Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1998, Microsoft Corp. All rights reserved.
//
// FILE
//
// exprbuilder.h
//
// SYNOPSIS
//
// Declares the class ExpressionBuilder.
//
// MODIFICATION HISTORY
//
// 08/14/1998 Original version.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _EXPRBUILDER_H_
#define _EXPRBUILDER_H_
#if _MSC_VER >= 1000
#pragma once
#endif
#include <nocopy.h>
#include <varvec.h>
#include <vector>
#include <nap.h>
#include <factory.h>
///////////////////////////////////////////////////////////////////////////////
//
// CLASS
//
// ExpressionBuilder
//
// DESCRIPTION
//
// Assembles a vector of expression tokens.
//
///////////////////////////////////////////////////////////////////////////////
class ExpressionBuilder
: public NonCopyable
{
public:
// Add a condition object to the expression.
void addCondition(PCWSTR progID)
{
IConditionPtr condition;
theFactoryCache.createInstance(progID,
NULL,
__uuidof(ICondition),
(PVOID*)&condition);
expression.push_back(condition.GetInterfacePtr());
}
// Set the condition text for the condition object just added.
void addConditionText(PCWSTR text)
{
if (expression.empty()) { _com_issue_error(E_INVALIDARG); }
IConditionTextPtr cond(expression.back());
_com_util::CheckError(cond->put_ConditionText(_bstr_t(text)));
}
// Add a logical operator.
void addToken(IAS_LOGICAL_TOKEN eToken)
{
expression.push_back((LONG)eToken);
}
// Detach the fully assembled expression.
void detach(VARIANT* pVal)
{
CVariantVector<VARIANT> vec(pVal, expression.size());
for (size_t i = 0; i < expression.size(); ++i)
{
vec[i] = expression[i].Detach();
}
expression.clear();
}
protected:
std::vector<_variant_t> expression;
};
#endif // _EXPRBUILDER_H_