Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) Microsoft Corporation
//
// SYNOPSIS
//
// Declares the class CSdoClient
//
///////////////////////////////////////////////////////////////////////////////
#ifndef SDOCLIENT_H
#define SDOCLIENT_H
#pragma once
#include "sdo.h"
#include "sdofactory.h"
class CSdoClient : public CSdo
{
public:
DECLARE_SDO_FACTORY(CSdoClient);
BEGIN_COM_MAP(CSdoClient)
COM_INTERFACE_ENTRY_IID(__uuidof(ISdo), ISdo)
COM_INTERFACE_ENTRY_IID(__uuidof(IDispatch), IDispatch)
END_COM_MAP()
CSdoClient() throw ();
virtual ~CSdoClient() throw ();
virtual HRESULT ValidateProperty(
PSDOPROPERTY pProperty,
VARIANT* pValue
) throw ();
private:
// Not implemented.
CSdoClient(const CSdoClient& rhs);
CSdoClient& operator = (CSdoClient& rhs);
};
inline CSdoClient::CSdoClient() throw ()
{
}
#endif // SDOCLIENT_H