Leaked source code of windows server 2003
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//+----------------------------------------------------------------------------
//
// File: state.h
//
// Module: CMDIAL32.DLL
//
// Synopsis: Dialing states definition
//
// Copyright (c) 1998 Microsoft Corporation
//
// Author: quintinb Created Header 08/16/99
//
//+----------------------------------------------------------------------------
#ifndef __STATE_H_DEFINED__
#define __STATE_H_DEFINED__
#ifndef _PROGSTATE_ENUMERATION
#define _PROGSTATE_ENUMERATION
typedef enum _ProgState {
PS_Interactive=0, // interactive with user
PS_Dialing, // dialing primary number
PS_RedialFrame, // Redialing, for future flash frame# only, not a state
PS_Pausing, // waiting to re-dial
PS_Authenticating, // authenticating user-password
PS_Online, // connected/on-line
PS_TunnelDialing, // start to dial up tunnel server
PS_TunnelAuthenticating, // start authentication for tunnel connection
PS_TunnelOnline, // we're now online for tunneling
PS_Error, // Error while attempting to connect
PS_Last
} ProgState;
const int NUMSTATES = PS_Last;
#endif // _PROGSTATE_ENUMERATION
#endif // __STATE_H_DEFINED__