Leaked source code of windows server 2003
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//============================================================================
// Copyright (c) 1995, Microsoft Corporation
// File: sync.h
//
// History:
// Abolade Gbadegesin
// K.S.Lokesh (added Dynamic Locking)
//
// Contains structures and macros used to implement synchronization.
//============================================================================
#ifndef _SYNC_H_
#define _SYNC_H_
//
// type definition for multiple-reader/single-writer lock
// Note: there is a similar facility provided by nturtl.h
// through the structure RTL_RESOURCE and several functions.
// However, that implementation has the potential for starving
// a thread trying to acquire write accesss, if there are a large
// number of threads interested in acquiring read access.
// Such a scenario is avoided in the implementation given in this
// header. However, a mapping is also given to the RTL_RESOURCE
// functionality, so that DVMRP can be compiled to use either form
//
#ifdef DVMRP_RWL
//
// use DVMRP's definitions
//
typedef struct _READ_WRITE_LOCK {
CRITICAL_SECTION RWL_ReadWriteBlock;
LONG RWL_ReaderCount;
HANDLE RWL_ReaderDoneEvent;
} READ_WRITE_LOCK, *PREAD_WRITE_LOCK;
DWORD CreateReadWriteLock(PREAD_WRITE_LOCK pRWL);
VOID DeleteReadWriteLock(PREAD_WRITE_LOCK pRWL);
VOID AcquireReadLock(PREAD_WRITE_LOCK pRWL);
VOID ReleaseReadLock(PREAD_WRITE_LOCK pRWL);
VOID AcquireWriteLock(PREAD_WRITE_LOCK pRWL);
VOID ReleaseWriteLock(PREAD_WRITE_LOCK pRWL);
//
// macro functions for manipulating a read-write lock
//
#define CREATE_READ_WRITE_LOCK(pRWL) \
CreateReadWriteLock(pRWL)
#define DELETE_READ_WRITE_LOCK(pRWL) \
DeleteReadWriteLock(pRWL)
#define READ_WRITE_LOCK_CREATED(pRWL) \
((pRWL)->RWL_ReaderDoneEvent != NULL)
// print locks.
#ifdef LOCK_DBG
#define ACQUIRE_READ_LOCK(pRWL, type, proc) {\
Trace2(CS,"----to AcquireReadLock %s in %s", type, proc); \
AcquireReadLock(pRWL); \
Trace2(CS,"----GotReadLock %s in %s", type, proc); \
}
#define RELEASE_READ_LOCK(pRWL, type, proc) {\
Trace2(CS,"----Released ReadLock %s in %s", type, proc); \
ReleaseReadLock(pRWL); \
}
#define ACQUIRE_WRITE_LOCK(pRWL, type, proc) {\
Trace2(CS,"----to AcquireWriteLock %s in %s", type, proc); \
AcquireWriteLock(pRWL); \
Trace2(CS,"----AcquiredWriteLock %s in %s", type, proc);\
}
#define RELEASE_WRITE_LOCK(pRWL, type, proc) {\
Trace2(CS,"----Released WriteLock %s in %s", type, proc); \
ReleaseWriteLock(pRWL);\
}
#else //LOCK_DBG
#define ACQUIRE_READ_LOCK(pRWL, type, proc) \
AcquireReadLock(pRWL)
#define RELEASE_READ_LOCK(pRWL, type, proc) \
ReleaseReadLock(pRWL)
#define ACQUIRE_WRITE_LOCK(pRWL, type, proc) \
AcquireWriteLock(pRWL)
#define RELEASE_WRITE_LOCK(pRWL, type, proc) \
ReleaseWriteLock(pRWL)
#endif //LOCK_DBG
#define READ_LOCK_TO_WRITE_LOCK(pRWL, type, proc) \
(RELEASE_READ_LOCK(pRWL, type, proc), ACQUIRE_WRITE_LOCK(pRWL, type, proc))
#define WRITE_LOCK_TO_READ_LOCK(pRWL) \
(RELEASE_WRITE_LOCK(pRWL, type, proc), ACQUIRE_READ_LOCK(pRWL, type, proc))
#else // i.e. !DVMRP_RWL
//
// use the RTL_RESOURCE mechanism
//
typedef RTL_RESOURCE READ_WRITE_LOCK, *PREAD_WRITE_LOCK;
#define CREATE_READ_WRITE_LOCK(pRWL) \
RtlInitializeResource((pRWL))
#define DELETE_READ_WRITE_LOCK(pRWL) \
RtlDeleteResource((pRWL))
#define READ_WRITE_LOCK_CREATED(pRWL) (TRUE)
#define ACQUIRE_READ_LOCK(pRWL) \
RtlAcquireResourceShared((pRWL),TRUE)
#define RELEASE_READ_LOCK(pRWL) \
RtlReleaseResource((pRWL))
#define ACQUIRE_WRITE_LOCK(pRWL) \
RtlAcquireResourceExclusive((pRWL),TRUE)
#define RELEASE_WRITE_LOCK(pRWL) \
RtlReleaseResource((pRWL))
#define READ_LOCK_TO_WRITE_LOCK(pRWL) \
RtlConvertSharedToExclusive((pRWL))
#define WRITE_LOCK_TO_READ_LOCK(pRWL) \
RtlConvertExclusiveToShared((pRWL))
#endif // DVMRP_RWL
//
// type definition for generic locked list
// access is sychronized with a critical section
//
typedef struct _LOCKED_LIST {
LIST_ENTRY Link;
CRITICAL_SECTION Lock;
DWORD CreatedFlag;
} LOCKED_LIST, *PLOCKED_LIST;
//
// macro functions for manipulating the locked list
//
#define CREATE_LOCKED_LIST(pLL) {\
InitializeListHead(&(pLL)->Link); \
InitializeCriticalSection(&(pLL)->Lock); \
(pLL)->CreatedFlag = 0x12345678; \
}
#define LOCKED_LIST_CREATED(pLL) \
((pLL)->CreatedFlag == 0x12345678)
#define DELETE_LOCKED_LIST(pLL,type,field) { \
PLIST_ENTRY _ple; \
(pLL)->CreatedFlag = 0; \
DeleteCriticalSection(&(pLL)->Lock); \
while (!IsListEmpty(&(pLL)->Link)) { \
_ple = RemoveHeadList(&(pLL)->Link); \
DVMRP_FREE(CONTAINING_RECORD(_ple,type,field));\
} \
}
#define ACQUIRE_LIST_LOCK(pLL, type, name) \
ENTER_CRITICAL_SECTION(&(pLL)->Lock, type, name)
#define RELEASE_LIST_LOCK(pLL, type, name) \
LEAVE_CRITICAL_SECTION(&(pLL)->Lock, type, name)
// for debugging, Set ids for each dynamic lock
#ifdef LOCK_DBG
extern DWORD DynamicCSLockId;
extern DWORD DynamicRWLockId;
#endif;
typedef enum {
LOCK_TYPE_CS, LOCK_TYPE_RW, LOCK_MODE_READ, LOCK_MODE_WRITE
} LOCK_TYPE;
//-----------------------------------------------------------------
// struct DYNAMIC_CS_LOCK
//
// the dynamic lock struct which is allocated to anyone requesting it
//-----------------------------------------------------------------
typedef struct _DYNAMIC_CS_LOCK {
CRITICAL_SECTION CS;
union {
DWORD Count; // number of threads waiting
LIST_ENTRY Link; // link in list of free entries
};
#ifdef LOCK_DBG
DWORD Id;
#endif
} DYNAMIC_CS_LOCK, *PDYNAMIC_CS_LOCK;
//---------------------------------------
// DYNAMICALLY_LOCKED_HASH_TABLE
// AcquireDynamicCSLockedList and ReleaseDynamicCSLock depend on this struct defn
//---------------------------------------
typedef struct _DYNAMIC_CS_LOCKED_LIST {
LIST_ENTRY Link;
PDYNAMIC_CS_LOCK pDCSLock;
} DYNAMIC_CS_LOCKED_LIST, *PDYNAMIC_CS_LOCKED_LIST;
#define InitDynamicCSLockedList(pDCSLockedList) { \
InitializeListHead(&(pDCSLockedList)->Link); \
(pDCSLockedList)->pDCSLock = NULL; \
}
//
// if more than DYNAMIC_LOCKS_CS_HIGH_THRESHOLD CS locks allocated
// then any locks that are freed are destroyed
//
#define DYNAMIC_LOCKS_CS_HIGH_THRESHOLD 7
//-----------------------------------------------------------------
// struct DYNAMIC_LOCKS_STORE
//
// Contains the store of free dynamic CS locks which can be
// allocated when required. Protected by a CS
//-----------------------------------------------------------------
typedef struct _DYNAMIC_LOCKS_STORE {
CRITICAL_SECTION CS;
LIST_ENTRY ListOfFreeLocks;
DWORD CountAllocated;
DWORD CountFree;
} DYNAMIC_LOCKS_STORE, *PDYNAMIC_LOCKS_STORE;
#define AcquireDynamicCSLockedList(pDCSLockedList, pDCSStore) \
AcquireDynamicCSLock(&((pDCSLockedList)->pDCSLock), pDCSStore)
#define ReleaseDynamicCSLockedList(pDCSLockedList, pDCSStore) \
ReleaseDynamicCSLock(&(pDCSLockedList)->pDCSLock, pDCSStore)
//
// if more than DYNAMIC_LOCKS_CS_HIGH_THRESHOLD CS locks allocated
// then any locks that are freed are destroyed
//
#define DYNAMIC_LOCKS_CS_HIGH_THRESHOLD 7
//-----------------------------------------------------------------
// struct DYNAMIC_RW_LOCK
//
// the dynamic lock struct which is allocated to anyone requesting it
//-----------------------------------------------------------------
typedef struct _DYNAMIC_RW_LOCK {
READ_WRITE_LOCK RWL;
union {
DWORD Count; // number of threads waiting
LIST_ENTRY Link; // link in list of free entries
};
#ifdef LOCK_DBG
DWORD Id;
#endif
} DYNAMIC_RW_LOCK, *PDYNAMIC_RW_LOCK;
//---------------------------------------
// DYNAMICALLY_LOCKED_HASH_TABLE
// AcquireDynamicRWLockedList and ReleaseDynamicRWLock depend on this struct defn
//---------------------------------------
typedef struct _DYNAMIC_RW_LOCKED_LIST {
LIST_ENTRY Link;
PDYNAMIC_RW_LOCK pDRWLock;
} DYNAMIC_RW_LOCKED_LIST, *PDYNAMIC_RW_LOCKED_LIST;
#define InitDynamicRWLockedList(pDRWLockedList) { \
InitializeListHead(&(pDRWLockedList)->Link); \
(pDRWLockedList)->pDRWLock = NULL; \
}
#define AcquireDynamicRWLockedList(pDRWLockedList, pDRWStore) \
AcquireDynamicCSLock(&((pDRWLockedList)->pDRWLock), pDRWStore)
#define ReleaseDynamicRWLockedList(pDRWLockedList, pDRWStore) \
ReleaseDynamicRWLock(&(pDRWLockedList)->pDRWLock, pDRWStore)
//
// PROTOTYPES
//
DWORD
InitializeDynamicLocks (
PDYNAMIC_LOCKS_STORE pDLStore //ptr to Dynamic CS Store
);
VOID
DeInitializeDynamicLocks (
PDYNAMIC_LOCKS_STORE pDCSStore,
LOCK_TYPE LockType //if True, then store of CS, else of RW locks
);
DWORD
AcquireDynamicCSLock (
PDYNAMIC_CS_LOCK *ppDCSLock,
PDYNAMIC_LOCKS_STORE pDCSStore
);
PDYNAMIC_CS_LOCK
GetDynamicCSLock (
PDYNAMIC_LOCKS_STORE pDCSStore
);
VOID
ReleaseDynamicCSLock (
PDYNAMIC_CS_LOCK *ppDCSLock,
PDYNAMIC_LOCKS_STORE pDCSStore
);
VOID
FreeDynamicCSLock (
PDYNAMIC_CS_LOCK pDCSLock,
PDYNAMIC_LOCKS_STORE pDCSStore
);
DWORD
AcquireDynamicRWLock (
PDYNAMIC_RW_LOCK *ppDRWLock,
LOCK_TYPE LockMode,
PDYNAMIC_LOCKS_STORE pDRWStore
);
#define ACQUIRE_DYNAMIC_READ_LOCK(RWL, Store) \
AcquireDynamicRWLock(DRWL, LOCK_MODE_READ, Store)
#define RELEASE_DYNAMIC_READ_LOCK(RWL, Store) \
ReleaseDynamicRWLock(DRWL,LOCK_MODE_READ, Store)
#define ACQUIRE_DYNAMIC_WRITE_LOCK(RWL, Store) \
AcquireDynamicRWLock(DRWL,LOCK_MODE_WRITE, Store)
#define RELEASE_DYNAMIC_WRITE_LOCK(RWL, Store) \
ReleaseDynamicRWLock(DRWL,LOCK_MODE_WRITE, Store)
PDYNAMIC_RW_LOCK
GetDynamicRWLock (
PDYNAMIC_LOCKS_STORE pDRWStore
);
VOID
ReleaseDynamicRWLock (
PDYNAMIC_RW_LOCK *ppDRWLock,
LOCK_TYPE LockMode,
PDYNAMIC_LOCKS_STORE pDRWStore
);
VOID
FreeDynamicRWLock (
PDYNAMIC_RW_LOCK pDRWLock,
PDYNAMIC_LOCKS_STORE pDRWStore
);
DWORD QueueDvmrpWorker();
BOOL EnterDvmrpWorker();
VOID LeaveDvmrpWorker();
#endif // _SYNC_H_