Leaked source code of windows server 2003
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/*++
Copyright (c) 2001, Microsoft Corporation
Module Name:
cudpbcast.h
Abstract:
Declarations for CUdpBroadcastMapper -- support for mapping
a public UDP port to the private network's broadcast address.
Author:
Jonathan Burstein (jonburs) 12 April 2001
Revision History:
--*/
#pragma once
#include <atlbase.h>
extern CComModule _Module;
#include <atlcom.h>
#include "udpbcast.h"
class CUdpBroadcast
{
public:
LIST_ENTRY Link;
USHORT usPublicPort;
DWORD dwInterfaceIndex;
ULONG ulDestinationAddress;
HANDLE hDynamicRedirect;
CUdpBroadcast(
USHORT usPublicPort,
DWORD dwInterfaceIndex,
ULONG ulDestinationAddress
)
{
InitializeListHead(&Link);
this->usPublicPort = usPublicPort;
this->dwInterfaceIndex = dwInterfaceIndex;
this->ulDestinationAddress = ulDestinationAddress;
hDynamicRedirect = NULL;
};
};
class ATL_NO_VTABLE CUdpBroadcastMapper :
public CComObjectRootEx<CComMultiThreadModel>,
public IUdpBroadcastMapper
{
protected:
//
// The list of UDP Broadcast Mappings
//
LIST_ENTRY m_MappingList;
//
// Our UDP listening socket, to which the received
// UDP packets on the public side will be redirected,
// and the port of that socket
//
SOCKET m_hsUdpListen;
USHORT m_usUdpListenPort;
//
// Our raw UDP socket, used to send the constructed
// broadcast packet to the private network
//
SOCKET m_hsUdpRaw;
//
// Handle to the NAT
//
HANDLE m_hNat;
//
// Pointer to the NAT's component reference (needed
// for asynch. socket routines
//
PCOMPONENT_REFERENCE m_pCompRef;
//
// Tracks whether or not we've been shutdown.
//
BOOL m_fActive;
//
// Tracks whether or not we've posted a read buffer.
//
BOOL m_fReadStarted;
//
// IP Identifier. This number has no intrinsic meaning --
// it exists only so we don't send out ever packet w/
// 0 in this field. Thread safety does not matter when
//
USHORT m_usIpId;
public:
BEGIN_COM_MAP(CUdpBroadcastMapper)
COM_INTERFACE_ENTRY(IUdpBroadcastMapper)
END_COM_MAP()
DECLARE_PROTECT_FINAL_CONSTRUCT()
//
// Inline Constructor
//
CUdpBroadcastMapper()
{
InitializeListHead(&m_MappingList);
m_hsUdpListen = INVALID_SOCKET;
m_hsUdpRaw = INVALID_SOCKET;
m_hNat = NULL;
m_pCompRef = NULL;
m_fActive = TRUE;
m_fReadStarted = FALSE;
m_usIpId = 0;
};
//
// ATL Methods
//
HRESULT
FinalConstruct();
HRESULT
FinalRelease();
//
// Initialization
//
HRESULT
Initialize(
PCOMPONENT_REFERENCE pComponentReference
);
//
// IUdpBroadcastMapper methods
//
STDMETHODIMP
CreateUdpBroadcastMapping(
USHORT usPublicPort,
DWORD dwPublicInterfaceIndex,
ULONG ulDestinationAddress,
VOID **ppvCookie
);
STDMETHODIMP
CancelUdpBroadcastMapping(
VOID *pvCookie
);
STDMETHODIMP
Shutdown();
protected:
BOOL
Active()
{
return m_fActive;
};
CUdpBroadcast*
LookupMapping(
USHORT usPublicPort,
DWORD dwInterfaceIndex,
PLIST_ENTRY *ppInsertionPoint
);
HRESULT
StartUdpRead();
static
VOID
UdpReadCompletionRoutine(
ULONG ulError,
ULONG ulBytesTransferred,
PNH_BUFFER pBuffer
);
VOID
ProcessUdpRead(
ULONG ulError,
ULONG ulBytesTransferred,
PNH_BUFFER pBuffer
);
HRESULT
BuildAndSendRawUdpPacket(
ULONG ulDestinationAddress,
USHORT usDestinationPort,
PNH_BUFFER pPacketData
);
static
VOID
RawWriteCompletionRoutine(
ULONG ulError,
ULONG ulBytesTransferred,
PNH_BUFFER pBuffer
);
};
#include <packon.h>
typedef struct _IP_HEADER {
UCHAR VersionAndHeaderLength;
UCHAR TypeOfService;
USHORT TotalLength;
USHORT Identification;
USHORT OffsetAndFlags;
UCHAR TimeToLive;
UCHAR Protocol;
USHORT Checksum;
ULONG SourceAddress;
ULONG DestinationAddress;
} IP_HEADER, *PIP_HEADER;
typedef struct _UDP_HEADER {
USHORT SourcePort;
USHORT DestinationPort;
USHORT Length;
USHORT Checksum;
} UDP_HEADER, *PUDP_HEADER;
#include <packoff.h>