Leaked source code of windows server 2003
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134 lines
3.7 KiB

/*++
Copyright (c) 1992 Microsoft Corporation
Module Name:
frame.h
Abstract:
Author:
Thomas J. Dimitri (TommyD) 08-May-1992
Environment:
Kernel Mode - Or whatever is the equivalent on OS/2 and DOS.
Revision History:
--*/
// first, some default values
// the ethernet max frame size is 1500+6+6+2 = 1514
/* Note that this only applies to non-PPP framing. See below.
*/
#define DEFAULT_MAX_FRAME_SIZE 1514
/* The hard-coded PPP maximum frame sizes for send and receive paths.
**
** Note: TommyD had these hard-coded. I have simply made this more explicit
** by removing their attachment to MaxFrameSize which was causing
** problems for NT31 RAS compression. The doubling is for PPP
** byte-stuffing, the PPP_PADDING to adjust for possible VJ expansion,
** and the 100...well, ask TommyD...and the 14 to limit exposure, i.e.
** wind up with the exact number TommyD was using.
*/
#define DEFAULT_PPP_MAX_FRAME_SIZE 1500
#define DEFAULT_EXPANDED_PPP_MAX_FRAME_SIZE ((DEFAULT_PPP_MAX_FRAME_SIZE*2)+PPP_PADDING+100+14)
// ChuckL says 5 is a good default irp stack size
// perhaps we should lower this though since it's typically just 1
// but what if the com port is redirected??
#define DEFAULT_IRP_STACK_SIZE 5
#define SLIP_END_BYTE 192
#define SLIP_ESC_BYTE 219
#define SLIP_ESC_END_BYTE 220
#define SLIP_ESC_ESC_BYTE 221
#define PPP_FLAG_BYTE 0x7e
#define PPP_ESC_BYTE 0x7d
// define the number of framesPerPort
/* The NT35 setting, where sends are IRPed directly from the input buffer
** passed down from NDISWAN.
*/
#define DEFAULT_FRAMES_PER_PORT 1
// define if xon/xoff capability is on by default (off)
#define DEFAULT_XON_XOFF 0
// the mininmum timeout value per connection in ms
#define DEFAULT_TIMEOUT_BASE 500
// the multiplier based on the baud rate tacked on to the base in ms
#define DEFAULT_TIMEOUT_BAUD 28800
// the timeout to use if we drop a frame in ms
#define DEFAULT_TIMEOUT_RESYNC 500
// define to turn on extended xon/xoff escaping (on)
#define DEFAULT_EXTENDED_XONXOFF 1
typedef struct ASYNC_FRAME_HEADER ASYNC_FRAME_HEADER, *PASYNC_FRAME_HEADER;
struct ASYNC_FRAME_HEADER {
UCHAR SyncByte; // 0x16
UCHAR FrameType; // 0x01, 0x02 (directed vs. multicast)
// 0x08 compression
UCHAR HighFrameLength;
UCHAR LowFrameLength;
};
typedef struct ASYNC_FRAME_TRAILER ASYNC_FRAME_TRAILER, *PASYNC_FRAME_TRAILER;
struct ASYNC_FRAME_TRAILER {
UCHAR EtxByte; // 0x03
UCHAR LowCRCByte;
UCHAR HighCRCByte;
};
typedef ULONG FRAME_ID;
typedef struct ASYNC_ADAPTER ASYNC_ADAPTER, *PASYNC_ADAPTER;
typedef struct ASYNC_INFO ASYNC_INFO, *PASYNC_INFO;
typedef struct ASYNC_FRAME ASYNC_FRAME, *PASYNC_FRAME;
struct ASYNC_FRAME {
// For PPP/SLIP.
ULONG WaitMask; // Mask bits when IRP completes
#if 0
PIRP Irp; // Irp allocated based on DefaultIrpStackSize.
#if DBG
ULONG Line;
CHAR *File;
#endif
#endif
UINT FrameLength; // Size of Frame allocated.
PUCHAR Frame; // Buffer allocated based on
// DefaultFrameSize
WORK_QUEUE_ITEM WorkItem; // For stack overflow reads
PASYNC_ADAPTER Adapter; // back ptr to adapter
PASYNC_INFO Info; // back ptr to info field
NDIS_HANDLE MacBindingHandle;
NDIS_HANDLE NdisBindingContext;
};
NTSTATUS
AsyncGetFrameFromPool(
IN PASYNC_INFO Info,
OUT PASYNC_FRAME *NewFrame );