Leaked source code of windows server 2003
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// Copyright (c) 1997-1999 Microsoft Corporation
//
// bpool.h
// RAS L2TP WAN mini-port/call-manager driver
// Buffer pool management header
//
// 01/07/97 Steve Cobb, adapted from Gurdeep's WANARP code.
#ifndef _BPOOL_H_
#define _BPOOL_H_
//-----------------------------------------------------------------------------
// Data structures
//-----------------------------------------------------------------------------
// Buffer pool control block. A buffer pool prevents fragmentation of the
// non-paged memory pool by allocating the memory for a group of buffers in a
// single contiguous block. At user's option, the buffer pool routines may
// allocate a pool of NDIS_BUFFER buffer descriptors and associate each with
// the memory buffers sliced from the contiguous block. This allows the
// buffer to be reused while the virtual->physical memory mapping is performed
// only once. All necessary pool growth and shrinkage is handled internally.
//
typedef struct
_BUFFERPOOL
{
// Size in bytes of an individual buffer in the pool.
//
ULONG ulBufferSize;
// The optimal number of buffers to allocate in each buffer block.
//
ULONG ulBuffersPerBlock;
// Maximum number of individual buffers that may be allocated in the
// entire pool or 0 for unlimited.
//
ULONG ulMaxBuffers;
// Current number of individual buffers allocated in the entire pool.
//
ULONG ulCurBuffers;
// Garbage collection occurs after this many calls to FreeBufferToPool.
//
ULONG ulFreesPerCollection;
// Number of calls to FreeBufferToPool since a garbage collection.
//
ULONG ulFreesSinceCollection;
// Indicates an NDIS_BUFFER is to be associated with each individual
// buffer in the pool.
//
BOOLEAN fAssociateNdisBuffer;
// Memory identification tag for allocated blocks.
//
ULONG ulTag;
// Head of the double linked list of BUFFERBLOCKHEADs. Access to the list
// is protected with 'lock' in this structure.
//
LIST_ENTRY listBlocks;
// Head of the double linked list of free BUFFERHEADs. Each BUFFERHEAD in
// the list is ready to go, i.e. it preceeds it's already allocated memory
// buffer and, if appropriate, has an NDIS_BUFFER associated with it.
// Access to the list is protected by 'lock' in this structure.
// Interlocked push/pop is not used because (a) the list of blocks and the
// list of buffers must lock each other and (b) double links are necessary
// for garbage collection.
//
LIST_ENTRY listFreeBuffers;
// This lock protects this structure and both the list of blocks and the
// list of buffers.
//
NDIS_SPIN_LOCK lock;
}
BUFFERPOOL;
// Header of a single block of buffers from a buffer pool. The BUFFERHEAD of
// the first buffer immediately follows.
//
typedef struct
_BUFFERBLOCKHEAD
{
// Link to the prev/next buffer block header in the buffer pool's list.
//
LIST_ENTRY linkBlocks;
// NDIS's handle of the pool of NDIS_BUFFER descriptors associated with
// this block, or NULL if none. (Note: With the current NT implementation
// of NDIS_BUFFER as MDL this is always NULL).
//
NDIS_HANDLE hNdisPool;
// Back pointer to the buffer pool.
//
BUFFERPOOL* pPool;
// Number of individual buffers in this block.
//
ULONG ulBuffers;
// Number of individual buffers in this block on the free list.
//
ULONG ulFreeBuffers;
}
BUFFERBLOCKHEAD;
// Header of an individual buffer. The buffer memory itself immediately
// follows.
//
typedef struct
_BUFFERHEAD
{
// Links to prev/next buffer header in the buffer pool's free list.
//
LIST_ENTRY linkFreeBuffers;
// Back link to owning buffer block header.
//
BUFFERBLOCKHEAD* pBlock;
// NDIS buffer descriptor of this buffer. This is NULL unless the pool is
// initialized with the 'fAssociateNdisBuffer' option.
//
NDIS_BUFFER* pNdisBuffer;
}
BUFFERHEAD;
//-----------------------------------------------------------------------------
// Interface prototypes and inline definitions
//-----------------------------------------------------------------------------
VOID
InitBufferPool(
OUT BUFFERPOOL* pPool,
IN ULONG ulBufferSize,
IN ULONG ulMaxBuffers,
IN ULONG ulBuffersPerBlock,
IN ULONG ulFreesPerCollection,
IN BOOLEAN fAssociateNdisBuffer,
IN ULONG ulTag );
BOOLEAN
FreeBufferPool(
IN BUFFERPOOL* pPool );
CHAR*
GetBufferFromPool(
IN BUFFERPOOL* pPool );
VOID
FreeBufferToPool(
IN BUFFERPOOL* pPool,
IN CHAR* pBuffer,
IN BOOLEAN fGarbageCollection );
NDIS_BUFFER*
NdisBufferFromBuffer(
IN CHAR* pBuffer );
ULONG
BufferSizeFromBuffer(
IN CHAR* pBuffer );
NDIS_BUFFER*
PoolHandleForNdisCopyBufferFromBuffer(
IN CHAR* pBuffer );
VOID
CollectBufferPoolGarbage(
BUFFERPOOL* pPool );
#endif // BPOOL_H_