Leaked source code of windows server 2003
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289 lines
7.6 KiB

//////////////////////////////////////////////////////////////////////////////
//
// Copyright Microsoft Corporation
//
// Module Name:
//
// aaaamon.c
//
//////////////////////////////////////////////////////////////////////////////
#define AAAA_HELPER_VERSION 1
#include <windows.h>
#include "strdefs.h"
#include "rmstring.h"
#include <netsh.h>
#include "aaaamontr.h"
#include "context.h"
#include "aaaahndl.h"
#include "aaaaconfig.h"
#include "aaaaversion.h"
GUID g_AaaamontrGuid = AAAAMONTR_GUID;
GUID g_NetshGuid = NETSH_ROOT_GUID;
//
// Reminder
//
// #define CREATE_CMD_ENTRY(t,f) {CMD_##t, f, HLP_##t, HLP_##t##_EX, CMD_FLAG_PRIVATE}
// #define CREATE_CMD_ENTRY_EX(t,f,i) {CMD_##t, f, HLP_##t, HLP_##t##_EX, i}
// #define CMD_FLAG_PRIVATE 0x01 // not valid in sub-contexts
// #define CMD_FLAG_INTERACTIVE 0x02 // not valid from outside netsh
// #define CMD_FLAG_IMMEDIATE 0x04 // not valid from ancestor contexts
// #define CMD_FLAG_LOCAL 0x08 // not valid from a remote machine
// #define CMD_FLAG_ONLINE 0x10 // not valid in offline/non-commit mode
CMD_ENTRY g_AaaaSetCmdTable[] =
{
CREATE_CMD_ENTRY_EX(AAAACONFIG_SET, HandleAaaaConfigSet,(CMD_FLAG_PRIVATE | CMD_FLAG_ONLINE)),
};
CMD_ENTRY g_AaaaShowCmdTable[] =
{
CREATE_CMD_ENTRY_EX(AAAAVERSION_SHOW, HandleAaaaConfigShow,(CMD_FLAG_PRIVATE | CMD_FLAG_ONLINE)),
CREATE_CMD_ENTRY_EX(AAAACONFIG_SHOW, HandleAaaaConfigShow,(CMD_FLAG_PRIVATE | CMD_FLAG_ONLINE)),
CREATE_CMD_ENTRY_EX(AAAACONFIG_SERVER_SETTINGS, HandleAaaaConfigShow,(CMD_FLAG_PRIVATE | CMD_FLAG_ONLINE)),
CREATE_CMD_ENTRY_EX(AAAACONFIG_CLIENTS, HandleAaaaConfigShow,(CMD_FLAG_PRIVATE | CMD_FLAG_ONLINE)),
CREATE_CMD_ENTRY_EX(AAAACONFIG_CONNECTION_REQUEST_POLICIES, HandleAaaaConfigShow,(CMD_FLAG_PRIVATE | CMD_FLAG_ONLINE)),
CREATE_CMD_ENTRY_EX(AAAACONFIG_LOGGING, HandleAaaaConfigShow,(CMD_FLAG_PRIVATE | CMD_FLAG_ONLINE)),
CREATE_CMD_ENTRY_EX(AAAACONFIG_REMOTE_ACCESS_POLICIES, HandleAaaaConfigShow,(CMD_FLAG_PRIVATE | CMD_FLAG_ONLINE)),
};
CMD_GROUP_ENTRY g_AaaaCmdGroups[] =
{
CREATE_CMD_GROUP_ENTRY(GROUP_SET, g_AaaaSetCmdTable),
CREATE_CMD_GROUP_ENTRY(GROUP_SHOW, g_AaaaShowCmdTable),
};
ULONG g_ulNumGroups = sizeof(g_AaaaCmdGroups)/sizeof(CMD_GROUP_ENTRY);
HANDLE g_hModule;
BOOL g_bCommit;
DWORD g_dwNumTableEntries;
DWORD ParentVersion;
BOOL g_bAaaaDirty = FALSE;
NS_CONTEXT_CONNECT_FN AaaaConnect;
ULONG g_ulInitCount;
//////////////////////////////////////////////////////////////////////////////
// AaaaCommit
//////////////////////////////////////////////////////////////////////////////
DWORD
WINAPI
AaaaCommit(
IN DWORD dwAction
)
{
switch(dwAction)
{
case NETSH_COMMIT:
{
if(g_bCommit)
{
return NO_ERROR;
}
g_bCommit = TRUE;
break;
}
case NETSH_UNCOMMIT:
{
g_bCommit = FALSE;
return NO_ERROR;
}
case NETSH_SAVE:
{
if(g_bCommit)
{
return NO_ERROR;
}
break;
}
case NETSH_FLUSH:
{
//
// Action is a flush. If current state is commit, then
// nothing to be done.
//
if(g_bCommit)
{
return NO_ERROR;
}
break;
}
default:
{
return NO_ERROR;
}
}
//
// Switched to commit mode. So set all valid info in the
// strutures. Free memory and invalidate the info.
//
return NO_ERROR;
}
//////////////////////////////////////////////////////////////////////////////
// AaaaStartHelper
//////////////////////////////////////////////////////////////////////////////
DWORD
WINAPI
AaaaStartHelper(
IN CONST GUID *pguidParent,
IN DWORD dwVersion
)
{
DWORD dwErr;
NS_CONTEXT_ATTRIBUTES attMyAttributes;
ParentVersion = dwVersion;
ZeroMemory( &attMyAttributes, sizeof(attMyAttributes) );
attMyAttributes.pwszContext = L"aaaa";
attMyAttributes.guidHelper = g_AaaamontrGuid;
attMyAttributes.dwVersion = 1;
attMyAttributes.dwFlags = CMD_FLAG_LOCAL;
attMyAttributes.ulNumTopCmds = 0;
attMyAttributes.pTopCmds = NULL;
attMyAttributes.ulNumGroups = g_ulNumGroups;
attMyAttributes.pCmdGroups = (CMD_GROUP_ENTRY (*)[])&g_AaaaCmdGroups;
attMyAttributes.pfnCommitFn = AaaaCommit;
attMyAttributes.pfnDumpFn = AaaaDump;
attMyAttributes.pfnConnectFn= AaaaConnect;
dwErr = RegisterContext( &attMyAttributes );
return dwErr;
}
//////////////////////////////////////////////////////////////////////////////
// AaaaUnInit
//////////////////////////////////////////////////////////////////////////////
DWORD
WINAPI
AaaaUnInit(
IN DWORD dwReserved
)
{
if(InterlockedDecrement(&g_ulInitCount) != 0)
{
return NO_ERROR;
}
return NO_ERROR;
}
//////////////////////////////////////////////////////////////////////////////
// AaaaDllEntry
//////////////////////////////////////////////////////////////////////////////
BOOL
WINAPI
DllMain(
HINSTANCE hInstDll,
DWORD fdwReason,
LPVOID pReserved
)
{
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
{
g_hModule = hInstDll;
DisableThreadLibraryCalls(hInstDll);
break;
}
case DLL_PROCESS_DETACH:
{
g_hModule = NULL;
break;
}
default:
{
break;
}
}
return TRUE;
}
//////////////////////////////////////////////////////////////////////////////
// InitHelperDll
//////////////////////////////////////////////////////////////////////////////
DWORD WINAPI
InitHelperDll(
IN DWORD dwNetshVersion,
OUT PVOID pReserved
)
{
DWORD dwErr;
NS_HELPER_ATTRIBUTES attMyAttributes;
//
// See if this is the first time we are being called
//
if(InterlockedIncrement(&g_ulInitCount) != 1)
{
return NO_ERROR;
}
g_bCommit = TRUE;
// Register this module as a helper to the netsh root
// context.
//
ZeroMemory( &attMyAttributes, sizeof(attMyAttributes) );
attMyAttributes.guidHelper = g_AaaamontrGuid;
attMyAttributes.dwVersion = AAAA_HELPER_VERSION;
attMyAttributes.pfnStart = AaaaStartHelper;
attMyAttributes.pfnStop = NULL;
RegisterHelper( &g_NetshGuid, &attMyAttributes );
// Register any sub contexts implemented in this dll
//
dwErr = AaaaContextInstallSubContexts();
if (dwErr != NO_ERROR)
{
AaaaUnInit(0);
return dwErr;
}
return NO_ERROR;
}
//////////////////////////////////////////////////////////////////////////////
// AaaaConnect
//////////////////////////////////////////////////////////////////////////////
DWORD WINAPI
AaaaConnect(
IN LPCWSTR pwszRouter
)
{
// If context info is dirty, reregister it
if (g_bAaaaDirty)
{
AaaaStartHelper(NULL, ParentVersion);
}
return NO_ERROR;
}