Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Name: H323audt.h
//
// Description: Definition of the CH323AudioCaptureTerminal class and
// CH323AudioRenderTerminal class
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _H323AUDT_H_
#define _H323AUDT_H_
#include "h323term.h"
/////////////////////////////////////////////////////////////////////////////
// CH323AudioCaptureTerminal
/////////////////////////////////////////////////////////////////////////////
const DWORD AUDIO_CAPTURE_FILTER_NUMPINS = 1;
class CH323AudioCaptureTerminal :
public IDispatchImpl<ITBasicAudioTerminal, &IID_ITBasicAudioTerminal, &LIBID_TAPI3Lib>,
public IDispatchImpl<ITStaticAudioTerminal, &IID_ITStaticAudioTerminal, &LIBID_TAPI3Lib>,
public CH323BaseTerminal
{
BEGIN_COM_MAP(CH323AudioCaptureTerminal)
COM_INTERFACE_ENTRY(ITBasicAudioTerminal)
COM_INTERFACE_ENTRY(ITStaticAudioTerminal)
COM_INTERFACE_ENTRY_CHAIN(CH323BaseTerminal)
END_COM_MAP()
public:
CH323AudioCaptureTerminal();
virtual ~CH323AudioCaptureTerminal();
static HRESULT CreateTerminal(
IN AudioDeviceInfo *pAudioDevieInfo,
IN MSP_HANDLE htAddress,
OUT ITTerminal **ppTerm
);
HRESULT Initialize (
IN AudioDeviceInfo *pAudioDevieInfo,
IN MSP_HANDLE htAddress
);
STDMETHODIMP DisconnectTerminal(
IN IGraphBuilder * pGraph,
IN DWORD dwReserved
);
// ITBasicAudioTerminal
STDMETHOD(get_Balance)(OUT long *pVal);
STDMETHOD(put_Balance)(IN long newVal);
STDMETHOD(get_Volume) (OUT long *pVal);
STDMETHOD(put_Volume) (IN long newVal);
// ITStaticAudioTerminal
STDMETHOD(get_WaveId) (OUT long * plWaveId);
protected:
HRESULT CreateFilter();
DWORD GetNumExposedPins() const
{
return AUDIO_CAPTURE_FILTER_NUMPINS;
}
HRESULT GetExposedPins(
IN IPin ** ppPins,
IN DWORD dwNumPins
);
protected:
UINT m_WaveID;
GUID m_DSoundGuid;
IAMAudioInputMixer * m_pIAMAudioInputMixer;
};
/////////////////////////////////////////////////////////////////////////////
// CH323AudioRenderTerminal
/////////////////////////////////////////////////////////////////////////////
const DWORD AUDIO_RENDER_FILTER_NUMPINS = 1;
class CH323AudioRenderTerminal :
public IDispatchImpl<ITBasicAudioTerminal, &IID_ITBasicAudioTerminal, &LIBID_TAPI3Lib>,
public IDispatchImpl<ITStaticAudioTerminal, &IID_ITStaticAudioTerminal, &LIBID_TAPI3Lib>,
public CH323BaseTerminal
{
BEGIN_COM_MAP(CH323AudioRenderTerminal)
COM_INTERFACE_ENTRY(ITBasicAudioTerminal)
COM_INTERFACE_ENTRY(ITStaticAudioTerminal)
COM_INTERFACE_ENTRY_CHAIN(CH323BaseTerminal)
END_COM_MAP()
public:
CH323AudioRenderTerminal();
virtual ~CH323AudioRenderTerminal();
static HRESULT CreateTerminal(
IN AudioDeviceInfo *pAudioDevieInfo,
IN MSP_HANDLE htAddress,
OUT ITTerminal **ppTerm
);
HRESULT Initialize (
IN AudioDeviceInfo *pAudioDevieInfo,
IN MSP_HANDLE htAddress
);
STDMETHODIMP DisconnectTerminal(
IN IGraphBuilder * pGraph,
IN DWORD dwReserved
);
// ITBasicAudioTerminal
STDMETHOD(get_Balance)(OUT long *pVal);
STDMETHOD(put_Balance)(IN long newVal);
STDMETHOD(get_Volume) (OUT long *pVal);
STDMETHOD(put_Volume) (IN long newVal);
// ITStaticAudioTerminal
STDMETHOD(get_WaveId) (OUT long * plWaveId);
protected:
HRESULT CreateFilter();
DWORD GetNumExposedPins() const
{
return AUDIO_RENDER_FILTER_NUMPINS;
}
HRESULT GetExposedPins(
IN IPin ** ppPins,
IN DWORD dwNumPins
);
protected:
UINT m_WaveID;
GUID m_DSoundGuid;
IBasicAudio * m_pIBasicAudio;
};
#endif // _H323AUDT_H_
// eof