Leaked source code of windows server 2003
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7.3 KiB

/*
Copyright (c) 1997-1999 Microsoft Corporation
Module Name:
sdpcstrl.h
Abstract:
Author:
*/
#ifndef __SDP_CHAR_STRING__
#define __SDP_CHAR_STRING__
#include "sdpcommo.h"
#include "sdpfld.h"
#include "sdpval.h"
class _DllDecl SDP_CHAR_STRING : public SDP_SINGLE_FIELD
{
public:
inline SDP_CHAR_STRING();
virtual void Reset();
inline BOOL ByReference() const;
inline CHAR *GetCharacterString() const;
inline CHAR *GetModifiableCharString();
inline BOOL SetCharacterStringByReference(
IN CHAR *CharacterStringByReference,
IN DWORD Length = 0
);
inline BOOL SetCharacterStringByCopy(
IN const CHAR *CharacterStringByCopy,
IN DWORD Length = 0
);
inline DWORD GetLength() const;
virtual ~SDP_CHAR_STRING();
protected:
virtual BOOL InternalParseToken(
IN CHAR *Token
);
inline BOOL ReAllocCharacterString(
IN UINT BufferSize
);
virtual BOOL InternalSetCharStrByRef(
IN CHAR *CharacterStringByReference,
IN DWORD Length
);
virtual BOOL InternalSetCharStrByCopy(
IN const CHAR *CharacterStringByCopy,
IN DWORD Length
);
virtual DWORD CalcCharacterStringSize();
virtual BOOL CopyField(
OUT ostrstream &OutputStream
);
// this method should not be used
virtual BOOL PrintData(
OUT ostrstream &OutputStream
)
{
ASSERT(FALSE);
return FALSE;
}
private:
DWORD m_CharacterStringLength;
CHAR *m_CharacterString;
DWORD m_LengthByReference;
CHAR *m_CharacterStringByReference;
DWORD m_BytesAllocated;
};
inline
SDP_CHAR_STRING::SDP_CHAR_STRING(
)
: SDP_SINGLE_FIELD(0, NULL), // no buffer used (custom PrintField)
m_CharacterString(NULL),
m_CharacterStringLength(0),
m_LengthByReference(0),
m_CharacterStringByReference(NULL),
m_BytesAllocated(0)
{}
inline BOOL
SDP_CHAR_STRING::ByReference(
) const
{
// check that both the char string and the char string by ref are not null
// at the same time
ASSERT((NULL == m_CharacterString) != (NULL == m_CharacterStringByReference));
return (NULL == m_CharacterString);
}
inline CHAR *
SDP_CHAR_STRING::GetCharacterString(
) const
{
// check that both the char string and the char string by ref are not null
// at the same time
ASSERT((NULL == m_CharacterString) != (NULL == m_CharacterStringByReference));
return ((TRUE == ByReference())? m_CharacterStringByReference : m_CharacterString);
}
inline CHAR *
SDP_CHAR_STRING::GetModifiableCharString(
)
{
// check that both the char string and the char string by ref are not null
// at the same time
ASSERT((NULL == m_CharacterString) != (NULL == m_CharacterStringByReference));
// the reference string is not modifiable
ASSERT(FALSE == ByReference());
return ((TRUE == ByReference())? NULL : m_CharacterString);
}
inline DWORD
SDP_CHAR_STRING::GetLength(
) const
{
// check that both the char string and the char string by ref are not null
// at the same time
ASSERT((NULL == m_CharacterString) != (NULL == m_CharacterStringByReference));
return ((TRUE == ByReference())? m_LengthByReference : m_CharacterStringLength);
}
inline BOOL
SDP_CHAR_STRING::ReAllocCharacterString(
IN UINT BufferSize
)
{
CHAR *NewCharacterString;
// check that both the char string and the char string by ref are not null
// at the same time
ASSERT((NULL == m_CharacterString) != (NULL == m_CharacterStringByReference));
ASSERT(0 != BufferSize);
// if the length of the token (not including the end of string) is not less than
// the number of bytes allocated, release the bytes and allocate again
if ( (BufferSize - 1) >= m_BytesAllocated )
{
try
{
NewCharacterString = new CHAR[BufferSize];
}
catch(...)
{
NewCharacterString = NULL;
}
if ( NULL == NewCharacterString )
{
SetLastError(ERROR_OUTOFMEMORY);
return FALSE;
}
// If there is an old character string, delete it
if ( NULL != m_CharacterString )
{
delete m_CharacterString;
}
m_BytesAllocated = BufferSize;
m_CharacterString = NewCharacterString;
}
m_CharacterStringLength = BufferSize - 1;
// If there was a reference to another string, remove it
if ( ByReference() )
{
m_LengthByReference = 0;
m_CharacterStringByReference = NULL;
}
return TRUE;
}
inline BOOL
SDP_CHAR_STRING::SetCharacterStringByReference(
IN CHAR *CharacterStringByReference,
IN DWORD Length
)
{
// check that both the char string and the char string by ref are not null
// at the same time
ASSERT((NULL == m_CharacterString) != (NULL == m_CharacterStringByReference));
ASSERT(NULL != CharacterStringByReference);
if ( NULL == CharacterStringByReference )
{
SetLastError(SDP_INVALID_VALUE);
return FALSE;
}
if ( !InternalSetCharStrByRef(
CharacterStringByReference,
(0==Length)? strlen(CharacterStringByReference): Length
) )
{
return FALSE;
}
IsValid(TRUE);
IsModified(TRUE);
return TRUE;
}
inline BOOL
SDP_CHAR_STRING::SetCharacterStringByCopy(
IN const CHAR *CharacterStringByCopy,
IN DWORD Length
)
{
// check that both the char string and the char string by ref are not null
// at the same time
ASSERT((NULL == m_CharacterString) != (NULL == m_CharacterStringByReference));
ASSERT(NULL != CharacterStringByCopy);
if ( NULL == CharacterStringByCopy )
{
SetLastError(SDP_INVALID_VALUE);
return FALSE;
}
if ( !InternalSetCharStrByCopy(
CharacterStringByCopy,
(0==Length)? strlen(CharacterStringByCopy): Length
) )
{
return FALSE;
}
IsValid(TRUE);
IsModified(TRUE);
return TRUE;
}
class _DllDecl SDP_STRING_LINE : public SDP_VALUE
{
public:
inline SDP_STRING_LINE(
IN const DWORD ErrorCode,
IN const CHAR *TypeString,
IN SDP_FIELD &ParseField
);
virtual HRESULT GetBstrCopy(IN BSTR *Bstr) = 0;
virtual HRESULT SetBstr(IN BSTR Bstr) = 0;
protected:
SDP_FIELD &m_ParseField;
virtual BOOL InternalParseLine(
IN OUT CHAR *&Line
);
inline SDP_FIELD &GetParseField();
};
inline
SDP_STRING_LINE::SDP_STRING_LINE(
IN const DWORD ErrorCode,
IN const CHAR *TypeString,
IN SDP_FIELD &ParseField
)
: SDP_VALUE(ErrorCode, TypeString),
m_ParseField(ParseField)
{
}
inline SDP_FIELD &
SDP_STRING_LINE::GetParseField(
)
{
return m_ParseField;
}
#endif // __SDP_CHAR_STRING__