Leaked source code of windows server 2003
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/*++
Copyright (c) 1997-2000 Microsoft Corporation
Module Name:
Thread.h
Abstract:
Definitions for autorefresh thread management class.
--*/
#ifndef __THREAD_H
#define __THREAD_H
#include "rndcommc.h"
#include "rndutil.h"
//
// Refresh table defs.
//
const long ILS_UPDATE_INTERVAL = 1800; // 30 minutes
typedef struct
{
WCHAR * pDN;
DWORD dwTTL;
} RefreshTableEntry;
typedef SimpleVector<RefreshTableEntry> RefreshTable;
const DWORD TIMER_PERIOD = 60; // 60 seconds
enum { EVENT_STOP = 0, EVENT_TIMER, NUM_EVENTS };
class CRendThread
{
public:
CRendThread()
: m_hThread(NULL)
{
m_hEvents[EVENT_STOP] = NULL;
m_hEvents[EVENT_TIMER] = NULL;
}
~CRendThread();
void Shutdown(void);
HRESULT ThreadProc();
HRESULT AddDirectory(ITDirectory *pdir);
HRESULT RemoveDirectory(ITDirectory *pdir);
private:
void UpdateDirectories();
BOOL StopThread() { return SetEvent(m_hEvents[EVENT_STOP]); }
HRESULT Start();
HRESULT Stop();
private:
CCritSection m_lock;
HANDLE m_hThread;
HANDLE m_hEvents[NUM_EVENTS];
SimpleVector<ITDynamicDirectory*> m_Directories;
};
extern CRendThread g_RendThread;
#endif