Leaked source code of windows server 2003
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146 lines
3.7 KiB

/*
Copyright (c) 1998-1999 Microsoft Corporation
*/
#include "stdafx.h"
#include "atlconv.h"
#include "termmgr.h"
#include "timerq.h"
DWORD
CTimerQueue::GetTimeToTimeout(
)
{
if ( IsEmpty() ) return INFINITE;
CFilterInfo *FirstEntry = m_Head.m_pNext;
DWORD FirstTimeout = FirstEntry->m_WaitTime;
// get current time
DWORD CurrentTime = timeGetTime();
// get the minimum time difference between the two
// this should get rid of the wrap problem
BOOL bIsWrap;
DWORD TimeDiff = GetMinDiff(CurrentTime, FirstTimeout, bIsWrap);
// if this time diff value is > MAX_TIMEOUT, it has to be in the
// past - schedule it now
if (TimeDiff > MAX_TIMEOUT) return 0;
// check if the timeout event is in the past - schedule it for now
if ( bIsWrap )
{
// if there is a wrap around, the first timeout must be the
// one causing it (the wrap around), otherwise its in the past
if ( CurrentTime <= FirstTimeout ) return 0;
}
else
{
// no wrap around, so if we timeout is behind current time, its past
if ( FirstTimeout <= CurrentTime ) return 0;
}
return TimeDiff;
}
DWORD
CTimerQueue::GetMinDiff(
IN DWORD Time1,
IN DWORD Time2,
OUT BOOL &bIsWrap
)
{
DWORD NormalDiff;
DWORD WrapDiff;
if (Time1 < Time2)
{
NormalDiff = Time2 - Time1;
WrapDiff = MAX_DWORD - NormalDiff;
}
else
{
NormalDiff = Time1 - Time2;
WrapDiff = MAX_DWORD - NormalDiff;
}
if (NormalDiff < WrapDiff)
{
bIsWrap = FALSE;
return NormalDiff;
}
else
{
bIsWrap = TRUE;
return WrapDiff;
}
// should never reach this place
TM_ASSERT(FALSE);
return 0;
}
void
CTimerQueue::Insert(
IN CFilterInfo *pNewFilterInfo
)
{
TM_ASSERT(NULL != pNewFilterInfo);
TM_ASSERT(!pNewFilterInfo->InQueue());
// walk through the queue until an entry with
// an equal or greater wait time is found
// need to account for the wrap
DWORD NewTime = pNewFilterInfo->m_WaitTime;
CFilterInfo *pCurrent = m_Head.m_pNext;
while (!IsHead(pCurrent))
{
// get the minimum time difference between the two
// this should get rid of the wrap problem
BOOL IsWrap;
DWORD TimeDiff = GetMinDiff(pCurrent->m_WaitTime, NewTime, IsWrap);
// if there is a wrap around, and the pCurrent time causes it, the
// current entry must be greater than the new time
if ( IsWrap && (pCurrent->m_WaitTime <= NewTime) ) break;
// if the current time is greater than the new time
if ( !IsWrap && (NewTime <= pCurrent->m_WaitTime) ) break;
pCurrent = pCurrent->m_pNext;
}
// insert before pCurrent
pCurrent->m_pPrev->m_pNext = pNewFilterInfo;
pNewFilterInfo->m_pPrev = pCurrent->m_pPrev;
pCurrent->m_pPrev = pNewFilterInfo;
pNewFilterInfo->m_pNext = pCurrent;
}
BOOL
CTimerQueue::Remove(
IN CFilterInfo *pFilterInfo
)
{
TM_ASSERT(NULL != pFilterInfo);
TM_ASSERT(!IsHead(pFilterInfo));
// either both prev/next are null or both are not null
TM_ASSERT((NULL == pFilterInfo->m_pPrev) == \
(NULL == pFilterInfo->m_pNext));
if ( (NULL == pFilterInfo->m_pNext) && (NULL == pFilterInfo->m_pPrev) )
return FALSE;
pFilterInfo->m_pPrev->m_pNext = pFilterInfo->m_pNext;
pFilterInfo->m_pNext->m_pPrev = pFilterInfo->m_pPrev;
pFilterInfo->m_pNext = pFilterInfo->m_pPrev = NULL;
return TRUE;
}