Leaked source code of windows server 2003
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62 lines
1.4 KiB

TARGETNAME=wavemsp
TARGETPATH=obj
TARGETTYPE=DYNLINK
!IF !$(FREEBUILD)
!IF defined (DEBUG_MEMORY)
# Use debug CRTs and turn on assertions.
DEBUG_CRTS=1
C_DEFINES=$(C_DEFINES) -D_DEBUG -D_DBG
# _CRTDBG_MAP_ALLOC: Map normal heap operations to their debug versions.
# DEBUG_HEAPS: Activate code in our DllMain to activate leak checking.
C_DEFINES=$(C_DEFINES) -D_CRTDBG_MAP_ALLOC -DDEBUG_HEAPS
!ENDIF
!ENDIF
# Enable tracing.
C_DEFINES=$(C_DEFINES) -DMSPLOG
# Use unicode.
C_DEFINES=$(C_DEFINES) -DUNICODE
# As a temporary workaround, allow intelligent connection for Unimodem.
C_DEFINES=$(C_DEFINES) -DALLOW_INTELLIGENT_CONNECTION
DLLENTRY=_DllMainCRTStartup
MIDL_TBLDIR=$(O)
PRECOMPILED_CXX=1
PRECOMPILED_INCLUDE=stdafx.h
USE_ATL=1
USE_MSVCRT=1
USE_NATIVE_EH=1
USE_RTTI=1
TARGETLIBS=\
$(LIBRARY_PATH)\advapi32.lib \
$(LIBRARY_PATH)\gdi32.lib \
$(LIBRARY_PATH)\kernel32.lib \
$(LIBRARY_PATH)\mspbase.lib \
$(LIBRARY_PATH)\ole32.lib \
$(LIBRARY_PATH)\oleaut32.lib \
$(LIBRARY_PATH)\rtutils.lib \
$(LIBRARY_PATH)\shell32.lib \
$(LIBRARY_PATH)\strmbase.lib \
$(LIBRARY_PATH)\strmiids.lib \
$(LIBRARY_PATH)\user32.lib \
$(LIBRARY_PATH)\uuid.lib \
$(LIBRARY_PATH)\winmm.lib \
$(LIBRARY_PATH)\ws2_32.lib
INCLUDES=$(SDK_PATH)\amovie\inc;
SOURCES=\
waveaddr.cpp \
wavecall.cpp \
wavemsp.cpp \
wavemsp.idl \
wavemsp.rc \
wavestrm.cpp