Leaked source code of windows server 2003
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright 1998 - 2003 Microsoft Corporation. All Rights Reserved.
//
// FILE: dllentry.cpp
//
//
// PURPOSE: Source module for DLL entry function(s).
//
//
// Functions:
//
// DllMain
//
//
// PLATFORMS: Windows 2000, Windows XP, Windows Server 2003
//
//
#include "precomp.h"
#include "oemui.h"
#include "fusutils.h"
#include "debug.h"
// StrSafe.h needs to be included last
// to disallow bad string functions.
#include <STRSAFE.H>
// Need to export these functions as c declarations.
extern "C" {
///////////////////////////////////////////////////////////
//
// DLL entry point
//
BOOL WINAPI DllMain(HINSTANCE hInst, WORD wReason, LPVOID lpReserved)
{
switch(wReason)
{
case DLL_PROCESS_ATTACH:
VERBOSE(DLLTEXT("Process attach.\r\n"));
// Store the module handle in case we need it later.
ghInstance = hInst;
// NOTE: We don't create an Activation Context on module load,
// but on need of an Avtivation Context; the first time
// GetMyActivationContext() or CreateMyActivationContext() is called.
break;
case DLL_THREAD_ATTACH:
VERBOSE(DLLTEXT("Thread attach.\r\n"));
break;
case DLL_PROCESS_DETACH:
VERBOSE(DLLTEXT("Process detach.\r\n"));
// Release the Activation Context if we created one somewhere
// by calling GetMyActivationContext() or CreateMyActivationContext();
if(INVALID_HANDLE_VALUE != ghActCtx)
{
ReleaseActCtx(ghActCtx);
ghActCtx = INVALID_HANDLE_VALUE;
}
break;
case DLL_THREAD_DETACH:
VERBOSE(DLLTEXT("Thread detach.\r\n"));
break;
}
return TRUE;
}
} // extern "C" closing bracket