Leaked source code of windows server 2003
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#
# include the WIA global build settings
#
!include $(PROJECT_ROOT)\ui\uienv.inc
SOURCES_USED = $(SOURCES_USED) $(PROJECT_ROOT)\ui\uienv.inc
#
# build test app
#
TARGETNAME=phototst
TARGETPATH=obj
TARGETTYPE=PROGRAM
C_DEFINES=$(C_DEFINES) -DWINNT -DDEBUG -DUNICODE -D_UNICODE
UMENTRY=winmain
USE_MSVCRT=1
INCLUDES= \
$(INCLUDES)
SOURCES= \
phototst.rc \
phototst.cpp
LINKLIBS = \
$(LINKLIBS) \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\comdlg32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\shlwapi.lib \
$(SDXROOT)\public\internal\shell\lib\*\shell32p.lib