Leaked source code of windows server 2003
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/*******************************************************************************
*
* (C) COPYRIGHT MICROSOFT CORPORATION, 1998, 1999, 2000
*
* TITLE: IMGS.CPP
*
* VERSION: 1.0
*
* AUTHOR: ShaunIv
*
* DATE: 1/13/1999
*
* DESCRIPTION: Image class
*
*******************************************************************************/
#include "precomp.h"
#pragma hdrstop
#include "imgs.h"
#include <windowsx.h>
#include <atlbase.h>
#include "ssutil.h"
#include "gphelper.h"
CBitmapImage::CBitmapImage(void)
: m_hBitmap(NULL),
m_hPalette(NULL)
{
WIA_PUSHFUNCTION(TEXT("CBitmapImage::CBitmapImage"));
}
CBitmapImage::~CBitmapImage(void)
{
WIA_PUSHFUNCTION(TEXT("CBitmapImage::~CBitmapImage"));
Destroy();
}
void CBitmapImage::Destroy(void)
{
WIA_PUSHFUNCTION(TEXT("CBitmapImage::Destroy"));
if (m_hBitmap)
DeleteObject(m_hBitmap);
m_hBitmap = NULL;
if (m_hPalette)
DeleteObject(m_hPalette);
m_hPalette = NULL;
}
bool CBitmapImage::IsValid(void) const
{
return(m_hBitmap != NULL);
}
HPALETTE CBitmapImage::Palette(void) const
{
return(m_hPalette);
}
HBITMAP CBitmapImage::GetBitmap(void) const
{
return(m_hBitmap);
}
// Create a palette for the image
HPALETTE CBitmapImage::PreparePalette( CSimpleDC &dc, HBITMAP hBitmap )
{
WIA_PUSHFUNCTION(TEXT("CBitmapImage::PreparePalette"));
HPALETTE hPalette = NULL;
if (GetDeviceCaps(dc,RASTERCAPS) & RC_PALETTE)
{
if (hBitmap)
{
DIBSECTION ds = {0};
GetObject(hBitmap, sizeof (DIBSECTION), &ds);
int nColors;
if (ds.dsBmih.biClrUsed != 0)
{
nColors = ds.dsBmih.biClrUsed;
}
else
{
//
// Handle the special case of an image that claims to be
// a 32bit DIB as a 24bit DIB
//
if (ds.dsBmih.biBitCount == 32)
{
nColors = 1 << 24;
}
else
{
nColors = 1 << ds.dsBmih.biBitCount;
}
}
//
// Create a halftone palette if the DIB section contains more
// than 256 colors
//
if (nColors > 256)
{
hPalette = CreateHalftonePalette(dc);
}
//
// Create a custom palette from the DIB section's color table
// if the number of colors is 256 or less
//
else
{
RGBQUAD* pRGB = new RGBQUAD[nColors];
if (pRGB)
{
CSimpleDC MemDC;
MemDC.CreateCompatibleDC(dc);
SelectObject( MemDC, hBitmap );
GetDIBColorTable( MemDC, 0, nColors, pRGB );
UINT nSize = sizeof (LOGPALETTE) + (sizeof (PALETTEENTRY) * (nColors - 1));
LOGPALETTE* pLP = (LOGPALETTE*) new BYTE[nSize];
if (pLP)
{
pLP->palVersion = 0x300;
pLP->palNumEntries = (WORD)nColors;
for (int i=0; i<nColors; i++)
{
pLP->palPalEntry[i].peRed = pRGB[i].rgbRed;
pLP->palPalEntry[i].peGreen = pRGB[i].rgbGreen;
pLP->palPalEntry[i].peBlue = pRGB[i].rgbBlue;
pLP->palPalEntry[i].peFlags = 0;
}
hPalette = CreatePalette(pLP);
delete[] pLP;
}
delete[] pRGB;
}
}
}
}
else
{
hPalette = CreateHalftonePalette(dc);
}
WIA_TRACE((TEXT("Returning palette %08X"), hPalette ));
return hPalette;
}
SIZE CBitmapImage::ImageSize(void) const
{
SIZE sizeImage = {0,0};
if (IsValid())
{
BITMAP bm = {0};
if (GetObject( m_hBitmap, sizeof(bm), &bm ))
{
sizeImage.cx = bm.bmWidth;
sizeImage.cy = bm.bmHeight;
}
}
return(sizeImage);
}
bool CBitmapImage::CreateFromText( LPCTSTR pszText, const RECT &rcScreen, int nMaxScreenPercent )
{
Destroy();
HDC hDesktopDC = GetDC(NULL);
if (hDesktopDC)
{
//
// Calculate the maximum size of the text rectangle
//
RECT rcImage = { 0, 0, WiaUiUtil::MulDivNoRound(rcScreen.right - rcScreen.left,nMaxScreenPercent,100), WiaUiUtil::MulDivNoRound(rcScreen.bottom - rcScreen.top,nMaxScreenPercent,100) };
//
// Create a mem dc to hold the bitmap
//
CSimpleDC MemDC;
if (MemDC.CreateCompatibleDC(hDesktopDC))
{
//
// Use the default UI font
//
SelectObject( MemDC, GetStockObject( DEFAULT_GUI_FONT ) );
//
// Figure out how big the bitmap has to be
//
DrawText( MemDC, pszText, lstrlen(pszText), &rcImage, DT_NOPREFIX|DT_WORDBREAK|DT_CALCRECT|DT_RTLREADING );
//
// Create the bitmap
//
m_hBitmap = CreateCompatibleBitmap( hDesktopDC, rcImage.right, rcImage.bottom );
if (m_hBitmap)
{
//
// Set the appropriate colors and select the bitmap into the DC
//
SetBkColor( MemDC, RGB(0,0,0) );
SetTextColor( MemDC, RGB(255,255,255) );
SelectBitmap( MemDC, m_hBitmap );
//
// Draw the actual text
//
DrawText( MemDC, pszText, lstrlen(pszText), &rcImage, DT_NOPREFIX|DT_WORDBREAK|DT_RTLREADING );
}
}
//
// Free the desktop DC
//
ReleaseDC(NULL,hDesktopDC);
}
return m_hBitmap != NULL;
}
bool CBitmapImage::Load( CSimpleDC &dc,
LPCTSTR pszFilename,
const RECT &rcScreen,
int nMaxScreenPercent,
bool bAllowStretching,
bool bDisplayFilename
)
{
//
// Clean up, if necessary
//
Destroy();
//
// Validate the arguments
//
if (!pszFilename || !lstrlen(pszFilename))
{
return false;
}
//
// Try to load and scale the image using GDI plus
//
CGdiPlusHelper GdiPlusHelper;
if (SUCCEEDED(GdiPlusHelper.LoadAndScale( m_hBitmap, pszFilename, WiaUiUtil::MulDivNoRound(rcScreen.right - rcScreen.left,nMaxScreenPercent,100), WiaUiUtil::MulDivNoRound(rcScreen.bottom - rcScreen.top,nMaxScreenPercent,100), bAllowStretching )) && m_hBitmap)
{
//
// Get the size of the image
//
SIZE sizeImage = ImageSize();
//
// Prepare the image's palette, if it has one
//
m_hPalette = PreparePalette( dc, m_hBitmap );
//
// Add the image title
//
if (bDisplayFilename && *pszFilename)
{
CSimpleDC MemoryDC;
if (MemoryDC.CreateCompatibleDC(dc))
{
//
// Prepare the DC and select the current image into it
//
ScreenSaverUtil::SelectPalette( MemoryDC, Palette(), FALSE );
SelectBitmap( MemoryDC, m_hBitmap );
SetBkMode( MemoryDC, TRANSPARENT );
//
// Create the title DC
//
CSimpleDC ImageTitleDC;
if (ImageTitleDC.CreateCompatibleDC(dc))
{
//
// Prepare the title DC
//
ScreenSaverUtil::SelectPalette( ImageTitleDC, Palette(), FALSE );
SelectFont( ImageTitleDC, (HFONT)GetStockObject(DEFAULT_GUI_FONT) );
SetBkMode( ImageTitleDC, TRANSPARENT );
//
// Calculate the rectangle needed to print the filename
//
RECT rcText;
rcText.left = 0;
rcText.top = 0;
rcText.right = sizeImage.cx;
rcText.bottom = sizeImage.cy;
//
// Make a nice margin
//
InflateRect( &rcText, -2, -2 );
DrawText( ImageTitleDC, pszFilename, lstrlen(pszFilename), &rcText, DT_PATH_ELLIPSIS|DT_SINGLELINE|DT_NOPREFIX|DT_TOP|DT_LEFT|DT_CALCRECT );
InflateRect( &rcText, 2, 2 );
//
// If the text rect is bigger than the scaled image, make it the same size
//
if (rcText.right > sizeImage.cx)
rcText.right = sizeImage.cx;
if (rcText.bottom > sizeImage.cy)
rcText.bottom = sizeImage.cy;
//
// Create the bitmap we'll use for the filename
//
BITMAPINFO bmi;
ZeroMemory( &bmi, sizeof(BITMAPINFO) );
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi.bmiHeader.biWidth = rcText.right - rcText.left;
bmi.bmiHeader.biHeight = rcText.bottom - rcText.top;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 24;
bmi.bmiHeader.biCompression = BI_RGB;
PBYTE pBitmapData = NULL;
HBITMAP hBmpImageTitle = CreateDIBSection( dc, &bmi, DIB_RGB_COLORS, (LPVOID*)&pBitmapData, NULL, 0 );
if (hBmpImageTitle)
{
//
// Initialize the Alpha blend stuff
//
BLENDFUNCTION BlendFunction;
ZeroMemory( &BlendFunction, sizeof(BlendFunction) );
BlendFunction.BlendOp = AC_SRC_OVER;
BlendFunction.SourceConstantAlpha = 128;
//
// Select our new bitmap into the memory dc
//
HBITMAP hOldBitmap = SelectBitmap( ImageTitleDC, hBmpImageTitle );
//
// White background
//
FillRect( ImageTitleDC, &rcText, (HBRUSH)GetStockObject(WHITE_BRUSH));
//
// Alpha blend from the stretched bitmap to our text rect
//
AlphaBlend( ImageTitleDC, 0, 0, rcText.right - rcText.left, rcText.bottom - rcText.top, MemoryDC, rcText.left, rcText.top, rcText.right, rcText.bottom, BlendFunction );
//
// Draw the actual text
//
InflateRect( &rcText, -2, -2 );
DrawText( ImageTitleDC, pszFilename, lstrlen(pszFilename), &rcText, DT_PATH_ELLIPSIS|DT_SINGLELINE|DT_NOPREFIX|DT_TOP|DT_LEFT );
InflateRect( &rcText, 2, 2 );
//
// Copy back to the current image
//
BitBlt( MemoryDC, rcText.left, rcText.top, rcText.right - rcText.left, rcText.bottom - rcText.top, ImageTitleDC, 0, 0, SRCCOPY );
//
// Restore the dc's bitmap, and delete our title background
//
DeleteObject( SelectObject( ImageTitleDC, hOldBitmap ) );
}
}
}
}
}
return (m_hBitmap != NULL);
}