Leaked source code of windows server 2003
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# ############################################################
#
#Copyright (c) 2000 Microsoft Corporation
#
#Author:
# orenr
#
#Date:
# November 14, 2000
#
#Module Name:
# sources
#
#Abstract:
# This file specifies the target component being built and the list of
# sources files needed to build that component. Also specifies optional
# compiler switches and libraries that are unique for the component being
# built.
#
# This directory builds
# wiavideo.dll - WIA Video dll enabling Still image capture from video stream
#
# ############################################################
!include $(PROJECT_ROOT)\wia\wiaenv.inc
MAJORCOMP=PREVIEW
MINORCOMP=Video
TARGETNAME=wiavideo
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=DYNLINK
TARGETEXT=dll
DLLENTRY=_DllMainCRTStartup
DLLDEF=wiavideo.def
# External references
INCLUDES = $(INCLUDES); \
$(PROJECT_ROOT)\inc\psutil; \
$(PROJECT_ROOT)\wia\drivers\video\filter; \
$(SDK_INC_PATH)\atl30; \
$(SHELL_INC_PATH);\
$(BASEDIR)\public\sdk\amovie\inc;
!if ("$(NTDEBUG)" == "") || ("$(NTDEBUG)" == "ntsdnodbg")
LINKLIBS=$(SDK_LIB_PATH)\strmbase.lib
!ELSE
LINKLIBS=$(SDK_LIB_PATH)\strmbasd.lib
!ENDIF
TARGETLIBS= \
$(TARGETLIBS) \
$(SDK_LIB_PATH)\strmiids.lib \
$(SDK_LIB_PATH)\wiaguid.lib \
$(SDK_LIB_PATH)\gdiplus.lib \
$(SDK_LIB_PATH)\winmm.lib \
$(WIA_LIB_PATH)\stirt.lib \
$(SDK_LIB_PATH)\sti.lib \
$(PROJECT_ROOT)\lib\$(PLATFORM_SUFFIX)\$(O)\psutil.lib
# Source files
SOURCES= \
wiavideo.cpp \
cwiavideo.cpp \
PrvGrph.cpp \
StillPrc.cpp \
DShowUtl.cpp \
WiaUtil.cpp \
WiaLink.cpp \
flnfile.cpp \
wiavideo.rc
PRECOMPILED_CXX=1
PRECOMPILED_INCLUDE=precomp.h
PRECOMPILED_PCH=precomp.pch
PRECOMPILED_OBJ=precomp.obj