Leaked source code of windows server 2003
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84 lines
2.5 KiB

/*++
Copyright 1996 - 1997 Microsoft Corporation
Module Name:
cv.h
Abstract:
This file contains all of the type definitions for accessing
CODEVIEW data.
Environment:
Win32, User Mode
--*/
#include <cvinfo.h>
#include <cvexefmt.h>
// from types.h
typedef USHORT SEGMENT; // 32-bit compiler doesn't like "_segment"
typedef ULONG UOFF32;
typedef USHORT UOFF16;
typedef LONG OFF32;
typedef SHORT OFF16;
#if defined (ADDR_16)
// we are operating as a 16:16 evaluator only
// the address packet will be defined as an offset and a 16 bit filler
typedef OFF16 OFFSET;
typedef UOFF16 UOFFSET;
#else
typedef OFF32 OFFSET;
typedef UOFF32 UOFFSET;
#endif // ADDR_16
typedef UOFFSET FAR *LPUOFFSET;
// Global Segment Info table
typedef struct _sgf {
unsigned short fRead :1;
unsigned short fWrite :1;
unsigned short fExecute:1;
unsigned short f32Bit :1;
unsigned short res1 :4;
unsigned short fSel :1;
unsigned short fAbs :1;
unsigned short res2 :2;
unsigned short fGroup :1;
unsigned short res3 :3;
} SGF;
typedef struct _sgi {
SGF sgf; // Segment flags
unsigned short iovl; // Overlay number
unsigned short igr; // Group index
unsigned short isgPhy; // Physical segment index
unsigned short isegName; // Index to segment name
unsigned short iclassName; // Index to segment class name
unsigned long doffseg; // Starting offset inside physical segment
unsigned long cbSeg; // Logical segment size
} SGI;
typedef struct _sgm {
unsigned short cSeg; // number of segment descriptors
unsigned short cSegLog; // number of logical segment descriptors
} SGM;
#define FileAlign(x) ( ((x) + p->optrs.optHdr->FileAlignment - 1) & \
~(p->optrs.optHdr->FileAlignment - 1) )
#define SectionAlign(x) (((x) + p->optrs.optHdr->SectionAlignment - 1) & \
~(p->optrs.optHdr->SectionAlignment - 1) )
#define NextSym32(m) ((DATASYM32 *) \
(((DWORD)(m) + sizeof(DATASYM32) + \
((DATASYM32*)(m))->name[0] + 3) & ~3))
#define NextSym16(m) ((DATASYM16 *) \
(((DWORD)(m) + sizeof(DATASYM16) + \
((DATASYM16*)(m))->name[0] + 1) & ~1))