Leaked source code of windows server 2003
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/*++
Copyright (c) 1990 Microsoft Corporation
Module Name:
CalcPerf.c
Abstract:
calculate perfoemance statistics
Author:
Environment:
Win32
Revision History:
10-20-91 Initial version
--*/
#include <nt.h>
#include <ntrtl.h>
#include <nturtl.h>
#include <windows.h>
#include <assert.h>
#include "calcperf.h"
SYSTEM_EXCEPTION_INFORMATION ExceptionInfo;
SYSTEM_EXCEPTION_INFORMATION PreviousExceptionInfo;
SYSTEM_PERFORMANCE_INFORMATION PerfInfo;
SYSTEM_PERFORMANCE_INFORMATION PreviousPerfInfo;
POBJECT_TYPE_INFORMATION ObjectInfo;
WCHAR Buffer[ 256 ];
STRING DeviceName;
UNICODE_STRING DeviceNameU;
OBJECT_ATTRIBUTES ObjectAttributes;
NTSTATUS Status;
CCHAR NumberOfProcessors;
SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION ProcessorInfo[MAX_PROCESSOR];
CPU_VALUE PreviousCpuData[MAX_PROCESSOR];
//
// make the maximum for pages available a "grow only" max. (since the
// amount of memory in a machine is limited. Set to 1 Mbytes here.
//
ULONG PgAvailMax = 16384;
ULONG PreviousInterruptCount;
ULONG InterruptCount;
ULONG
InitPerfInfo(
VOID
)
/*++
Routine Description:
Initialize data for perf measurements
Arguments:
None
Return Value:
Number of system processors (0 if error)
Revision History:
10-21-91 Initial code
--*/
{
SYSTEM_BASIC_INFORMATION BasicInfo;
PSYSTEM_PROCESSOR_PERFORMANCE_INFORMATION PPerfInfo;
int i;
//
// Init Nt performance interface
//
NtQuerySystemInformation(
SystemExceptionInformation,
&ExceptionInfo,
sizeof(ExceptionInfo),
NULL
);
PreviousExceptionInfo = ExceptionInfo;
NtQuerySystemInformation(
SystemPerformanceInformation,
&PerfInfo,
sizeof(PerfInfo),
NULL
);
PreviousPerfInfo = PerfInfo;
NtQuerySystemInformation(
SystemBasicInformation,
&BasicInfo,
sizeof(BasicInfo),
NULL
);
NumberOfProcessors = BasicInfo.NumberOfProcessors;
if (NumberOfProcessors > MAX_PROCESSOR) {
return(0);
}
NtQuerySystemInformation(
SystemProcessorPerformanceInformation,
ProcessorInfo,
sizeof(SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION) * MAX_PROCESSOR,
NULL
);
PPerfInfo = ProcessorInfo;
PreviousInterruptCount = 0;
for (i=0; i < NumberOfProcessors; i++) {
PreviousInterruptCount += PPerfInfo->InterruptCount;
PreviousCpuData[i].KernelTime = PPerfInfo->KernelTime;
PreviousCpuData[i].UserTime = PPerfInfo->UserTime;
PreviousCpuData[i].IdleTime = PPerfInfo->IdleTime;
PreviousCpuData[i].DpcTime = PPerfInfo->DpcTime;
PreviousCpuData[i].InterruptTime = PPerfInfo->InterruptTime;
PreviousCpuData[i].InterruptCount = PPerfInfo->InterruptCount;
PPerfInfo++;
}
return(NumberOfProcessors);
}
BOOL
CalcCpuTime(
PDISPLAY_ITEM PerfListItem
)
/*++
Routine Description:
calculate and return %cpu time and time periods
Arguments:
None
Return Value:
Revision History:
10-21-91 Initial code
--*/
{
LARGE_INTEGER CurrentTime;
LARGE_INTEGER PreviousTime;
LARGE_INTEGER ElapsedTime;
LARGE_INTEGER ElapsedSystemTime;
LARGE_INTEGER PercentTime;
LARGE_INTEGER DeltaKernelTime,DeltaUserTime,DeltaIdleTime;
LARGE_INTEGER DeltaInterruptTime,DeltaDpcTime;
LARGE_INTEGER TotalElapsedTime;
LARGE_INTEGER TotalKernelTime;
LARGE_INTEGER TotalUserTime;
LARGE_INTEGER TotalIdleTime;
LARGE_INTEGER TotalDpcTime;
LARGE_INTEGER TotalInterruptTime;
ULONG ProcessCount, ThreadCount;
ULONG ListIndex;
ULONG Total;
// PSYSTEM_PROCESSOR_PERFORMANCE_INFORMATION PPerfInfo;
//
// get system performance info
//
NtQuerySystemInformation(
SystemExceptionInformation,
&ExceptionInfo,
sizeof(ExceptionInfo),
NULL
);
NtQuerySystemInformation(
SystemPerformanceInformation,
&PerfInfo,
sizeof(PerfInfo),
NULL
);
NtQuerySystemInformation(
SystemProcessorPerformanceInformation,
ProcessorInfo,
sizeof(SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION) * MAX_PROCESSOR,
NULL
);
ObjectInfo = (POBJECT_TYPE_INFORMATION)Buffer;
NtQueryObject( NtCurrentProcess(),
ObjectTypeInformation,
ObjectInfo,
sizeof( Buffer ),
NULL
);
ProcessCount = ObjectInfo->TotalNumberOfObjects;
NtQueryObject( NtCurrentThread(),
ObjectTypeInformation,
ObjectInfo,
sizeof( Buffer ),
NULL
);
ThreadCount = ObjectInfo->TotalNumberOfObjects;
//
// calculate Kernel,User,Total times for each CPU.
// SUM the interrupt count accross all CPUs
//
InterruptCount = 0;
TotalElapsedTime.QuadPart = 0;
TotalKernelTime = TotalElapsedTime;
TotalUserTime = TotalElapsedTime;
TotalIdleTime = TotalElapsedTime;
TotalInterruptTime = TotalElapsedTime;
TotalDpcTime = TotalElapsedTime;
for (ListIndex=0;ListIndex<MAX_PROCESSOR;ListIndex++) {
//
// Increment the interrupt count for each processor
//
InterruptCount += ProcessorInfo[ListIndex].InterruptCount;
//
// Calculate the % kernel,user,total for each CPU.
//
// Note that DPC and Interrupt time are charged against kernel time
// already.
//
PreviousTime.QuadPart = PreviousCpuData[ListIndex].KernelTime.QuadPart+
PreviousCpuData[ListIndex].UserTime.QuadPart;
CurrentTime.QuadPart = ProcessorInfo[ListIndex].KernelTime.QuadPart+
ProcessorInfo[ListIndex].UserTime.QuadPart;
ElapsedSystemTime.QuadPart = CurrentTime.QuadPart - PreviousTime.QuadPart;
//
// UserTime = (User) *100
// ----------------
// Kernel + User
//
//
// Idle *100
// TotalTime = 100 - --------------
// Kernel + User
//
//
//
// (Kernel - Idle - DPC - Interrupt)*100
// KernelTime = -------------------
// Kernel + User
//
DeltaUserTime.QuadPart = ProcessorInfo[ListIndex].UserTime.QuadPart -
PreviousCpuData[ListIndex].UserTime.QuadPart;
DeltaIdleTime.QuadPart = ProcessorInfo[ListIndex].IdleTime.QuadPart -
PreviousCpuData[ListIndex].IdleTime.QuadPart;
DeltaDpcTime.QuadPart = ProcessorInfo[ListIndex].DpcTime.QuadPart -
PreviousCpuData[ListIndex].DpcTime.QuadPart;
DeltaInterruptTime.QuadPart = ProcessorInfo[ListIndex].InterruptTime.QuadPart -
PreviousCpuData[ListIndex].InterruptTime.QuadPart;
DeltaKernelTime.QuadPart = ProcessorInfo[ListIndex].KernelTime.QuadPart -
PreviousCpuData[ListIndex].KernelTime.QuadPart;
DeltaKernelTime.QuadPart = DeltaKernelTime.QuadPart -
DeltaIdleTime.QuadPart -
DeltaDpcTime.QuadPart -
DeltaInterruptTime.QuadPart;
//
// accumulate per CPU information for the Total CPU field
//
TotalElapsedTime.QuadPart += ElapsedSystemTime.QuadPart;
TotalIdleTime.QuadPart += DeltaIdleTime.QuadPart;
TotalUserTime.QuadPart += DeltaUserTime.QuadPart;
TotalKernelTime.QuadPart += DeltaKernelTime.QuadPart;
TotalDpcTime.QuadPart += DeltaDpcTime.QuadPart;
TotalInterruptTime.QuadPart += DeltaInterruptTime.QuadPart;
//
// Update old time value entries
//
PreviousCpuData[ListIndex].UserTime = ProcessorInfo[ListIndex].UserTime;
PreviousCpuData[ListIndex].KernelTime = ProcessorInfo[ListIndex].KernelTime;
PreviousCpuData[ListIndex].IdleTime = ProcessorInfo[ListIndex].IdleTime;
PreviousCpuData[ListIndex].DpcTime = ProcessorInfo[ListIndex].DpcTime;
PreviousCpuData[ListIndex].InterruptTime= ProcessorInfo[ListIndex].InterruptTime;
//
// If the elapsed system time is not zero, then compute the percentage
// of time spent in user, kernel, DPC, and interupt mode. Otherwise, default the time
// to zero.
//
if (ElapsedSystemTime.QuadPart != 0) {
//
// Calculate User Time %
//
ElapsedTime.QuadPart = DeltaUserTime.QuadPart * 100;
PercentTime.QuadPart = ElapsedTime.QuadPart / ElapsedSystemTime.QuadPart;
//
// Save User Time
//
UpdatePerfInfo(&PerfListItem[ListIndex].UserTime[0],PercentTime.LowPart,NULL);
//
// Calculate Total Cpu time
//
ElapsedTime.QuadPart = DeltaIdleTime.QuadPart*100;
PercentTime.QuadPart = ElapsedTime.QuadPart / ElapsedSystemTime.QuadPart;
//
// Save Total Time
//
Total = 100 - PercentTime.LowPart;
if (Total > 100) {
Total = 100;
}
UpdatePerfInfo(&PerfListItem[ListIndex].TotalTime[0],Total,NULL);
//
// Calculate Kernel Time %
//
ElapsedTime.QuadPart = DeltaKernelTime.QuadPart * 100;
PercentTime.QuadPart = ElapsedTime.QuadPart / ElapsedSystemTime.QuadPart;
//
// Save Kernel Time
//
UpdatePerfInfo(&PerfListItem[ListIndex].KernelTime[0],PercentTime.LowPart,NULL);
//
// Calculate DPC Time %
//
ElapsedTime.QuadPart = DeltaDpcTime.QuadPart * 100;
PercentTime.QuadPart = ElapsedTime.QuadPart / ElapsedSystemTime.QuadPart;
//
// Save DPC Time
//
UpdatePerfInfo(&PerfListItem[ListIndex].DpcTime[0],PercentTime.LowPart,NULL);
//
// Calculate Interrupt Time %
//
ElapsedTime.QuadPart = DeltaInterruptTime.QuadPart * 100;
PercentTime.QuadPart = ElapsedTime.QuadPart / ElapsedSystemTime.QuadPart;
//
// Save DPC Time
//
UpdatePerfInfo(&PerfListItem[ListIndex].InterruptTime[0],PercentTime.LowPart,NULL);
} else {
//
// Set percentage of user and kernel time to zero.
//
UpdatePerfInfo(&PerfListItem[ListIndex].UserTime[0],0,NULL);
UpdatePerfInfo(&PerfListItem[ListIndex].TotalTime[0],100,NULL);
UpdatePerfInfo(&PerfListItem[ListIndex].KernelTime[0],0,NULL);
UpdatePerfInfo(&PerfListItem[ListIndex].DpcTime[0],0,NULL);
UpdatePerfInfo(&PerfListItem[ListIndex].InterruptTime[0],0,NULL);
}
}
//
// save pagefaults and update next entry
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
PerfInfo.PageFaultCount - PreviousPerfInfo.PageFaultCount,
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save pages available
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
PerfInfo.AvailablePages,
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save context switch count per interval
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
(PerfInfo.ContextSwitches - PreviousPerfInfo.ContextSwitches)/DELAY_SECONDS,
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save first level TB fills per period
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
(PerfInfo.FirstLevelTbFills - PreviousPerfInfo.FirstLevelTbFills)/DELAY_SECONDS,
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save second level tb fills per period
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
(PerfInfo.SecondLevelTbFills - PreviousPerfInfo.SecondLevelTbFills)/DELAY_SECONDS,
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save system calls per time interval
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
(PerfInfo.SystemCalls - PreviousPerfInfo.SystemCalls)/DELAY_SECONDS,
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save interrupt count per interval
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
(InterruptCount - PreviousInterruptCount)/DELAY_SECONDS,
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save paged pool pages
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
PerfInfo.PagedPoolPages,
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save non-paged pool pages
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
PerfInfo.NonPagedPoolPages,
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save Process count
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
ProcessCount,
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save ThreadCount
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
ThreadCount,
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save alignment fixup count per period
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
(ExceptionInfo.AlignmentFixupCount -
PreviousExceptionInfo.AlignmentFixupCount),
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save exception dispatch count per period
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
(ExceptionInfo.ExceptionDispatchCount -
PreviousExceptionInfo.ExceptionDispatchCount),
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save floating emulation count per period
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
(ExceptionInfo.FloatingEmulationCount -
PreviousExceptionInfo.FloatingEmulationCount),
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// save byte/word emulation count per period
//
PerfListItem[ListIndex].ChangeScale = UpdatePerfInfo(
&PerfListItem[ListIndex].TotalTime[0],
(ExceptionInfo.ByteWordEmulationCount -
PreviousExceptionInfo.ByteWordEmulationCount),
&PerfListItem[ListIndex].Max);
ListIndex++;
//
// If the elapsed system time is not zero, then compute the percentage
// of time spent in user and kdrnel mode. Otherwise, default the time
// to zero.
//
if (TotalElapsedTime.QuadPart != 0) {
//
// Calculate and save total CPU value
//
ElapsedTime.QuadPart = TotalUserTime.QuadPart * 100;
PercentTime.QuadPart = ElapsedTime.QuadPart / TotalElapsedTime.QuadPart;
UpdatePerfInfo(&PerfListItem[ListIndex].UserTime[0],PercentTime.LowPart,NULL);
ElapsedTime.QuadPart = TotalKernelTime.QuadPart * 100;
PercentTime.QuadPart = ElapsedTime.QuadPart / TotalElapsedTime.QuadPart;
UpdatePerfInfo(&PerfListItem[ListIndex].KernelTime[0],PercentTime.LowPart,NULL);
ElapsedTime.QuadPart = TotalIdleTime.QuadPart *100;
PercentTime.QuadPart = ElapsedTime.QuadPart / TotalElapsedTime.QuadPart;
//
// Save Total Time
//
Total = 100 - PercentTime.LowPart;
if (Total > 100) {
Total = 100;
}
UpdatePerfInfo(&PerfListItem[ListIndex].TotalTime[0],Total,NULL);
ElapsedTime.QuadPart = TotalDpcTime.QuadPart *100;
PercentTime.QuadPart = ElapsedTime.QuadPart / TotalElapsedTime.QuadPart;
UpdatePerfInfo(&PerfListItem[ListIndex].DpcTime[0],PercentTime.LowPart,NULL);
ElapsedTime.QuadPart = TotalInterruptTime.QuadPart *100;
PercentTime.QuadPart = ElapsedTime.QuadPart / TotalElapsedTime.QuadPart;
UpdatePerfInfo(&PerfListItem[ListIndex].InterruptTime[0],PercentTime.LowPart,NULL);
} else {
//
// Set percentage of user and kernel time to zero.
//
UpdatePerfInfo(&PerfListItem[ListIndex].UserTime[0],0,NULL);
UpdatePerfInfo(&PerfListItem[ListIndex].KernelTime[0],0,NULL);
UpdatePerfInfo(&PerfListItem[ListIndex].DpcTime[0],0,NULL);
UpdatePerfInfo(&PerfListItem[ListIndex].InterruptTime[0],0,NULL);
UpdatePerfInfo(&PerfListItem[ListIndex].TotalTime[0],100,NULL);
}
//
// done with setting values, save settings and return
//
PreviousExceptionInfo = ExceptionInfo;
PreviousPerfInfo = PerfInfo;
PreviousInterruptCount = InterruptCount;
return(TRUE);
}
BOOL
UpdatePerfInfo(
PULONG DataPointer,
ULONG NewDataValue,
PULONG OldMaxValue
)
/*++
Routine Description:
Shift array of DATA_LIST_LENGTH USORTS and add the new value to the
start of list
Arguments:
DataPointer - Pointer to the start of a DATA_LIST_LENGTH array
NewDataValue - Data element to be added
OldMaxValue - Scale value
Return Value:
TRUE is MaxValue must be increased or decreased
Revision History:
10-21-91 Initial code
--*/
{
ULONG Index;
ULONG ScanMax;
//
// Shift DataArray while keeping track of the max value
//
// Set temp max to 100 to init a minimum maximum
//
ScanMax = 100;
for (Index=DATA_LIST_LENGTH-1;Index>=1;Index--) {
DataPointer[Index] = DataPointer[Index-1];
if (DataPointer[Index] > ScanMax) {
ScanMax = DataPointer[Index];
}
}
//
// add and check first value
//
DataPointer[0] = NewDataValue;
if (NewDataValue > ScanMax) {
ScanMax = NewDataValue;
}
//
// If OldMaxValue = NULL then do not do a max limit check
//
if (OldMaxValue == NULL) {
return(FALSE);
}
//
// If Max values changed then undate the new max
// value and return TRUE.
//
if (ScanMax != *OldMaxValue) {
*OldMaxValue = ScanMax;
return(TRUE);
}
return(FALSE);
}