Leaked source code of windows server 2003
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#if !defined(USRCTL32__Static_h__INCLUDED)
#define USRCTL32__Static_h__INCLUDED
//---------------------------------------------------------------------------//
//
// Static Controls
//
//---------------------------------------------------------------------------//
// Statics
#define SFRIGHTJUST 0x0D04
#define SFEDITCONTROL 0x0D20
#define SFWIDELINESPACING 0x0C20
#define IDSYS_STANIMATE 0x0000FFFDL
//
// Instance data pointer access functions
//
#define Static_GetPtr(hwnd) \
(PSTAT)GetWindowPtr(hwnd, 0)
#define Static_SetPtr(hwnd, p) \
(PSTAT)SetWindowPtr(hwnd, 0, p)
extern LRESULT Static_WndProc(
HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam
);
typedef struct tagSTAT
{
HWND hwnd;
union tagDUMMY
{
HANDLE hFont;
BOOL fDeleteIt;
};
HANDLE hImage;
UINT cicur;
UINT iicur;
BOOL fPaintKbdCuesOnly;
BOOL fAlphaImage;
HTHEME hTheme;
PWW pww; // RO pointer into the pwnd to ExStyle, Style, State, State2
} STAT, *PSTAT;
typedef struct tagCURSORRESOURCE
{
WORD xHotspot;
WORD yHotspot;
BITMAPINFOHEADER bih;
} CURSORRESOURCE, *PCURSORRESOURCE;
#endif // USRCTL32__Static_h__INCLUDED