Leaked source code of windows server 2003
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// --------------------------------------------------------------------------
// Module Name: PrivilegeEnable.cpp
//
// Copyright (c) 1999-2000, Microsoft Corporation
//
// Classes that handle state preservation, changing and restoration.
//
// History: 1999-08-18 vtan created
// 1999-11-16 vtan separate file
// 2000-02-01 vtan moved from Neptune to Whistler
// --------------------------------------------------------------------------
#include "StandardHeader.h"
#include "PrivilegeEnable.h"
// --------------------------------------------------------------------------
// CThreadToken::CThreadToken
//
// Arguments: <none>
//
// Returns: <none>
//
// Purpose: Initializes the CThreadToken object. Try the thread token
// first and if this fails try the process token.
//
// History: 1999-08-18 vtan created
// --------------------------------------------------------------------------
CThreadToken::CThreadToken (DWORD dwDesiredAccess) :
_hToken(NULL)
{
if (OpenThreadToken(GetCurrentThread(), dwDesiredAccess, FALSE, &_hToken) == FALSE)
{
TBOOL(OpenProcessToken(GetCurrentProcess(), dwDesiredAccess, &_hToken));
}
}
// --------------------------------------------------------------------------
// CThreadToken::~CThreadToken
//
// Arguments: <none>
//
// Returns: <none>
//
// Purpose: Releases resources used by the CThreadToken object.
//
// History: 1999-08-18 vtan created
// --------------------------------------------------------------------------
CThreadToken::~CThreadToken (void)
{
ReleaseHandle(_hToken);
}
// --------------------------------------------------------------------------
// CThreadToken::~CThreadToken
//
// Arguments: <none>
//
// Returns: <none>
//
// Purpose: Magically converts a CThreadToken to a HANDLE.
//
// History: 1999-08-18 vtan created
// --------------------------------------------------------------------------
CThreadToken::operator HANDLE (void) const
{
return(_hToken);
}
// --------------------------------------------------------------------------
// CPrivilegeEnable::CPrivilegeEnable
//
// Arguments: pszName = Name of the privilege to enable.
//
// Returns: <none>
//
// Purpose: Gets the current state of the privilege and enables it. The
// privilege is specified by name and looked up.
//
// History: 1999-08-23 vtan created
// --------------------------------------------------------------------------
CPrivilegeEnable::CPrivilegeEnable (const TCHAR *pszName) :
_fSet(false),
_hToken(TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY)
{
TOKEN_PRIVILEGES newPrivilege;
if (LookupPrivilegeValue(NULL, pszName, &newPrivilege.Privileges[0].Luid) != FALSE)
{
DWORD dwReturnTokenPrivilegesSize;
newPrivilege.PrivilegeCount = 1;
newPrivilege.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
_fSet = (AdjustTokenPrivileges(_hToken, FALSE, &newPrivilege, sizeof(newPrivilege), &_oldPrivilege, &dwReturnTokenPrivilegesSize) != FALSE);
}
}
// --------------------------------------------------------------------------
// CPrivilegeEnable::~CPrivilegeEnable
//
// Arguments: <none>
//
// Returns: <none>
//
// Purpose: Restores the previous state of the privilege prior to
// instantiation of the object.
//
// History: 1999-08-23 vtan created
// --------------------------------------------------------------------------
CPrivilegeEnable::~CPrivilegeEnable (void)
{
if (_fSet)
{
TBOOL(AdjustTokenPrivileges(_hToken, FALSE, &_oldPrivilege, 0, NULL, NULL));
}
}