Leaked source code of windows server 2003
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// ============================================================================
// Internet Character Set Conversion: Input from UTF-8
// ============================================================================
#include "private.h"
#include "fechrcnv.h"
#include "utf8obj.h"
/******************************************************************************
************************** C O N S T R U C T O R **************************
******************************************************************************/
CInccUTF8In::CInccUTF8In(UINT uCodePage, int nCodeSet) : CINetCodeConverter(uCodePage, nCodeSet)
{
Reset(); // initialization
return ;
}
/******************************************************************************
******************************* R E S E T *********************************
******************************************************************************/
void CInccUTF8In::Reset()
{
m_pfnConv = ConvMain;
m_pfnCleanUp = CleanUpMain;
m_nByteFollow = 0 ;
m_tcUnicode = 0 ;
m_tcSurrogateUnicode = 0 ;
m_nBytesUsed = 0 ;
m_fSurrogatesPairs = FALSE;
return ;
}
/******************************************************************************
************************* C O N V E R T C H A R *************************
******************************************************************************/
HRESULT CInccUTF8In::ConvertChar(UCHAR tc, int cchSrc)
{
BOOL fDone = (this->*m_pfnConv)(tc);
if (fDone)
return S_OK;
else
return E_FAIL;
}
/******************************************************************************
***************************** C L E A N U P *****************************
******************************************************************************/
BOOL CInccUTF8In::CleanUp()
{
return (this->*m_pfnCleanUp)();
}
/******************************************************************************
**************************** C O N V M A I N ****************************
******************************************************************************/
BOOL CInccUTF8In::ConvMain(UCHAR tc)
{
BOOL fDone = TRUE;
if( ( 0x80 & tc ) == 0 ) // BIT7 == 0 ASCII
{
Output(tc);
fDone = Output(0);
m_nBytesUsed = 0 ;
}
else if( (0x40 & tc) == 0 ) // BIT6 == 0 a trail byte
{
if( m_nByteFollow )
{
if (m_fSurrogatesPairs)
{
m_nByteFollow--;
m_tcSurrogateUnicode <<= 6; // Make room for trail byte
m_tcSurrogateUnicode |= ( 0x3F & tc ); // LOWER_6BIT add trail byte value
if( m_nByteFollow == 0) // End of sequence, advance output ptr
{
m_tcUnicode = (WCHAR)(((m_tcSurrogateUnicode - 0x10000) >> 10) + HIGHT_SURROGATE_START);
tc = (UCHAR)m_tcUnicode ;
if ( fDone = Output(tc) )
{
tc = (UCHAR) ( m_tcUnicode >> 8 ) ;
fDone = Output(tc);
}
m_tcUnicode = (WCHAR)((m_tcSurrogateUnicode - 0x10000)%0x400 + LOW_SURROGATE_START);
tc = (UCHAR)m_tcUnicode ;
if ( fDone = Output(tc) )
{
tc = (UCHAR) ( m_tcUnicode >> 8 ) ;
fDone = Output(tc);
}
m_fSurrogatesPairs = 0;
m_nBytesUsed = 0 ;
}
else
m_nBytesUsed++ ;
}
else
{
m_nByteFollow--;
m_tcUnicode <<= 6; // make room for trail byte
m_tcUnicode |= ( 0x3F & tc ); // LOWER_6BIT add trail byte value
if( m_nByteFollow == 0) // end of sequence, advance output ptr
{
tc = (UCHAR)m_tcUnicode ;
if ( fDone = Output(tc) )
{
tc = (UCHAR) ( m_tcUnicode >> 8 ) ;
fDone = Output(tc);
}
m_nBytesUsed = 0 ;
}
else
m_nBytesUsed++ ;
}
}
else // error - ignor and rest
{
m_nBytesUsed = 0 ;
m_nByteFollow = 0 ;
}
}
else // a lead byte
{
if( m_nByteFollow > 0 ) // error, previous sequence not finished
{
m_nByteFollow = 0;
Output(' ');
fDone = Output(0);
m_nBytesUsed = 0 ;
}
else // calculate # bytes to follow
{
while( (0x80 & tc) != 0) // BIT7 until first 0 encountered from left to right
{
tc <<= 1;
m_nByteFollow++;
}
if (m_nByteFollow == 4)
{
m_fSurrogatesPairs = TRUE;
m_tcSurrogateUnicode = tc >> m_nByteFollow;
}
else
{
m_tcUnicode = ( tc >> m_nByteFollow ) ;
m_nBytesUsed = 1 ; // # bytes used
}
m_nByteFollow--; // # bytes to follow
}
}
return fDone;
}
/******************************************************************************
************************ C L E A N U P M A I N ************************
******************************************************************************/
BOOL CInccUTF8In::CleanUpMain()
{
return TRUE;
}
int CInccUTF8In::GetUnconvertBytes()
{
return m_nBytesUsed < 4 ? m_nBytesUsed : 3 ;
}
DWORD CInccUTF8In::GetConvertMode()
{
// UTF8 does not use mode esc sequence
return 0 ;
}
void CInccUTF8In::SetConvertMode(DWORD mode)
{
Reset(); // initialization
// UTF8 does not use mode esc sequence
return ;
}
// ============================================================================
// Internet Character Set Conversion: Output to UTF-8
// ============================================================================
/******************************************************************************
************************** C O N S T R U C T O R **************************
******************************************************************************/
CInccUTF8Out::CInccUTF8Out(UINT uCodePage, int nCodeSet) : CINetCodeConverter(uCodePage, nCodeSet)
{
Reset(); // initialization
return ;
}
/******************************************************************************
******************************* R E S E T *********************************
******************************************************************************/
void CInccUTF8Out::Reset()
{
m_fDoubleByte = FALSE;
m_wchSurrogateHigh = 0;
return ;
}
HRESULT CInccUTF8Out::ConvertChar(UCHAR tc, int cchSrc)
{
BOOL fDone = TRUE;
WORD uc ;
UCHAR UTF8[4] ;
if (m_fDoubleByte )
{
uc = ( (WORD) tc << 8 | m_tcLeadByte ) ;
if (uc >= HIGHT_SURROGATE_START && uc <= HIGHT_SURROGATE_END && cchSrc >= sizeof(WCHAR))
{
if (m_wchSurrogateHigh)
{
UTF8[0] = 0xe0 | ( m_wchSurrogateHigh >> 12 ); // 4 bits in first byte
UTF8[1] = 0x80 | ( ( m_wchSurrogateHigh >> 6 ) & 0x3f ); // 6 bits in second
UTF8[2] = 0x80 | ( 0x3f & m_wchSurrogateHigh); // 6 bits in third
Output(UTF8[0]);
Output(UTF8[1]);
fDone = Output(UTF8[2]);
}
m_wchSurrogateHigh = uc;
m_fDoubleByte = FALSE ;
goto CONVERT_DONE;
}
if (m_wchSurrogateHigh)
{
if (uc >= LOW_SURROGATE_START && uc <= LOW_SURROGATE_END) // We find a surrogate pairs
{
DWORD dwSurrogateChar = ((m_wchSurrogateHigh-0xD800) << 10) + uc - 0xDC00 + 0x10000;
UTF8[0] = 0xF0 | (unsigned char)( dwSurrogateChar >> 18 ); // 3 bits in first byte
UTF8[1] = 0x80 | (unsigned char)( ( dwSurrogateChar >> 12 ) & 0x3f ); // 6 bits in second
UTF8[2] = 0x80 | (unsigned char)( ( dwSurrogateChar >> 6 ) & 0x3f ); // 6 bits in third
UTF8[3] = 0x80 | (unsigned char)( 0x3f & dwSurrogateChar); // 6 bits in forth
Output(UTF8[0]);
Output(UTF8[1]);
Output(UTF8[2]);
fDone = Output(UTF8[3]);
m_fDoubleByte = FALSE ;
m_wchSurrogateHigh = 0;
goto CONVERT_DONE;
}
else // Not a surrogate pairs, error
{
UTF8[0] = 0xe0 | ( m_wchSurrogateHigh >> 12 ); // 4 bits in first byte
UTF8[1] = 0x80 | ( ( m_wchSurrogateHigh >> 6 ) & 0x3f ); // 6 bits in second
UTF8[2] = 0x80 | ( 0x3f & m_wchSurrogateHigh); // 6 bits in third
Output(UTF8[0]);
Output(UTF8[1]);
fDone = Output(UTF8[2]);
m_wchSurrogateHigh = 0;
}
}
if( ( uc & 0xff80 ) == 0 ) // ASCII
{
UTF8[0] = (UCHAR) uc;
fDone = Output(UTF8[0]);
}
else if( ( uc & 0xf800 ) == 0 ) // UTF8_2_MAX 2-byte sequence if < 07ff (11 bits)
{
UTF8[0] = 0xC0 | (uc >> 6); // 5 bits in first byte
UTF8[1] = 0x80 | ( 0x3f & uc); // 6 bits in second
Output(UTF8[0]);
fDone = Output(UTF8[1]);
}
else // 3-byte sequence
{
UTF8[0] = 0xe0 | ( uc >> 12 ); // 4 bits in first byte
UTF8[1] = 0x80 | ( ( uc >> 6 ) & 0x3f ); // 6 bits in second
UTF8[2] = 0x80 | ( 0x3f & uc); // 6 bits in third
Output(UTF8[0]);
Output(UTF8[1]);
fDone = Output(UTF8[2]);
}
m_fDoubleByte = FALSE ;
}
else
{
m_tcLeadByte = tc ;
m_fDoubleByte = TRUE ;
}
CONVERT_DONE:
if (fDone)
return S_OK;
else
return E_FAIL;
}
/******************************************************************************
***************************** C L E A N U P *****************************
******************************************************************************/
BOOL CInccUTF8Out::CleanUp()
{
BOOL fDone = TRUE;
return fDone;
}
int CInccUTF8Out::GetUnconvertBytes()
{
return m_fDoubleByte ? 1 : 0 ;
}
DWORD CInccUTF8Out::GetConvertMode()
{
// UTF8 does not use mode esc sequence
return 0 ;
}
void CInccUTF8Out::SetConvertMode(DWORD mode)
{
Reset(); // initialization
// UTF8 does not use mode esc sequence
return ;
}