Leaked source code of windows server 2003
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/*****************************************************************/
/** Microsoft Windows for Workgroups **/
/** Copyright (C) Microsoft Corp., 1991-1992 **/
/*****************************************************************/
/* NPCRIT.H -- Definition of CRITSEC classes.
*
* History:
* gregj 11/01/93 Created
* lens 02/25/94 Modified to use CRITICAL_SECTIONs Reinitialize().
* Took out spin-loop interlock.
*/
#ifndef _INC_CRITSEC
#define _INC_CRITSEC
#ifndef RC_INVOKED
#pragma pack(1)
#endif
extern "C"
{
/* extern DECLSPEC_IMPORT
VOID
WINAPI
ReinitializeCriticalSection(LPCRITICAL_SECTION lpcs); - in windefs.h */
extern DECLSPEC_IMPORT
VOID
WINAPI
UninitializeCriticalSection(LPCRITICAL_SECTION lpcs);
// codework: remove following and make MEMWATCH use critical sections.
#ifdef DEBUG
void WaitForInterlock(volatile BYTE *pByte);
void ReleaseInterlock(volatile BYTE *pByte);
#endif /* DEBUG */
}
/*************************************************************************
NAME: CRITSEC
SYNOPSIS: Class wrapper for global critical section
INTERFACE: Init(pszName)
Initializes the critical section.
Term()
Cleans up the critical section.
PRIVATE: Enter()
Enter the critical section, waiting for others
to leave if necessary.
Leave()
Leave the critical section, unblocking other waiters.
PARENT: None
USES: None
CAVEATS: This class is not initialized with its constructor because
it should be instantiated at global scope, which introduces
constructor-linker problems. Instead, its fields should be
initialized to all zeroes, and Init() should be called at
process attach time. Term() should be called at process
detach.
NOTES: The class's initialization takes care of synchronizing
itself to protect against multiple simultaneous inits.
HISTORY:
11/01/93 gregj Created
02/25/94 lens Modified to use CRITICAL_SECTION directly.
**************************************************************************/
class CRITSEC
{
friend class TAKE_CRITSEC;
private:
CRITICAL_SECTION _critsec;
public:
void Enter() { ::EnterCriticalSection(&_critsec); }
void Leave() { ::LeaveCriticalSection(&_critsec); }
#ifndef WINNT
void Init() { ::ReinitializeCriticalSection(&_critsec); }
void Term() { /* codework: add ::UninitializeCriticalSection(&_critsec); */}
#endif /* WINNT */
};
/*************************************************************************
NAME: TAKE_CRITSEC
SYNOPSIS: Class wrapper to take a critical section.
INTERFACE: TAKE_CRITSEC(critsec)
Construct with the global CRITICAL_SECTION object to take.
~TAKE_CRITSEC()
Destructor automatically releases the critical section.
Release()
Releases the critical section manually.
Take()
Takes the critical section manually.
PARENT: None
USES: None
CAVEATS: None
NOTES: Instantiate one of these classes in a block of code
when you want that block of code to be protected
against re-entrancy.
The Take() and Release() functions should rarely be necessary,
and must be used in matched pairs with Release() called first.
HISTORY:
11/01/93 gregj Created
**************************************************************************/
class TAKE_CRITSEC
{
private:
CRITSEC & const _critsec;
public:
void Take(void) { _critsec.Enter(); }
void Release(void) { _critsec.Leave(); }
TAKE_CRITSEC(CRITSEC& critsec) : _critsec(critsec) { Take(); }
~TAKE_CRITSEC() { Release(); }
};
/*************************************************************************
NAME: TAKE_MUTEX
SYNOPSIS: Class wrapper to take a mutex.
INTERFACE: TAKE_MUTEX(hMutex)
Construct with the mutex handle to take.
~TAKE_MUTEX()
Destructor automatically releases the mutex.
Release()
Releases the mutex manually.
Take()
Takes the mutex manually.
PARENT: None
USES: None
CAVEATS: None
NOTES: Instantiate one of these classes in a block of code
when you want that block of code to be protected
against re-entrancy.
The Take() and Release() functions should rarely be necessary,
and must be used in matched pairs with Release() called first.
HISTORY:
09/27/94 lens Created
**************************************************************************/
class TAKE_MUTEX
{
private:
HANDLE const _hMutex;
public:
void Take(void) { WaitForSingleObject(_hMutex, INFINITE); }
void Release(void) { ReleaseMutex(_hMutex); }
TAKE_MUTEX(HANDLE hMutex) : _hMutex(hMutex) { Take(); }
~TAKE_MUTEX() { Release(); }
};
#ifndef RC_INVOKED
#pragma pack()
#endif
#endif /* _INC_BUFFER */