Leaked source code of windows server 2003
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// --------------------------------------------------------------------------
// Module Name: StringConvert.cpp
//
// Copyright (c) 1999, Microsoft Corporation
//
// Utility string functions. These are probably duplicated in some form in
// shlwapi.dll. Currently this file exists to prevent some dependencies on
// that file.
//
// History: 1999-08-23 vtan created
// 1999-11-16 vtan separate file
// 2000-01-31 vtan moved from Neptune to Whistler
// --------------------------------------------------------------------------
#include "StandardHeader.h"
#include "StringConvert.h"
// --------------------------------------------------------------------------
// CStringConvert::AnsiToUnicode
//
// Arguments: pszAnsiString = ANSI string to convert.
// pszUnicodeString = UNICODE string receiving output.
// iUnicodeStringCount = Character count of output string.
//
// Returns: int = See kernel32!MultiByteToWideChar.
//
// Purpose: Explicitly converts an ANSI string to a UNICODE string.
//
// History: 1999-08-23 vtan created
// --------------------------------------------------------------------------
int CStringConvert::AnsiToUnicode (const char *pszAnsiString, WCHAR *pszUnicodeString, int iUnicodeStringCount)
{
return(MultiByteToWideChar(CP_ACP, 0, pszAnsiString, -1, pszUnicodeString, iUnicodeStringCount));
}
// --------------------------------------------------------------------------
// CStringConvert::UnicodeToAnsi
//
// Arguments: pszUnicodeString = UNICODE string receiving output.
// pszAnsiString = ANSI string to convert.
// iAnsiStringCount = Character count of output string.
//
// Returns: int = See kernel32!WideCharToMultiByte.
//
// Purpose: Explicitly converts a UNICODE string to an ANSI string.
//
// History: 1999-08-23 vtan created
// --------------------------------------------------------------------------
int CStringConvert::UnicodeToAnsi (const WCHAR *pszUnicodeString, char *pszAnsiString, int iAnsiStringCount)
{
return(WideCharToMultiByte(CP_ACP, 0, pszUnicodeString, -1, pszAnsiString, iAnsiStringCount, NULL, NULL));
}
// --------------------------------------------------------------------------
// CStringConvert::TCharToUnicode
//
// Arguments: pszString = TCHAR string to convert.
// pszUnicodeString = UNICODE string receiving output.
// iUnicodeStringCount = Character count of output string.
//
// Returns: <none>
//
// Purpose: Converts a TCHAR string to a UNICODE string. The actual
// implementation depends on whether the is being compiled
// UNICODE or ANSI.
//
// History: 1999-08-23 vtan created
// --------------------------------------------------------------------------
void CStringConvert::TCharToUnicode (const TCHAR *pszString, WCHAR *pszUnicodeString, int iUnicodeStringCount)
{
#ifdef UNICODE
(const char*)lstrcpyn(pszUnicodeString, pszString, iUnicodeStringCount);
#else
(int)AnsiToUnicode(pszString, pszUnicodeString, iUnicodeStringCount);
#endif
}
// --------------------------------------------------------------------------
// CStringConvert::UnicodeToTChar
//
// Arguments: pszUnicodeString = UNICODE string to convert.
// pszString = TCHAR string receiving output.
// iStringCount = Character count of output string.
//
// Returns: <none>
//
// Purpose: Converts a TCHAR string to a ANSI string. The actual
// implementation depends on whether the is being compiled
// UNICODE or ANSI.
//
// History: 1999-08-23 vtan created
// --------------------------------------------------------------------------
void CStringConvert::UnicodeToTChar (const WCHAR *pszUnicodeString, TCHAR *pszString, int iStringCount)
{
#ifdef UNICODE
(const char*)lstrcpyn(pszString, pszUnicodeString, iStringCount);
#else
(int)UnicodeToAnsi(pszUnicodeString, pszString, iStringCount);
#endif
}
// --------------------------------------------------------------------------
// CStringConvert::TCharToAnsi
//
// Arguments: pszString = TCHAR string to convert.
// pszAnsiString = ANSI string receiving output.
// iAnsiStringCount = Character count of output string.
//
// Returns: <none>
//
// Purpose: Converts a TCHAR string to a ANSI string. The actual
// implementation depends on whether the is being compiled
// UNICODE or ANSI.
//
// History: 1999-08-23 vtan created
// --------------------------------------------------------------------------
void CStringConvert::TCharToAnsi (const TCHAR *pszString, char *pszAnsiString, int iAnsiStringCount)
{
#ifdef UNICODE
(int)UnicodeToAnsi(pszString, pszAnsiString, iAnsiStringCount);
#else
(const char*)lstrcpyn(pszAnsiString, pszString, iAnsiStringCount);
#endif
}
// --------------------------------------------------------------------------
// CStringConvert::AnsiToTChar
//
// Arguments: pszAnsiString = ANSI string to convert.
// pszString = TCHAR string receiving output.
// iStringCount = Character count of output string.
//
// Returns: <none>
//
// Purpose: Converts a TCHAR string to a ANSI string. The actual
// implementation depends on whether the is being compiled
// UNICODE or ANSI.
//
// History: 1999-08-23 vtan created
// --------------------------------------------------------------------------
void CStringConvert::AnsiToTChar (const char *pszAnsiString, TCHAR *pszString, int iStringCount)
{
#ifdef UNICODE
(int)AnsiToUnicode(pszAnsiString, pszString, iStringCount);
#else
(const char*)lstrcpyn(pszString, pszAnsiString, iStringCount);
#endif
}