Leaked source code of windows server 2003
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#include "sol.h"
#include <io.h>
#include <string.h>
#include "assert.h"
VSZASSERT
#ifdef DEBUG
MDBG rgmdbg[imdbgMax];
WORD lvl = 0;
INT imdbgCur = 0;
VOID InitDebug()
{
INT imdbg;
MDBG *pmdbg;
for(imdbg = 0; imdbg < imdbgMax; imdbg++)
{
pmdbg = &rgmdbg[imdbg];
pmdbg->pgmcol = NULL;
pmdbg->lvl = 0;
pmdbg->msg = 0xcccc;
pmdbg->wp1 = 0xcccc;
pmdbg->wp2 = 0xcccc;
pmdbg->wResult = 0xcccc;
}
imdbgCur = 0;
lvl = 0;
}
WORD ILogMsg(VOID *pgmcol, INT msg, WPARAM wp1, LPARAM wp2, BOOL fGm)
{
MDBG *pmdbg;
WORD imdbgRet;
Assert(FInRange(imdbgCur, 0, imdbgMax-1));
pmdbg = &rgmdbg[imdbgCur];
Assert(fGm == 0 || fGm == 1);
pmdbg->pgmcol = pgmcol;
pmdbg->msg = msg + (fGm << 15);
pmdbg->wp1 = wp1;
pmdbg->wp2 = wp2;
pmdbg->wResult = 0xcccc;
pmdbg->lvl = lvl;
lvl++;
imdbgRet = imdbgCur++;
imdbgCur %= imdbgMax;
Assert(FInRange(imdbgCur, 0, imdbgMax-1));
return imdbgRet;
}
VOID LogMsgResult(INT imdbg, LRESULT wResult)
{
lvl--;
Assert(FInRange(imdbg, 0, imdbgMax-1));
rgmdbg[imdbg].wResult = wResult;
}
VOID WriteCrlf(INT fh)
{
_write(fh, TEXT("\x0d\n"), sizeof(TCHAR) * 2);
}
VOID WriteSz(INT fh, TCHAR *sz)
{
_write(fh, sz, lstrlen(sz));
WriteCrlf(fh);
}
VOID WriteIField(INT fh, TCHAR *szField, INT_PTR ifld)
{
TCHAR szBuf[128];
INT cch;
_write(fh, szField, lstrlen(szField));
_write(fh, TEXT(" = "), sizeof(TCHAR) *3);
cch = CchDecodeInt(szBuf, ifld);
_write(fh, szBuf, cch);
WriteCrlf(fh);
}
VOID DumpCol(INT fh, COL *pcol)
{
INT icrd;
MOVE *pmove;
WriteCrlf(fh);
WriteIField(fh, TEXT(">>> *pcol"), (INT_PTR) pcol);
WriteIField(fh, TEXT("pcolcls->tcls"), pcol->pcolcls->tcls);
WriteIField(fh, TEXT("icrdMac"), pcol->icrdMac);
WriteIField(fh, TEXT("pmove"), (INT_PTR) pcol->pmove);
if(pcol->pmove != NULL)
{
pmove = pcol->pmove;
WriteIField(fh, TEXT("pmove->icrdSel"), pmove->icrdSel);
WriteIField(fh, TEXT("pmove->ccrdSel"), pmove->ccrdSel);
WriteIField(fh, TEXT("pmove->delHit.x"), pmove->delHit.dx);
WriteIField(fh, TEXT("pmove->delHit.y"), pmove->delHit.dy);
WriteIField(fh, TEXT("pmove->fHdc"), pmove->fHdc);
WriteIField(fh, TEXT("pmove->dyCol"), pmove->dyCol);
WriteIField(fh, TEXT("pmove->hdcScreen"), (INT_PTR)pmove->hdcScreen);
WriteIField(fh, TEXT("pmove->hdcCol"), (INT_PTR)pmove->hdcCol);
WriteIField(fh, TEXT("pmove->hbmColOld"), (INT_PTR)pmove->hbmColOld);
WriteIField(fh, TEXT("pmove->hdcScreenSave"), (INT_PTR)pmove->hdcScreenSave);
WriteIField(fh, TEXT("pmove->hbmScreenSaveOld"), (INT_PTR)pmove->hbmScreenSaveOld);
WriteIField(fh, TEXT("pmove->hdcT"), (INT_PTR)pmove->hdcT);
WriteIField(fh, TEXT("pmove->hbmT"), (INT_PTR)pmove->hbmT);
}
for(icrd = 0; icrd < pcol->icrdMac; icrd++)
{
WriteIField(fh, TEXT("\t-card "), icrd);
WriteIField(fh, TEXT("\t cd"), pcol->rgcrd[icrd].cd);
WriteIField(fh, TEXT("\t fUp"), pcol->rgcrd[icrd].fUp);
WriteIField(fh, TEXT("\t pt.x"), pcol->rgcrd[icrd].pt.x);
WriteIField(fh, TEXT("\t pt.y"), pcol->rgcrd[icrd].pt.y);
}
}
VOID DumpGm(INT fh, GM *pgm)
{
INT icol;
WriteIField(fh, TEXT("pgm"), (INT_PTR) pgm);
WriteIField(fh, TEXT("udr.fAvail"), pgm->udr.fAvail);
WriteIField(fh, TEXT("udr.sco"), pgm->udr.sco);
WriteIField(fh, TEXT("udr.icol1"), pgm->udr.icol1);
WriteIField(fh, TEXT("udr.icol2"), pgm->udr.icol2);
WriteIField(fh, TEXT("udr.rgpcol[1]"), (INT_PTR) pgm->udr.rgpcol[1]);
WriteIField(fh, TEXT("udr.rgpcol[2]"), (INT_PTR) pgm->udr.rgpcol[2]);
WriteIField(fh, TEXT("fDealt"), pgm->fDealt);
WriteIField(fh, TEXT("fWon"), pgm->fWon);
WriteIField(fh, TEXT("fInput"), pgm->fInput);
WriteIField(fh, TEXT("sco"), pgm->sco);
WriteIField(fh, TEXT("iqsecScore"), pgm->iqsecScore);
WriteIField(fh, TEXT("dqsecScore"), pgm->dqsecScore);
WriteIField(fh, TEXT("ccrdDeal"), pgm->ccrdDeal);
WriteIField(fh, TEXT("irep"), pgm->irep);
WriteIField(fh, TEXT("ptMousePrev->x"), pgm->ptMousePrev.x);
WriteIField(fh, TEXT("ptMousePrev->y"), pgm->ptMousePrev.y);
WriteIField(fh, TEXT("fButtonDown"), pgm->fButtonDown);
WriteIField(fh, TEXT("icolKbd"), pgm->icolKbd);
WriteIField(fh, TEXT("icrdKbd"), pgm->icrdKbd);
WriteIField(fh, TEXT("icolSel"), pgm->icolSel);
WriteIField(fh, TEXT("icolHilight"), pgm->icolHilight);
WriteIField(fh, TEXT("icolMac"), pgm->icolMac);
WriteIField(fh, TEXT("icolMax"), pgm->icolMax);
for(icol = 0; icol < pgm->icolMac; icol++)
DumpCol(fh, pgm->rgpcol[icol]);
}
TCHAR *PchDecodeWp(TCHAR *pch, INT_PTR wp)
{
INT icol;
if(pgmCur == NULL)
return pch;
if((GM *) wp == pgmCur)
return PszCopy(TEXT("(pgmCur)"), pch);
for(icol = 0; icol < pgmCur->icolMac; icol++)
{
if((struct _col *) wp == pgmCur->rgpcol[icol])
{
pch = PszCopy(TEXT("(col "), pch);
pch += CchDecodeInt(pch, icol);
*pch++ = TEXT(')');
break;
}
}
return pch;
}
VOID DumpRgmdbg(TCHAR *szFile, INT li)
{
OFSTRUCT of;
INT fh;
INT imdbg;
USHORT lvl;
MDBG *pmdbg;
TCHAR szBuf[128];
TCHAR *pch;
if((fh = (OpenFile("sol.dbg", &of, OF_CREATE|OF_WRITE))) == -1)
return;
WriteSz(fh, TEXT("Assertion Failure"));
WriteIField(fh, szFile, li);
WriteSz(fh, szVer);
WriteIField(fh, TEXT("Game #"), igmCur);
WriteCrlf(fh);
/* write game and col structs */
if(pgmCur != NULL)
DumpGm(fh, pgmCur);
imdbg = imdbgCur;
do
{
Assert(FInRange(imdbgCur, 0, imdbgMax-1));
pmdbg = &rgmdbg[imdbg];
Assert(pmdbg->lvl < 60);
for(lvl = 0; lvl < pmdbg->lvl; lvl++)
_write(fh, TEXT("\t"), 1);
pch = PchDecodeWp(szBuf, (INT_PTR) pmdbg->pgmcol);
pmdbg->msg &= 0x7fff;
*pch++ = TEXT(' ');
pch += CchDecodeInt(pch, pmdbg->msg);
*pch++ = TEXT(',');
*pch++ = TEXT(' ');
pch += CchDecodeInt(pch, pmdbg->wp1);
pch = PchDecodeWp(pch, pmdbg->wp1);
*pch++ = TEXT(',');
*pch++ = TEXT(' ');
pch += CchDecodeInt(pch, pmdbg->wp2);
pch = PchDecodeWp(pch, pmdbg->wp2);
*pch++ = TEXT(' ');
*pch++ = TEXT('-');
*pch++ = TEXT('>');
*pch++ = TEXT(' ');
pch += CchDecodeInt(pch, pmdbg->wResult);
_write(fh, szBuf, (int)(pch-szBuf));
WriteCrlf(fh);
imdbg--;
if(imdbg < 0)
imdbg = imdbgMax-1;
Assert(FInRange(imdbg, 0, imdbgMax-1));
} while(imdbg != imdbgCur);
_close(fh);
}
/* Puts msg on bottom of screen. Useful because I don't have a debug console now */
VOID DisplayMsg(TCHAR *sz, INT msgc, INT wp1, INT wp2)
{
INT y;
INT x;
HDC hdc;
INT cch;
TCHAR szInt[20];
TEXTMETRIC tm;
if(fScreenShots)
return;
x = 0;
hdc = GetDC(hwndApp);
GetTextMetrics(hdc, (LPTEXTMETRIC)&tm);
y = 0;/* dyScreen - tm.tmHeight; */
TextOut(hdc, x, y, TEXT(" "), 24);
TextOut(hdc, x, y, sz, cch = lstrlen(sz));
x += (cch+1) * tm.tmMaxCharWidth;
cch = CchDecodeInt(szInt, msgc);
TextOut(hdc, x, y, szInt, cch);
x += (cch+1) * tm.tmAveCharWidth;
cch = CchDecodeInt(szInt, wp1);
TextOut(hdc, x, y, szInt, cch);
x += (cch+1) * tm.tmAveCharWidth;
cch = CchDecodeInt(szInt, wp2);
TextOut(hdc, x, y, szInt, cch);
x += (cch+1) * tm.tmAveCharWidth;
ReleaseDC(hwndApp, hdc);
}
VOID PrintCardMacs(GM *pgm)
{
INT icol;
TCHAR sz[20];
INT cch;
HDC hdc;
hdc = GetDC(hwndApp);
for(icol = 0; icol < pgm->icolMac; icol++)
{
cch = CchDecodeInt(sz, pgm->rgpcol[icol]->icrdMac);
TextOut(hdc, 30 * icol, 10, sz, cch);
}
ReleaseDC(hwndApp, hdc);
}
INT_PTR APIENTRY GameNo(HWND hdlg, UINT iMessage, WPARAM wParam, LPARAM lParam)
{
BOOL fTranslated;
INT igmNext;
if (iMessage == WM_COMMAND)
{
if( GET_WM_COMMAND_ID( wParam, lParam ) == IDOK )
{
igmNext = GetDlgItemInt(hdlg, ideGameNoEdit, &fTranslated, fFalse);
if(fTranslated && igmNext >= 0)
igmCur = igmNext;
else
{
Error(TEXT("Invalid game number"));
return fFalse;
}
}
if(wParam == IDOK || wParam == IDCANCEL)
EndDialog(hdlg, wParam == IDOK);
return fTrue;
}
else if (iMessage == WM_INITDIALOG)
{
SetDlgItemInt(hdlg, ideGameNoEdit, igmCur, fFalse);
return fTrue;
}
else
return fFalse;
}
BOOL FSetGameNo()
{
BOOL fResult;
if(fResult = (BOOL)DialogBox(hinstApp,
MAKEINTRESOURCE(iddGameNo),
hwndApp,
GameNo))
srand(igmCur);
return fResult;
}
BOOL FValidCol(COL *pcol)
{
INT icol;
if(pcol == NULL)
return fFalse;
for(icol = 0; icol < pgmCur->icolMax; icol++)
{
if(pcol == pgmCur->rgpcol[icol])
{
if(pcol->pcolcls == NULL)
return fFalse;
if(pcol->icrdMac > pcol->icrdMax)
return fFalse;
return fTrue;
}
}
return fFalse;
}
TCHAR *vszFile;
INT vli;
TCHAR vszLi[32];
INT_PTR APIENTRY AssertDlgProc(HANDLE hdlg, UINT wm, WPARAM wParam, LPARAM lParam)
{
switch(wm)
{
case WM_INITDIALOG:
SetWindowText(GetDlgItem(hdlg, FILE), vszFile);
CchDecodeInt(vszLi, vli);
SetWindowText(GetDlgItem(hdlg, LINE), vszLi);
CchDecodeInt(vszLi, igmCur);
SetWindowText(GetDlgItem(hdlg, GAMENO), vszLi);
/* SetWindowText(GetDlgItem(hdlg, SOLVERSION), szVer); */
break;
case WM_COMMAND:
switch( GET_WM_COMMAND_ID( wParam, lParam ))
{
default:
return fFalse;
case IDOK:
EndDialog(hdlg, 0);
break;
case EXIT:
EndDialog(hdlg, 1);
break;
}
break;
default:
return fFalse;
}
return fTrue;
}
VOID AssertFailed(TCHAR *szFile, INT li)
{
INT f;
vszFile = szFile;
vli = li;
f = (INT)DialogBox(hinstApp,
MAKEINTRESOURCE(ASSERTFAILED),
hwndApp,
AssertDlgProc);
DumpRgmdbg(szFile, li);
}
#endif