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108 lines
3.7 KiB
108 lines
3.7 KiB
/* Copyright (c) Microsoft Corporation. All rights reserved. */
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#ifndef __BURNSYS_H_
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#define __BURNSYS_H_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "ImageFile.h" // required for NEW_IMAGE_CONTENT_LIST
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#include "BurnV.h" // required for BURNENG_ERROR_STATUS
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/*
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** Make sure we have the stuff we need to declare IOCTLs. The device code
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** is below, and then each of the IOCTLs is defined alone with its constants
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** and structures below.
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*/
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#define FILE_DEVICE_BURNENG 0x90DC
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#define FILE_BOTH_ACCESS (FILE_READ_ACCESS | FILE_WRITE_ACCESS)
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/*
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** ----------------------------------------------------------------------------
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** IOCTL_BURNENG_INIT
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** ----------------------------------------------------------------------------
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*/
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#define IOCTL_BURNENG_INIT ((ULONG)CTL_CODE (FILE_DEVICE_BURNENG, 0x800, METHOD_BUFFERED, FILE_BOTH_ACCESS))
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typedef struct _BURNENG_INIT
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{
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ULONG dwVersion; // (OUT) Version number. Use this to ensure compatible structures/IOCTLs.
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BURNENG_ERROR_STATUS errorStatus; // (OUT) Error status from the burneng driver
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} BURNENG_INIT, *PBURNENG_INIT;
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/*
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** ----------------------------------------------------------------------------
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** IOCTL_BURNENG_TERM
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** ----------------------------------------------------------------------------
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*/
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#define IOCTL_BURNENG_TERM ((ULONG)CTL_CODE (FILE_DEVICE_BURNENG, 0x810, METHOD_BUFFERED, FILE_BOTH_ACCESS))
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typedef struct _BURNENG_TERM
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{
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BURNENG_ERROR_STATUS errorStatus; // (OUT) Error status from the burneng driver
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} BURNENG_TERM, *PBURNENG_TERM;
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/*
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** ----------------------------------------------------------------------------
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** IOCTL_BURNENG_BURN
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** ----------------------------------------------------------------------------
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*/
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#define IOCTL_BURNENG_BURN ((ULONG)CTL_CODE (FILE_DEVICE_BURNENG, 0x820, METHOD_BUFFERED, FILE_BOTH_ACCESS))
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// BUGBUG - use BURNENG_ERROR_STATUS for output, BURNENG_BURN for input
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typedef struct _BURNENG_BURN
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{
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BURNENG_ERROR_STATUS errorStatus; // OUT - Error status copied from ImapiW2k.sys
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DWORD dwSimulate; // IN - Whether the burn is simulated (non-zero) or real (0)
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DWORD dwAudioGapSize; // IN - dead air between tracks.
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DWORD dwEnableBufferUnderrunFree; // IN - enable buffer underrun free recording
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NEW_IMAGE_CONTENT_LIST ContentList; // IN - The description of the content to be burned.
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} BURNENG_BURN, *PBURNENG_BURN;
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/*
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** ----------------------------------------------------------------------------
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** IOCTL_BURNENG_PROGRESS
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** ----------------------------------------------------------------------------
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*/
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#define IOCTL_BURNENG_PROGRESS ((ULONG)CTL_CODE (FILE_DEVICE_BURNENG, 0x830, METHOD_BUFFERED, FILE_BOTH_ACCESS))
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// BUGBUG - use DWORD input, BURNENG_PROGRESS output
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typedef struct _BURNENG_PROGRESS
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{
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DWORD dwCancelBurn; // (IN) if not zero, cancel the burn.
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DWORD dwSectionsDone; // (OUT) Number of sections completed.
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DWORD dwTotalSections;// (OUT) Total number of sections to burn.
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DWORD dwBlocksDone; // (OUT) Number of blocks completed.
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DWORD dwTotalBlocks; // (OUT) Total number of blocks to burn.
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BURNENGV_PROGRESS_STATUS eStatus; // (OUT) Status of the burn operation.
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} BURNENG_PROGRESS, *PBURNENG_PROGRESS;
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/*
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** ----------------------------------------------------------------------------
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*/
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#ifdef __cplusplus
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}
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#endif
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#endif //__BURNSYS_H__
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