Leaked source code of windows server 2003
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106 lines
3.9 KiB

///////////////////////////////////////////////////////////////////////////////
// This file contains the component server code. The FactoryDataArray contains
// the components that can be served.
//
// The following array contains the data used by CFactory to create components.
// Each element in the array contains the CLSID, the pointer to the creation
// function, and the name of the component to place in the Registry.
#include "factdata.h"
#include "fact.h"
#include "dtct.h"
#include "devinfo.h"
#include "settings.h"
#include "cstmprop.h"
#include "regnotif.h"
const CLSID APPID_ShellHWDetection = { /* b1b9cbb2-b198-47e2-8260-9fd629a2b2ec */
0xb1b9cbb2,
0xb198,
0x47e2,
{0x82, 0x60, 0x9f, 0xd6, 0x29, 0xa2, 0xb2, 0xec}
};
CFactoryData g_FactoryDataArray[] =
{
{
&CLSID_HWEventDetector,
CHWEventDetector::UnkCreateInstance,
L"Shell.HWEventDetector", // Friendly name
L"Shell.HWEventDetector.1", // ProgID
L"Shell.HWEventDetector", // Version-independent
THREADINGMODEL_FREE, // ThreadingModel == Free
// this is not a COM server, so following are N/A
NULL, // CoRegisterClassObject context
NULL, // CoRegisterClassObject flags
NULL, // ServiceName
NULL,
},
{
&CLSID_HWEventSettings,
CAutoplayHandler::UnkCreateInstance,
L"AutoplayHandler", // Friendly name
L"AutoplayHandler.1", // ProgID
L"AutoplayHandler", // Version-independent
THREADINGMODEL_FREE, // ThreadingModel == Free
CLSCTX_LOCAL_SERVER,
REGCLS_MULTIPLEUSE,
L"ShellHWDetection",
&APPID_ShellHWDetection,
},
{
&CLSID_AutoplayHandlerProperties,
CAutoplayHandlerProperties::UnkCreateInstance,
L"AutoplayHandlerProperties", // Friendly name
L"AutoplayHandlerProperties.1", // ProgID
L"AutoplayHandlerProperties", // Version-independent
THREADINGMODEL_FREE, // ThreadingModel == Free
CLSCTX_LOCAL_SERVER,
REGCLS_MULTIPLEUSE,
L"ShellHWDetection",
&APPID_ShellHWDetection,
},
{
&CLSID_HWDevice,
CHWDevice::UnkCreateInstance,
L"HWDevice", // Friendly name
L"HWDevice.1", // ProgID
L"HWDevice", // Version-independent
THREADINGMODEL_FREE, // ThreadingModel == Free
CLSCTX_LOCAL_SERVER,
REGCLS_MULTIPLEUSE,
L"ShellHWDetection",
&APPID_ShellHWDetection,
},
{
&CLSID_HardwareDevices,
CHardwareDevices::UnkCreateInstance,
L"HardwareDeviceNotif", // Friendly name
L"HardwareDeviceNotif.1", // ProgID
L"HardwareDeviceNotif", // Version-independent
THREADINGMODEL_FREE, // ThreadingModel == Free
CLSCTX_LOCAL_SERVER,
REGCLS_MULTIPLEUSE,
L"ShellHWDetection",
&APPID_ShellHWDetection,
},
{
&CLSID_HWDeviceCustomProperties,
CHWDeviceCustomProperties::UnkCreateInstance,
L"HWDeviceCustomProperties", // Friendly name
L"HWDeviceCustomProperties.1", // ProgID
L"HWDeviceCustomProperties", // Version-independent
THREADINGMODEL_FREE, // ThreadingModel == Free
CLSCTX_LOCAL_SERVER,
REGCLS_MULTIPLEUSE,
L"ShellHWDetection",
&APPID_ShellHWDetection,
},
};
const CFactoryData* CCOMBaseFactory::_pDLLFactoryData = g_FactoryDataArray;
const DWORD CCOMBaseFactory::_cDLLFactoryData = sizeof(g_FactoryDataArray) /
sizeof(g_FactoryDataArray[0]);