Leaked source code of windows server 2003
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// --------------------------------------------------------------------------
// Module Name: APIDispatcher.h
//
// Copyright (c) 1999-2000, Microsoft Corporation
//
// A class that handles API requests in the server on a separate thread. Each
// thread is dedicated to respond to a single client. This is acceptable for
// a lightweight server.
//
// History: 1999-11-07 vtan created
// 2000-08-25 vtan moved from Neptune to Whistler
// --------------------------------------------------------------------------
#ifndef _APIDispatcher_
#define _APIDispatcher_
#include "KernelResources.h"
#include "PortMessage.h"
#include "Queue.h"
#include "WorkItem.h"
// forward decls
class CAPIRequest;
// --------------------------------------------------------------------------
// CAPIDispatchSync
//
// Purpose [scotthan]:
//
// This class encapsulates the events that coordinate service shutdown.
// Note: We could have simply synchronized on the respective thread handles,
// had we launched them ourselves. Our architecture is based on
// the worker thread pool, however, so we don't have access to thread handles.
// Hence, this class.
//
// In our initial entrypoint, ServiceMain, we:
// (1) Create the port and start polling it for requests.
// (2) Once the polling loop exits, we wait for any pending
// SERVICE_CONTROL_STOP/SHUTDOWN request to complete.
// (3) Destroy the CService object and the CAPIConnection object.
//
// When we get a SERVICE_CONTROL_STOP/SHUTDOWN request to our SCM entrypoint
// (CService::HandlerEx), we:
// (1) Set the service status to SERVICE_STOP_PENDING.
// (2) Signal to all blocking LPC request handler threads that the service
// is coming down. This should cause them to exit gracefully and
// come home.
// (3) Send an API_GENERIC_STOP LPC request down the port telling it to quit.
// (note: this request succeeds only if it originates from within the service process.).
// (4) Wait for this API_GENERIC_STOP LPC request to complete, which means the
// LPC port is shut down and cleaned up
// (5) Signal that the SERVICE_CONTROL_STOP/SHUTDOWN handler has finished up; it's
// save to exit ServiceMain
//
// In our API_GENERIC_STOP LPC request handler, we
// (1) Make our port deaf to new LPC requests.
// (note: this immediately releases the ServiceMain thread,
// which drops out of its port polling loop and must wait for completion of the
// SERVICE_CONTROL_STOP/SHUTDOWN request on HandlerEx() before exiting.)
// (2) Wait for the request queue to empty.
// (3) Destroy the request queue and the port itself.
// (4) Signal to the SERVICE_CONTROL_STOP/SHUTDOWN handler that we're done.
//
// The three objects that use this class are CService, CAPIConnection, and CAPIDispatcher.
// The CService instance owns the APIDispatcherSync class instance, and passes its address
// off to CAPIConnection, who in turn gives the pointer to each CAPIDispatcher it owns.
// The object expires with its owning CService instance.
//
// History: 2002-03-18 scotthan created.
// --------------------------------------------------------------------------
class CAPIDispatchSync
// --------------------------------------------------------------------------
{
public:
CAPIDispatchSync();
~CAPIDispatchSync();
// Signals commencement of service stop sequence.
static void SignalServiceStopping(CAPIDispatchSync* pds);
// Reports whether service is in stop sequence.
static BOOL IsServiceStopping(CAPIDispatchSync* pds);
// Retrieves the service stopping event.
static HANDLE GetServiceStoppingEvent(CAPIDispatchSync* pds);
// API request dispatch 'anti-semaphore', signals when no more requests
// are pending. Each time a request is queued, DispatchEnter() is
// called. Each time a request is unqueued, DispatchLeave() is called
static void DispatchEnter(CAPIDispatchSync*);
static void DispatchLeave(CAPIDispatchSync*);
// Invoked by the CAPIConnection API_GENERIC_STOP handler to wait for
// all outstanding LPC requests to come home and be dequeued.
static DWORD WaitForZeroDispatches(CAPIDispatchSync* pds, DWORD dwTimeout);
// The CAPIConnection API_GENERIC_STOP handler calls this to signal
// that the port has been shut down and cleaned up.
static void SignalPortShutdown(CAPIDispatchSync* pds);
// Invoked by CService::HandlerEx to await port cleanup.
static DWORD WaitForPortShutdown(CAPIDispatchSync* pds, DWORD dwTimeout);
// CService::HandlerEx calls this to signal ServiceMain that the
// SERVICE_CONTROL_STOP/SHUTDOWN sequence has completed, and its safe to exit.
static void SignalServiceControlStop(CAPIDispatchSync* pds);
// Invoked by ServiceMain (in CService::Start) to wait for completion of
// the stop control process is done.
static DWORD WaitForServiceControlStop(CAPIDispatchSync* pds, DWORD dwTimeout);
#define DISPATCHSYNC_TIMEOUT 60000
private:
void Lock();
void Unlock();
CRITICAL_SECTION _cs; // serializes signalling of events
LONG _cDispatches; // count of outstanding asynchronous API request dispatches.
// Since we're architected based entirely on nt worker threads,
// we have no thread handles to wait on. Instead, we rely on the sequential
// firing of the following events.
// In chronologoical order of firing:
HANDLE _hServiceStopping; // Signaled when service begins stop sequence.
HANDLE _hZeroDispatches; // This is fired when API request queue is empty.
// The API_GENERIC_STOP handler shuts down the port and
// then waits on this before proceeding with queue destruction.
HANDLE _hPortShutdown; // This is fired when the API_GENERIC_STOP handler is done
// cleaning up the request queue. The service's control SERVICE_CONTROL_STOP
// code path in HandlerEx waits on this before signalling
// _hServiceControlStop and returning to the SCM.
HANDLE _hServiceControlStop; // ServiceMain waits on this before completing shutdown by
// destroying the CService instance and exiting.
};
// --------------------------------------------------------------------------
// CAPIDispatcher
//
// Purpose: This class processes requests from a client when signaled to.
// CAPIDispatcher::QueueRequest is called by a thread which
// monitors an LPC port. Once the request is queued an event is
// signaled to wake the thread which processes client requests.
// The thread processes all queued requests and wait for the
// event to be signaled again.
//
// History: 1999-11-07 vtan created
// 2000-08-25 vtan moved from Neptune to Whistler
// --------------------------------------------------------------------------
class CAPIDispatcher : public CWorkItem
{
private:
friend class CCatchCorruptor;
CAPIDispatcher (void);
public:
CAPIDispatcher (HANDLE hClientProcess);
virtual ~CAPIDispatcher (void);
HANDLE GetClientProcess (void) const;
DWORD GetClientSessionID (void) const;
void SetPort (HANDLE hPort);
HANDLE GetSection (void);
void* GetSectionAddress (void) const;
NTSTATUS CloseConnection (void);
NTSTATUS QueueRequest (const CPortMessage& portMessage, CAPIDispatchSync* pAPIDispatchSync);
NTSTATUS ExecuteRequest (const CPortMessage& portMessage);
NTSTATUS RejectRequest (const CPortMessage& portMessage, NTSTATUS status) const;
virtual NTSTATUS CreateAndQueueRequest (const CPortMessage& portMessage) = 0;
virtual NTSTATUS CreateAndExecuteRequest (const CPortMessage& portMessage) = 0;
protected:
virtual void Entry (void);
NTSTATUS Execute (CAPIRequest *pAPIRequest) const;
virtual NTSTATUS CreateSection (void);
NTSTATUS SignalRequestPending (void);
private:
NTSTATUS SendReply (const CPortMessage& portMessage) const;
#ifdef DEBUG
static bool ExcludedStatusCodeForDebug (NTSTATUS status);
#endif /* DEBUG */
static LONG WINAPI DispatcherExceptionFilter (struct _EXCEPTION_POINTERS *pExceptionInfo);
protected:
HANDLE _hSection;
void* _pSection;
CQueue _queue;
CAPIDispatchSync* _pAPIDispatchSync;
private:
HANDLE _hProcessClient;
HANDLE _hPort;
bool _fRequestsPending,
_fConnectionClosed;
CCriticalSection _lock;
};
#endif /* _APIDispatcher_ */