Leaked source code of windows server 2003
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/*****************************************************************************\
FILE: store.h
DESCRIPTION:
This file will get and set effect settings into the persisted store.
That persisted store is the registery and in SystemParametersInfo.
BryanSt 4/17/2000
Copyright (C) Microsoft Corp 2000-2000. All rights reserved.
\*****************************************************************************/
#ifndef _STORE_H
#define _STORE_H
#define MENU_EFFECT_FADE 1
#define MENU_EFFECT_SCROLL 2
#define FONT_SMOOTHING_MONO 0
#define FONT_SMOOTHING_AA 1
#define FONT_SMOOTHING_CT 2
#define PATH_WIN 0
#define PATH_SYS 1
#define PATH_IEXP 2
enum ICON_SIZE_TYPES {
ICON_DEFAULT = 0,
ICON_LARGE = 1,
ICON_INDETERMINATE = 2
};
#define ICON_DEFAULT_SMALL 16
#define ICON_DEFAULT_NORMAL 32
#define ICON_DEFAULT_LARGE 48
extern GUID CLSID_EffectsPage;
class CEffectState
{
public:
// Private Member Variables
int _nLargeIcon; // Large Icon State (iOldLI, iNewLI)
int _nHighIconColor; // High Icon Colour (iOldHIC, iNewHIC)
WPARAM _wpMenuAnimation; // Menu Animation State (wOldMA, wNewMA)
BOOL _fFontSmoothing; // Font Smoothing State (bOldSF, bNewSF)
DWORD _dwFontSmoothingType; // Font Smoothing Type (dwOldSFT, dwNewSFT)
BOOL _fDragWindow; // Drag Window State (bOldDW, bNewDW)
BOOL _fKeyboardIndicators; // Keyboard Indicators (uOldKI, uNewKI)
DWORD _dwAnimationEffect; // Animation Effect (dwOldEffect, dwNewEffect)
BOOL _fMenuShadows; // Show Menu Shadows
// Old values (before they were dirtied)
int _nOldLargeIcon; // Large Icon State (iOldLI)
int _nOldHighIconColor; // High Icon Colour (iOldHIC)
WPARAM _wpOldMenuAnimation; // Menu Animation State (wOldMA)
BOOL _fOldFontSmoothing; // Font Smoothing State (bOldSF)
DWORD _dwOldFontSmoothingType; // Font Smoothing Type (dwOldSFT)
BOOL _fOldDragWindow; // Drag Window State (bOldDW)
BOOL _fOldKeyboardIndicators; // Keyboard Indicators (uOldKI)
DWORD _dwOldAnimationEffect; // Animation Effect (dwOldEffect)
BOOL _fOldMenuShadows; // Show Menu Shadows
// Private Member Functions
HRESULT Load(void);
HRESULT Save(void);
HRESULT Clone(OUT CEffectState ** ppEffectClone);
BOOL IsDirty(void);
HRESULT GetIconPath(IN CLSID clsid, IN LPCWSTR pszName, IN LPWSTR pszPath, IN DWORD cchSize);
HRESULT SetIconPath(IN CLSID clsid, IN LPCWSTR pszName, IN LPCWSTR pszPath, IN int nResourceID);
CEffectState(void);
STDMETHODIMP_(ULONG) AddRef(void);
STDMETHODIMP_(ULONG) Release(void);
private:
// Private Member Variables
long m_cRef;
// Private Member Functions
HRESULT _SaveWorkerProc(void);
HRESULT _SaveSettings(BOOL fBroadcast);
static DWORD CALLBACK Save_WorkerProc(void * pThis);
};
int GetBitsPerPixel(void);
extern HINSTANCE g_hmodShell32;
#endif // _STORE_H