You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
4569 lines
148 KiB
4569 lines
148 KiB
/*******************************************************************************
|
|
*
|
|
* admindoc.cpp
|
|
*
|
|
* implementation of the CWinAdminDoc class
|
|
*
|
|
* copyright notice: Copyright 1997, Citrix Systems Inc.
|
|
* Copyright (c) 1998 - 1999 Microsoft Corporation
|
|
*
|
|
* $Author: donm $ Don Messerli
|
|
*
|
|
* $Log: N:\nt\private\utils\citrix\winutils\tsadmin\VCS\admindoc.cpp $
|
|
*
|
|
* Rev 1.15 25 Apr 1998 13:43:08 donm
|
|
* MS 2167: try to use proper Wd from registry
|
|
*
|
|
* Rev 1.14 19 Feb 1998 17:39:28 donm
|
|
* removed latest extension DLL support
|
|
*
|
|
* Rev 1.12 19 Jan 1998 16:45:28 donm
|
|
* new ui behavior for domains and servers
|
|
*
|
|
* Rev 1.11 13 Nov 1997 13:18:46 donm
|
|
* removed check for ICA for shadowing
|
|
*
|
|
* Rev 1.10 07 Nov 1997 23:05:58 donm
|
|
* fixed inability to logoff/reset
|
|
* Rev 1.0 30 Jul 1997 17:10:10 butchd
|
|
* Initial revision.
|
|
*
|
|
*******************************************************************************/
|
|
|
|
#include "stdafx.h"
|
|
#include "winadmin.h"
|
|
|
|
#include "admindoc.h"
|
|
#include "dialogs.h"
|
|
|
|
#include <malloc.h> // for alloca used by Unicode conversion macros
|
|
#include <mfc42\afxconv.h> // for Unicode conversion macros
|
|
static int _convert;
|
|
|
|
#include <winsta.h>
|
|
#include <regapi.h>
|
|
#include "..\..\inc\utilsub.h"
|
|
|
|
#ifdef _DEBUG
|
|
#define new DEBUG_NEW
|
|
#undef THIS_FILE
|
|
static char THIS_FILE[] = __FILE__;
|
|
#endif
|
|
|
|
#ifdef _STRESS_BUILD
|
|
extern BOOL g_fWaitForAllServersToDisconnect;
|
|
#endif
|
|
|
|
DWORD Shadow_WarningProc( LPVOID param );
|
|
INT_PTR CALLBACK ShadowWarn_WndProc( HWND , UINT , WPARAM , LPARAM );
|
|
void CenterDlg(HWND hwndToCenterOn , HWND hDlg );
|
|
HWND g_hwndShadowWarn = NULL;
|
|
DWORD g_dwTreeViewExpandedStates;
|
|
|
|
// Initialize static variable
|
|
NODETYPE CWinAdminDoc::gm_CurrentSelType = NODE_NONE;
|
|
|
|
#define WM_SETTHEEVENT ( WM_USER + 755 )
|
|
|
|
// Sort order for Connect States
|
|
ULONG SortOrder[] =
|
|
{
|
|
3, //State_Active user logged on to WinStation
|
|
2, //State_Connected WinStation connected to client
|
|
0, //State_ConnectQuery in the process of connecting to client
|
|
5, //State_Shadow shadowing another WinStation
|
|
4, //State_Disconnected WinStation logged on without client
|
|
6, //State_Idle waiting for client to connect
|
|
1, //State_Listen WinStation is listening for connection
|
|
9, //State_Reset WinStation is being reset
|
|
7, //State_Down WinStation is down due to error
|
|
8 //State_Init WinStation in initialization
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc
|
|
|
|
IMPLEMENT_DYNCREATE(CWinAdminDoc, CDocument)
|
|
|
|
BEGIN_MESSAGE_MAP(CWinAdminDoc, CDocument)
|
|
//{{AFX_MSG_MAP(CWinAdminDoc)
|
|
// NOTE - the ClassWizard will add and remove mapping macros here.
|
|
// DO NOT EDIT what you see in these blocks of generated code!
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
BOOL CWinAdminDoc::m_ProcessContinue = TRUE;
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc constructor
|
|
//
|
|
CWinAdminDoc::CWinAdminDoc()
|
|
{
|
|
// TODO: add one-time construction code here
|
|
m_CurrentSelectedNode = NULL;
|
|
m_CurrentSelectedType = NODE_NONE;
|
|
m_pTempSelectedNode = NULL;
|
|
m_TempSelectedType = NODE_NONE;
|
|
m_AllViewsReady = FALSE;
|
|
m_hProcessThread = NULL;
|
|
m_pCurrentDomain = NULL;
|
|
m_pCurrentServer = NULL;
|
|
m_pPersistentConnections = NULL;
|
|
m_InRefresh = FALSE;
|
|
m_bInShutdown = FALSE;
|
|
m_UnknownString = ::GetUnknownString();
|
|
|
|
ASSERT( m_UnknownString != NULL );
|
|
|
|
((CWinAdminApp*)AfxGetApp())->SetDocument(this);
|
|
|
|
// If there is an extension DLL, get a pointer to it's global
|
|
// info structure
|
|
LPFNEXGETGLOBALINFOPROC InfoProc = ((CWinAdminApp*)AfxGetApp())->GetExtGetGlobalInfoProc();
|
|
if(InfoProc)
|
|
{
|
|
m_pExtGlobalInfo = (*InfoProc)();
|
|
}
|
|
else
|
|
{
|
|
m_pExtGlobalInfo = NULL;
|
|
}
|
|
// create the default extended server info
|
|
// for servers that haven't had their extended info
|
|
// created yet
|
|
m_pDefaultExtServerInfo = new ExtServerInfo;
|
|
CString NAString;
|
|
NAString.LoadString(IDS_NOT_APPLICABLE);
|
|
|
|
memset(m_pDefaultExtServerInfo, 0, sizeof(ExtServerInfo));
|
|
// This is so the N/A TcpAddresses will sort at the end
|
|
m_pDefaultExtServerInfo->RawTcpAddress = 0xFFFFFFFF;
|
|
m_pDefaultExtServerInfo->ServerTotalInUse = 0xFFFFFFFF;
|
|
lstrcpyn(m_pDefaultExtServerInfo->TcpAddress, NAString, sizeof(m_pDefaultExtServerInfo->TcpAddress) / sizeof(TCHAR));
|
|
lstrcpyn(m_pDefaultExtServerInfo->IpxAddress, NAString, sizeof(m_pDefaultExtServerInfo->IpxAddress) / sizeof(TCHAR));
|
|
|
|
m_focusstate = TREE_VIEW;
|
|
m_prevFocusState = TAB_CTRL;
|
|
m_fOnTab = FALSE;
|
|
|
|
m_pszFavList = NULL;
|
|
|
|
} // end CWinAdminDoc::CWinAdminDoc
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc destructor
|
|
//
|
|
CWinAdminDoc::~CWinAdminDoc()
|
|
{
|
|
// all code moved to Shutdown();
|
|
|
|
delete m_pDefaultExtServerInfo;
|
|
if(m_pPersistentConnections) LocalFree(m_pPersistentConnections);
|
|
|
|
if( m_UnknownString != NULL )
|
|
{
|
|
LocalFree( ( PVOID )m_UnknownString );
|
|
}
|
|
|
|
} // end CWinAdminDoc::~CWinAdminDoc
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::ShutdownMessage
|
|
//
|
|
void CWinAdminDoc::ShutdownMessage(UINT id, CDialog *pDlg)
|
|
{
|
|
ASSERT(pDlg);
|
|
|
|
CString AString;
|
|
|
|
AString.LoadString(id);
|
|
pDlg->SetDlgItemText(IDC_SHUTDOWN_MSG, AString);
|
|
|
|
} // end CWinAdminDoc::ShutdownMessage
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::Shutdown
|
|
//
|
|
void CWinAdminDoc::Shutdown(CDialog *pDlg)
|
|
{
|
|
ASSERT(pDlg);
|
|
|
|
m_bInShutdown = TRUE;
|
|
|
|
// Iterate through the domain list
|
|
POSITION pos = m_DomainList.GetHeadPosition();
|
|
|
|
ShutdownMessage(IDS_SHUTDOWN_DOMAINTHREADS, pDlg);
|
|
|
|
while(pos) {
|
|
// Go to the next domain in the list
|
|
CDomain *pDomain = (CDomain*)m_DomainList.GetNext(pos);
|
|
pDomain->ClearBackgroundContinue();
|
|
// Fire off the event to wake him up if he is
|
|
// waiting
|
|
pDomain->SetEnumEvent();
|
|
}
|
|
|
|
pos = m_DomainList.GetHeadPosition();
|
|
while(pos) {
|
|
// Go to the next domain in the list
|
|
CDomain *pDomain = (CDomain*)m_DomainList.GetNext(pos);
|
|
pDomain->StopEnumerating();
|
|
}
|
|
|
|
// Tell the process thread to terminate and wait for it to do so
|
|
|
|
// make sure the process thread is still running first
|
|
DWORD dwThreadExitCode;
|
|
GetExitCodeThread(m_hProcessThread, &dwThreadExitCode);
|
|
if (dwThreadExitCode == STILL_ACTIVE)
|
|
{
|
|
ShutdownMessage(IDS_SHUTDOWN_PROCTHREAD, pDlg);
|
|
|
|
m_ProcessContinue = FALSE;
|
|
|
|
// fire off the event to wake him up if he is waiting
|
|
m_ProcessWakeUpEvent.SetEvent();
|
|
|
|
// wait until the thread is finished
|
|
WaitForSingleObject(m_hProcessThread, INFINITE);
|
|
|
|
// we're done with our process thread so we can close the handle
|
|
CloseHandle(m_hProcessThread);
|
|
}
|
|
|
|
ShutdownMessage(IDS_SHUTDOWN_PREFS, pDlg);
|
|
|
|
WritePreferences();
|
|
|
|
LockServerList();
|
|
|
|
ShutdownMessage(IDS_SHUTDOWN_NOTIFY, pDlg);
|
|
|
|
// First, tell all the server background threads to stop.
|
|
// We do this before the destructor for each server does it
|
|
// so that the background threads for all the servers can stop
|
|
// and we don't have to wait until we get to the destructor for
|
|
// each server
|
|
pos = m_ServerList.GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
// Go to the next server in the list
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
pServer->ClearBackgroundContinue();
|
|
}
|
|
|
|
// Iterate through the server list
|
|
pos = m_ServerList.GetHeadPosition();
|
|
|
|
while(pos) {
|
|
// Go to the next server in the list
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
if(pServer->IsState(SS_GOOD)) {
|
|
CString AString;
|
|
AString.Format(IDS_DISCONNECTING, pServer->GetName());
|
|
pDlg->SetDlgItemText(IDC_SHUTDOWN_MSG, AString);
|
|
}
|
|
|
|
pServer->Disconnect( );
|
|
|
|
delete pServer;
|
|
}
|
|
|
|
m_ServerList.RemoveAll();
|
|
UnlockServerList();
|
|
|
|
// Iterate through the domain list
|
|
pos = m_DomainList.GetHeadPosition();
|
|
|
|
while(pos) {
|
|
// Go to the next domain in the list
|
|
CDomain *pDomain = (CDomain*)m_DomainList.GetNext(pos);
|
|
delete pDomain;
|
|
}
|
|
|
|
m_DomainList.RemoveAll();
|
|
|
|
// If there is an extension DLL, call it's shutdown function
|
|
LPFNEXSHUTDOWNPROC ShutdownProc = ((CWinAdminApp*)AfxGetApp())->GetExtShutdownProc();
|
|
if(ShutdownProc) {
|
|
(*ShutdownProc)();
|
|
}
|
|
|
|
// Iterate through the Wd list
|
|
LockWdList();
|
|
|
|
pos = m_WdList.GetHeadPosition();
|
|
|
|
while(pos) {
|
|
// Go to the next Wd in the list
|
|
CWd *pWd = (CWd*)m_WdList.GetNext(pos);
|
|
delete pWd;
|
|
}
|
|
|
|
m_WdList.RemoveAll();
|
|
UnlockWdList();
|
|
|
|
ShutdownMessage(IDS_DONE, pDlg);
|
|
|
|
} // end CWinAdminDoc::Shutdown
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanCloseFrame
|
|
//
|
|
BOOL CWinAdminDoc::CanCloseFrame(CFrameWnd *pFW)
|
|
{
|
|
ASSERT(pFW);
|
|
|
|
CWaitCursor Nikki;
|
|
|
|
CDialog dlgWait;
|
|
dlgWait.Create(IDD_SHUTDOWN, pFW);
|
|
|
|
Shutdown(&dlgWait);
|
|
|
|
dlgWait.PostMessage(WM_CLOSE);
|
|
return TRUE;
|
|
|
|
} // end CWinAdminDoc::CanCloseFrame
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::OnNewDocument
|
|
//
|
|
BOOL CWinAdminDoc::OnNewDocument()
|
|
{
|
|
if (!CDocument::OnNewDocument())
|
|
return FALSE;
|
|
|
|
// TODO: add reinitialization code here
|
|
// (SDI documents will reuse this document)
|
|
|
|
ReadPreferences();
|
|
|
|
BuildWdList();
|
|
|
|
BuildDomainList();
|
|
|
|
// Create a pServer object for the Server we are running on, this will give
|
|
// him a headstart in getting his information
|
|
CServer *pServer = new CServer(m_pCurrentDomain, ((CWinAdminApp*)AfxGetApp())->GetCurrentServerName(), FALSE, TRUE);
|
|
|
|
m_pCurrentServer = pServer;
|
|
|
|
if( pServer )
|
|
{
|
|
AddServer(pServer);
|
|
}
|
|
|
|
// Start enumerating servers in the current domain
|
|
// if(m_pCurrentDomain) m_pCurrentDomain->StartEnumerating();
|
|
|
|
// Start the background thread to enumerate processes
|
|
DWORD dwThreadID;
|
|
m_hProcessThread = CreateThread(NULL, // default security attributes
|
|
0, // default stack size
|
|
CWinAdminDoc::ProcessThreadProc,
|
|
this, // param passed into threadProc
|
|
0, // default creation flags
|
|
&dwThreadID);
|
|
// make sure our thread created by ensuring the handle is non null
|
|
if (!m_hProcessThread)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
} // end CWinAdminDoc::OnNewDocument
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc serialization
|
|
//
|
|
void CWinAdminDoc::Serialize(CArchive& ar)
|
|
{
|
|
if (ar.IsStoring())
|
|
{
|
|
// TODO: add storing code here
|
|
}
|
|
else
|
|
{
|
|
// TODO: add loading code here
|
|
}
|
|
|
|
} // end CWinAdminDoc::Serialize
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc diagnostics
|
|
//
|
|
#ifdef _DEBUG
|
|
void CWinAdminDoc::AssertValid() const
|
|
{
|
|
CDocument::AssertValid();
|
|
}
|
|
|
|
void CWinAdminDoc::Dump(CDumpContext& dc) const
|
|
{
|
|
CDocument::Dump(dc);
|
|
}
|
|
#endif //_DEBUG
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::ShouldConnect
|
|
//
|
|
// Returns TRUE if the server is in the list of persistent connections
|
|
//
|
|
BOOL CWinAdminDoc::ShouldConnect(LPWSTR pServerName)
|
|
{
|
|
ASSERT(pServerName);
|
|
|
|
if(m_ConnectionsPersistent && m_pPersistentConnections)
|
|
{
|
|
LPWSTR pTemp = m_pPersistentConnections;
|
|
while(*pTemp)
|
|
{
|
|
if( !wcscmp( pTemp , pServerName ) )
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
// Go to the next server in the buffer
|
|
|
|
pTemp += (wcslen(pTemp) + 1);
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
//=-------------------------------------------------------------------
|
|
BOOL CWinAdminDoc::ShouldAddToFav( LPTSTR pServerName )
|
|
{
|
|
ODS( L"CWinAdminDoc::ShouldAddToFav\n" );
|
|
|
|
if( m_pszFavList != NULL )
|
|
{
|
|
LPTSTR pszTemp = m_pszFavList;
|
|
|
|
while(*pszTemp)
|
|
{
|
|
if( !wcscmp( pszTemp , pServerName ) )
|
|
{
|
|
DBGMSG( L"Adding %s to favorites\n" , pszTemp );
|
|
return TRUE;
|
|
}
|
|
|
|
// Go to the next server in the buffer
|
|
|
|
pszTemp += ( wcslen( pszTemp ) + 1 );
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::ProcessThreadProc
|
|
//
|
|
// Static member function for process thread
|
|
// Called with AfxBeginThread
|
|
// Thread terminates when function returns
|
|
//
|
|
DWORD WINAPI CWinAdminDoc::ProcessThreadProc(LPVOID _doc)
|
|
{
|
|
ASSERT(_doc);
|
|
|
|
// We need a pointer to the document so we can make
|
|
// calls to member functions
|
|
CWinAdminDoc *pDoc = (CWinAdminDoc*)_doc;
|
|
|
|
// We can't send messages to the view until they're ready
|
|
|
|
while(!pDoc->AreAllViewsReady()) Sleep(500);
|
|
|
|
pDoc->AddToFavoritesNow( );
|
|
|
|
CFrameWnd *p = (CFrameWnd*)pDoc->GetMainWnd();
|
|
|
|
if( p != NULL )
|
|
{
|
|
|
|
p->SendMessage( WM_ADMIN_UPDATE_TVSTATE , 0 , 0 );
|
|
}
|
|
|
|
while(1) {
|
|
// We don't want to do this constantly, it eats up processor cycles
|
|
// Document destructor will signal the event to wake us up if he
|
|
// wants us to quit
|
|
pDoc->m_ProcessWakeUpEvent.Lock(((CWinAdminApp*)AfxGetApp())->GetProcessListRefreshTime());
|
|
|
|
// Make sure we don't have to quit
|
|
if(!ShouldProcessContinue()) return 0;
|
|
|
|
// We only want to enumerate processes if the page is VIEW_SERVER or VIEW_WINSTATION
|
|
if(pDoc->GetCurrentView() == VIEW_SERVER || pDoc->GetCurrentView() == VIEW_WINSTATION) {
|
|
CServer *pServer = (pDoc->GetCurrentView() == VIEW_SERVER) ? (CServer*)pDoc->GetCurrentSelectedNode()
|
|
: (CServer*)((CWinStation*)pDoc->GetCurrentSelectedNode())->GetServer();
|
|
|
|
// Enumerate processes for this server if his state is SS_GOOD
|
|
if(pServer->IsState(SS_GOOD)) {
|
|
pServer->EnumerateProcesses();
|
|
}
|
|
|
|
// Make sure we don't have to quit
|
|
if(!ShouldProcessContinue()) return 0;
|
|
|
|
// We only want to send a message to update the view if the
|
|
// view is still VEIW_SERVER/VIEW_WINSTATION and the currently
|
|
// selected Server is the same one that we just enumerate processes for
|
|
if((pDoc->GetCurrentView() == VIEW_SERVER && pServer == (CServer*)pDoc->GetCurrentSelectedNode())
|
|
|| (pDoc->GetCurrentView() == VIEW_WINSTATION && pServer == (CServer*)((CWinStation*)pDoc->GetCurrentSelectedNode())->GetServer())) {
|
|
CFrameWnd *pWnd = (CFrameWnd*)pDoc->GetMainWnd();
|
|
if(pWnd && ::IsWindow(pWnd->GetSafeHwnd())) pWnd->SendMessage(WM_ADMIN_UPDATE_PROCESSES, 0, (LPARAM)pServer);
|
|
}
|
|
}
|
|
|
|
// Make sure we don't have to quit
|
|
if(!ShouldProcessContinue()) return 0;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
} // end CWinAdminDoc::ProcessThreadProc
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::UpdateAllProcesses
|
|
//
|
|
void CWinAdminDoc::UpdateAllProcesses()
|
|
{
|
|
LockServerList();
|
|
|
|
POSITION pos = m_ServerList.GetHeadPosition();
|
|
while(pos) {
|
|
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
// Enumerate processes for this server if his state is SS_GOOD
|
|
if(pServer->IsState(SS_GOOD)) {
|
|
pServer->EnumerateProcesses();
|
|
|
|
// Send a message to the view to update this server's processes
|
|
CFrameWnd *p = (CFrameWnd*)GetMainWnd();
|
|
if(p && ::IsWindow(p->GetSafeHwnd())) p->SendMessage(WM_ADMIN_UPDATE_PROCESSES, 0, (LPARAM)pServer);
|
|
}
|
|
}
|
|
|
|
UnlockServerList();
|
|
|
|
} // end CWinAdminDoc::UpdateAllProcesses
|
|
|
|
|
|
static TCHAR szWinAdminAppKey[] = REG_SOFTWARE_TSERVER TEXT("\\TSADMIN");
|
|
static TCHAR szConnectionsPersistent[] = TEXT("ConnectionsPersistent");
|
|
static TCHAR szFavList[] = TEXT("Favorites" );
|
|
static TCHAR szTVStates[] = TEXT( "TreeViewStates" );
|
|
static TCHAR szConnections[] = TEXT("Connections");
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::ReadPreferences
|
|
//
|
|
// Read user preferences
|
|
//
|
|
void CWinAdminDoc::ReadPreferences()
|
|
{
|
|
HKEY hKeyWinAdmin;
|
|
DWORD dwType, cbData, dwValue;
|
|
|
|
// Set to defaults
|
|
m_ConnectionsPersistent = FALSE;
|
|
|
|
// Open registry key for our application
|
|
DWORD Disposition;
|
|
|
|
if( RegCreateKeyEx( HKEY_CURRENT_USER ,
|
|
szWinAdminAppKey,
|
|
0,
|
|
TEXT(""),
|
|
REG_OPTION_NON_VOLATILE,
|
|
KEY_READ,
|
|
NULL,
|
|
&hKeyWinAdmin,
|
|
&Disposition) != ERROR_SUCCESS )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Read the favorites list
|
|
DWORD dwLen = 0;
|
|
|
|
dwType = 0;
|
|
|
|
// See how big the multi-string is
|
|
|
|
int err = RegQueryValueEx( hKeyWinAdmin,
|
|
szFavList,
|
|
NULL,
|
|
&dwType,
|
|
NULL,
|
|
&dwLen );
|
|
|
|
if( err == ERROR_SUCCESS || err == ERROR_BUFFER_OVERFLOW )
|
|
{
|
|
m_pszFavList = ( LPWSTR )LocalAlloc( 0 , dwLen );
|
|
|
|
if( m_pszFavList != NULL )
|
|
{
|
|
memset( m_pszFavList , 0 , dwLen );
|
|
|
|
RegQueryValueEx( hKeyWinAdmin,
|
|
szFavList,
|
|
NULL,
|
|
&dwType,
|
|
(LPBYTE)m_pszFavList,
|
|
&dwLen);
|
|
}
|
|
}
|
|
|
|
|
|
// Read the Connections Persist preference
|
|
|
|
cbData = sizeof( m_ConnectionsPersistent );
|
|
|
|
if( RegQueryValueEx( hKeyWinAdmin ,
|
|
szConnectionsPersistent ,
|
|
NULL,
|
|
&dwType,
|
|
(LPBYTE)&dwValue,
|
|
&cbData) == ERROR_SUCCESS)
|
|
{
|
|
m_ConnectionsPersistent = dwValue;
|
|
}
|
|
|
|
// If connections are persistent, read the list of connections saved
|
|
if( m_ConnectionsPersistent )
|
|
{
|
|
dwLen = 0;
|
|
dwType = 0;
|
|
// See how big the multi-string is
|
|
err = RegQueryValueEx( hKeyWinAdmin,
|
|
szConnections,
|
|
NULL,
|
|
&dwType,
|
|
NULL,
|
|
&dwLen );
|
|
|
|
if(err && (err != ERROR_BUFFER_OVERFLOW) )
|
|
{
|
|
RegCloseKey(hKeyWinAdmin);
|
|
return;
|
|
}
|
|
|
|
m_pPersistentConnections = (LPWSTR)LocalAlloc(0, dwLen);
|
|
|
|
if( m_pPersistentConnections != NULL )
|
|
{
|
|
memset(m_pPersistentConnections, 0, dwLen);
|
|
|
|
RegQueryValueEx( hKeyWinAdmin,
|
|
szConnections,
|
|
NULL,
|
|
&dwType,
|
|
(LPBYTE)m_pPersistentConnections,
|
|
&dwLen);
|
|
}
|
|
}
|
|
|
|
g_dwTreeViewExpandedStates = 0;
|
|
|
|
dwLen = sizeof( g_dwTreeViewExpandedStates );
|
|
|
|
RegQueryValueEx( hKeyWinAdmin ,
|
|
szTVStates,
|
|
NULL,
|
|
&dwType,
|
|
( LPBYTE )&g_dwTreeViewExpandedStates,
|
|
&dwLen );
|
|
|
|
|
|
RegCloseKey(hKeyWinAdmin);
|
|
|
|
} // end CWinAdminDoc::ReadPreferences
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::WritePreferences
|
|
//
|
|
// Write user preferences
|
|
//
|
|
void CWinAdminDoc::WritePreferences()
|
|
{
|
|
HKEY hKeyWinAdmin;
|
|
DWORD dwValue;
|
|
|
|
// Open registry key for our application
|
|
DWORD Disposition;
|
|
|
|
if( RegCreateKeyEx( HKEY_CURRENT_USER,
|
|
szWinAdminAppKey,
|
|
0,
|
|
TEXT(""),
|
|
REG_OPTION_NON_VOLATILE,
|
|
KEY_WRITE,
|
|
NULL,
|
|
&hKeyWinAdmin,
|
|
&Disposition) != ERROR_SUCCESS )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Write the servers that are in the favorite list
|
|
DWORD dwByteCount = 0;
|
|
|
|
LockServerList();
|
|
|
|
POSITION pos = m_ServerList.GetHeadPosition();
|
|
|
|
#ifdef _STRESS_BUILD
|
|
int nStressServerLimit = 0;
|
|
#endif;
|
|
|
|
while(pos)
|
|
{
|
|
#ifdef _STRESS_BUILD
|
|
if( nStressServerLimit >= 10000 )
|
|
{
|
|
break;
|
|
}
|
|
|
|
nStressServerLimit++;
|
|
#endif
|
|
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
|
|
if( pServer->GetTreeItemFromFav( ) != NULL )
|
|
{
|
|
// format is domain/server
|
|
if( pServer->GetDomain( ) )
|
|
{
|
|
dwByteCount += ( wcslen( pServer->GetDomain( )->GetName() ) * 2 );
|
|
dwByteCount += 2;
|
|
}
|
|
dwByteCount += ( wcslen( pServer->GetName() ) + 1) * 2;
|
|
}
|
|
}
|
|
|
|
LPWSTR pBuffer = NULL;
|
|
|
|
if( dwByteCount != 0 )
|
|
{
|
|
dwByteCount += 2; // for ending null
|
|
|
|
// Allocate memory.
|
|
|
|
if( ( pBuffer = ( LPWSTR )LocalAlloc( LPTR, dwByteCount ) ) != NULL )
|
|
{
|
|
// Traverse list again and copy servers to buffer.
|
|
LPWSTR pTemp = pBuffer;
|
|
|
|
pos = m_ServerList.GetHeadPosition();
|
|
|
|
#ifdef _STRESS_BUILD
|
|
nStressServerLimit = 0;
|
|
#endif
|
|
|
|
while(pos)
|
|
{
|
|
|
|
#ifdef _STRESS_BUILD
|
|
if( nStressServerLimit >= 10000 )
|
|
{
|
|
break;
|
|
}
|
|
|
|
nStressServerLimit++;
|
|
#endif
|
|
// Go to the next server in the list
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
|
|
if( pServer->GetTreeItemFromFav( ) != NULL )
|
|
{
|
|
if( pServer->GetDomain( ) )
|
|
{
|
|
lstrcpy( pTemp , pServer->GetDomain( )->GetName( ) );
|
|
lstrcat( pTemp , L"/" );
|
|
}
|
|
lstrcat(pTemp, pServer->GetName());
|
|
|
|
pTemp += ( wcslen( pTemp ) + 1);
|
|
}
|
|
}
|
|
|
|
*pTemp = L'\0'; // ending null
|
|
|
|
RegSetValueEx (hKeyWinAdmin, szFavList, 0, REG_MULTI_SZ, (PBYTE)pBuffer, dwByteCount);
|
|
|
|
LocalFree(pBuffer);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
RegDeleteValue( hKeyWinAdmin , szFavList );
|
|
}
|
|
|
|
UnlockServerList();
|
|
|
|
// Write the persistent connections preference
|
|
dwValue = m_ConnectionsPersistent;
|
|
|
|
RegSetValueEx( hKeyWinAdmin,
|
|
szConnectionsPersistent,
|
|
0,
|
|
REG_DWORD,
|
|
(LPBYTE)&dwValue,
|
|
sizeof(DWORD)
|
|
);
|
|
|
|
if( m_ConnectionsPersistent )
|
|
{
|
|
// Create a multistring of the persistent connections
|
|
// loop through the list of servers and see how much memory
|
|
// to allocate for the multistring.
|
|
dwByteCount = 0;
|
|
|
|
LockServerList();
|
|
pos = m_ServerList.GetHeadPosition();
|
|
while(pos)
|
|
{
|
|
// Go to the next server in the list
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
if( pServer->IsState(SS_GOOD) )
|
|
{
|
|
dwByteCount += (wcslen(pServer->GetName()) + 1) * 2;
|
|
}
|
|
}
|
|
|
|
UnlockServerList();
|
|
|
|
dwByteCount += 2; // for ending null
|
|
|
|
// Allocate memory.
|
|
pBuffer = NULL;
|
|
|
|
if( ( pBuffer = ( LPWSTR )LocalAlloc( LPTR, dwByteCount ) ) != NULL )
|
|
{
|
|
// Traverse list again and copy servers to buffer.
|
|
LPWSTR pTemp = pBuffer;
|
|
LockServerList();
|
|
pos = m_ServerList.GetHeadPosition();
|
|
while(pos)
|
|
{
|
|
// Go to the next server in the list
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
if( pServer->IsState(SS_GOOD) )
|
|
{
|
|
wcscpy(pTemp, pServer->GetName());
|
|
pTemp += (wcslen(pServer->GetName()) + 1);
|
|
}
|
|
}
|
|
|
|
UnlockServerList();
|
|
|
|
*pTemp = L'\0'; // ending null
|
|
|
|
// write the registry entry
|
|
RegSetValueEx(hKeyWinAdmin, szConnections, 0, REG_MULTI_SZ, (PBYTE)pBuffer, dwByteCount);
|
|
|
|
LocalFree(pBuffer);
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
RegDeleteValue(hKeyWinAdmin, szConnections);
|
|
}
|
|
|
|
// persist treeview state
|
|
|
|
// send message to treeview to retreive tv state bits
|
|
|
|
CWinAdminDoc *pDoc = (CWinAdminDoc*)((CWinAdminApp*)AfxGetApp())->GetDocument();
|
|
|
|
CFrameWnd *p = (CFrameWnd*)pDoc->GetMainWnd();
|
|
|
|
DWORD dwTVStates = 0;
|
|
|
|
if( p != NULL )
|
|
{
|
|
dwTVStates = ( DWORD )p->SendMessage( WM_ADMIN_GET_TV_STATES , 0 , 0 );
|
|
}
|
|
|
|
RegSetValueEx( hKeyWinAdmin , szTVStates , 0 , REG_DWORD , ( PBYTE )&dwTVStates , sizeof( DWORD ) );
|
|
|
|
RegCloseKey(hKeyWinAdmin);
|
|
|
|
} // end CWinAdminDoc::WritePreferences
|
|
|
|
/*
|
|
static TCHAR DOMAIN_KEY[] = TEXT("SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Winlogon");
|
|
static TCHAR PRIMARY_VAL[] = TEXT("CachePrimaryDomain");
|
|
static TCHAR CACHE_VAL[] = TEXT("DomainCache");
|
|
*/
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::BuildDomainList
|
|
//
|
|
// Read the list of trusted domains from the registry
|
|
// and build a linked list of CDomains
|
|
//
|
|
void CWinAdminDoc::BuildDomainList()
|
|
{
|
|
/*
|
|
HKEY hKey,hSubKey;
|
|
DWORD size = 128;
|
|
DWORD dwIndex = 0;
|
|
*/
|
|
|
|
PDOMAIN_CONTROLLER_INFO pDCI;
|
|
|
|
|
|
if( DsGetDcName( NULL ,
|
|
NULL ,
|
|
NULL ,
|
|
NULL ,
|
|
DS_RETURN_FLAT_NAME,
|
|
&pDCI ) == NO_ERROR )
|
|
{
|
|
CDomain *pDomain = new CDomain( pDCI->DomainName );
|
|
|
|
if(pDomain != NULL )
|
|
{
|
|
pDomain->SetCurrentDomain();
|
|
|
|
m_pCurrentDomain = pDomain;
|
|
|
|
AddDomain( pDomain );
|
|
}
|
|
|
|
NetApiBufferFree( pDCI );
|
|
|
|
|
|
// query for the other domains
|
|
|
|
LPWSTR szDomainNames = NULL;
|
|
|
|
if( NetEnumerateTrustedDomains( NULL ,
|
|
&szDomainNames ) == ERROR_SUCCESS )
|
|
{
|
|
LPWSTR pszDN = szDomainNames;
|
|
|
|
while( *pszDN )
|
|
{
|
|
CDomain *pNewDomain = new CDomain( pszDN );
|
|
|
|
if( pNewDomain != NULL )
|
|
{
|
|
AddDomain( pNewDomain );
|
|
}
|
|
|
|
pszDN += ( wcslen( pszDN ) + 1 );
|
|
}
|
|
|
|
NetApiBufferFree( szDomainNames );
|
|
}
|
|
}
|
|
} // end CWinAdminDoc::BuildDomainList
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::AddDomain
|
|
//
|
|
// Add a Domain to DomainList in sorted order
|
|
//
|
|
void CWinAdminDoc::AddDomain(CDomain *pNewDomain)
|
|
{
|
|
ASSERT(pNewDomain);
|
|
|
|
BOOLEAN bAdded = FALSE;
|
|
POSITION pos, oldpos;
|
|
int Index;
|
|
|
|
// Traverse the DomainList and insert this new Domain,
|
|
// keeping the list sorted by Name.
|
|
for(Index = 0, pos = m_DomainList.GetHeadPosition(); pos != NULL; Index++) {
|
|
oldpos = pos;
|
|
CDomain *pDomain = (CDomain*)m_DomainList.GetNext(pos);
|
|
|
|
if(wcscmp(pDomain->GetName(), pNewDomain->GetName()) > 0) {
|
|
// The new object belongs before the current list object.
|
|
m_DomainList.InsertBefore(oldpos, pNewDomain);
|
|
bAdded = TRUE;
|
|
// NOTE: If you add a critical section to protect the domain list,
|
|
// you should change this to a break; and unlock the list
|
|
// just before exiting this function
|
|
return;
|
|
}
|
|
}
|
|
|
|
// If we haven't yet added the Domain, add it now to the tail
|
|
// of the list.
|
|
if(!bAdded) {
|
|
m_DomainList.AddTail(pNewDomain);
|
|
}
|
|
|
|
} // end CWinAdminDoc::AddDomain
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::BuildWdList
|
|
//
|
|
// Read the list of Wds from the registry
|
|
// and build a linked list of CWds
|
|
//
|
|
void CWinAdminDoc::BuildWdList()
|
|
{
|
|
LONG Status;
|
|
ULONG Index, ByteCount, Entries;
|
|
WDNAME WdKey;
|
|
LONG QStatus;
|
|
WDCONFIG2 WdConfig;
|
|
TCHAR WdDll[MAX_PATH];
|
|
CWd *pWd;
|
|
|
|
// Initialize the Wd list.
|
|
for ( Index = 0, Entries = 1, ByteCount = sizeof(WDNAME);
|
|
(Status =
|
|
RegWdEnumerate( SERVERNAME_CURRENT,
|
|
&Index,
|
|
&Entries,
|
|
WdKey,
|
|
&ByteCount )) == ERROR_SUCCESS;
|
|
ByteCount = sizeof(WDNAME) ) {
|
|
|
|
if ( ( QStatus = RegWdQuery( SERVERNAME_CURRENT, WdKey, &WdConfig,
|
|
sizeof(WdConfig),
|
|
&ByteCount ) ) != ERROR_SUCCESS ) {
|
|
|
|
//If this is added back in, the signature of StandardErrorMessage has changed!!!!
|
|
#if 0
|
|
STANDARD_ERROR_MESSAGE(( WINAPPSTUFF, LOGONID_NONE, QStatus,
|
|
IDP_ERROR_REGWDQUERY, WdKey ))
|
|
return(FALSE);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* Only place this Wd in the WdList if it's DLL is present
|
|
* on the system.
|
|
*/
|
|
GetSystemDirectory( WdDll, MAX_PATH );
|
|
lstrcat( WdDll, TEXT("\\Drivers\\") );
|
|
lstrcat( WdDll, WdConfig.Wd.WdDLL );
|
|
lstrcat( WdDll, TEXT(".sys" ) );
|
|
if ( _waccess( WdDll, 0 ) != 0 )
|
|
continue;
|
|
|
|
pWd = new CWd(&WdConfig, (PWDNAME)&WdKey);
|
|
|
|
m_WdList.AddTail(pWd);
|
|
}
|
|
|
|
} // end CWinAdminDoc::BuildWdList
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::Refresh
|
|
//
|
|
// Perform a Refresh
|
|
//
|
|
void CWinAdminDoc::Refresh()
|
|
{
|
|
// We don't want to refresh if we are currently doing one
|
|
if(m_InRefresh) return;
|
|
|
|
CWaitCursor Nikki;
|
|
|
|
m_InRefresh = TRUE;
|
|
|
|
// Wake up our background tasks that enumerates servers
|
|
POSITION pos = m_DomainList.GetHeadPosition();
|
|
while(pos) {
|
|
CDomain *pDomain = (CDomain*)m_DomainList.GetNext(pos);
|
|
pDomain->SetEnumEvent();
|
|
}
|
|
|
|
// Make each of the Server's background tasks enumerate WinStations
|
|
LockServerList();
|
|
pos = m_ServerList.GetHeadPosition();
|
|
while(pos) {
|
|
ULONG WSEventFlags;
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
if(pServer->IsHandleGood() && pServer->IsState(SS_GOOD)) {
|
|
WinStationWaitSystemEvent(pServer->GetHandle(), WEVENT_FLUSH, &WSEventFlags);
|
|
}
|
|
}
|
|
|
|
UnlockServerList();
|
|
|
|
// If the current page is a processes page, tell appropriate process enumeration
|
|
// background thread to do their thing
|
|
|
|
if(m_CurrentView == VIEW_ALL_SERVERS && m_CurrentPage == PAGE_AS_PROCESSES) {
|
|
UpdateAllProcesses();
|
|
}
|
|
|
|
if(m_CurrentView == VIEW_DOMAIN && m_CurrentPage == PAGE_DOMAIN_PROCESSES) {
|
|
UpdateAllProcesses();
|
|
}
|
|
|
|
if((m_CurrentView == VIEW_SERVER && m_CurrentPage == PAGE_PROCESSES)
|
|
|| (m_CurrentView == VIEW_WINSTATION && m_CurrentPage == PAGE_WS_PROCESSES)) {
|
|
m_ProcessWakeUpEvent.SetEvent();
|
|
}
|
|
|
|
m_InRefresh = FALSE;
|
|
|
|
} // end CWinAdminDoc::Refresh
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::AddServer
|
|
//
|
|
// Add a Server to ServerList in sorted order
|
|
//
|
|
void CWinAdminDoc::AddServer(CServer *pNewServer)
|
|
{
|
|
ASSERT(pNewServer);
|
|
|
|
LockServerList();
|
|
|
|
BOOLEAN bAdded = FALSE;
|
|
POSITION pos, oldpos;
|
|
int Index;
|
|
|
|
// Traverse the ServerList and insert this new Server,
|
|
// keeping the list sorted by Name.
|
|
for(Index = 0, pos = m_ServerList.GetHeadPosition(); pos != NULL; Index++)
|
|
{
|
|
oldpos = pos;
|
|
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
|
|
if( lstrcmpi( pServer->GetName() , pNewServer->GetName() ) > 0 )
|
|
{
|
|
// The new object belongs before the current list object.
|
|
m_ServerList.InsertBefore(oldpos, pNewServer);
|
|
bAdded = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If we haven't yet added the Server, add it now to the tail
|
|
// of the list.
|
|
if(!bAdded)
|
|
{
|
|
m_ServerList.AddTail(pNewServer);
|
|
}
|
|
|
|
UnlockServerList();
|
|
|
|
} // end CWinAdminDoc::AddServer
|
|
|
|
//=----------------------------------------------------------------------------------
|
|
//= AddToFavoritesNow will add all persisted servers to the fav node and
|
|
//= connect to them as appropriate.
|
|
void CWinAdminDoc::AddToFavoritesNow( )
|
|
{
|
|
CWinAdminDoc *pDoc = (CWinAdminDoc*)((CWinAdminApp*)AfxGetApp())->GetDocument();
|
|
|
|
CFrameWnd *p = (CFrameWnd*)pDoc->GetMainWnd();
|
|
|
|
LPTSTR pszDomain = NULL;
|
|
LPTSTR pszServer = NULL;
|
|
LPTSTR pszDomServer = NULL;
|
|
|
|
int nJump = 0;
|
|
|
|
POSITION pos;
|
|
|
|
if( m_pszFavList != NULL )
|
|
{
|
|
pszDomServer = m_pszFavList;
|
|
|
|
while( *pszDomServer )
|
|
{
|
|
pos = m_DomainList.GetHeadPosition();
|
|
|
|
nJump = wcslen( pszDomServer );
|
|
|
|
pszDomain = pszDomServer;
|
|
|
|
TCHAR *pTemp = pszDomServer;
|
|
|
|
while( *pTemp )
|
|
{
|
|
if( *pTemp == L'/' )
|
|
{
|
|
break;
|
|
}
|
|
|
|
pTemp++;
|
|
}
|
|
|
|
if(*pTemp == L'/')
|
|
{
|
|
*pTemp = 0;
|
|
pTemp++;
|
|
pszServer = pTemp;
|
|
}
|
|
else
|
|
{
|
|
//there is no domain for this server
|
|
pszServer = pszDomServer;
|
|
pszDomain = NULL;
|
|
}
|
|
|
|
// let's check to see if server already exist primarily "this computer"
|
|
if( m_pCurrentServer != NULL && lstrcmpi( pszServer , m_pCurrentServer->GetName( ) ) == 0 )
|
|
{
|
|
p->SendMessage(WM_ADMIN_ADDSERVERTOFAV , 0 , (LPARAM)m_pCurrentServer );
|
|
}
|
|
else
|
|
{
|
|
CDomain *pDomain = NULL;
|
|
CServer *pServer = NULL;
|
|
|
|
if( pszDomain )
|
|
{
|
|
BOOL bFound = FALSE;
|
|
|
|
while( pos )
|
|
{
|
|
pDomain = (CDomain*)m_DomainList.GetNext(pos);
|
|
|
|
if( _wcsicmp( pDomain->GetName() , pszDomain ) == 0 )
|
|
{
|
|
bFound = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(!bFound)
|
|
{
|
|
pDomain = new CDomain( pszDomain );
|
|
|
|
if( pDomain != NULL )
|
|
{
|
|
AddDomain( pDomain );
|
|
|
|
p->SendMessage( WM_ADMIN_ADD_DOMAIN , (WPARAM)NULL , ( LPARAM )pDomain );
|
|
}
|
|
}
|
|
}
|
|
|
|
pServer = new CServer( pDomain , pszServer , FALSE , FALSE );
|
|
|
|
if( pServer != NULL )
|
|
{
|
|
pServer->SetManualFind( );
|
|
|
|
AddServer(pServer);
|
|
|
|
p->SendMessage(WM_ADMIN_ADDSERVERTOFAV , 0 , (LPARAM)pServer);
|
|
|
|
}
|
|
}
|
|
|
|
pszDomServer += nJump + 1;
|
|
}
|
|
}
|
|
|
|
// check to see if we need to connect these servers.
|
|
|
|
LockServerList();
|
|
|
|
pos = m_ServerList.GetHeadPosition();
|
|
|
|
while( pos )
|
|
{
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
|
|
if( ShouldConnect( pServer->GetName( ) ) )
|
|
{
|
|
if( pServer->GetTreeItemFromFav( ) != NULL )
|
|
{
|
|
pServer->Connect( );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
UnlockServerList();
|
|
|
|
|
|
}
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::FindServerByName
|
|
//
|
|
// returns a pointer to a given CServer object if it is in our list
|
|
//
|
|
CServer* CWinAdminDoc::FindServerByName(TCHAR *pServerName)
|
|
{
|
|
ASSERT(pServerName);
|
|
|
|
LockServerList();
|
|
|
|
POSITION pos = m_ServerList.GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
if( lstrcmpi( pServer->GetName() , pServerName ) == 0)
|
|
{
|
|
UnlockServerList();
|
|
return pServer;
|
|
}
|
|
}
|
|
|
|
UnlockServerList();
|
|
|
|
return NULL;
|
|
|
|
} // end CWinAdminDoc::FindServerByName
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::FindWdByName
|
|
//
|
|
// returns a pointer to a given CWd object if it is in our list
|
|
//
|
|
CWd* CWinAdminDoc::FindWdByName(TCHAR *pWdName)
|
|
{
|
|
ASSERT(pWdName);
|
|
|
|
LockWdList();
|
|
|
|
POSITION pos = m_WdList.GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CWd *pWd = (CWd*)m_WdList.GetNext(pos);
|
|
if(wcscmp(pWd->GetName(), pWdName) == 0) {
|
|
UnlockWdList();
|
|
return pWd;
|
|
}
|
|
}
|
|
|
|
UnlockWdList();
|
|
|
|
return NULL;
|
|
|
|
} // end CWinAdminDoc::FindWdByName
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::SetTreeCurrent
|
|
//
|
|
void CWinAdminDoc::SetTreeCurrent(CObject* selected, NODETYPE type)
|
|
{
|
|
m_CurrentSelectedNode = selected;
|
|
m_CurrentSelectedType = type;
|
|
|
|
// We need to be able to check the current selected type from other
|
|
// threads, in particular when resetting, disconnecting and sending
|
|
// a message, to check that we still have a valid winstation
|
|
CWinAdminDoc::gm_CurrentSelType = type;
|
|
CString TitleString;
|
|
|
|
// Set the window title
|
|
switch(m_CurrentSelectedType) {
|
|
case NODE_ALL_SERVERS:
|
|
TitleString.LoadString(IDS_TREEROOT);
|
|
SetTitle(TitleString);
|
|
break;
|
|
case NODE_DOMAIN:
|
|
TitleString.Format(TEXT("\\\\%s"), ((CDomain*)selected)->GetName());
|
|
SetTitle(TitleString);
|
|
break;
|
|
case NODE_SERVER:
|
|
SetTitle(((CServer*)selected)->GetName());
|
|
break;
|
|
case NODE_WINSTATION:
|
|
SetTitle(((CWinStation*)selected)->GetServer()->GetName());
|
|
break;
|
|
|
|
case NODE_THIS_COMP:
|
|
TitleString.LoadString( IDS_THISCOMPUTER );
|
|
SetTitle( TitleString );
|
|
break;
|
|
|
|
case NODE_FAV_LIST:
|
|
TitleString.LoadString( IDS_FAVSERVERS );
|
|
SetTitle( TitleString );
|
|
break;
|
|
}
|
|
|
|
} // end CWinAdminDoc::SetTreeCurrent
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::SendWinStationMessage
|
|
//
|
|
// bTemp is TRUE if message is to be sent to the temporarily selected
|
|
// tree item.
|
|
//
|
|
void CWinAdminDoc::SendWinStationMessage(BOOL bTemp, MessageParms *pParms)
|
|
{
|
|
ASSERT(pParms);
|
|
|
|
// Are we sending a message to temporarily selected tree item?
|
|
if(bTemp)
|
|
{
|
|
// Is the temporarily selected item in the tree a WinStation?
|
|
if(m_TempSelectedType == NODE_WINSTATION)
|
|
{
|
|
// If the winstation we're working on disappears before we get here
|
|
// then just return
|
|
if (m_CurrentSelectedType != NODE_WINSTATION)
|
|
{
|
|
return;
|
|
}
|
|
|
|
pParms->pWinStation = (CWinStation*)m_pTempSelectedNode;
|
|
pParms->bActionOnCurrentSelection = TRUE;
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::SendMessage, pParms);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// Is the WinStation selected in the tree?
|
|
if(m_CurrentSelectedType == NODE_WINSTATION)
|
|
{
|
|
pParms->pWinStation = (CWinStation*)m_CurrentSelectedNode;
|
|
pParms->bActionOnCurrentSelection = TRUE;
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::SendMessage, pParms);
|
|
}
|
|
|
|
// Go through the list of WinStations on the currently selected server
|
|
// and send messages to those that are selected
|
|
else if(m_CurrentView == VIEW_SERVER)
|
|
{
|
|
// Get a pointer to the selected server
|
|
CServer *pServer = (CServer*)m_CurrentSelectedNode;
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected())
|
|
{
|
|
// Make a copy of the MessageParms
|
|
MessageParms *pParmsCopy = new MessageParms;
|
|
if(pParmsCopy)
|
|
{
|
|
memcpy(pParmsCopy, pParms, sizeof(MessageParms));
|
|
// Start a thread to send the message
|
|
pParmsCopy->pWinStation = pWinStation;
|
|
pParmsCopy->bActionOnCurrentSelection = FALSE;
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::SendMessage, pParmsCopy);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Unlock the list of WinStations
|
|
pServer->UnlockWinStationList();
|
|
|
|
// Delete MessageParms - we sent copies to the WinStation objects
|
|
// They will delete their copies
|
|
delete pParms;
|
|
}
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS || m_CurrentView == VIEW_DOMAIN)
|
|
{
|
|
LockServerList();
|
|
POSITION pos2 = m_ServerList.GetHeadPosition();
|
|
while(pos2)
|
|
{
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos2);
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected())
|
|
{
|
|
// Make a copy of the MessageParms
|
|
MessageParms *pParmsCopy = new MessageParms;
|
|
if(pParmsCopy)
|
|
{
|
|
memcpy(pParmsCopy, pParms, sizeof(MessageParms));
|
|
// Start a thread to send the message
|
|
pParmsCopy->pWinStation = pWinStation;
|
|
pParmsCopy->bActionOnCurrentSelection = FALSE;
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::SendMessage, pParmsCopy);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Unlock the list of WinStations
|
|
pServer->UnlockWinStationList();
|
|
}
|
|
|
|
UnlockServerList();
|
|
|
|
// Delete MessageParms - we sent copies to the WinStation objects
|
|
// They will delete their copies
|
|
delete pParms;
|
|
}
|
|
|
|
} // end CWinAdminDoc::SendWinStationMessage
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::ConnectWinStation
|
|
//
|
|
// bTemp is TRUE if we are to connect to the temporarily selected tree item.
|
|
//
|
|
void CWinAdminDoc::ConnectWinStation(BOOL bTemp, BOOL bUser)
|
|
{
|
|
// Are we connecting to temporarily selected tree item?
|
|
if(bTemp) {
|
|
// Is the temporarily selected item in the tree a WinStation?
|
|
if(m_TempSelectedType == NODE_WINSTATION) {
|
|
((CWinStation*)m_pTempSelectedNode)->Connect(NULL);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
if(m_CurrentSelectedType == NODE_WINSTATION) {
|
|
((CWinStation*)m_CurrentSelectedNode)->Connect(NULL);
|
|
}
|
|
// Go through the list of WinStations on the currently selected server
|
|
// and disconnect those that are selected
|
|
else if(m_CurrentView == VIEW_SERVER) {
|
|
// Get a pointer to the selected server
|
|
CServer *pServer = (CServer*)m_CurrentSelectedNode;
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected()) {
|
|
// do the connect
|
|
pWinStation->Connect(bUser);
|
|
break; // we can only connect to one WinStation
|
|
}
|
|
}
|
|
|
|
// Unlock the list of WinStations
|
|
pServer->UnlockWinStationList();
|
|
}
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS || m_CurrentView == VIEW_DOMAIN) {
|
|
LockServerList();
|
|
POSITION pos2 = m_ServerList.GetHeadPosition();
|
|
while(pos2) {
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos2);
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected()) {
|
|
// do the connect
|
|
pWinStation->Connect(bUser);
|
|
break; // we can only connect to one WinStation
|
|
}
|
|
}
|
|
// Unlock the list of WinStations
|
|
pServer->UnlockWinStationList();
|
|
}
|
|
|
|
UnlockServerList();
|
|
}
|
|
|
|
} // end CWinAdminDoc::ConnectWinStation
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::StatusWinStation
|
|
//
|
|
// bTemp is TRUE if we are to show status for the temporarily selected tree item.
|
|
//
|
|
void CWinAdminDoc::StatusWinStation(BOOL bTemp)
|
|
{
|
|
// Are we showing status for the temporarily selected tree item?
|
|
if(bTemp) {
|
|
// Is the temporarily selected item in the tree a WinStation?
|
|
if(m_TempSelectedType == NODE_WINSTATION) {
|
|
((CWinStation*)m_pTempSelectedNode)->ShowStatus();
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if(m_CurrentSelectedType == NODE_WINSTATION) {
|
|
((CWinStation*)m_CurrentSelectedNode)->ShowStatus();
|
|
}
|
|
// Go through the list of WinStations on the currently selected server
|
|
// and show status for those that are selected
|
|
else if(m_CurrentView == VIEW_SERVER) {
|
|
// Get a pointer to the selected server
|
|
CServer *pServer = (CServer*)m_CurrentSelectedNode;
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected()) {
|
|
pWinStation->ShowStatus();
|
|
}
|
|
}
|
|
|
|
// Unlock the list of WinStations
|
|
pServer->UnlockWinStationList();
|
|
}
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS || m_CurrentView == VIEW_DOMAIN) {
|
|
LockServerList();
|
|
POSITION pos2 = m_ServerList.GetHeadPosition();
|
|
while(pos2) {
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos2);
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected()) {
|
|
pWinStation->ShowStatus();
|
|
}
|
|
}
|
|
|
|
// Unlock the list of WinStations
|
|
pServer->UnlockWinStationList();
|
|
}
|
|
|
|
UnlockServerList();
|
|
}
|
|
|
|
} // end CWinAdminDoc::StatusWinStation
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::DisconnectWinStation
|
|
//
|
|
// bTemp is TRUE if we are disconnecting the temporarily selected tree item.
|
|
//
|
|
void CWinAdminDoc::DisconnectWinStation(BOOL bTemp)
|
|
{
|
|
CWinStation * pCurWinStation;
|
|
CServer * pCurServer;
|
|
|
|
// Are we disconnecting the temporarily selected tree item?
|
|
if(bTemp)
|
|
{
|
|
// Is the temporarily selected item in the tree a WinStation?
|
|
if(m_TempSelectedType == NODE_WINSTATION)
|
|
{
|
|
// If the winstation we're working on disappears before we get here
|
|
// then just return
|
|
if (m_CurrentSelectedType != NODE_WINSTATION)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// create a disconnect parameters structure
|
|
DisconnectParms * pDisconParms = new DisconnectParms;
|
|
if(pDisconParms)
|
|
{
|
|
// get currecnt selected node winstation and server
|
|
pCurWinStation = (CWinStation*)m_pTempSelectedNode;
|
|
pCurServer = pCurWinStation->GetServer();
|
|
|
|
pDisconParms->hServer = pCurServer->GetHandle();
|
|
pDisconParms->ulLogonId = pCurWinStation->GetLogonId();
|
|
pDisconParms->bActionOnCurrentSelection = TRUE;
|
|
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::Disconnect, pDisconParms);
|
|
|
|
// the thread will delete pDisconParms
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
if(m_CurrentSelectedType == NODE_WINSTATION)
|
|
{
|
|
// create a disconnect parameters structure
|
|
DisconnectParms *pDisconParms = new DisconnectParms;
|
|
if(pDisconParms)
|
|
{
|
|
// get currecnt selected node winstation and server
|
|
pCurWinStation = (CWinStation*)m_CurrentSelectedNode;
|
|
pCurServer = pCurWinStation->GetServer();
|
|
|
|
pDisconParms->hServer = pCurServer->GetHandle();
|
|
pDisconParms->ulLogonId = pCurWinStation->GetLogonId();
|
|
pDisconParms->bActionOnCurrentSelection = TRUE;
|
|
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::Disconnect, pDisconParms);
|
|
|
|
// the thread will delete pDisconParms
|
|
}
|
|
}
|
|
|
|
// Go through the list of WinStations on the currently selected server
|
|
// and disconnect those that are selected
|
|
else if(m_CurrentView == VIEW_SERVER)
|
|
{
|
|
// Get a pointer to the selected server
|
|
CServer *pServer = (CServer*)m_CurrentSelectedNode;
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected())
|
|
{
|
|
// create a disconnect parameters structure
|
|
DisconnectParms *pDisconParms = new DisconnectParms;
|
|
if(pDisconParms)
|
|
{
|
|
// get currecnt selected node winstation and server
|
|
//pCurWinStation = (CWinStation*)m_pTempSelectedNode;
|
|
pCurServer = pWinStation->GetServer();
|
|
|
|
pDisconParms->hServer = pCurServer->GetHandle();
|
|
pDisconParms->ulLogonId = pWinStation->GetLogonId();
|
|
pDisconParms->bActionOnCurrentSelection = FALSE;
|
|
|
|
// Start a thread to do the disconnect
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::Disconnect, pDisconParms);
|
|
|
|
// the thread will delete pDisconParms
|
|
}
|
|
}
|
|
}
|
|
|
|
// Unlock the list of WinStations
|
|
pServer->UnlockWinStationList();
|
|
}
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS || m_CurrentView == VIEW_DOMAIN)
|
|
{
|
|
LockServerList();
|
|
POSITION pos2 = m_ServerList.GetHeadPosition();
|
|
while(pos2)
|
|
{
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos2);
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected())
|
|
{
|
|
// create a disconnect parameters structure
|
|
DisconnectParms *pDisconParms = new DisconnectParms;
|
|
if(pDisconParms)
|
|
{
|
|
// get currecnt selected node winstation and server
|
|
//pCurWinStation = (CWinStation*)m_pTempSelectedNode;
|
|
pCurServer = pWinStation->GetServer();
|
|
|
|
pDisconParms->hServer = pCurServer->GetHandle();
|
|
pDisconParms->ulLogonId = pWinStation->GetLogonId();
|
|
pDisconParms->bActionOnCurrentSelection = FALSE;
|
|
|
|
// Start a thread to do the disconnect
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::Disconnect, pDisconParms);
|
|
|
|
// the thread will delete pDisconParms
|
|
}
|
|
}
|
|
}
|
|
|
|
// Unlock the list of WinStations
|
|
pServer->UnlockWinStationList();
|
|
}
|
|
|
|
UnlockServerList();
|
|
}
|
|
} // end CWinAdminDoc::DisconnectWinStation
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::ResetWinStation
|
|
//
|
|
// bTemp is TRUE if we are to reset the temporarily selected tree item.
|
|
// bReset is TRUE if reset, FALSE if logoff
|
|
//
|
|
void CWinAdminDoc::ResetWinStation(BOOL bTemp, BOOL bReset)
|
|
{
|
|
// Are we resetting the temporarily selected tree item?
|
|
if(bTemp)
|
|
{
|
|
// Is the temporarily selected item in the tree a WinStation?
|
|
if(m_TempSelectedType == NODE_WINSTATION)
|
|
{
|
|
// If the winstation we're working on disappears before we get here
|
|
// then just return
|
|
if (m_CurrentSelectedType != NODE_WINSTATION)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// create a reset parameters structure
|
|
ResetParms *pResetParms = new ResetParms;
|
|
if(pResetParms)
|
|
{
|
|
pResetParms->pWinStation = (CWinStation*)m_pTempSelectedNode;
|
|
pResetParms->bReset = bReset;
|
|
pResetParms->bActionOnCurrentSelection = TRUE;
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::Reset, pResetParms);
|
|
|
|
// the thread will delete pResetParms
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if(m_CurrentSelectedType == NODE_WINSTATION)
|
|
{
|
|
// create a reset parameters structure
|
|
ResetParms *pResetParms = new ResetParms;
|
|
|
|
if(pResetParms)
|
|
{
|
|
pResetParms->pWinStation = (CWinStation*)m_CurrentSelectedNode;
|
|
pResetParms->bReset = bReset;
|
|
pResetParms->bActionOnCurrentSelection = TRUE;
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::Reset, pResetParms);
|
|
|
|
// the thread will delete pResetParms
|
|
}
|
|
}
|
|
// Go through the list of WinStations on the currently selected server
|
|
// and reset those that are selected
|
|
else if(m_CurrentView == VIEW_SERVER)
|
|
{
|
|
// Get a pointer to the selected server
|
|
CServer *pServer = (CServer*)m_CurrentSelectedNode;
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
|
|
if(pWinStation->IsSelected())
|
|
{
|
|
// create a reset parameters structure
|
|
ResetParms *pResetParms = new ResetParms;
|
|
|
|
if(pResetParms)
|
|
{
|
|
pResetParms->pWinStation = pWinStation;
|
|
pResetParms->bReset = bReset;
|
|
pResetParms->bActionOnCurrentSelection = FALSE;
|
|
|
|
// Start a thread to do the reset
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::Reset, pResetParms);
|
|
// the thread will delete pResetParms
|
|
}
|
|
}
|
|
}
|
|
|
|
// Unlock the list of WinStations
|
|
pServer->UnlockWinStationList();
|
|
}
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS || m_CurrentView == VIEW_DOMAIN)
|
|
{
|
|
LockServerList();
|
|
POSITION pos2 = m_ServerList.GetHeadPosition();
|
|
while(pos2)
|
|
{
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos2);
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
|
|
if( pWinStationList != NULL && pWinStation->IsSelected() )
|
|
{
|
|
if( GetCurrentPage( ) == PAGE_AS_USERS && pWinStation->GetState() == State_Listen )
|
|
{
|
|
// from a user experience if the listener winstation has been selected from a
|
|
// previous page that went out of focus - then not skipping this winstation
|
|
// would appear as if we disconnected from every connected winstation.
|
|
|
|
continue;
|
|
}
|
|
// create a reset parameters structure
|
|
ResetParms *pResetParms = new ResetParms;
|
|
if( pResetParms != NULL )
|
|
{
|
|
pResetParms->pWinStation = pWinStation;
|
|
pResetParms->bReset = bReset;
|
|
pResetParms->bActionOnCurrentSelection = FALSE;
|
|
// Start a thread to do the reset
|
|
DBGMSG( L"TSMAN!CWinAdminDoc_ResetWinStation %s\n", pWinStation->GetName() );
|
|
AfxBeginThread((AFX_THREADPROC)CWinStation::Reset, pResetParms);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Unlock the list of WinStations
|
|
pServer->UnlockWinStationList();
|
|
}
|
|
|
|
UnlockServerList();
|
|
}
|
|
|
|
} // end CWinAdminDoc::ResetWinStation
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::ShadowWinStation
|
|
//
|
|
// bTemp is TRUE if we are to shadow the temporarily selected tree item.
|
|
//
|
|
void CWinAdminDoc::ShadowWinStation(BOOL bTemp)
|
|
{
|
|
// Are we resetting the temporarily selected tree item?
|
|
if(bTemp) {
|
|
// Is the temporarily selected item in the tree a WinStation?
|
|
if(m_TempSelectedType == NODE_WINSTATION) {
|
|
((CWinStation*)m_pTempSelectedNode)->Shadow();
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// Is the WinStation selected in the tree?
|
|
if(m_CurrentSelectedType == NODE_WINSTATION) {
|
|
((CWinStation*)m_CurrentSelectedNode)->Shadow();
|
|
}
|
|
// Go through the list of WinStations on the currently selected server
|
|
// and send messages to those that are selected
|
|
else if(m_CurrentView == VIEW_SERVER) {
|
|
// Get a pointer to the selected server
|
|
CServer *pServer = (CServer*)m_CurrentSelectedNode;
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
BOOL IsLockAlreadyReleased = FALSE;
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected()) {
|
|
pServer->UnlockWinStationList();
|
|
IsLockAlreadyReleased = TRUE;
|
|
pWinStation->Shadow();
|
|
break; // we can only shadow one WinStation
|
|
}
|
|
}
|
|
|
|
// Unlock the list of WinStations
|
|
if (IsLockAlreadyReleased == FALSE) {
|
|
pServer->UnlockWinStationList();
|
|
}
|
|
}
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS || m_CurrentView == VIEW_DOMAIN) {
|
|
LockServerList();
|
|
POSITION pos2 = m_ServerList.GetHeadPosition();
|
|
while(pos2) {
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos2);
|
|
// Lock the server's list of WinStations
|
|
pServer->LockWinStationList();
|
|
// Get a pointer to the server's list of WinStations
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
BOOL IsLockAlreadyReleased = FALSE;
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected()) {
|
|
pServer->UnlockWinStationList();
|
|
IsLockAlreadyReleased = TRUE;
|
|
pWinStation->Shadow();
|
|
break; // we can only shadow one WinStation
|
|
}
|
|
}
|
|
|
|
// Unlock the list of WinStations
|
|
if (IsLockAlreadyReleased == FALSE) {
|
|
pServer->UnlockWinStationList();
|
|
}
|
|
else
|
|
{
|
|
break; // we can only shadow one WinStation
|
|
}
|
|
}
|
|
UnlockServerList();
|
|
}
|
|
|
|
} // end CWinAdminDoc::ShadowWinStation
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::ServerConnect
|
|
//
|
|
void CWinAdminDoc::ServerConnect()
|
|
{
|
|
ODS( L"CWinAdminDoc::ServerConnect\n" );
|
|
// Is the Server selected in the tree?
|
|
if(m_TempSelectedType == NODE_SERVER)
|
|
{
|
|
CServer *pServer = (CServer*)m_pTempSelectedNode;
|
|
// Tell the server to connect
|
|
if ((pServer->GetState() == SS_BAD) && (pServer->HasLostConnection() || !(pServer->IsServerSane())))
|
|
{
|
|
ODS( L"\tDisconnecting from server\n" );
|
|
/* disconnect */
|
|
pServer->Disconnect( );
|
|
}
|
|
pServer->Connect();
|
|
}
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS || m_CurrentView == VIEW_DOMAIN)
|
|
{
|
|
LockServerList();
|
|
POSITION pos = m_ServerList.GetHeadPosition();
|
|
ODS( L"\tenumerating from server list\n" );
|
|
while(pos) {
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
// If this Server is selected, connect to it
|
|
if( pServer->IsSelected() )
|
|
{
|
|
// Tell the server to connect
|
|
|
|
if ((pServer->GetState() == SS_BAD) && (pServer->HasLostConnection() || !(pServer->IsServerSane())))
|
|
{
|
|
ODS( L"\tDisconnecting from server\n" );
|
|
/* disconnect */
|
|
pServer->Disconnect( );
|
|
}
|
|
pServer->Connect();
|
|
}
|
|
}
|
|
UnlockServerList();
|
|
}
|
|
|
|
} // end CWinAdminDoc::ServerConnect
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::ServerDisconnect
|
|
//
|
|
void CWinAdminDoc::ServerDisconnect()
|
|
{
|
|
// Is the Server selected in the tree?
|
|
if(m_TempSelectedType == NODE_SERVER) {
|
|
CServer *pServer = (CServer*)m_pTempSelectedNode;
|
|
// Tell the server to disconnect
|
|
pServer->Disconnect();
|
|
}
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS || m_CurrentView == VIEW_DOMAIN) {
|
|
CString AString;
|
|
CDialog dlgWait;
|
|
dlgWait.Create(IDD_SHUTDOWN, NULL);
|
|
|
|
LockServerList();
|
|
// Do a first loop to signal the server background threads that they must stop
|
|
POSITION pos = m_ServerList.GetHeadPosition();
|
|
while(pos) {
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
// If this Server is selected, stop its background thread
|
|
if(pServer->IsSelected()) {
|
|
// thell the server background thread to stop
|
|
pServer->ClearBackgroundContinue();
|
|
}
|
|
}
|
|
// do a second loop to disconnect the servers
|
|
pos = m_ServerList.GetHeadPosition();
|
|
while(pos) {
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
// If this Server is selected, disconnect from it
|
|
if(pServer->IsSelected()) {
|
|
AString.Format(IDS_DISCONNECTING, pServer->GetName());
|
|
dlgWait.SetDlgItemText(IDC_SHUTDOWN_MSG, AString);
|
|
|
|
// Tell the server to disconnect
|
|
pServer->Disconnect();
|
|
}
|
|
}
|
|
UnlockServerList();
|
|
|
|
dlgWait.PostMessage(WM_CLOSE);
|
|
|
|
}
|
|
|
|
} // end CWinAdminDoc::ServerDisconnect
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::TempDomainConnectAllServers
|
|
//
|
|
// Connect to all the servers in temporarily selected Domain
|
|
//
|
|
void CWinAdminDoc::TempDomainConnectAllServers()
|
|
{
|
|
if(m_TempSelectedType == NODE_DOMAIN) {
|
|
((CDomain*)m_pTempSelectedNode)->ConnectAllServers();
|
|
}
|
|
|
|
} // end CWinAdminDoc::TempDomainConnectAllServers
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::TempDomainDisconnectAllServers
|
|
//
|
|
// Disconnect from all servers in temporarily selected Domain
|
|
//
|
|
void CWinAdminDoc::TempDomainDisconnectAllServers()
|
|
{
|
|
if(m_TempSelectedType == NODE_DOMAIN) {
|
|
|
|
((CDomain*)m_pTempSelectedNode)->DisconnectAllServers();
|
|
}
|
|
|
|
} // end CWinAdminDoc::TempDomainDisconnectAllServers
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CurrentDomainConnectAllServers
|
|
//
|
|
// Connect to all the servers in currently selected Domain
|
|
//
|
|
void CWinAdminDoc::CurrentDomainConnectAllServers()
|
|
{
|
|
if(m_CurrentSelectedType == NODE_DOMAIN) {
|
|
|
|
((CDomain*)m_CurrentSelectedNode)->ConnectAllServers();
|
|
|
|
}
|
|
|
|
} // end CWinAdminDoc::CurrentDomainConnectAllServers
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CurrentDomainDisconnectAllServers
|
|
//
|
|
// Disconnect from all servers in currently selected Domain
|
|
//
|
|
void CWinAdminDoc::CurrentDomainDisconnectAllServers()
|
|
{
|
|
if(m_CurrentSelectedType == NODE_DOMAIN) {
|
|
|
|
((CDomain*)m_CurrentSelectedNode)->DisconnectAllServers();
|
|
}
|
|
|
|
} // end CWinAdminDoc::CurrentDomainDisconnectAllServers
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::DomainFindServers
|
|
//
|
|
// Find all servers in a Domain
|
|
//
|
|
void CWinAdminDoc::DomainFindServers()
|
|
{
|
|
if(m_TempSelectedType == NODE_DOMAIN) {
|
|
CDomain *pDomain = (CDomain*)m_pTempSelectedNode;
|
|
|
|
if(!pDomain->GetThreadPointer()) pDomain->StartEnumerating();
|
|
}
|
|
|
|
} // end CWinAdminDoc::DomainFindServers
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::ConnectToAllServers
|
|
//
|
|
// Connect to all the servers
|
|
//
|
|
void CWinAdminDoc::ConnectToAllServers()
|
|
{
|
|
LockServerList();
|
|
POSITION pos = m_ServerList.GetHeadPosition();
|
|
while(pos) {
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
// If this server isn't currently connected, connect to it
|
|
if(pServer->IsState(SS_NOT_CONNECTED)) {
|
|
// Tell the server to connect
|
|
pServer->Connect();
|
|
}
|
|
}
|
|
|
|
UnlockServerList();
|
|
|
|
} // end CWinAdminDoc::ConnectToAllServers
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::DisconnectFromAllServers
|
|
//
|
|
// Disconnect from all the servers
|
|
//
|
|
void CWinAdminDoc::DisconnectFromAllServers()
|
|
{
|
|
CString AString;
|
|
CDialog dlgWait;
|
|
dlgWait.Create(IDD_SHUTDOWN, NULL);
|
|
|
|
|
|
// tell each domain thread to stop enumerating while we're shutting down all servers
|
|
|
|
#ifdef _STRESS_BUILD
|
|
g_fWaitForAllServersToDisconnect = 1;
|
|
#endif
|
|
|
|
POSITION pos;
|
|
|
|
LockServerList();
|
|
|
|
// Do a first loop to signal the server background threads that they must stop
|
|
pos = m_ServerList.GetHeadPosition();
|
|
|
|
while( pos )
|
|
{
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
|
|
// If this Server is currently connected, tell the server background thread to stop
|
|
if(pServer->GetState() != SS_NOT_CONNECTED)
|
|
{
|
|
pServer->ClearBackgroundContinue();
|
|
}
|
|
}
|
|
// do a second loop to disconnect the servers
|
|
pos = m_ServerList.GetHeadPosition();
|
|
while(pos)
|
|
{
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
// If this server is currently connected, disconnect from it
|
|
if(pServer->GetState() != SS_NOT_CONNECTED)
|
|
{
|
|
AString.Format(IDS_DISCONNECTING, pServer->GetName());
|
|
dlgWait.SetDlgItemText(IDC_SHUTDOWN_MSG, AString);
|
|
// Tell the server to disconnect
|
|
pServer->Disconnect();
|
|
}
|
|
}
|
|
|
|
UnlockServerList();
|
|
|
|
dlgWait.PostMessage(WM_CLOSE);
|
|
|
|
#ifdef _STRESS_BUILD
|
|
g_fWaitForAllServersToDisconnect = 0;
|
|
#endif
|
|
|
|
} // end CWinAdminDoc::DisconnectFromAllServers
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::FindAllServers
|
|
//
|
|
// find all Servers in all Domains
|
|
//
|
|
void CWinAdminDoc::FindAllServers()
|
|
{
|
|
if(m_bInShutdown) return;
|
|
|
|
POSITION pos = m_DomainList.GetHeadPosition();
|
|
while(pos) {
|
|
// Get a pointer to the domain
|
|
CDomain *pDomain = (CDomain*)m_DomainList.GetNext(pos);
|
|
// If this domain isn't currently enumerating servers, tell it to
|
|
if(!pDomain->GetThreadPointer()) pDomain->StartEnumerating();
|
|
|
|
}
|
|
|
|
} // end CWinAdminDoc::FindAllServers
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::TerminateProcess
|
|
//
|
|
void CWinAdminDoc::TerminateProcess()
|
|
{
|
|
if(m_CurrentView == VIEW_SERVER) {
|
|
// Get a pointer to the selected server
|
|
CServer *pServer = (CServer*)m_CurrentSelectedNode;
|
|
// Lock the server's list of Processes
|
|
pServer->LockProcessList();
|
|
// Get a pointer to the server's list of Processes
|
|
CObList *pProcessList = pServer->GetProcessList();
|
|
|
|
// Iterate through the Process list
|
|
POSITION pos = pProcessList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CProcess *pProcess = (CProcess*)pProcessList->GetNext(pos);
|
|
if(pProcess->IsSelected() && !pProcess->IsTerminating()) {
|
|
// Start a thread to do the terminate
|
|
AfxBeginThread((AFX_THREADPROC)CWinAdminDoc::TerminateProc, pProcess);
|
|
}
|
|
}
|
|
|
|
// Unlock the list of Processes
|
|
pServer->UnlockProcessList();
|
|
}
|
|
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS || m_CurrentView == VIEW_DOMAIN) {
|
|
POSITION pos2 = m_ServerList.GetHeadPosition();
|
|
while(pos2) {
|
|
// Get a pointer to the server
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos2);
|
|
// Lock the server's list of Processes
|
|
pServer->LockProcessList();
|
|
// Get a pointer to the server's list of Processes
|
|
CObList *pProcessList = pServer->GetProcessList();
|
|
|
|
// Iterate through the Process list
|
|
POSITION pos = pProcessList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CProcess *pProcess = (CProcess*)pProcessList->GetNext(pos);
|
|
if(pProcess->IsSelected() && !pProcess->IsTerminating()) {
|
|
// Start a thread to do the terminate
|
|
AfxBeginThread((AFX_THREADPROC)CWinAdminDoc::TerminateProc, pProcess);
|
|
}
|
|
}
|
|
|
|
// Unlock the list of Processes
|
|
pServer->UnlockProcessList();
|
|
}
|
|
}
|
|
|
|
else if(m_CurrentView == VIEW_WINSTATION) {
|
|
// Get the Server for the currently viewed WinStation
|
|
CServer *pServer = (CServer*)((CWinStation*)m_CurrentSelectedNode)->GetServer();
|
|
|
|
// Lock the server's list of Processes
|
|
pServer->LockProcessList();
|
|
// Get a pointer to the server's list of Processes
|
|
CObList *pProcessList = pServer->GetProcessList();
|
|
|
|
// Iterate through the Process list
|
|
POSITION pos = pProcessList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CProcess *pProcess = (CProcess*)pProcessList->GetNext(pos);
|
|
if(pProcess->IsSelected() && !pProcess->IsTerminating()
|
|
&& (pProcess->GetWinStation() == (CWinStation*)m_CurrentSelectedNode)) {
|
|
// Start a thread to do the terminate
|
|
AfxBeginThread((AFX_THREADPROC)CWinAdminDoc::TerminateProc, pProcess);
|
|
}
|
|
}
|
|
|
|
// Unlock the list of Processes
|
|
pServer->UnlockProcessList();
|
|
}
|
|
|
|
} // end CWinAdminDoc::TerminateProcess
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::TerminateProc
|
|
//
|
|
UINT CWinAdminDoc::TerminateProc(LPVOID parms)
|
|
{
|
|
ASSERT(parms);
|
|
|
|
CProcess *pProcess = (CProcess*)parms;
|
|
CWinAdminDoc *pDoc = (CWinAdminDoc*)((CWinAdminApp*)AfxGetApp())->GetDocument();
|
|
|
|
// Set the flag to say that we are trying to terminate this process
|
|
pProcess->SetTerminating();
|
|
|
|
CFrameWnd *p = (CFrameWnd*)pDoc->GetMainWnd();
|
|
|
|
|
|
if(WinStationTerminateProcess(pProcess->GetServer()->GetHandle(),pProcess->GetPID(), 0))
|
|
{
|
|
// Send a message to remove the process from the view
|
|
if(p && ::IsWindow(p->GetSafeHwnd()))
|
|
{
|
|
p->SendMessage(WM_ADMIN_REMOVE_PROCESS, 0, (LPARAM)pProcess);
|
|
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pProcess->ClearTerminating();
|
|
//Display Error Message
|
|
if(p && ::IsWindow(p->GetSafeHwnd()))
|
|
{
|
|
DWORD Error = GetLastError();
|
|
|
|
//We need this to know the length of the error message
|
|
//now that StandardErrorMessage requires that
|
|
CString tempErrorMessage;
|
|
tempErrorMessage.LoadString(IDS_CANNOT_TERMINATE);
|
|
StandardErrorMessage(AfxGetAppName(), AfxGetMainWnd()->m_hWnd, AfxGetInstanceHandle(),
|
|
LOGONID_NONE,Error,tempErrorMessage.GetLength(),wcslen(pProcess->GetImageName()),
|
|
IDS_CANNOT_TERMINATE,pProcess->GetImageName());
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
} // end CWinAdminDoc::TerminateProc
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CheckConnectAllowed
|
|
//
|
|
BOOL CWinAdminDoc::CheckConnectAllowed(CWinStation *pWinStation)
|
|
{
|
|
ASSERT(pWinStation);
|
|
|
|
// If they are the same WinStation, don't let them connect
|
|
if(pWinStation->GetServer()->IsCurrentServer()
|
|
&& ((CWinAdminApp*)AfxGetApp())->GetCurrentLogonId() == pWinStation->GetLogonId())
|
|
return FALSE;
|
|
|
|
if((((CWinAdminApp*)AfxGetApp())->GetCurrentWSFlags() & WDF_SHADOW_SOURCE)
|
|
&& !pWinStation->HasOutstandingThreads()
|
|
&& !pWinStation->IsDown()
|
|
&& !pWinStation->IsListener()
|
|
&& !pWinStation->IsSystemConsole()
|
|
&& (pWinStation->IsDisconnected() || pWinStation->IsActive())
|
|
&& pWinStation->IsOnCurrentServer())
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CheckConnectAllowed
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CheckDisconnectAllowed
|
|
//
|
|
BOOL CWinAdminDoc::CheckDisconnectAllowed(CWinStation *pWinStation)
|
|
{
|
|
ASSERT(pWinStation);
|
|
|
|
if(!pWinStation->HasOutstandingThreads()
|
|
&& !pWinStation->IsDown()
|
|
&& !pWinStation->IsListener()
|
|
&& !pWinStation->IsSystemConsole()
|
|
&& pWinStation->IsConnected())
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CheckDisconnectAllowed
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CheckResetAllowed
|
|
//
|
|
BOOL CWinAdminDoc::CheckResetAllowed(CWinStation *pWinStation)
|
|
{
|
|
ASSERT(pWinStation);
|
|
|
|
if(!pWinStation->HasOutstandingThreads()
|
|
&& !pWinStation->IsSystemConsole())
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CheckResetAllowed
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CheckShadowAllowed
|
|
//
|
|
BOOL CWinAdminDoc::CheckShadowAllowed(CWinStation *pWinStation)
|
|
{
|
|
ASSERT(pWinStation);
|
|
|
|
// If they are the same WinStation, don't let them shadow
|
|
if( pWinStation->GetServer()->IsCurrentServer() &&
|
|
((CWinAdminApp*)AfxGetApp())->GetCurrentLogonId() == pWinStation->GetLogonId() )
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if(!pWinStation->HasOutstandingThreads() &&
|
|
!pWinStation->IsDown() && // winstation is not down
|
|
!pWinStation->IsListener() && // not a listening winstation
|
|
!pWinStation->IsDisconnected() && //not disconnected
|
|
(((CWinAdminApp*)AfxGetApp())->GetCurrentWSFlags() & WDF_SHADOW_SOURCE) && // We are valid shadow source, query winstation's wdflag in registry
|
|
(pWinStation->CanBeShadowed()) && // target can be shadow.
|
|
(pWinStation->GetState() != State_Shadow)) // target is not already in shadow
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CheckShadowAllowed
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CheckSendMessageAllowed
|
|
//
|
|
BOOL CWinAdminDoc::CheckSendMessageAllowed(CWinStation *pWinStation)
|
|
{
|
|
ASSERT(pWinStation);
|
|
|
|
if(!pWinStation->HasOutstandingThreads()
|
|
&& !pWinStation->IsDown()
|
|
&& !pWinStation->IsListener()
|
|
&& pWinStation->IsConnected())
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CheckSendMessageAllowed
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CheckStatusAllowed
|
|
//
|
|
BOOL CWinAdminDoc::CheckStatusAllowed(CWinStation *pWinStation)
|
|
{
|
|
ASSERT(pWinStation);
|
|
|
|
if(!pWinStation->HasOutstandingThreads()
|
|
&& !pWinStation->IsDown()
|
|
&& !pWinStation->IsDisconnected()
|
|
&& !pWinStation->IsIdle()
|
|
&& !pWinStation->IsListener()
|
|
&& !pWinStation->IsSystemConsole())
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CheckStatusAllowed
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CheckActionAllowed
|
|
//
|
|
BOOL CWinAdminDoc::CheckActionAllowed(BOOL (*CheckFunction)(CWinStation *pWinStation), BOOL AllowMultipleSelected)
|
|
{
|
|
ASSERT(CheckFunction);
|
|
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a WinStation selected in the tree?
|
|
if(m_CurrentSelectedType == NODE_WINSTATION)
|
|
{
|
|
CWinStation *pWinStation = (CWinStation*)m_CurrentSelectedNode;
|
|
return CheckFunction(pWinStation);
|
|
}
|
|
|
|
// We only care if the current view is Server or All Listed Servers
|
|
if(m_CurrentView == VIEW_SERVER)
|
|
{
|
|
// We need to make sure we are on the WinStation or Users page
|
|
if(m_CurrentPage != PAGE_WINSTATIONS && m_CurrentPage != PAGE_USERS)
|
|
{
|
|
return FALSE;
|
|
}
|
|
int NumSelected = 0;
|
|
CServer *pServer = (CServer*)m_CurrentSelectedNode;
|
|
// If there aren't any WinStations selected on this server, return
|
|
if(!pServer->GetNumWinStationsSelected())
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
pServer->LockWinStationList();
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected())
|
|
{
|
|
if(!CheckFunction(pWinStation))
|
|
{
|
|
pServer->UnlockWinStationList();
|
|
return FALSE;
|
|
}
|
|
NumSelected++;
|
|
if(!AllowMultipleSelected && NumSelected > 1)
|
|
{
|
|
pServer->UnlockWinStationList();
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
pServer->UnlockWinStationList();
|
|
// If we got here, all the selected WinStations passed our criteria
|
|
if(NumSelected) return TRUE;
|
|
}
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS || m_CurrentView == VIEW_DOMAIN)
|
|
{
|
|
// If we are doing a refresh, we can't do anything else
|
|
if(m_InRefresh) return FALSE;
|
|
// We need to make sure we are on the WinStation or Users page
|
|
if(m_CurrentPage != PAGE_AS_WINSTATIONS && m_CurrentPage != PAGE_AS_USERS
|
|
&& m_CurrentPage != PAGE_DOMAIN_WINSTATIONS && m_CurrentPage != PAGE_DOMAIN_USERS)
|
|
return FALSE;
|
|
int NumSelected = 0;
|
|
|
|
LockServerList();
|
|
POSITION pos1 = m_ServerList.GetHeadPosition();
|
|
|
|
while(pos1) {
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos1);
|
|
// Are there any WinStations selected on this server?
|
|
if(pServer->GetNumWinStationsSelected()) {
|
|
pServer->LockWinStationList();
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected()) {
|
|
if(!CheckFunction(pWinStation)) {
|
|
pServer->UnlockWinStationList();
|
|
UnlockServerList();
|
|
return FALSE;
|
|
}
|
|
NumSelected++;
|
|
if(!AllowMultipleSelected && NumSelected > 1) {
|
|
pServer->UnlockWinStationList();
|
|
UnlockServerList();
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
pServer->UnlockWinStationList();
|
|
} // end if(pServer->GetNumWinStationsSelected())
|
|
}
|
|
|
|
UnlockServerList();
|
|
|
|
// If we got this far, all the selected WinStations passed the criteria
|
|
if(NumSelected) return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CheckActionAllowed
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanConnect
|
|
//
|
|
// Returns TRUE if the currently selected item in views can be Connected to
|
|
//
|
|
BOOL CWinAdminDoc::CanConnect()
|
|
{
|
|
return CheckActionAllowed(CheckConnectAllowed, FALSE);
|
|
|
|
} // end CWinAdminDoc::CanConnect
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanDisconnect
|
|
//
|
|
// Returns TRUE if the currently selected item in views can be Disconnected
|
|
//
|
|
BOOL CWinAdminDoc::CanDisconnect()
|
|
{
|
|
return CheckActionAllowed(CheckDisconnectAllowed, TRUE);
|
|
|
|
} // end CWinAdminDoc::CanDisconnect
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanReset
|
|
//
|
|
// Returns TRUE if the currently selected item in views can be Reset
|
|
//
|
|
BOOL CWinAdminDoc::CanReset()
|
|
{
|
|
return CheckActionAllowed(CheckResetAllowed, TRUE);
|
|
|
|
} // end CWinAdminDoc::CanReset
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanShadow
|
|
//
|
|
// Returns TRUE if the currently selected item in views can be Shadowed
|
|
//
|
|
BOOL CWinAdminDoc::CanShadow()
|
|
{
|
|
return CheckActionAllowed(CheckShadowAllowed, FALSE);
|
|
|
|
} // end CWinAdminDoc::CanShadow
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanSendMessage
|
|
//
|
|
// Returns TRUE if the currently selected item in views can be sent a message
|
|
//
|
|
BOOL CWinAdminDoc::CanSendMessage()
|
|
{
|
|
return CheckActionAllowed(CheckSendMessageAllowed, TRUE);
|
|
|
|
} // end CWinAdminDoc::CanSendMessage
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanStatus
|
|
//
|
|
// Returns TRUE if the currently selected item in views can show Status
|
|
//
|
|
BOOL CWinAdminDoc::CanStatus()
|
|
{
|
|
return CheckActionAllowed(CheckStatusAllowed, TRUE);
|
|
|
|
} // end CWinAdminDoc::CanStatus
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanLogoff
|
|
//
|
|
// Returns TRUE if the currently selected item in views can be Logged Off
|
|
//
|
|
BOOL CWinAdminDoc::CanLogoff()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a WinStation selected in the tree?
|
|
if(m_CurrentSelectedType == NODE_WINSTATION) {
|
|
return FALSE;
|
|
}
|
|
|
|
// We only care if the current view is Server or All Listed Servers
|
|
if(m_CurrentView == VIEW_SERVER) {
|
|
// We need to make sure we are on the Users page
|
|
if(m_CurrentPage != PAGE_USERS) return FALSE;
|
|
BOOL Answer = FALSE;
|
|
CServer *pServer = (CServer*)m_CurrentSelectedNode;
|
|
// If there aren't any WinStations selected on this server, return
|
|
if(!pServer->GetNumWinStationsSelected()) return FALSE;
|
|
|
|
pServer->LockWinStationList();
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected()) {
|
|
if(!pWinStation->HasOutstandingThreads())
|
|
Answer = TRUE;
|
|
}
|
|
}
|
|
|
|
pServer->UnlockWinStationList();
|
|
return Answer;
|
|
} else if(m_CurrentView == VIEW_ALL_SERVERS || m_CurrentView == VIEW_DOMAIN) {
|
|
// If we are doing a refesh, we can't do anything else
|
|
if(m_InRefresh) return FALSE;
|
|
// We need to make sure we are on the Users page
|
|
if(m_CurrentPage != PAGE_AS_USERS && m_CurrentPage != PAGE_DOMAIN_USERS) return FALSE;
|
|
BOOL Answer = FALSE;
|
|
|
|
LockServerList();
|
|
POSITION pos1 = m_ServerList.GetHeadPosition();
|
|
|
|
while(pos1) {
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos1);
|
|
|
|
// Are there any WinStations selected on this server?
|
|
if(pServer->GetNumWinStationsSelected()) {
|
|
pServer->LockWinStationList();
|
|
CObList *pWinStationList = pServer->GetWinStationList();
|
|
// Iterate through the WinStation list
|
|
POSITION pos = pWinStationList->GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CWinStation *pWinStation = (CWinStation*)pWinStationList->GetNext(pos);
|
|
if(pWinStation->IsSelected()) {
|
|
if(!pWinStation->HasOutstandingThreads())
|
|
Answer = TRUE;
|
|
}
|
|
}
|
|
pServer->UnlockWinStationList();
|
|
} // end if(pServer->GetNumWinStationsSelected())
|
|
}
|
|
|
|
UnlockServerList();
|
|
return Answer;
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanLogoff
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanTerminate
|
|
//
|
|
// Returns TRUE if the currently selected item in views can be Terminated
|
|
//
|
|
BOOL CWinAdminDoc::CanTerminate()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
// We have to be in All Selected Servers, Server, or WinStation view
|
|
if((m_CurrentView == VIEW_ALL_SERVERS && m_CurrentPage == PAGE_AS_PROCESSES)
|
|
|| (m_CurrentView == VIEW_DOMAIN && m_CurrentPage == PAGE_DOMAIN_PROCESSES)) {
|
|
// If we are doing a refresh, we can't do anything else
|
|
if(m_InRefresh) return FALSE;
|
|
// Loop through all the servers and see if any processes are selected
|
|
LockServerList();
|
|
|
|
POSITION pos2 = m_ServerList.GetHeadPosition();
|
|
while(pos2) {
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos2);
|
|
|
|
// Are there any processes selected on this server?
|
|
if(pServer->GetNumProcessesSelected()) {
|
|
pServer->LockProcessList();
|
|
CObList *pProcessList = pServer->GetProcessList();
|
|
|
|
POSITION pos = pProcessList->GetHeadPosition();
|
|
while(pos) {
|
|
CProcess *pProcess = (CProcess*)pProcessList->GetNext(pos);
|
|
// We only need one process to be selected
|
|
if(pProcess->IsSelected() && !pProcess->IsTerminating()) {
|
|
pServer->UnlockProcessList();
|
|
UnlockServerList();
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
pServer->UnlockProcessList();
|
|
} // end if(pServer->GetNumProcessesSelected())
|
|
}
|
|
UnlockServerList();
|
|
return FALSE;
|
|
}
|
|
|
|
if(m_CurrentView == VIEW_SERVER && m_CurrentPage == PAGE_PROCESSES) {
|
|
CServer *pServer = (CServer*)m_CurrentSelectedNode;
|
|
|
|
// If there aren't any processes selected on this server, return
|
|
if(!pServer->GetNumProcessesSelected()) return FALSE;
|
|
|
|
pServer->LockProcessList();
|
|
CObList *pProcessList = pServer->GetProcessList();
|
|
|
|
POSITION pos = pProcessList->GetHeadPosition();
|
|
while(pos) {
|
|
CProcess *pProcess = (CProcess*)pProcessList->GetNext(pos);
|
|
// We only need one process to be selected
|
|
if(pProcess->IsSelected() && !pProcess->IsTerminating()) {
|
|
pServer->UnlockProcessList();
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
pServer->UnlockProcessList();
|
|
return FALSE;
|
|
}
|
|
|
|
if(m_CurrentView == VIEW_WINSTATION && m_CurrentPage == PAGE_WS_PROCESSES) {
|
|
CServer *pServer = (CServer*)((CWinStation*)m_CurrentSelectedNode)->GetServer();
|
|
|
|
pServer->LockProcessList();
|
|
CObList *pProcessList = pServer->GetProcessList();
|
|
|
|
POSITION pos = pProcessList->GetHeadPosition();
|
|
while(pos) {
|
|
CProcess *pProcess = (CProcess*)pProcessList->GetNext(pos);
|
|
// We only need one process to be selected
|
|
if(pProcess->IsSelected() && !pProcess->IsTerminating()) {
|
|
pServer->UnlockProcessList();
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
pServer->UnlockProcessList();
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanTerminate
|
|
|
|
//=--------------------------------------------------------
|
|
BOOL CWinAdminDoc::IsAlreadyFavorite( )
|
|
{
|
|
if(m_TempSelectedType == NODE_SERVER)
|
|
{
|
|
CServer *pServer = (CServer*)m_pTempSelectedNode;
|
|
|
|
if( pServer->GetTreeItemFromFav( ) != NULL )
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanServerConnect
|
|
//
|
|
// Returns TRUE if the currently selected server in views can be connected to
|
|
//
|
|
BOOL CWinAdminDoc::CanServerConnect()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a Server selected in the tree?
|
|
if(m_TempSelectedType == NODE_SERVER) {
|
|
if(((CServer*)m_pTempSelectedNode)->GetState() == SS_NOT_CONNECTED ||
|
|
((CServer*)m_pTempSelectedNode)->GetState() == SS_BAD ) return TRUE;
|
|
}
|
|
|
|
// Is a Server selected in the tree?
|
|
else if(m_CurrentSelectedType == NODE_SERVER) {
|
|
if(((CServer*)m_CurrentSelectedNode)->GetState() == SS_NOT_CONNECTED ||
|
|
((CServer*)m_CurrentSelectedNode)->GetState() == SS_BAD ) return TRUE;
|
|
}
|
|
|
|
// We only care if the current view is Domain or All Listed Servers
|
|
else if(m_CurrentView == VIEW_DOMAIN) {
|
|
// We need to make sure we are on the Servers page
|
|
if(m_CurrentPage != PAGE_DOMAIN_SERVERS) return FALSE;
|
|
int NumSelected = 0;
|
|
CDomain *pDomain = (CDomain*)m_CurrentSelectedNode;
|
|
|
|
LockServerList();
|
|
|
|
// Iterate through the Server list
|
|
POSITION pos = m_ServerList.GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
if(pServer->IsSelected() && pServer->GetDomain() == pDomain) {
|
|
if(!pServer->IsState(SS_NOT_CONNECTED)) {
|
|
UnlockServerList();
|
|
return FALSE;
|
|
}
|
|
NumSelected++;
|
|
}
|
|
}
|
|
|
|
UnlockServerList();
|
|
// If we got here, all the selected Servers passed our criteria
|
|
if(NumSelected) return TRUE;
|
|
}
|
|
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS) {
|
|
// We need to make sure we are on the Servers page
|
|
if(m_CurrentPage != PAGE_AS_SERVERS) return FALSE;
|
|
int NumSelected = 0;
|
|
|
|
LockServerList();
|
|
|
|
// Iterate through the Server list
|
|
POSITION pos = m_ServerList.GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
if(pServer->IsSelected()) {
|
|
if(!pServer->IsState(SS_NOT_CONNECTED)) {
|
|
UnlockServerList();
|
|
return FALSE;
|
|
}
|
|
NumSelected++;
|
|
}
|
|
}
|
|
|
|
UnlockServerList();
|
|
// If we got here, all the selected Servers passed our criteria
|
|
if(NumSelected) return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanServerConnect
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanServerDisconnect
|
|
//
|
|
// Returns TRUE if the currently selected server in views can be disconnected from
|
|
//
|
|
BOOL CWinAdminDoc::CanServerDisconnect()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a Server selected in the tree?
|
|
if(m_TempSelectedType == NODE_SERVER) {
|
|
if(((CServer*)m_pTempSelectedNode)->GetState() == SS_GOOD) return TRUE;
|
|
}
|
|
|
|
// Is a Server selected in the tree?
|
|
else if(m_CurrentSelectedType == NODE_SERVER) {
|
|
if(((CServer*)m_CurrentSelectedNode)->GetState() == SS_GOOD) return TRUE;
|
|
}
|
|
|
|
// We only care if the current view is Domain or All Listed Servers
|
|
else if(m_CurrentView == VIEW_DOMAIN) {
|
|
// We need to make sure we are on the Servers page
|
|
if(m_CurrentPage != PAGE_DOMAIN_SERVERS) return FALSE;
|
|
int NumSelected = 0;
|
|
CDomain *pDomain = (CDomain*)m_CurrentSelectedNode;
|
|
|
|
LockServerList();
|
|
|
|
// Iterate through the Server list
|
|
POSITION pos = m_ServerList.GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
if(pServer->IsSelected() && pServer->GetDomain() == pDomain) {
|
|
if(!pServer->IsState(SS_GOOD)) {
|
|
UnlockServerList();
|
|
return FALSE;
|
|
}
|
|
NumSelected++;
|
|
}
|
|
}
|
|
|
|
UnlockServerList();
|
|
// If we got here, all the selected Servers passed our criteria
|
|
if(NumSelected) return TRUE;
|
|
}
|
|
|
|
else if(m_CurrentView == VIEW_ALL_SERVERS) {
|
|
// We need to make sure we are on the Servers page
|
|
if(m_CurrentPage != PAGE_AS_SERVERS) return FALSE;
|
|
int NumSelected = 0;
|
|
|
|
LockServerList();
|
|
|
|
// Iterate through the Server list
|
|
POSITION pos = m_ServerList.GetHeadPosition();
|
|
|
|
while(pos) {
|
|
CServer *pServer = (CServer*)m_ServerList.GetNext(pos);
|
|
if(pServer->IsSelected()) {
|
|
if(!pServer->IsState(SS_GOOD)) {
|
|
UnlockServerList();
|
|
return FALSE;
|
|
}
|
|
NumSelected++;
|
|
}
|
|
}
|
|
|
|
UnlockServerList();
|
|
// If we got here, all the selected Servers passed our criteria
|
|
if(NumSelected) return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanServerDisconnect
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanTempConnect
|
|
//
|
|
// Returns TRUE if the temporarily selected item in views can be Connected to
|
|
//
|
|
BOOL CWinAdminDoc::CanTempConnect()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a WinStation selected in the tree?
|
|
if(m_TempSelectedType == NODE_WINSTATION) {
|
|
return CheckConnectAllowed((CWinStation*)m_pTempSelectedNode);
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanTempConnect
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanTempDisconnect
|
|
//
|
|
// Returns TRUE if the temporarily selected item in views can be Disconnected
|
|
//
|
|
BOOL CWinAdminDoc::CanTempDisconnect()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a WinStation selected in the tree?
|
|
if(m_TempSelectedType == NODE_WINSTATION) {
|
|
return CheckDisconnectAllowed((CWinStation*)m_pTempSelectedNode);
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanTempDisconnect
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanTempReset
|
|
//
|
|
// Returns TRUE if the temporarily selected item in views can be Reset
|
|
//
|
|
BOOL CWinAdminDoc::CanTempReset()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a WinStation selected in the tree?
|
|
if(m_TempSelectedType == NODE_WINSTATION)
|
|
{
|
|
// If the winstation we're working on disappears before we get here
|
|
// then just return
|
|
if (m_CurrentSelectedType == NODE_WINSTATION)
|
|
{
|
|
return CheckResetAllowed((CWinStation*)m_pTempSelectedNode);
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanTempReset
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanTempShadow
|
|
//
|
|
// Returns TRUE if the temporarily selected item in views can be Shadowed
|
|
//
|
|
BOOL CWinAdminDoc::CanTempShadow()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a WinStation selected in the tree?
|
|
if(m_TempSelectedType == NODE_WINSTATION) {
|
|
return CheckShadowAllowed((CWinStation*)m_pTempSelectedNode);
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanTempShadow
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanTempSendMessage
|
|
//
|
|
// Returns TRUE if the temporarily selected item in views can be sent a message
|
|
//
|
|
BOOL CWinAdminDoc::CanTempSendMessage()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a WinStation selected in the tree?
|
|
if(m_TempSelectedType == NODE_WINSTATION) {
|
|
return CheckSendMessageAllowed((CWinStation*)m_pTempSelectedNode);
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanTempSendMessage
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanTempStatus
|
|
//
|
|
// Returns TRUE if the temporarily selected item in views can show Status
|
|
//
|
|
BOOL CWinAdminDoc::CanTempStatus()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a WinStation selected in the tree?
|
|
if(m_TempSelectedType == NODE_WINSTATION) {
|
|
return CheckStatusAllowed((CWinStation*)m_pTempSelectedNode);
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanTempStatus
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanTempDomainConnect
|
|
//
|
|
// Returns TRUE if the temporarily selected Domain in tree can have all it's
|
|
// Servers connected/disconnected to/from.
|
|
//
|
|
BOOL CWinAdminDoc::CanTempDomainConnect()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a Domain selected in the tree?
|
|
if(m_TempSelectedType == NODE_DOMAIN) {
|
|
if(((CDomain*)m_pTempSelectedNode)->IsState(DS_ENUMERATING))
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanTempDomainConnect
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanTempDomainFindServers
|
|
//
|
|
// Returns TRUE if the temporarily selected Domain in tree can go out
|
|
// and find Servers
|
|
//
|
|
BOOL CWinAdminDoc::CanTempDomainFindServers()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a Domain selected in the tree?
|
|
if(m_TempSelectedType == NODE_DOMAIN) {
|
|
if(!((CDomain*)m_pTempSelectedNode)->GetThreadPointer())
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanTempDomainFindServers
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinAdminDoc::CanDomainConnect
|
|
//
|
|
// Returns TRUE if the currently selected Domain in tree can have all it's
|
|
// Servers connected/disconnected to/from.
|
|
//
|
|
BOOL CWinAdminDoc::CanDomainConnect()
|
|
{
|
|
// If we are shutting down, we don't care anymore
|
|
if(m_bInShutdown) return FALSE;
|
|
|
|
// Is a Domain selected in the tree?
|
|
if(m_CurrentSelectedType == NODE_DOMAIN) {
|
|
if(((CDomain*)m_CurrentSelectedNode)->IsState(DS_ENUMERATING))
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // end CWinAdminDoc::CanDomainConnect
|
|
|
|
//------------------------------------------------------------------------------
|
|
void CWinAdminDoc::ServerAddToFavorites( BOOL bAdd )
|
|
{
|
|
ODS( L"CWinAdminDoc::ServerAddToFavorites\n");
|
|
// we got here from a context menu selection
|
|
CWinAdminDoc *pDoc = (CWinAdminDoc*)((CWinAdminApp*)AfxGetApp())->GetDocument();
|
|
|
|
if(m_TempSelectedType == NODE_SERVER && pDoc != NULL )
|
|
{
|
|
CServer* pServer = ( CServer* )m_pTempSelectedNode;
|
|
|
|
if( pServer != NULL )
|
|
{
|
|
|
|
// test to see if the server is being removed
|
|
|
|
if( pServer->IsState(SS_DISCONNECTING) )
|
|
{
|
|
ODS( L"=-sneaky popup menu was up when server went away\n=-not adding server to favs\n");
|
|
|
|
return;
|
|
}
|
|
|
|
CFrameWnd *p = (CFrameWnd*)pDoc->GetMainWnd();
|
|
|
|
if( p !=NULL && ::IsWindow(p->GetSafeHwnd() ) )
|
|
{
|
|
// ok we're off to treeview ville
|
|
|
|
if( bAdd )
|
|
{
|
|
p->SendMessage(WM_ADMIN_ADDSERVERTOFAV , 0 , (LPARAM)pServer);
|
|
}
|
|
else
|
|
{
|
|
p->SendMessage( WM_ADMIN_REMOVESERVERFROMFAV, 0 , (LPARAM)pServer);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// CWinStation Member Functions
|
|
//
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinStation::CWinStation
|
|
//
|
|
CWinStation::CWinStation(CServer *pServer, PLOGONID pLogonId)
|
|
{
|
|
ASSERT(pServer);
|
|
|
|
m_WinStationFlags = 0L;
|
|
m_OutstandingThreads = 0;
|
|
|
|
m_hTreeItem = NULL;
|
|
m_hFavTree = NULL;
|
|
m_hTreeThisComputer = NULL;
|
|
|
|
m_pWd = NULL;
|
|
m_UserName[0] = '\0';
|
|
m_WdName[0] = '\0';
|
|
m_ClientName[0] = '\0';
|
|
m_Comment[0] = '\0';
|
|
m_SdClass = SdNone;
|
|
m_LogonTime.HighPart = 0L;
|
|
m_LogonTime.LowPart = 0L;
|
|
m_LastInputTime.HighPart = 0L;
|
|
m_LastInputTime.LowPart = 0L;
|
|
m_CurrentTime.HighPart = 0L;
|
|
m_CurrentTime.LowPart = 0L;
|
|
m_IdleTime.days = 0;
|
|
m_IdleTime.hours = 0;
|
|
m_IdleTime.minutes = 0;
|
|
m_IdleTime.seconds = 0;
|
|
m_pExtensionInfo = NULL;
|
|
m_pExtWinStationInfo = NULL;
|
|
m_pExtModuleInfo = NULL;
|
|
m_NumModules = 0;
|
|
m_ProtocolType = 0;
|
|
m_clientDigProductId[0] = '\0';
|
|
|
|
|
|
|
|
SetCurrent();
|
|
|
|
m_pServer = pServer;
|
|
m_LogonId = pLogonId->LogonId;
|
|
wcscpy(m_Name, pLogonId->WinStationName);
|
|
m_State = pLogonId->State;
|
|
m_SortOrder = SortOrder[pLogonId->State];
|
|
|
|
HANDLE Handle = m_pServer->GetHandle();
|
|
|
|
CWinAdminDoc *pDoc = (CWinAdminDoc*)((CWinAdminApp*)AfxGetApp())->GetDocument();
|
|
|
|
ULONG Length;
|
|
PDCONFIG PdConfig;
|
|
|
|
if(WinStationQueryInformation(Handle, m_LogonId, WinStationPd, &PdConfig,
|
|
sizeof(PDCONFIG), &Length)) {
|
|
m_SdClass = PdConfig.Create.SdClass;
|
|
wcscpy(m_PdName, PdConfig.Create.PdName);
|
|
|
|
if(m_SdClass == SdAsync) {
|
|
CDCONFIG CdConfig;
|
|
if(WinStationQueryInformation(Handle, m_LogonId, WinStationCd, &CdConfig,
|
|
sizeof(CDCONFIG), &Length)) {
|
|
if(CdConfig.CdClass != CdModem) SetDirectAsync();
|
|
}
|
|
}
|
|
}
|
|
|
|
WDCONFIG WdConfig;
|
|
|
|
if(WinStationQueryInformation(Handle, m_LogonId, WinStationWd, &WdConfig,
|
|
sizeof(WDCONFIG), &Length)) {
|
|
wcscpy(m_WdName, WdConfig.WdName);
|
|
m_pWd = pDoc->FindWdByName(m_WdName);
|
|
|
|
// if(WdConfig.WdFlag & WDF_SHADOW_TARGET) SetCanBeShadowed();
|
|
|
|
|
|
WINSTATIONCLIENT WsClient;
|
|
|
|
if(WinStationQueryInformation(Handle, m_LogonId, WinStationClient, &WsClient,
|
|
sizeof(WINSTATIONCLIENT), &Length)) {
|
|
wcscpy(m_ClientName, WsClient.ClientName);
|
|
wcscpy(m_clientDigProductId, WsClient.clientDigProductId);
|
|
}
|
|
}
|
|
|
|
WINSTATIONCONFIG WsConfig;
|
|
|
|
if(WinStationQueryInformation(Handle, m_LogonId, WinStationConfiguration,
|
|
&WsConfig, sizeof(WINSTATIONCONFIG), &Length)) {
|
|
|
|
wcscpy(m_Comment, WsConfig.Comment);
|
|
|
|
if(WdConfig.WdFlag & WDF_SHADOW_TARGET)
|
|
{
|
|
//
|
|
// WHY we have IsDisconnected() then IsConnected() ?
|
|
// WHY we don't allow shadowing view only session
|
|
//
|
|
if( (!((IsDisconnected()) &&
|
|
((WsConfig.User.Shadow == Shadow_EnableInputNotify) ||
|
|
(WsConfig.User.Shadow == Shadow_EnableNoInputNotify))))
|
|
|| (IsConnected()) )
|
|
{
|
|
SetCanBeShadowed();
|
|
}
|
|
}
|
|
}
|
|
|
|
WINSTATIONINFORMATION WsInfo;
|
|
|
|
if(WinStationQueryInformation(Handle, m_LogonId, WinStationInformation, &WsInfo,
|
|
sizeof(WINSTATIONINFORMATION), &Length))
|
|
{
|
|
// the state may have already changed
|
|
|
|
m_State = WsInfo.ConnectState;
|
|
wcscpy(m_UserName, WsInfo.UserName);
|
|
|
|
m_LogonTime = WsInfo.LogonTime;
|
|
|
|
m_LastInputTime = IsActive() ? WsInfo.LastInputTime : WsInfo.DisconnectTime;
|
|
m_CurrentTime = WsInfo.CurrentTime;
|
|
// Calculate elapsed time
|
|
if((IsActive() || IsDisconnected()) && m_LastInputTime.QuadPart <= m_CurrentTime.QuadPart && m_LastInputTime.QuadPart)
|
|
{
|
|
LARGE_INTEGER DiffTime = CalculateDiffTime(m_LastInputTime, m_CurrentTime);
|
|
ULONG_PTR d_time = ( ULONG_PTR )DiffTime.QuadPart;
|
|
ELAPSEDTIME IdleTime;
|
|
// Calculate the days, hours, minutes, seconds since specified time.
|
|
IdleTime.days = (USHORT)(d_time / 86400L); // days since
|
|
d_time = d_time % 86400L; // seconds => partial day
|
|
IdleTime.hours = (USHORT)(d_time / 3600L); // hours since
|
|
d_time = d_time % 3600L; // seconds => partial hour
|
|
IdleTime.minutes = (USHORT)(d_time / 60L); // minutes since
|
|
IdleTime.seconds = (USHORT)(d_time % 60L);// seconds remaining
|
|
m_IdleTime = IdleTime;
|
|
TCHAR IdleTimeString[MAX_ELAPSED_TIME_LENGTH];
|
|
ElapsedTimeString( &IdleTime, FALSE, IdleTimeString);
|
|
}
|
|
}
|
|
|
|
WINSTATIONCLIENT ClientData;
|
|
|
|
// Get the protocol this WinStation is using
|
|
if(WinStationQueryInformation( Handle,
|
|
m_LogonId,
|
|
WinStationClient,
|
|
&ClientData,
|
|
sizeof(WINSTATIONCLIENT),
|
|
&Length ) ) {
|
|
m_ProtocolType = ClientData.ProtocolType;
|
|
m_EncryptionLevel = ClientData.EncryptionLevel;
|
|
}
|
|
|
|
// If there is a user, set a flag bit
|
|
if(wcslen(m_UserName)) SetHasUser();
|
|
else ClearHasUser();
|
|
|
|
// Remember when we got this information
|
|
SetLastUpdateClock();
|
|
SetQueriesSuccessful();
|
|
|
|
// If there is an extension DLL loaded, allow it to add it's own info for this WinStation
|
|
LPFNEXWINSTATIONINITPROC InitProc = ((CWinAdminApp*)AfxGetApp())->GetExtWinStationInitProc();
|
|
if(InitProc) {
|
|
m_pExtensionInfo = (*InitProc)(Handle, m_LogonId);
|
|
if(m_pExtensionInfo) {
|
|
LPFNEXGETWINSTATIONINFOPROC InfoProc = ((CWinAdminApp*)AfxGetApp())->GetExtGetWinStationInfoProc();
|
|
if(InfoProc) {
|
|
m_pExtWinStationInfo = (*InfoProc)(m_pExtensionInfo);
|
|
}
|
|
}
|
|
}
|
|
|
|
} // end CWinStation::CWinStation
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinStation::~CWinStation
|
|
//
|
|
CWinStation::~CWinStation()
|
|
{
|
|
// Remove all of the processes attributed to this WinStation
|
|
// from the Server's list
|
|
m_pServer->RemoveWinStationProcesses(this);
|
|
|
|
// If there is an extension DLL, let it cleanup anything it added to this WinStation
|
|
LPFNEXWINSTATIONCLEANUPPROC CleanupProc = ((CWinAdminApp*)AfxGetApp())->GetExtWinStationCleanupProc();
|
|
if(CleanupProc) {
|
|
(*CleanupProc)(m_pExtensionInfo);
|
|
}
|
|
|
|
if(m_pExtModuleInfo) {
|
|
// Get the extension DLL's function to free the module info
|
|
LPFNEXFREEWINSTATIONMODULESPROC FreeModulesProc = ((CWinAdminApp*)AfxGetApp())->GetExtFreeWinStationModulesProc();
|
|
if(FreeModulesProc) {
|
|
(*FreeModulesProc)(m_pExtModuleInfo);
|
|
} else {
|
|
TRACE0("WAExGetWinStationModules exists without WAExFreeWinStationModules\n");
|
|
ASSERT(0);
|
|
}
|
|
}
|
|
|
|
} // end CWinStation::~CWinStation
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinStation::Update
|
|
//
|
|
// Updates this WinStation with new data from another CWinStation
|
|
//
|
|
BOOL CWinStation::Update(CWinStation *pWinStation)
|
|
{
|
|
ASSERT(pWinStation);
|
|
|
|
// Check for any information that has changed
|
|
BOOL bInfoChanged = FALSE;
|
|
|
|
// Check the State
|
|
if(m_State != pWinStation->GetState()) {
|
|
// If the old state was disconnected, then we want to
|
|
// go out and get the module (client) information again
|
|
if(m_State == State_Disconnected)
|
|
ClearAdditionalDone();
|
|
m_State = pWinStation->GetState();
|
|
// Sort order only changes when state changes
|
|
m_SortOrder = pWinStation->GetSortOrder();
|
|
bInfoChanged = TRUE;
|
|
}
|
|
|
|
// Check the UserName
|
|
if(wcscmp(m_UserName, pWinStation->GetUserName()) != 0) {
|
|
SetUserName(pWinStation->GetUserName());
|
|
if(pWinStation->HasUser()) SetHasUser();
|
|
else ClearHasUser();
|
|
bInfoChanged = TRUE;
|
|
}
|
|
|
|
// Check the SdClass
|
|
if(m_SdClass != pWinStation->GetSdClass()) {
|
|
m_SdClass = pWinStation->GetSdClass();
|
|
bInfoChanged = TRUE;
|
|
}
|
|
|
|
// Check the Comment
|
|
if(wcscmp(m_Comment, pWinStation->GetComment()) != 0) {
|
|
SetComment(pWinStation->GetComment());
|
|
bInfoChanged = TRUE;
|
|
}
|
|
|
|
// Check the WdName
|
|
if(wcscmp(m_WdName, pWinStation->GetWdName()) != 0) {
|
|
SetWdName(pWinStation->GetWdName());
|
|
SetWd(pWinStation->GetWd());
|
|
bInfoChanged = TRUE;
|
|
}
|
|
|
|
// Check the Encryption Level
|
|
if (GetEncryptionLevel() != pWinStation->GetEncryptionLevel() ) {
|
|
SetEncryptionLevel(pWinStation->GetEncryptionLevel());
|
|
bInfoChanged = TRUE;
|
|
}
|
|
|
|
// Check the Name
|
|
if(wcscmp(m_Name, pWinStation->GetName()) != 0) {
|
|
SetName(pWinStation->GetName());
|
|
bInfoChanged = TRUE;
|
|
}
|
|
|
|
// Check the Client Name
|
|
if(wcscmp(m_ClientName, pWinStation->GetClientName()) != 0) {
|
|
SetClientName(pWinStation->GetClientName());
|
|
bInfoChanged = TRUE;
|
|
}
|
|
|
|
if(wcscmp(m_clientDigProductId, pWinStation->GetClientDigProductId()) != 0) {
|
|
SetClientDigProductId(pWinStation->GetClientDigProductId());
|
|
bInfoChanged = TRUE;
|
|
}
|
|
|
|
|
|
// Always copy the LastInputTime
|
|
SetLastInputTime(pWinStation->GetLastInputTime());
|
|
// Always copy the CurrentTime
|
|
SetCurrentTime(pWinStation->GetCurrentTime());
|
|
// Always copy the LogonTime
|
|
// (The logon time is not set when we create a CWinStation on the fly)
|
|
SetLogonTime(pWinStation->GetLogonTime());
|
|
// Always copy the IdleTime
|
|
SetIdleTime(pWinStation->GetIdleTime());
|
|
// Always copy the Can Shadow flag
|
|
if(pWinStation->CanBeShadowed()) SetCanBeShadowed();
|
|
|
|
// Copy the Extension Info pointer if necessary
|
|
if(pWinStation->GetExtensionInfo() && !m_pExtensionInfo) {
|
|
m_pExtensionInfo = pWinStation->GetExtensionInfo();
|
|
pWinStation->SetExtensionInfo(NULL);
|
|
}
|
|
|
|
// Copy the Extended Info pointer if necessary
|
|
if(pWinStation->GetExtendedInfo() && !m_pExtWinStationInfo) {
|
|
m_pExtWinStationInfo = pWinStation->GetExtendedInfo();
|
|
pWinStation->SetExtendedInfo(NULL);
|
|
}
|
|
|
|
// If this guy hasn't been updated in a while, do it now
|
|
if(!bInfoChanged) {
|
|
clock_t now = clock();
|
|
if((now - GetLastUpdateClock()) > 30)
|
|
bInfoChanged = TRUE;
|
|
}
|
|
|
|
if(bInfoChanged) {
|
|
SetChanged();
|
|
SetLastUpdateClock();
|
|
}
|
|
|
|
return bInfoChanged;
|
|
|
|
} // end CWinStation::Update
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinStation::Connect
|
|
//
|
|
void CWinStation::Connect(BOOL bUser)
|
|
{
|
|
TCHAR szPassword[PASSWORD_LENGTH+1];
|
|
BOOL bFirstTime = TRUE;
|
|
DWORD Error;
|
|
HANDLE hServer = m_pServer->GetHandle();
|
|
|
|
// Start the connect loop with null password to try first.
|
|
szPassword[0] = '\0';
|
|
while(1) {
|
|
if(WinStationConnect(hServer, m_LogonId, LOGONID_CURRENT, szPassword, TRUE))
|
|
break; // success - break out of loop
|
|
|
|
if(((Error = GetLastError()) != ERROR_LOGON_FAILURE) || !bFirstTime ) {
|
|
//We need this to know the length of the error message
|
|
//now that StandardErrorMessage requires that
|
|
CString tempErrorMessage;
|
|
tempErrorMessage.LoadString(IDS_ERR_CONNECT);
|
|
StandardErrorMessage(AfxGetAppName(), AfxGetMainWnd()->m_hWnd, AfxGetInstanceHandle(),
|
|
m_LogonId, Error, tempErrorMessage.GetLength(), 10, IDS_ERR_CONNECT, m_LogonId);
|
|
}
|
|
|
|
// If a 'logon failure' brought us here, issue password dialog.
|
|
// Otherwise, break the connect loop.
|
|
if(Error == ERROR_LOGON_FAILURE) {
|
|
|
|
CPasswordDlg CPDlg;
|
|
|
|
CPDlg.SetDialogMode(bUser ? PwdDlg_UserMode : PwdDlg_WinStationMode);
|
|
if(CPDlg.DoModal() == IDOK ) {
|
|
lstrcpy(szPassword, CPDlg.GetPassword());
|
|
} else {
|
|
break; // user CANCEL: break connect loop
|
|
}
|
|
} else
|
|
break; // other error: break connect loop
|
|
|
|
// the next time through the loop won't be the first
|
|
bFirstTime = FALSE;
|
|
}
|
|
|
|
SecureZeroMemory((PVOID)szPassword , sizeof(szPassword));
|
|
|
|
return;
|
|
|
|
} // end CWinStation::Connect
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinStation::ShowStatus
|
|
//
|
|
void CWinStation::ShowStatus()
|
|
{
|
|
switch(m_SdClass) {
|
|
case SdNetwork:
|
|
case SdNasi:
|
|
new CNetworkStatusDlg(this);
|
|
break;
|
|
|
|
case SdAsync:
|
|
new CAsyncStatusDlg(this);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
} // end CWinStation::ShowStatus
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinStation::Shadow
|
|
//
|
|
void CWinStation::Shadow()
|
|
{
|
|
WINSTATIONCONFIG WSConfig;
|
|
SHADOWCLASS Shadow;
|
|
ULONG ReturnLength;
|
|
DWORD ShadowError;
|
|
HANDLE hServer = m_pServer->GetHandle();
|
|
|
|
// Determine the WinStation's shadow state.
|
|
if(!WinStationQueryInformation(hServer,
|
|
m_LogonId,
|
|
WinStationConfiguration,
|
|
&WSConfig, sizeof(WINSTATIONCONFIG),
|
|
&ReturnLength ) ) {
|
|
// Can't query WinStation configuration; complain and return
|
|
return;
|
|
}
|
|
Shadow = WSConfig.User.Shadow;
|
|
|
|
// If shadowing is disabled, let the user know and return
|
|
if(Shadow == Shadow_Disable ) {
|
|
DWORD Error = GetLastError();
|
|
|
|
//We need this to know the length of the error message
|
|
//now that StandardErrorMessage requires that
|
|
CString tempErrorMessage;
|
|
tempErrorMessage.LoadString(IDS_ERR_SHADOW_DISABLED);
|
|
StandardErrorMessage(AfxGetAppName(), AfxGetMainWnd()->m_hWnd, AfxGetInstanceHandle(),
|
|
m_LogonId, Error, tempErrorMessage.GetLength(), 10, IDS_ERR_SHADOW_DISABLED, m_LogonId);
|
|
|
|
return;
|
|
}
|
|
|
|
// If the WinStation is disconnected and shadow notify is 'on',
|
|
// let the user know and break out.
|
|
if((m_State == State_Disconnected) &&
|
|
((Shadow == Shadow_EnableInputNotify) ||
|
|
(Shadow == Shadow_EnableNoInputNotify)) ) {
|
|
DWORD Error = GetLastError();
|
|
|
|
//We need this to know the length of the error message
|
|
//now that StandardErrorMessage requires that
|
|
CString tempErrorMessage;
|
|
tempErrorMessage.LoadString(IDS_ERR_SHADOW_DISCONNECTED_NOTIFY_ON);
|
|
StandardErrorMessage(AfxGetAppName(), AfxGetMainWnd()->m_hWnd, AfxGetInstanceHandle(),
|
|
m_LogonId, Error, tempErrorMessage.GetLength(), 10, IDS_ERR_SHADOW_DISCONNECTED_NOTIFY_ON, m_LogonId);
|
|
|
|
return;
|
|
}
|
|
|
|
// Display the 'start shadow' dialog for hotkey reminder and
|
|
// final 'ok' prior to shadowing.
|
|
CShadowStartDlg SSDlg;
|
|
SSDlg.m_ShadowHotkeyKey = ((CWinAdminApp*)AfxGetApp())->GetShadowHotkeyKey();
|
|
SSDlg.m_ShadowHotkeyShift = ((CWinAdminApp*)AfxGetApp())->GetShadowHotkeyShift();
|
|
|
|
if(SSDlg.DoModal() != IDOK) {
|
|
return;
|
|
}
|
|
|
|
// launch UI thread.
|
|
|
|
DWORD tid;
|
|
|
|
HANDLE hThread = ::CreateThread( NULL , 0 , ( LPTHREAD_START_ROUTINE )Shadow_WarningProc , ( LPVOID )AfxGetInstanceHandle() , 0 , &tid );
|
|
|
|
|
|
((CWinAdminApp*)AfxGetApp())->SetShadowHotkeyKey(SSDlg.m_ShadowHotkeyKey);
|
|
((CWinAdminApp*)AfxGetApp())->SetShadowHotkeyShift(SSDlg.m_ShadowHotkeyShift);
|
|
|
|
// Invoke the shadow DLL.
|
|
CWaitCursor Nikki;
|
|
|
|
// allow UI thread to init window
|
|
Sleep( 900 );
|
|
|
|
// Shadow API always connects to local server,
|
|
// passing target servername as a parameter.
|
|
|
|
|
|
BOOL bOK = WinStationShadow(SERVERNAME_CURRENT, m_pServer->GetName(), m_LogonId,
|
|
(BYTE)((CWinAdminApp*)AfxGetApp())->GetShadowHotkeyKey(),
|
|
(WORD)((CWinAdminApp*)AfxGetApp())->GetShadowHotkeyShift());
|
|
if (!bOK)
|
|
{
|
|
ShadowError = GetLastError();
|
|
}
|
|
|
|
|
|
if( g_hwndShadowWarn != NULL )
|
|
{
|
|
OutputDebugString( L"Posting WM_DESTROY to dialog\n");
|
|
|
|
EndDialog( g_hwndShadowWarn , 0 );
|
|
//PostMessage( g_hwndShadowWarn , WM_CLOSEDIALOG , 0 , 0 );
|
|
}
|
|
|
|
|
|
if( !bOK )
|
|
{
|
|
//We need this to know the length of the error message
|
|
//now that StandardErrorMessage requires that
|
|
CString tempErrorMessage;
|
|
tempErrorMessage.LoadString(IDS_ERR_SHADOW);
|
|
StandardErrorMessage(AfxGetAppName(), AfxGetMainWnd()->m_hWnd, AfxGetInstanceHandle(),
|
|
m_LogonId, ShadowError, tempErrorMessage.GetLength(), 10, IDS_ERR_SHADOW, m_LogonId);
|
|
}
|
|
|
|
CloseHandle( hThread );
|
|
|
|
} // end CWinStation::Shadow
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinStation::SendMessage
|
|
//
|
|
UINT CWinStation::SendMessage(LPVOID pParam)
|
|
{
|
|
ASSERT(pParam);
|
|
|
|
ULONG Response;
|
|
UINT RetVal = 0;
|
|
|
|
((CWinAdminApp*)AfxGetApp())->BeginOutstandingThread();
|
|
|
|
MessageParms *pMsgParms = (MessageParms*)pParam;
|
|
|
|
// If we are operating on the current selected Item in the tree it's
|
|
// possible that the winstation has disappeared by the time we get here
|
|
// so we should just gracefully cleanup
|
|
if (pMsgParms->bActionOnCurrentSelection)
|
|
{
|
|
if (CWinAdminDoc::gm_CurrentSelType != NODE_WINSTATION)
|
|
{
|
|
goto Cleanup;
|
|
}
|
|
}
|
|
|
|
|
|
HANDLE hServer = pMsgParms->pWinStation->m_pServer->GetHandle();
|
|
|
|
if(!WinStationSendMessage(hServer,
|
|
pMsgParms->pWinStation->m_LogonId,
|
|
pMsgParms->MessageTitle, (wcslen(pMsgParms->MessageTitle)+1)*sizeof(TCHAR),
|
|
pMsgParms->MessageBody, (wcslen(pMsgParms->MessageBody)+1)*sizeof(TCHAR),
|
|
MB_OK, 60, &Response, TRUE ) ) {
|
|
DWORD Error = GetLastError();
|
|
|
|
//We need this to know the length of the error message
|
|
//now that StandardErrorMessage requires that
|
|
CString tempErrorMessage;
|
|
tempErrorMessage.LoadString(IDS_ERR_MESSAGE);
|
|
StandardErrorMessage(AfxGetAppName(), AfxGetMainWnd()->m_hWnd, AfxGetInstanceHandle(),
|
|
pMsgParms->pWinStation->m_LogonId, Error, tempErrorMessage.GetLength(),
|
|
10, IDS_ERR_MESSAGE, pMsgParms->pWinStation->m_LogonId);
|
|
|
|
RetVal = 1;
|
|
}
|
|
|
|
Cleanup:
|
|
((CWinAdminApp*)AfxGetApp())->EndOutstandingThread();
|
|
|
|
delete pMsgParms;
|
|
|
|
return RetVal;
|
|
|
|
} // end CWinStation::SendMessage
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinStation::Disconnect
|
|
//
|
|
UINT CWinStation::Disconnect(LPVOID pParam)
|
|
{
|
|
ASSERT(pParam);
|
|
|
|
UINT RetVal = 0;
|
|
HANDLE hServer;
|
|
|
|
((CWinAdminApp*)AfxGetApp())->BeginOutstandingThread();
|
|
|
|
DisconnectParms *pDisconnectParms = (DisconnectParms*)pParam;
|
|
|
|
// If we are operating on the current selected Item in the tree it's
|
|
// possible that the winstation has disappeared by the time we get here
|
|
// so we should just gracefully cleanup
|
|
if (pDisconnectParms->bActionOnCurrentSelection)
|
|
{
|
|
if (CWinAdminDoc::gm_CurrentSelType != NODE_WINSTATION)
|
|
{
|
|
goto Cleanup;
|
|
}
|
|
}
|
|
|
|
hServer = pDisconnectParms->hServer;
|
|
|
|
if(!WinStationDisconnect(hServer, pDisconnectParms->ulLogonId, TRUE))
|
|
{
|
|
DWORD Error = GetLastError();
|
|
|
|
// We need this to know the length of the error message
|
|
// now that StandardErrorMessage requires that
|
|
CString tempErrorMessage;
|
|
tempErrorMessage.LoadString(IDS_ERR_DISCONNECT);
|
|
|
|
StandardErrorMessage(AfxGetAppName(),
|
|
AfxGetMainWnd()->m_hWnd,
|
|
AfxGetInstanceHandle(),
|
|
pDisconnectParms->ulLogonId,
|
|
Error,
|
|
tempErrorMessage.GetLength(),
|
|
10,
|
|
IDS_ERR_DISCONNECT,
|
|
pDisconnectParms->ulLogonId);
|
|
RetVal = 1;
|
|
}
|
|
|
|
Cleanup:
|
|
((CWinAdminApp*)AfxGetApp())->EndOutstandingThread();
|
|
|
|
delete pDisconnectParms;
|
|
|
|
return RetVal;
|
|
} // end CWinStation::Disconnect
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinStation::Reset
|
|
//
|
|
UINT CWinStation::Reset(LPVOID pParam)
|
|
{
|
|
ASSERT(pParam);
|
|
|
|
UINT RetVal = 0;
|
|
|
|
((CWinAdminApp*)AfxGetApp())->BeginOutstandingThread();
|
|
|
|
ResetParms *pResetParms = (ResetParms*)pParam;
|
|
|
|
// If we are operating on the current selected Item in the tree it's
|
|
// possible that the winstation has disappeared by the time we get here
|
|
// so we should just gracefully cleanup
|
|
if (pResetParms->bActionOnCurrentSelection)
|
|
{
|
|
if (CWinAdminDoc::gm_CurrentSelType != NODE_WINSTATION)
|
|
{
|
|
goto Cleanup;
|
|
}
|
|
}
|
|
|
|
HANDLE hServer = pResetParms->pWinStation->m_pServer->GetHandle();
|
|
|
|
if(!WinStationReset(hServer, pResetParms->pWinStation->m_LogonId, TRUE))
|
|
{
|
|
DWORD Error = GetLastError();
|
|
|
|
//We need this to know the length of the error message
|
|
//now that StandardErrorMessage requires that
|
|
CString tempErrorMessage1, tempErrorMessage2;
|
|
tempErrorMessage1.LoadString(IDS_ERR_RESET);
|
|
tempErrorMessage2.LoadString(IDS_ERR_USER_LOGOFF);
|
|
|
|
StandardErrorMessage(AfxGetAppName(), AfxGetMainWnd()->m_hWnd, AfxGetInstanceHandle(),
|
|
pResetParms->pWinStation->m_LogonId, Error,
|
|
pResetParms->bReset ? tempErrorMessage1.GetLength() : tempErrorMessage2.GetLength(), 10,
|
|
pResetParms->bReset ? IDS_ERR_RESET : IDS_ERR_USER_LOGOFF, pResetParms->pWinStation->m_LogonId);
|
|
RetVal = 1;
|
|
}
|
|
|
|
Cleanup:
|
|
((CWinAdminApp*)AfxGetApp())->EndOutstandingThread();
|
|
|
|
delete pParam;
|
|
|
|
return RetVal;
|
|
|
|
} // end CWinStation::Reset
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWinStation::QueryAdditionalInformation
|
|
//
|
|
void CWinStation::QueryAdditionalInformation()
|
|
{
|
|
ULONG ReturnLength;
|
|
HANDLE hServer = m_pServer->GetHandle();
|
|
WINSTATIONCLIENT ClientData;
|
|
|
|
// Set all the strings to start with a NULL
|
|
m_ClientDir[0] = '\0';
|
|
m_ModemName[0] = '\0';
|
|
m_ClientLicense[0] = '\0';
|
|
m_ClientAddress[0] = '\0';
|
|
m_Colors[0] = '\0';
|
|
|
|
// Set all the values to 0
|
|
m_ClientBuildNumber = 0;
|
|
m_ClientProductId = 0;
|
|
m_HostBuffers = 0;
|
|
m_ClientBuffers = 0;
|
|
m_BufferLength = 0;
|
|
m_ClientSerialNumber = 0;
|
|
m_VRes = 0;
|
|
m_HRes = 0;
|
|
|
|
SetAdditionalDone();
|
|
|
|
if ( WinStationQueryInformation( hServer,
|
|
m_LogonId,
|
|
WinStationClient,
|
|
&ClientData,
|
|
sizeof(WINSTATIONCLIENT),
|
|
&ReturnLength ) ) {
|
|
|
|
// Assign string values.
|
|
wcscpy(m_ClientDir, ClientData.ClientDirectory);
|
|
wcscpy(m_ModemName, ClientData.ClientModem);
|
|
wcscpy(m_ClientLicense, ClientData.ClientLicense);
|
|
wcscpy(m_ClientAddress, ClientData.ClientAddress);
|
|
|
|
switch ( ClientData.ColorDepth ) {
|
|
case 0x0001:
|
|
wcscpy(m_Colors, TEXT("16"));
|
|
break;
|
|
case 0x0002:
|
|
wcscpy(m_Colors, TEXT("256"));
|
|
break;
|
|
case 0x0004:
|
|
wcscpy(m_Colors, TEXT("64K"));
|
|
break;
|
|
case 0x0008:
|
|
wcscpy(m_Colors, TEXT("16M"));
|
|
break;
|
|
case 0x0010:
|
|
wcscpy(m_Colors, TEXT("32M"));
|
|
break;
|
|
|
|
}
|
|
|
|
// Assign numeric values.
|
|
m_ClientBuildNumber = ClientData.ClientBuildNumber;
|
|
m_ClientProductId = ClientData.ClientProductId;
|
|
m_HostBuffers = ClientData.OutBufCountHost;
|
|
m_ClientBuffers = ClientData.OutBufCountClient;
|
|
m_BufferLength = ClientData.OutBufLength;
|
|
m_ClientSerialNumber = ClientData.SerialNumber;
|
|
m_HRes = ClientData.HRes;
|
|
m_VRes = ClientData.VRes;
|
|
}
|
|
|
|
// If there is an extension DLL loaded, allow it to add it's own info for this WinStation
|
|
LPFNEXWINSTATIONINFOPROC InfoProc = ((CWinAdminApp*)AfxGetApp())->GetExtWinStationInfoProc();
|
|
if(InfoProc) {
|
|
(*InfoProc)(m_pExtensionInfo, m_State);
|
|
}
|
|
|
|
LPFNEXGETWINSTATIONMODULESPROC ModuleProc = ((CWinAdminApp*)AfxGetApp())->GetExtGetWinStationModulesProc();
|
|
if(ModuleProc) {
|
|
if(m_pExtModuleInfo) {
|
|
// Get the extension DLL's function to free the module info
|
|
LPFNEXFREEWINSTATIONMODULESPROC FreeModulesProc = ((CWinAdminApp*)AfxGetApp())->GetExtFreeWinStationModulesProc();
|
|
if(FreeModulesProc) {
|
|
(*FreeModulesProc)(m_pExtModuleInfo);
|
|
} else {
|
|
TRACE0("WAExGetWinStationModules exists without WAExFreeWinStationModules\n");
|
|
ASSERT(0);
|
|
}
|
|
}
|
|
|
|
m_pExtModuleInfo = (*ModuleProc)(GetExtensionInfo(), &m_NumModules);
|
|
}
|
|
|
|
} // end CWinStation::QueryAdditionalInformation
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// CProcess Member Functions
|
|
//
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CProcess::CProcess
|
|
//
|
|
CProcess::CProcess(ULONG PID,
|
|
ULONG LogonId,
|
|
CServer *pServer,
|
|
PSID pSID,
|
|
CWinStation *pWinStation,
|
|
TCHAR *ImageName)
|
|
{
|
|
ASSERT(pServer);
|
|
|
|
DWORD dwImageNameLen;
|
|
|
|
m_Flags = PF_CURRENT;
|
|
m_PID = PID;
|
|
m_LogonId = LogonId;
|
|
m_pServer = pServer;
|
|
m_pWinStation = pWinStation;
|
|
m_ImageName = NULL;
|
|
|
|
if(PID == 0 && !pSID)
|
|
{
|
|
CString sTemp;
|
|
sTemp.LoadString(IDS_SYSTEM_IDLE_PROCESS);
|
|
|
|
// allocate memory for Image Name and copy to member variable
|
|
dwImageNameLen = sTemp.GetLength();
|
|
m_ImageName = (LPTSTR)LocalAlloc(LPTR, (dwImageNameLen + 1) * sizeof(TCHAR));
|
|
if (m_ImageName != NULL)
|
|
{
|
|
_tcscpy(m_ImageName, sTemp);
|
|
}
|
|
|
|
SetSystemProcess();
|
|
_tcscpy(m_UserName, TEXT("System"));
|
|
m_SidCrc = 0;
|
|
}
|
|
else
|
|
{
|
|
if(pSID) {
|
|
DWORD SidLength = GetLengthSid(pSID);
|
|
m_SidCrc = CalculateCrc16((PBYTE)pSID, (USHORT)SidLength);
|
|
} else m_SidCrc = 0;
|
|
|
|
DetermineProcessUser(pSID);
|
|
|
|
// allocate memory for Image Name and copy to member variable
|
|
dwImageNameLen = _tcslen(ImageName);
|
|
m_ImageName = (LPTSTR)LocalAlloc(LPTR, (dwImageNameLen + 1) * sizeof(TCHAR));
|
|
if (m_ImageName != NULL)
|
|
{
|
|
_tcscpy(m_ImageName, ImageName);
|
|
if(QuerySystemProcess()) SetSystemProcess();
|
|
}
|
|
}
|
|
|
|
} // end CProcess::CProcess
|
|
|
|
|
|
TCHAR *SysProcTable[] = {
|
|
TEXT("csrss.exe"),
|
|
TEXT("smss.exe"),
|
|
TEXT("screg.exe"),
|
|
TEXT("lsass.exe"),
|
|
TEXT("spoolss.exe"),
|
|
TEXT("EventLog.exe"),
|
|
TEXT("netdde.exe"),
|
|
TEXT("clipsrv.exe"),
|
|
TEXT("lmsvcs.exe"),
|
|
TEXT("MsgSvc.exe"),
|
|
TEXT("winlogon.exe"),
|
|
TEXT("NETSTRS.EXE"),
|
|
TEXT("nddeagnt.exe"),
|
|
TEXT("wfshell.exe"),
|
|
TEXT("chgcdm.exe"),
|
|
TEXT("userinit.exe"),
|
|
NULL
|
|
};
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CProcess::~CProcess
|
|
//
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
CProcess::~CProcess()
|
|
{
|
|
if (m_ImageName != NULL)
|
|
{
|
|
LocalFree(m_ImageName);
|
|
}
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CProcess::QuerySystemProcess
|
|
//
|
|
BOOL CProcess::QuerySystemProcess()
|
|
{
|
|
// First: if the user name is 'system' or no image name is present, treat
|
|
// as a 'system' process.
|
|
if(!lstrcmpi(m_UserName, TEXT("system")) ||
|
|
!(*m_ImageName) )
|
|
return TRUE;
|
|
|
|
// Last: if the image name is one of the well known 'system' images,
|
|
// treat it as a 'system' process.
|
|
for(int i = 0; SysProcTable[i]; i++)
|
|
if(!lstrcmpi( m_ImageName, SysProcTable[i]))
|
|
return TRUE;
|
|
|
|
// Not a 'system' process.
|
|
return FALSE;
|
|
|
|
} // end CProcess::QuerySystemProcess
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CProcess::DetermineProcessUser
|
|
//
|
|
void CProcess::DetermineProcessUser(PSID pSid)
|
|
{
|
|
CObList *pUserSidList = m_pServer->GetUserSidList();
|
|
|
|
// Look for the user Sid in the list
|
|
POSITION pos = pUserSidList->GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
CUserSid *pUserSid = (CUserSid*)pUserSidList->GetNext(pos);
|
|
|
|
if(pUserSid->m_SidCrc == m_SidCrc)
|
|
{
|
|
wcscpy(m_UserName, pUserSid->m_UserName);
|
|
|
|
return;
|
|
|
|
}
|
|
}
|
|
|
|
// It wasn't in the list
|
|
// Get the user from the Sid and put it in our list
|
|
|
|
GetUserFromSid(pSid, m_UserName, USERNAME_LENGTH);
|
|
|
|
if (!lstrcmpi(m_UserName,TEXT("system")))
|
|
{
|
|
wcscpy(m_UserName, TEXT("System")); // to make the UI guys happy
|
|
}
|
|
|
|
CUserSid *pUserSid = new CUserSid;
|
|
if(pUserSid == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
pUserSid->m_SidCrc = m_SidCrc;
|
|
|
|
memset(pUserSid->m_UserName, 0, sizeof(pUserSid->m_UserName));
|
|
|
|
lstrcpy(pUserSid->m_UserName, m_UserName);
|
|
|
|
pUserSidList->AddTail(pUserSid);
|
|
|
|
|
|
} // end CProcess::DetermineProcessUser
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CProcess::Update
|
|
//
|
|
BOOL CProcess::Update(CProcess *pProcess)
|
|
{
|
|
ASSERT(pProcess);
|
|
|
|
BOOL bChanged = FALSE;
|
|
|
|
// Check the WinStation
|
|
if(m_pWinStation != pProcess->GetWinStation())
|
|
{
|
|
m_pWinStation = pProcess->GetWinStation();
|
|
bChanged = TRUE;
|
|
}
|
|
else
|
|
{
|
|
if(m_pWinStation->IsChanged())
|
|
{
|
|
bChanged = TRUE;
|
|
}
|
|
}
|
|
|
|
if(bChanged) SetChanged();
|
|
|
|
return bChanged;
|
|
|
|
} // end CProcess::Update
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// CLicense Member Functions
|
|
//
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CLicense::CLicense
|
|
//
|
|
CLicense::CLicense(CServer *pServer, ExtLicenseInfo *pLicenseInfo)
|
|
{
|
|
ASSERT(pServer);
|
|
ASSERT(pLicenseInfo);
|
|
|
|
m_pServer = pServer;
|
|
m_Class = pLicenseInfo->Class;
|
|
m_PoolLicenseCount = pLicenseInfo->PoolLicenseCount;
|
|
m_LicenseCount = pLicenseInfo->LicenseCount;
|
|
m_Flags = pLicenseInfo->Flags;
|
|
wcscpy(m_RegSerialNumber, pLicenseInfo->RegSerialNumber);
|
|
wcscpy(m_LicenseNumber, pLicenseInfo->LicenseNumber);
|
|
wcscpy(m_Description, pLicenseInfo->Description);
|
|
|
|
// Figure out the pooling count
|
|
if(m_Flags & ELF_POOLING)
|
|
m_PoolCount = m_PoolLicenseCount;
|
|
else m_PoolCount = 0xFFFFFFFF;
|
|
|
|
} // end CLicense::CLicense
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// CWd Member Functions
|
|
//
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
static CHAR szEncryptionLevels[] = "ExtEncryptionLevels";
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWd::CWd
|
|
//
|
|
CWd::CWd(PWDCONFIG2 pWdConfig, PWDNAME pRegistryName)
|
|
{
|
|
m_pEncryptionLevels = NULL;
|
|
m_NumEncryptionLevels = 0L;
|
|
|
|
wcscpy(m_WdName, pWdConfig->Wd.WdName);
|
|
wcscpy(m_RegistryName, pRegistryName);
|
|
|
|
// Load the extension DLL for this WD
|
|
m_hExtensionDLL = ::LoadLibrary(pWdConfig->Wd.CfgDLL);
|
|
if(m_hExtensionDLL) {
|
|
// Get the entry points
|
|
m_lpfnExtEncryptionLevels = (LPFNEXTENCRYPTIONLEVELSPROC)::GetProcAddress(m_hExtensionDLL, szEncryptionLevels);
|
|
if(m_lpfnExtEncryptionLevels) {
|
|
m_NumEncryptionLevels = (*m_lpfnExtEncryptionLevels)(NULL, &m_pEncryptionLevels);
|
|
}
|
|
}
|
|
|
|
} // end CWd::CWd
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWd::~CWd
|
|
//
|
|
CWd::~CWd()
|
|
{
|
|
if(m_hExtensionDLL) {
|
|
::FreeLibrary(m_hExtensionDLL);
|
|
}
|
|
|
|
|
|
} // end CWd::~CWd
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CWd::GetEncryptionLevelString
|
|
//
|
|
BOOL CWd::GetEncryptionLevelString(DWORD Value, CString *pString)
|
|
{
|
|
if(!m_NumEncryptionLevels) return FALSE;
|
|
|
|
for(LONG i = 0; i < m_NumEncryptionLevels; i++) {
|
|
// Is this the right encryption level
|
|
if(Value == m_pEncryptionLevels[i].RegistryValue) {
|
|
TCHAR estring[128];
|
|
if(::LoadString(m_hExtensionDLL,
|
|
m_pEncryptionLevels[i].StringID, estring, 127)) {
|
|
pString->Format(TEXT("%s"), estring);
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
} // end CWd::GetEncryptionLevelString
|
|
|
|
//------------------------------------------------
|
|
DWORD Shadow_WarningProc( LPVOID param )
|
|
{
|
|
HINSTANCE hInst = ( HINSTANCE )param;
|
|
|
|
OutputDebugString( L"Shadow_WarningProc called\n" );
|
|
|
|
DialogBox( hInst , MAKEINTRESOURCE( IDD_DIALOG_SHADOWWARN ) , NULL , ShadowWarn_WndProc );
|
|
|
|
OutputDebugString( L"Shadow_WarningProc exiting thread\n" );
|
|
|
|
ExitThread( 0 );
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------
|
|
INT_PTR CALLBACK ShadowWarn_WndProc( HWND hwnd , UINT msg , WPARAM wp , LPARAM lp )
|
|
{
|
|
switch( msg )
|
|
{
|
|
case WM_INITDIALOG:
|
|
|
|
g_hwndShadowWarn = hwnd;
|
|
|
|
OutputDebugString( L"WM_INITDIALOG -- in ShadowWarn_WndProc\n" );
|
|
|
|
CenterDlg( GetDesktopWindow( ) , hwnd );
|
|
|
|
break;
|
|
|
|
|
|
case WM_CLOSE:
|
|
|
|
EndDialog( hwnd , 0 );
|
|
|
|
break;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
void CenterDlg(HWND hwndToCenterOn , HWND hDlg )
|
|
{
|
|
RECT rc, rcwk, rcToCenterOn;
|
|
|
|
|
|
SetRect( &rcToCenterOn , 0 , 0 , GetSystemMetrics(SM_CXSCREEN) , GetSystemMetrics( SM_CYSCREEN ) );
|
|
|
|
if (hwndToCenterOn != NULL)
|
|
{
|
|
::GetWindowRect(hwndToCenterOn, &rcToCenterOn);
|
|
}
|
|
|
|
::GetWindowRect( hDlg , &rc);
|
|
|
|
UINT uiWidth = rc.right - rc.left;
|
|
UINT uiHeight = rc.bottom - rc.top;
|
|
|
|
rc.left = (rcToCenterOn.left + rcToCenterOn.right) / 2 - ( rc.right - rc.left ) / 2;
|
|
rc.top = (rcToCenterOn.top + rcToCenterOn.bottom) / 2 - ( rc.bottom - rc.top ) / 2;
|
|
|
|
//ensure the dialog always with the work area
|
|
if(SystemParametersInfo(SPI_GETWORKAREA, 0, &rcwk, 0))
|
|
{
|
|
UINT wkWidth = rcwk.right - rcwk.left;
|
|
UINT wkHeight = rcwk.bottom - rcwk.top;
|
|
|
|
if(rc.left + uiWidth > wkWidth) //right cut
|
|
rc.left = wkWidth - uiWidth;
|
|
|
|
if(rc.top + uiHeight > wkHeight) //bottom cut
|
|
rc.top = wkHeight - uiHeight;
|
|
|
|
if(rc.left < rcwk.left) //left cut
|
|
rc.left += rcwk.left - rc.left;
|
|
|
|
if(rc.top < rcwk.top) //top cut
|
|
rc.top += rcwk.top - rc.top;
|
|
|
|
}
|
|
|
|
::SetWindowPos( hDlg, NULL, rc.left, rc.top, 0, 0, SWP_NOSIZE | SWP_NOZORDER |
|
|
SWP_NOCOPYBITS | SWP_DRAWFRAME);
|
|
|
|
}
|