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59 lines
1.2 KiB
59 lines
1.2 KiB
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//
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// apihandl.h
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//
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// Defines the internal structure used to hold
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// information regarding a TCLIENT connection.
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//
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// Copyright (C) 2001 Microsoft Corporation
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//
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// Author: a-devjen (Devin Jenson)
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//
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#ifndef INC_APIHANDL_H
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#define INC_APIHANDL_H
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#include <windows.h>
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#include <crtdbg.h>
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#include <protocol.h>
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#include <extraexp.h>
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typedef void *CONNECTION;
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// Handle data type
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typedef struct
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{
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CONNECTION SCConnection;
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DWORD BuildNumber;
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CHAR WaitStr[MAX_PATH];
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BOOL IsAltDown;
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BOOL IsShiftDown;
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BOOL IsCtrlDown;
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LPARAM lParam;
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DWORD DelayPerChar;
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DWORD WordsPerMinute;
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HANDLE PauseEvent;
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DWORD Latency;
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} TSAPIHANDLE;
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// These macros allow to easily switch between
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// the TCLIENT SCConnection handle and a TCLIENT2
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// Connection handle.
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// TCLIENT2 -> TCLIENT
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#define SCCONN(TSHandle) (((TSAPIHANDLE *)TSHandle)->SCConnection)
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// TCLIENT -> TCLIENT2
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#define TSHNDL(SCConn) ((HANDLE)(&SCConn))
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TSAPIHANDLE *T2CreateHandle(void);
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void T2DestroyHandle(HANDLE Connection);
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void T2WaitForPauseInput(HANDLE Connection);
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void T2WaitForLatency(HANDLE Connection);
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#endif // INC_APIHANDL_H
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