Leaked source code of windows server 2003
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/*
* Session.h
*
* Author: BreenH
*
* The Session class provides a level of separation between the winstation
* structure and the policy modules. It is just a wrapper class; it does not
* create or destroy winstation stuctures.
*/
#ifndef __LC_SESSION_H__
#define __LC_SESSION_H__
/*
* Typedefs
*/
typedef struct {
CRITICAL_SECTION CritSec;
class CPolicy *pPolicy;
ULONG ulClientProtocolVersion;
HANDLE hProtocolLibContext;
BOOL fTsLicense;
BOOL fLlsLicense;
LS_HANDLE hLlsLicense;
LPARAM lPrivate;
} LCCONTEXT, *LPLCCONTEXT;
/*
* Class Definition
*/
class CSession
{
public:
/*
* Creation Functions
*/
CSession(
PWINSTATION pWinStation
)
{
m_pWinStation = pWinStation;
}
~CSession(
)
{
m_pWinStation = NULL;
}
/*
* Get Functions
*/
inline HANDLE
GetIcaStack(
) const
{
return(m_pWinStation->hStack);
}
inline LPLCCONTEXT
GetLicenseContext(
) const
{
return((LPLCCONTEXT)(m_pWinStation->lpLicenseContext));
}
inline ULONG
GetLogonId(
) const
{
return(m_pWinStation->LogonId);
}
inline LPCWSTR
GetUserDomain(
) const
{
return((LPCWSTR)(m_pWinStation->Domain));
}
inline LPCWSTR
GetUserName(
) const
{
return((LPCWSTR)(m_pWinStation->UserName));
}
/*
* Is Functions
*/
inline BOOLEAN
IsConsoleSession(
) const
{
return((BOOLEAN)(GetCurrentConsoleId() == m_pWinStation->LogonId));
}
inline BOOLEAN
IsSessionZero(
) const
{
return((BOOLEAN)((0 == m_pWinStation->LogonId)
|| (m_pWinStation->bClientSupportsRedirection
&& m_pWinStation->bRequestedSessionIDFieldValid
&& (0 == m_pWinStation->RequestedSessionID))));
}
inline BOOLEAN
IsUserAdmin(
) const
{
return(m_pWinStation->fUserIsAdmin);
}
inline BOOL
IsUserHelpAssistant(
) const
{
return TSIsSessionHelpSession( m_pWinStation, NULL );
}
/*
* Do Functions
*/
inline NTSTATUS
SendWinStationCommand(
PWINSTATION_APIMSG pMsg
)
{
//
// Wait time must be zero, or termsrv will release the winstation,
// causing who knows what to happen to our state.
//
return(::SendWinStationCommand(m_pWinStation, pMsg, 0));
}
//
// ASSUMPTION: This function will be
// called with the stack lock already held
//
inline NTSTATUS
SetErrorInfo(
UINT32 dwErr
)
{
if(m_pWinStation->pWsx &&
m_pWinStation->pWsx->pWsxSetErrorInfo &&
m_pWinStation->pWsxContext)
{
return m_pWinStation->pWsx->pWsxSetErrorInfo(
m_pWinStation->pWsxContext,
dwErr,
TRUE); //lock already held
}
else
{
return STATUS_INVALID_PARAMETER;
}
}
/*
* Set Functions
*/
private:
PWINSTATION m_pWinStation;
};
#endif