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456 lines
13 KiB
456 lines
13 KiB
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/*************************************************************************
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*
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* wininit.c
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*
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* Window station init and destroy routines
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*
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* Copyright Microsoft Corporation, 1998
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*
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*
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*************************************************************************/
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/*
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* Includes
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*/
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#include "precomp.h"
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#pragma hdrstop
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/*
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* Local data
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*/
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#define LOGOFF_TIMER 120000L
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#define MODULE_SIZE 1024 /* Default size for retrive of module data */
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#define VDDATA_LENGTH 1024
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/*
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* Internal Procedures
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*/
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VOID StartLogonTimers( PWINSTATION );
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VOID IdleTimeout( ULONG );
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VOID LogonTimeout( ULONG );
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VOID IdleLogoffTimeout( ULONG );
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VOID LogoffTimeout( ULONG );
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/*******************************************************************************
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*
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* StartLogonTimers
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*
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* This routine is called when an user is logged on.
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* Timers are started for idle input and total logon time.
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*
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* ENTRY:
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* None.
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*
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* EXIT:
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* None.
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*
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******************************************************************************/
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VOID
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StartLogonTimers( PWINSTATION pWinStation )
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{
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int Status;
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ULONG Timer;
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BOOL bValidHelpSession;
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// for Session0 and any console sessions, timeouts don't make sense
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if ( ( pWinStation->LogonId != 0 ) && ( pWinStation->LogonId != USER_SHARED_DATA->ActiveConsoleId ) ) {
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if( TSIsSessionHelpSession(pWinStation, &bValidHelpSession) ) {
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ASSERT( TRUE == bValidHelpSession );
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return;
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}
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if ( Timer = pWinStation->Config.Config.User.MaxIdleTime ) {
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if ( !pWinStation->fIdleTimer ) {
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Status = IcaTimerCreate( 0, &pWinStation->hIdleTimer );
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if ( NT_SUCCESS( Status ) )
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pWinStation->fIdleTimer = TRUE;
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else
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DBGPRINT(( "StartLogonTimers - failed to create idle timer \n" ));
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}
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if ( pWinStation->fIdleTimer )
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IcaTimerStart( pWinStation->hIdleTimer, IdleTimeout,
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LongToPtr( pWinStation->LogonId ), Timer );
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}
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if ( Timer = pWinStation->Config.Config.User.MaxConnectionTime ) {
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if ( !pWinStation->fLogonTimer ) {
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Status = IcaTimerCreate( 0, &pWinStation->hLogonTimer );
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if ( NT_SUCCESS( Status ) )
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pWinStation->fLogonTimer = TRUE;
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else
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DBGPRINT(( "StartLogonTimers - failed to create logon timer \n" ));
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}
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if ( pWinStation->fLogonTimer )
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IcaTimerStart( pWinStation->hLogonTimer, LogonTimeout,
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LongToPtr( pWinStation->LogonId ), Timer );
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}
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}
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}
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/*******************************************************************************
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*
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* IdleTimeout
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*
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* This routine is called when the idle timer expires.
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* Send the user a warning message and start timer to logoff in 2 minutes.
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*
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* ENTRY:
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* LogonId
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*
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* EXIT:
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* None.
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*
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******************************************************************************/
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VOID IdleTimeout( ULONG LogonId )
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{
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LARGE_INTEGER liT;
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ULONG ulTimeDelta;
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ICA_STACK_LAST_INPUT_TIME Ica_Stack_Last_Input_Time;
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NTSTATUS Status;
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ULONG cbReturned;
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PWINSTATION pWinStation;
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WINSTATION_APIMSG msg;
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pWinStation = FindWinStationById( LogonId, FALSE );
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if ( !pWinStation )
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return;
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if ( !pWinStation->hStack )
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goto done;
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if ( !pWinStation->fIdleTimer )
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goto done;
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// Check for availability
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if ( pWinStation->pWsx &&
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pWinStation->pWsx->pWsxIcaStackIoControl ) {
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Status = pWinStation->pWsx->pWsxIcaStackIoControl(
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pWinStation->pWsxContext,
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pWinStation->hIca,
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pWinStation->hStack,
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IOCTL_ICA_STACK_QUERY_LAST_INPUT_TIME,
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NULL,
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0,
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&Ica_Stack_Last_Input_Time,
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sizeof( Ica_Stack_Last_Input_Time ),
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&cbReturned );
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}
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else {
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Status = STATUS_INVALID_PARAMETER;
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}
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if ( !NT_SUCCESS( Status ) ) {
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goto done;
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}
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/*
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* Check if there was input during the idle time
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*/
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NtQuerySystemTime( &liT );
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// calculate delta in time & convert from 100ns unit to milliseconds
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liT = RtlExtendedLargeIntegerDivide(
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RtlLargeIntegerSubtract( liT, Ica_Stack_Last_Input_Time.LastInputTime ),
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10000, NULL );
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ulTimeDelta = (ULONG)liT.LowTime;
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TRACE((hTrace,TC_ICASRV,TT_API1, "IdleTimeout: delta = %d, max idle = %d\n", ulTimeDelta,
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pWinStation->Config.Config.User.MaxIdleTime ));
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if ( ulTimeDelta < pWinStation->Config.Config.User.MaxIdleTime ) {
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IcaTimerStart( pWinStation->hIdleTimer, IdleTimeout, LongToPtr( LogonId ),
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pWinStation->Config.Config.User.MaxIdleTime - ulTimeDelta );
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} else {
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TCHAR szTitle[128];
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TCHAR szMsg[256];
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int cchTitle, cchMessage;
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IcaTimerStart( pWinStation->hIdleTimer, IdleLogoffTimeout,
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LongToPtr( LogonId ), LOGOFF_TIMER );
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if ( !(cchTitle = LoadString(hModuleWin, STR_CITRIX_IDLE_TITLE, szTitle, sizeof(szTitle)/sizeof(TCHAR))) )
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goto done;
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if ( pWinStation->Config.Config.User.fResetBroken )
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{
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if ( !(cchMessage = LoadString(hModuleWin, STR_CITRIX_IDLE_MSG_LOGOFF, szMsg, sizeof(szMsg)/sizeof(TCHAR)) ))
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goto done;
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}
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else
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{
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if ( !(cchMessage = LoadString(hModuleWin, STR_CITRIX_IDLE_MSG_DISCON, szMsg, sizeof(szMsg)/sizeof(TCHAR)) ))
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goto done;
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}
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msg.u.SendMessage.pTitle = szTitle;
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msg.u.SendMessage.TitleLength = (cchTitle+1) * sizeof(TCHAR);
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msg.u.SendMessage.pMessage = szMsg;
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msg.u.SendMessage.MessageLength = (cchMessage+1) * sizeof(TCHAR);
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msg.u.SendMessage.Style = MB_OK | MB_ICONSTOP;
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msg.u.SendMessage.Timeout = (ULONG)LOGOFF_TIMER/1000;
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msg.u.SendMessage.Response = 0;
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msg.u.SendMessage.DoNotWait = TRUE;
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msg.u.SendMessage.DoNotWaitForCorrectDesktop = FALSE;
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// since we dont care abou response, or message delievery status;
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msg.u.SendMessage.pStatus = NULL;
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msg.u.SendMessage.pResponse = NULL;
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msg.u.SendMessage.hEvent = NULL;
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msg.ApiNumber = SMWinStationDoMessage;
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Status = SendWinStationCommand( pWinStation, &msg, 0 );
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}
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done:
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ReleaseWinStation( pWinStation );
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}
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/*******************************************************************************
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*
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* LogonTimeout
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*
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* This routine is called when the logon timer expires.
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* Send the user a warning message and start timer to logoff in 2 minutes.
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*
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* ENTRY:
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* LogonId
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*
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* EXIT:
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* None.
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*
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******************************************************************************/
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VOID LogonTimeout( ULONG LogonId )
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{
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TCHAR szTitle[128];
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TCHAR szMsg[256];
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PWINSTATION pWinStation;
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NTSTATUS Status;
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WINSTATION_APIMSG msg;
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int cchTitle, cchMsg;
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pWinStation = FindWinStationById( LogonId, FALSE );
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if ( !pWinStation )
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return;
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if ( !pWinStation->fLogonTimer)
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goto done;
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if ( !(cchTitle = LoadString(hModuleWin, STR_CITRIX_LOGON_TITLE, szTitle, sizeof(szTitle)/sizeof(TCHAR)) ))
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goto done;
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if ( pWinStation->Config.Config.User.fResetBroken )
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{
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if ( !(cchMsg = LoadString(hModuleWin, STR_CITRIX_LOGON_MSG_LOGOFF, szMsg, sizeof(szMsg)/sizeof(TCHAR)) ))
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goto done;
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}
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else
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{
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if ( !(cchMsg = LoadString(hModuleWin, STR_CITRIX_LOGON_MSG_DISCON, szMsg, sizeof(szMsg)/sizeof(TCHAR)) ))
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goto done;
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}
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msg.u.SendMessage.pTitle = szTitle;
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msg.u.SendMessage.TitleLength = ( cchTitle+1 ) * sizeof(TCHAR);
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msg.u.SendMessage.pMessage = szMsg;
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msg.u.SendMessage.MessageLength = ( cchMsg+1 ) * sizeof(TCHAR);
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msg.u.SendMessage.Style = MB_OK | MB_ICONSTOP;
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msg.u.SendMessage.Timeout = (ULONG)LOGOFF_TIMER/1000;
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msg.u.SendMessage.Response = 0;
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msg.u.SendMessage.DoNotWait = TRUE;
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msg.u.SendMessage.DoNotWaitForCorrectDesktop = FALSE;
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// since we dont care abou response, or message delievery status;
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msg.u.SendMessage.pStatus = NULL;
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msg.u.SendMessage.pResponse = NULL;
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msg.u.SendMessage.hEvent = NULL;
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msg.ApiNumber = SMWinStationDoMessage;
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Status = SendWinStationCommand( pWinStation, &msg, 0 );
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IcaTimerStart( pWinStation->hLogonTimer, LogoffTimeout,
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LongToPtr( LogonId ), LOGOFF_TIMER );
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if (pWinStation->fIdleTimer) {
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pWinStation->fIdleTimer = FALSE;
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IcaTimerClose( pWinStation->hIdleTimer );
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}
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done:
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ReleaseWinStation( pWinStation );
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}
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/*******************************************************************************
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*
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* IdleLogoffTimeout
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*
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* This routine is called when the logoff timer expires.
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* Check for input before logging user off
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*
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* ENTRY:
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* LogonId
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*
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* EXIT:
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* None.
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*
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******************************************************************************/
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VOID IdleLogoffTimeout( ULONG LogonId )
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{
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LARGE_INTEGER liT;
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ULONG ulTimeDelta;
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ICA_STACK_LAST_INPUT_TIME Ica_Stack_Last_Input_Time;
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NTSTATUS Status;
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ULONG cbReturned;
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PWINSTATION pWinStation;
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pWinStation = FindWinStationById( LogonId, FALSE );
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if ( !pWinStation )
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return;
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if ( !pWinStation->hStack )
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goto done;
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if ( !pWinStation->fIdleTimer )
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goto done;
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// Check for availability
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if ( pWinStation->pWsx &&
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pWinStation->pWsx->pWsxIcaStackIoControl ) {
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Status = pWinStation->pWsx->pWsxIcaStackIoControl(
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pWinStation->pWsxContext,
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pWinStation->hIca,
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pWinStation->hStack,
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IOCTL_ICA_STACK_QUERY_LAST_INPUT_TIME,
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NULL,
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0,
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&Ica_Stack_Last_Input_Time,
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sizeof( Ica_Stack_Last_Input_Time ),
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&cbReturned );
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}
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else {
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Status = STATUS_INVALID_PARAMETER;
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}
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if ( !NT_SUCCESS( Status ) ) {
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goto done;
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}
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NtQuerySystemTime( &liT );
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liT = RtlExtendedLargeIntegerDivide(
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RtlLargeIntegerSubtract( liT, Ica_Stack_Last_Input_Time.LastInputTime ),
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10000, NULL );
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ulTimeDelta = (ULONG)liT.LowTime;
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TRACE((hTrace,TC_ICASRV,TT_API1, "IdleTimeout: delta = %d, max idle = %d\n", ulTimeDelta,
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LOGOFF_TIMER ));
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if ( ulTimeDelta < LOGOFF_TIMER ) {
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IcaTimerStart( pWinStation->hIdleTimer, IdleTimeout, LongToPtr( LogonId ),
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pWinStation->Config.Config.User.MaxIdleTime - ulTimeDelta );
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} else
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LogoffTimeout( LogonId );
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done:
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ReleaseWinStation( pWinStation );
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}
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/*******************************************************************************
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*
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* LogoffTimeout
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*
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* This routine is called when the logoff timer expires.
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* Log user off and disconnect the winstation.
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*
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* ENTRY:
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* LogonId - LogonId to logout
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*
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* EXIT:
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* None.
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*
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******************************************************************************/
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VOID LogoffTimeout(ULONG LogonId)
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{
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PWINSTATION pWinStation;
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pWinStation = FindWinStationById( LogonId, FALSE );
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if ( !pWinStation )
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return;
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//
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// Report disconnect reason back to client
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//
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if(pWinStation->WinStationName[0] &&
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pWinStation->pWsx &&
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pWinStation->pWsx->pWsxSetErrorInfo &&
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pWinStation->pWsxContext)
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{
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ULONG discReason = 0;
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if(pWinStation->fIdleTimer)
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{
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discReason = TS_ERRINFO_IDLE_TIMEOUT;
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}
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else if(pWinStation->fLogonTimer)
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{
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discReason = TS_ERRINFO_LOGON_TIMEOUT;
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}
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if(discReason)
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{
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pWinStation->pWsx->pWsxSetErrorInfo(
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pWinStation->pWsxContext,
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discReason,
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FALSE); //stack lock not held
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}
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}
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if ( pWinStation->Config.Config.User.fResetBroken ) {
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ReleaseWinStation( pWinStation );
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QueueWinStationReset( LogonId );
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}
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else {
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ReleaseWinStation( pWinStation );
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QueueWinStationDisconnect( LogonId );
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}
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}
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/*******************************************************************************
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*
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* DisconnectTimeout
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*
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* This routine is called when the disconnect timer expires.
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* Reset the winstation.
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*
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* ENTRY:
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* LogonId
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*
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* EXIT:
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* None.
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*
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******************************************************************************/
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VOID DisconnectTimeout( ULONG LogonId )
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{
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//This timer pops for a disconnected session
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//so there is no need to report an error back to
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//the client
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QueueWinStationReset( LogonId );
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}
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