Leaked source code of windows server 2003
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70 lines
1.7 KiB

#if !defined(CTRL__SmObject_h__INCLUDED)
#define CTRL__SmObject_h__INCLUDED
#pragma once
/***************************************************************************\
*****************************************************************************
*
* class SmObjectT
*
* SmObjectT defines a common implementation class for building COM objects.
* To create a new object type
* - Define an interface
* - Create a class that implements that interface except the COM functions
* - Derive a class from SmObjectT that provides a Build() function to create
* new instances.
*
*****************************************************************************
\***************************************************************************/
template <class base, class iface>
class SmObjectT : public base
{
// Operations
public:
STDMETHOD(QueryInterface)(REFIID riid, void ** ppv)
{
if (ppv == NULL) {
return E_POINTER;
}
int idx = 0;
while (1) {
if (IsEqualIID(riid, *base::s_rgpIID[idx])) {
AddRef();
iface * p = (iface *) this;
*ppv = p;
return S_OK;
}
idx++;
if (base::s_rgpIID[idx] == NULL) {
break;
}
}
return E_NOINTERFACE;
}
STDMETHOD_(ULONG, AddRef)()
{
return ++m_cRef;
}
STDMETHOD_(ULONG, Release)()
{
ULONG ul = --m_cRef;
if (ul == 0) {
delete this;
}
return ul;
}
// Data
protected:
ULONG m_cRef;
};
#endif // CTRL__SmObject_h__INCLUDED