Leaked source code of windows server 2003
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/**************************************************************************\
*
* Copyright (c) 1999-2000 Microsoft Corporation
*
* Module Name:
*
* Alpha-blender
*
* Abstract:
*
* A class which alpha-blends a source scanline in either sRGB or
* sRGB64 format, to a destination of arbitrary format.
*
* Revision History:
*
* 01/03/2000 agodfrey
* Created it.
* 02/22/2001 agodfrey
* Expanded it for different scan types (needed for ClearType).
* Simplified the Initialize() parameters by adding a
* DpContext parameter.
*
\**************************************************************************/
#include "precomp.hpp"
#include "scanoperationinternal.hpp"
// !!![agodfrey] Hack:
const ColorPalette*
GetDefaultColorPalette(PixelFormatID pixfmt);
inline UINT
GetPixelFormatIndex(
PixelFormatID pixfmt
)
{
return pixfmt & 0xff;
}
// !!![agodfrey] Endhack
// BLENDER_USE_DESTINATION and BLENDER_USE_SOURCE are used in the Src and
// Dst fields of PipelineItem:
// BLENDER_USE_SOURCE: Use the blend's original source
// (i.e. the sRGB/sRGB64 scanbuffer)
// BLENDER_USE_DESTINATION: Use the blend's final destination.
// BLENDER_INVALID: Used in the debug build for assertions.
#define BLENDER_USE_DESTINATION ((VOID *) 0)
#define BLENDER_USE_SOURCE ((VOID *) 1)
#define BLENDER_INVALID ((VOID *) 2)
using namespace ScanOperation;
/**************************************************************************\
*
* Special-case blend operations which blend directly to a given destination
* format (with the source in 32BPP_PARGB).
*
* Notes:
*
* The 555/565 cases handle both dithering and non-dithering,
* selected via OtherParams::DoingDither.
*
* We leave out PIXFMT_32BPP_ARGB and PIXFMT_64BPP_ARGB, since they're not
* "ignore destination alpha" formats, so we'd need to AlphaDivide after
* the blend.
*
\**************************************************************************/
ScanOpFunc ScanOperation::BlendOpsLowQuality[PIXFMT_MAX] =
{
NULL, // PIXFMT_UNDEFINED
NULL, // PIXFMT_1BPP_INDEXED
NULL, // PIXFMT_4BPP_INDEXED
NULL, // PIXFMT_8BPP_INDEXED
NULL, // PIXFMT_16BPP_GRAYSCALE
Dither_Blend_sRGB_555, // PIXFMT_16BPP_RGB555
Dither_Blend_sRGB_565, // PIXFMT_16BPP_RGB565
NULL, // PIXFMT_16BPP_ARGB1555
Blend_sRGB_24, // PIXFMT_24BPP_RGB
Blend_sRGB_sRGB, // PIXFMT_32BPP_RGB
NULL, // PIXFMT_32BPP_ARGB
Blend_sRGB_sRGB, // PIXFMT_32BPP_PARGB
NULL, // PIXFMT_48BPP_RGB
NULL, // PIXFMT_64BPP_ARGB
NULL, // PIXFMT_64BPP_PARGB
Blend_sRGB_24BGR // PIXFMT_24BPP_BGR
};
/**************************************************************************\
*
* Special-case gamma-corrected blend operations which blend directly to a
* given destination format (with the source in 32BPP_PARGB).
*
* Notes:
*
* The 555/565 cases must handle both dithering and non-dithering,
* selected via OtherParams::DoingDither.
*
* We leave out PIXFMT_32BPP_ARGB and PIXFMT_64BPP_ARGB, since they're not
* "ignore destination alpha" formats, so we'd need to AlphaDivide after
* the blend.
*
\**************************************************************************/
ScanOpFunc ScanOperation::BlendOpsHighQuality[PIXFMT_MAX] =
{
NULL, // PIXFMT_UNDEFINED
NULL, // PIXFMT_1BPP_INDEXED
NULL, // PIXFMT_4BPP_INDEXED
NULL, // PIXFMT_8BPP_INDEXED
NULL, // PIXFMT_16BPP_GRAYSCALE
BlendLinear_sRGB_555, // PIXFMT_16BPP_RGB555
BlendLinear_sRGB_565, // PIXFMT_16BPP_RGB565
NULL, // PIXFMT_16BPP_ARGB1555
NULL, // PIXFMT_24BPP_RGB
BlendLinear_sRGB_32RGB, // PIXFMT_32BPP_RGB
NULL, // PIXFMT_32BPP_ARGB
NULL, // PIXFMT_32BPP_PARGB
NULL, // PIXFMT_48BPP_RGB
NULL, // PIXFMT_64BPP_ARGB
Blend_sRGB64_sRGB64, // PIXFMT_64BPP_PARGB
NULL // PIXFMT_24BPP_BGR
};
/**************************************************************************\
*
* Operations which convert from the closest canonical format - either
* 32BPP_ARGB or 64BPP_ARGB).
*
* This is specific to EpAlphaBlender. EpFormatConverter uses a different
* table; some of the entries are different.
*
* The NULL entries for 32BPP_ARGB and 64_BPP_ARGB are used to indicate that no
* conversion is necessary.
*
* These operations work on all processors.
*
* Notes:
*
* The 555/565 cases handle both dithering and non-dithering,
* selected via OtherParams::DoingDither.
*
\**************************************************************************/
ScanOpFunc ScanOperation::ABConvertFromCanonicalOps[PIXFMT_MAX] =
{
NULL, // PIXFMT_UNDEFINED
NULL, // PIXFMT_1BPP_INDEXED
NULL, // PIXFMT_4BPP_INDEXED
HalftoneToScreen_sRGB_8_16, // PIXFMT_8BPP_INDEXED
NULL, // PIXFMT_16BPP_GRAYSCALE
Dither_sRGB_555, // PIXFMT_16BPP_RGB555
Dither_sRGB_565, // PIXFMT_16BPP_RGB565
Quantize_sRGB_1555, // PIXFMT_16BPP_ARGB1555
Quantize_sRGB_24, // PIXFMT_24BPP_RGB
Quantize_sRGB_32RGB, // PIXFMT_32BPP_RGB
NULL, // PIXFMT_32BPP_ARGB
AlphaMultiply_sRGB, // PIXFMT_32BPP_PARGB
Quantize_sRGB64_48, // PIXFMT_48BPP_RGB
NULL, // PIXFMT_64BPP_ARGB
AlphaMultiply_sRGB64, // PIXFMT_64BPP_PARGB
Quantize_sRGB_24BGR // PIXFMT_24BPP_BGR
};
// Builder: Holds the intermediate state and logic used to build the
// blending pipeline.
class EpAlphaBlender::Builder
{
public:
Builder(
PipelineItem *pipelinePtr,
VOID **tempBuffers,
GpCompositingMode compositingMode
)
{
TempBuffers = tempBuffers;
PipelinePtr = pipelinePtr;
// At the start, the source and destination data are in external
// buffers.
CurrentDstBuffer = BLENDER_USE_DESTINATION;
CurrentSrcBuffer = BLENDER_USE_SOURCE;
#if DBG
CompositingMode = compositingMode;
if (compositingMode == CompositingModeSourceCopy)
{
// In SourceCopy mode, we never read from the destination -
// we only write to it.
CurrentDstBuffer = BLENDER_INVALID;
}
#endif
// At the start, all 3 buffers are free. We'll use buffer 0 first.
// The 'current' source and destination buffers are external buffers,
// but we set CurrentDstIndex and CurrentSrcIndex in such a way that
// the 'free buffer' logic works.
FreeBufferIndex = 0;
CurrentDstIndex = 1;
CurrentSrcIndex = 2;
}
BOOL IsEmpty(
EpAlphaBlender &blender
)
{
return PipelinePtr == blender.Pipeline;
}
VOID End(
EpAlphaBlender &blender
)
{
// Check that we have at least one operation
ASSERT(!IsEmpty(blender));
// Check that we haven't overstepped the end of the pipeline space
ASSERT(((PipelinePtr - blender.Pipeline) / sizeof(blender.Pipeline[0]))
<= MAX_ITEMS);
// Many of these cases will not have set the destination of the final
// item in the pipeline correctly (it's hard for them to know that
// they're doing the last item in the pipeline). So we explicitly set
// it here.
(PipelinePtr-1)->Dst = BLENDER_USE_DESTINATION;
#if DBG
// Make further member function calls hit an assertion.
PipelinePtr = NULL;
#endif
}
VOID
AddConvertSource(
ScanOperation::ScanOpFunc op
)
{
// Check that we're not calling this when we shouldn't
ASSERT(CurrentSrcBuffer != BLENDER_INVALID);
// Choose the next temporary buffer
INT nextIndex = FreeBufferIndex;
VOID *nextBuffer = TempBuffers[nextIndex];
// Add the operation
AddOperation(op, CurrentSrcBuffer, nextBuffer);
CurrentSrcBuffer = nextBuffer;
// Swap the 'free' and 'current' indices.
FreeBufferIndex = CurrentSrcIndex;
CurrentSrcIndex = nextIndex;
}
VOID
AddConvertDestination(
ScanOperation::ScanOpFunc op
)
{
// Check that we're not calling this when we shouldn't
ASSERT(CompositingMode != CompositingModeSourceCopy);
ASSERT(CurrentDstBuffer != BLENDER_INVALID);
// Choose the next temporary buffer
INT nextIndex = FreeBufferIndex;
VOID *nextBuffer = TempBuffers[nextIndex];
// Add the operation
AddOperation(op, CurrentDstBuffer, nextBuffer);
CurrentDstBuffer = nextBuffer;
// Swap the 'free' and 'current' indices.
FreeBufferIndex = CurrentDstIndex;
CurrentDstIndex = nextIndex;
}
VOID
AddBlend(
ScanOperation::ScanOpFunc op,
EpAlphaBlender &blender
)
{
// Check that we're not calling this when we shouldn't
ASSERT(CompositingMode != CompositingModeSourceCopy);
ASSERT(CurrentSrcBuffer != BLENDER_INVALID);
ASSERT(CurrentDstBuffer != BLENDER_INVALID);
ASSERT(CurrentDstBuffer != BLENDER_USE_SOURCE);
// If we're going to have to convert the source blend pixels, initialize
// 'BlendingScan' to point to the temporary buffer in which the
// converted pixels will end up. Otherwise, Blend() will have to
// initialize 'BlendingScan'.
if (CurrentSrcBuffer != BLENDER_USE_SOURCE)
{
blender.ConvertBlendingScan = TRUE;
blender.OperationParameters.BlendingScan = CurrentSrcBuffer;
}
else
{
blender.ConvertBlendingScan = FALSE;
}
// The pipeline doesn't necessarily end with a WriteRMW operation
// (or with one which contains it). So we must avoid blending from
// one temporary buffer to another - the blend functions aren't
// strictly ternary, and so we would end up leaving garbage values
// in the target temporary buffer (whenever we blend a completely
// transparent pixel).
AddOperation(op, CurrentDstBuffer, CurrentDstBuffer);
#if DBG
// After this, we shouldn't call AddConvertSource or AddBlend again.
CurrentSrcBuffer = BLENDER_INVALID;
// And if this blend wasn't to a temporary buffer, this should be
// the final operation in the pipeline. In particular, the caller
// shouldn't try to add a WriteRMW operation after this.
if (CurrentDstBuffer == BLENDER_USE_DESTINATION)
{
CurrentDstBuffer = BLENDER_INVALID;
}
#endif
}
protected:
// AddOperation: Adds an operation to the pipeline.
VOID
AddOperation(
ScanOperation::ScanOpFunc op,
VOID *src,
VOID *dst
)
{
ASSERT(PipelinePtr != NULL);
ASSERT(op != NULL);
ASSERT(src != BLENDER_INVALID);
ASSERT(dst != BLENDER_INVALID);
*PipelinePtr++ = PipelineItem(op, src, dst);
}
PipelineItem *PipelinePtr; // Points to the space for the next item
VOID **TempBuffers; // The 3 temporary scan-line buffers
INT FreeBufferIndex; // The index of the next free scan-line buffer
VOID *CurrentDstBuffer; // The buffer holding the most recently-converted
VOID *CurrentSrcBuffer; // dst/src pixels.
INT CurrentDstIndex; // The index of the scan-line buffer equal
INT CurrentSrcIndex; // to CurrentDstBuffer/CurrentSrcBuffer (kinda)
#if DBG
GpCompositingMode CompositingMode;
#endif
};
/**************************************************************************\
*
* Function Description:
*
* Initialize the alpha-blender object
*
* Arguments:
*
* scanType - The type of scan to output.
* dstFormat - The pixel format of the destination. This shouldn't be
* lower than 8bpp.
* srcFormat - The pixel format of the source. This should be either
* PIXFMT_32BPP_PARGB, or PIXFMT_64BPP_PARGB, except in
* SourceCopy mode, in which it can be any legal
* destination format.
* context - The graphics context.
* dstpal - The destination color palette, if the destination is
* palettized. (Can be NULL, but we'll need a palette to
* be supplied [via UpdatePalette()] some time before
* Blend() is called.)
* tempBuffers - An array of 3 pointers to temporary buffers, which
* should be 64-bit aligned (for perf reasons),
* and have enough space to hold a scan of 64bpp pixels.
* dither16bpp - If TRUE, and the destination format is 16bpp: We should
* dither to the destination.
* useRMW - Use the RMW optimization.
* compositingQuality - Specifies whether to do a high-quality
* (gamma-corrected) blend. A gamma-corrected blend will
* be used if this flag says so, or if the source or
* destination are linear formats like PIXFMT_64BPP_PARGB.
*
* Notes:
*
* This code speaks of "canonical" formats - it means the two formats
* PIXFMT_32BPP_ARGB and PIXFMT_64BPP_ARGB.
*
* !!! [agodfrey]: "canonical" is a confusing word. We should just say
* "intermediate" format.
*
* This function may be called multiple times during the lifetime of an
* EpAlphaBlender object.
*
* All error cases are flagged as ASSERTs, so there is no return code.
*
* Return Value:
*
* NONE
*
\**************************************************************************/
VOID
EpAlphaBlender::Initialize(
EpScanType scanType,
PixelFormatID dstFormat,
PixelFormatID srcFormat,
const DpContext *context,
const ColorPalette *dstpal,
VOID **tempBuffers,
BOOL dither16bpp,
BOOL useRMW,
ARGB solidColor
)
{
// Isolate all the references to 'context'. Later, we may want to solve
// the 'batching across primitives' problem, and depending on how we do
// it, we may not want the original context passed down to this function.
const EpPaletteMap *paletteMap = context->PaletteMap;
GpCompositingMode compositingMode = context->CompositingMode;
GpCompositingQuality compositingQuality = context->CompositingQuality;
UINT textContrast = context->TextContrast;
// ClearType doesn't work with SourceCopy
BOOL isClearType = (scanType == EpScanTypeCT || scanType == EpScanTypeCTSolidFill);
if (isClearType)
{
ASSERT(compositingMode != CompositingModeSourceCopy);
}
////////////////////////////// PRECONDITIONS ///////////////////////////////
// We don't have Quantize/Halftone operations for pixel formats below 8bpp.
// Calling code will handle <8bpp, if it wants to, by asking us to
// draw to 8bpp, and using GDI to read/write to the <8bpp format.
ASSERT(GetPixelFormatSize(dstFormat) >= 8);
// The following destination formats are not supported
ASSERT(IsSupportedPixelFormat(dstFormat));
// This function currently only supports these two compositing modes.
ASSERT(compositingMode == CompositingModeSourceCopy ||
compositingMode == CompositingModeSourceOver);
////////////////////////////// INITIALIZATION //////////////////////////////
// Lazy initialization for MMX-specific code.
if (!Initialized)
{
// We only need to check CPUSpecificOps initialization the first
// time this EpAlphaBlender is initialized. On subsequent calls,
// we know that a call to CPUSpecificOps::Initialize() has already
// completed.
CPUSpecificOps::Initialize();
Initialized = TRUE;
}
OperationParameters.TempBuffers[0]=tempBuffers[0];
OperationParameters.TempBuffers[1]=tempBuffers[1];
OperationParameters.TempBuffers[2]=tempBuffers[2];
// Set SolidColor - only used for SolidFill scan types
OperationParameters.SolidColor = solidColor;
OperationParameters.TextContrast = textContrast;
// The pipeline builder
Builder builder(
Pipeline,
tempBuffers,
compositingMode
);
INT dstfmtIndex = GetPixelFormatIndex(dstFormat);
INT srcfmtIndex = GetPixelFormatIndex(srcFormat);
BOOL dstExtended = IsExtendedPixelFormat(dstFormat);
BOOL srcExtended = IsExtendedPixelFormat(srcFormat);
OperationParameters.DoingDither = dither16bpp;
// If the destination format doesn't have an alpha channel, we can make
// a few optimizations. For example, we can avoid AlphaMultiply/AlphaDivide
// in some cases.
BOOL ignoreDstAlpha = !IsAlphaPixelFormat(dstFormat);
// If the destination pixel format is an indexed color format,
// get the color palette and palette map
if (IsIndexedPixelFormat(dstFormat))
{
OperationParameters.Dstpal = OperationParameters.Srcpal =
(dstpal ? dstpal : GetDefaultColorPalette(dstFormat));
OperationParameters.PaletteMap = paletteMap;
}
// Process the 'compositingQuality' parameter
BOOL highQuality = FALSE;
switch (compositingQuality)
{
case CompositingQualityDefault:
case CompositingQualityHighSpeed:
case CompositingQualityAssumeLinear:
break;
case CompositingQualityHighQuality:
case CompositingQualityGammaCorrected:
highQuality = TRUE;
break;
default:
RIP(("Unrecognized compositing quality: %d", compositingQuality));
break;
}
// Work out whether our intermediate format (if we're doing SourceOver)
// needs to be 32bpp or 64bpp.
BOOL blendExtended = dstExtended || srcExtended || highQuality;
if (isClearType)
blendExtended = FALSE;
// Decide on the 'convert from canonical' operation. (We do it now since
// the logic is the same for all branches.)
ScanOpFunc convertFromCanonical = ABConvertFromCanonicalOps[dstfmtIndex];
switch (dstFormat)
{
case PIXFMT_8BPP_INDEXED:
if (paletteMap && !paletteMap->IsVGAOnly())
{
convertFromCanonical = HalftoneToScreen_sRGB_8_216;
}
// If there is no palette map yet, we'll default to the 16-color
// halftone function. Later on, in UpdatePalette(), we'll update this
// function pointer if necessary. Ugh.
break;
case PIXFMT_32BPP_RGB:
// ignoreDstAlpha should have been set to TRUE earlier.
ASSERT(ignoreDstAlpha);
// We can write garbage to the high byte, so we treat this
// exactly as if the destination were ARGB. This avoids calling
// Quantize_sRGB_32RGB and Convert_32RGB_sRGB.
convertFromCanonical = NULL;
dstFormat = PIXFMT_32BPP_ARGB;
break;
case PIXFMT_16BPP_RGB555:
case PIXFMT_16BPP_RGB565:
// The Dither_Blend_sRGB_555_MMX and Dither_Blend_sRGB_565_MMX
// operations, unlike other blends, are not WriteRMW operations.
// They sometimes write when a blend pixel is completely transparent.
// So, we must not use a ReadRMW operation (otherwise we'd write garbage
// to the destination.)
if (OSInfo::HasMMX && !blendExtended && !isClearType)
{
useRMW = FALSE;
}
break;
}
/////////////////////////// SOURCECOPY / OPAQUE ////////////////////////////
if ( (scanType == EpScanTypeOpaque)
|| (compositingMode == CompositingModeSourceCopy))
{
// (See bug #122441).
//
// We can now tell the difference between opaque input and general
// SourceCopy. But I can't fix the bug right now. So, for now
// we treat SourceCopy like the opaque case.
//
// This gives the wrong answer if the Graphics has SourceCopy mode set
// and the user is drawing semitransparent pixels. Note that they need
// to be doing this to a non-alpha surface to hit this case,
// which is pretty dumb anyway.
if (srcFormat == PIXFMT_32BPP_PARGB
&& ignoreDstAlpha
&& !dstExtended)
{
// At this point, the destination shouldn't be 32BPP_PARGB, because
// we want that to be handled with a simple Copy_32 operation.
// But that's okay - we shouldn't be here if the destination is
// 32BPP_PARGB, because ignoreDstAlpha shouldn't be TRUE.
ASSERT(dstFormat != PIXFMT_32BPP_PARGB);
srcFormat = PIXFMT_32BPP_ARGB;
}
// If the formats are identical, just use a copy operation.
if (srcFormat == dstFormat)
{
builder.AddConvertSource(CopyOps[dstfmtIndex]);
goto PipelineDone;
}
// We don't check for other special case conversion operations for
// SourceCopy, because:
// 1) I'm lazy
// 2) We don't have any at the moment
// 3) If the source isn't in one of the canonical formats, we expect
// that the destination will be the same format. Otherwise, it's
// not a perf-important scenario, at least not right now.
// Convert to the nearest canonical format, if necessary
if (srcFormat != PIXFMT_32BPP_ARGB &&
srcFormat != PIXFMT_64BPP_ARGB)
{
builder.AddConvertSource(ConvertIntoCanonicalOps[srcfmtIndex]);
}
// Convert to the other canonical format, if necessary
if (srcExtended != dstExtended)
{
builder.AddConvertSource(
srcExtended ?
GammaConvert_sRGB64_sRGB :
GammaConvert_sRGB_sRGB64);
}
// Convert to the destination format, if necessary
if (convertFromCanonical)
{
builder.AddConvertSource(convertFromCanonical);
}
// At least one of these should have added an operation (since
// the case where the source and destination formats are identical
// was handled already).
ASSERT(!builder.IsEmpty(*this));
goto PipelineDone;
}
////////////////////////// SOURCEOVER / CLEARTYPE //////////////////////////
ASSERT( (scanType == EpScanTypeBlend)
|| isClearType);
// The pseudocode is as follows:
// * Handle ReadRMW
// * Check for a special-case blend
// * Convert source to blend format
// * Convert destination to blend format
// * Blend
// * Convert to destination format
// * WriteRMW
// * Handle ReadRMW
// We'll also decide which WriteRMW operation to use at the end.
ScanOpFunc writeRMWfunc;
ScanOpFunc readRMWfunc;
writeRMWfunc = NULL;
readRMWfunc = NULL;
if (useRMW)
{
if (isClearType)
{
switch (GetPixelFormatSize(dstFormat))
{
case 16:
if (scanType == EpScanTypeCT)
{
readRMWfunc = ReadRMW_16_CT_CARGB;
writeRMWfunc = WriteRMW_16_CT_CARGB;
}
else
{
readRMWfunc = ReadRMW_16_CT_Solid;
writeRMWfunc = WriteRMW_16_CT_Solid;
}
break;
case 24:
if (scanType == EpScanTypeCT)
{
readRMWfunc = ReadRMW_24_CT_CARGB;
writeRMWfunc = WriteRMW_24_CT_CARGB;
}
else
{
readRMWfunc = ReadRMW_24_CT_Solid;
writeRMWfunc = WriteRMW_24_CT_Solid;
}
break;
}
}
else
if (blendExtended)
{
switch (GetPixelFormatSize(dstFormat))
{
case 8:
readRMWfunc = ReadRMW_8_sRGB64;
writeRMWfunc = WriteRMW_8_sRGB64;
break;
case 16:
// For special-case high quality blends to 16bpp formats, RMW has no perf
// gain, and is simply overhead.
// readRMWfunc = ReadRMW_16_sRGB64;
// writeRMWfunc = WriteRMW_16_sRGB64;
break;
case 24:
readRMWfunc = ReadRMW_24_sRGB64;
writeRMWfunc = WriteRMW_24_sRGB64;
break;
case 32:
// For special-case high quality blends to 32bpp formats, RMW has no perf
// gain, and is simply overhead.
// readRMWfunc = ReadRMW_32_sRGB64;
// writeRMWfunc = WriteRMW_32_sRGB64;
break;
}
}
else
{
switch (GetPixelFormatSize(dstFormat))
{
case 8:
readRMWfunc = ReadRMW_8_sRGB;
writeRMWfunc = WriteRMW_8_sRGB;
break;
case 16:
readRMWfunc = ReadRMW_16_sRGB;
writeRMWfunc = WriteRMW_16_sRGB;
break;
case 24:
readRMWfunc = ReadRMW_24_sRGB;
writeRMWfunc = WriteRMW_24_sRGB;
break;
case 32:
// For special-base blends to 32bpp formats, RMW has no perf
// gain, and is simply overhead.
// readRMWfunc = ReadRMW_32_sRGB;
// writeRMWfunc = WriteRMW_32_sRGB;
break;
}
}
// We won't actually add the ReadRMW here. For example, if the source is
// 32bpp and we want to do an extended blend, we need to convert
// the source before doing the ReadRMW.
//
// However, we needed the logic here so that the special-case blend
// code doesn't need to duplicate it.
}
// * Check for a special-case blend
ScanOpFunc specialCaseBlend;
specialCaseBlend = NULL;
if (scanType == EpScanTypeBlend && !srcExtended)
{
if (blendExtended)
{
specialCaseBlend = BlendOpsHighQuality[dstfmtIndex];
}
else
{
specialCaseBlend = BlendOpsLowQuality[dstfmtIndex];
}
if (specialCaseBlend)
{
// If we're supposed to ReadRMW, do it now.
if (readRMWfunc)
{
builder.AddConvertDestination(readRMWfunc);
}
// Dither_Blend_sRGB_555_MMX and Dither_Blend_sRGB_565_MMX
// don't work with ReadRMW. Earlier code should have handled
// it, so we'll just assert it here.
ASSERT(!( ( (specialCaseBlend == Dither_Blend_sRGB_555_MMX)
|| (specialCaseBlend == Dither_Blend_sRGB_565_MMX)
)
&& (useRMW)));
builder.AddBlend(specialCaseBlend, *this);
goto PipelineDone;
}
}
// * Convert source to blend format
// We currently only support source data other than 32BPP_PARGB and
// 64BPP_PARGB for the SourceCopy case.
ASSERT( (srcFormat == PIXFMT_32BPP_PARGB)
|| (srcFormat == PIXFMT_64BPP_PARGB));
if (blendExtended && !srcExtended)
{
// Unfortunately, the source is premultiplied and we need to gamma
// convert it. We must divide by the alpha first, and remultiply
// afterwards.
builder.AddConvertSource(AlphaDivide_sRGB);
builder.AddConvertSource(GammaConvert_sRGB_sRGB64);
builder.AddConvertSource(AlphaMultiply_sRGB64);
}
// * Handle ReadRMW (continued)
if (readRMWfunc)
{
builder.AddConvertDestination(readRMWfunc);
}
// * Convert destination to blend format
// Skip this if it's already in the blend format
if ( (blendExtended && dstFormat != PIXFMT_64BPP_PARGB)
|| (!blendExtended && dstFormat != PIXFMT_32BPP_PARGB))
{
// Convert to the nearest canonical format, if necessary
if (dstFormat != PIXFMT_32BPP_ARGB &&
dstFormat != PIXFMT_64BPP_ARGB)
{
builder.AddConvertDestination(ConvertIntoCanonicalOps[dstfmtIndex]);
}
// Convert to sRGB64, if necessary
if (!srcExtended && blendExtended)
{
builder.AddConvertDestination(GammaConvert_sRGB_sRGB64);
}
// Convert to the premultiplied version, if necessary
if (!ignoreDstAlpha)
{
builder.AddConvertDestination(
blendExtended ?
AlphaMultiply_sRGB64 :
AlphaMultiply_sRGB);
}
}
// * Blend
if (scanType == EpScanTypeCT)
{
builder.AddBlend(CTBlendCARGB, *this);
}
else if (scanType == EpScanTypeCTSolidFill)
{
builder.AddBlend(CTBlendSolid, *this);
}
else
{
builder.AddBlend(
blendExtended ?
BlendOpsHighQuality[GetPixelFormatIndex(PIXFMT_64BPP_PARGB)]:
BlendOpsLowQuality[GetPixelFormatIndex(PIXFMT_32BPP_PARGB)],
*this);
}
// * Convert to destination format
// Skip this if it's already in the destination format
if ( (blendExtended && dstFormat != PIXFMT_64BPP_PARGB)
|| (!blendExtended && dstFormat != PIXFMT_32BPP_PARGB))
{
// Convert to the nearest nonpremultiplied, if necessary
if (!ignoreDstAlpha)
{
builder.AddConvertDestination(
blendExtended ?
AlphaDivide_sRGB64 :
AlphaDivide_sRGB);
}
// Convert to the other canonical format, if necessary
if (blendExtended != dstExtended)
{
builder.AddConvertDestination(
blendExtended ?
GammaConvert_sRGB64_sRGB :
GammaConvert_sRGB_sRGB64);
}
// Convert to the destination format, if necessary
if (convertFromCanonical)
{
builder.AddConvertDestination(convertFromCanonical);
}
}
// * WriteRMW
if (writeRMWfunc)
{
builder.AddConvertDestination(writeRMWfunc);
}
PipelineDone:
builder.End(*this);
}
/**************************************************************************\
*
* Function Description:
*
* Blend source pixels to the given destination.
*
* Arguments:
*
* dst - The destination buffer
* src - The source pixels to blend
* width - The number of pixels in the source/destination buffers
* dither_x - The x and y offsets of the destination scanline into the
* dither_y - halftone or dither matrix (implicit mod the matrix size).
* ctBuffer - The ClearType coverage buffer, or NULL for non-ClearType
* scan types.
*
* Return Value:
*
* NONE
*
\**************************************************************************/
VOID
EpAlphaBlender::Blend(
VOID *dst,
VOID *src,
UINT width,
INT dither_x,
INT dither_y,
BYTE *ctBuffer
)
{
if (!width)
{
return;
}
// If ConvertBlendingScan is TRUE, then Initialize() will already
// have set BlendingScan to point to one of the temporary buffers.
if (!ConvertBlendingScan)
{
OperationParameters.BlendingScan = src;
}
OperationParameters.CTBuffer = ctBuffer;
OperationParameters.X = dither_x;
OperationParameters.Y = dither_y;
PipelineItem *pipelinePtr = &Pipeline[0];
const VOID *currentSrc;
VOID *currentDst;
BOOL finished = FALSE;
do
{
currentSrc = pipelinePtr->Src;
currentDst = pipelinePtr->Dst;
// We should never write to the original source, because we don't
// control that memory.
ASSERT (currentDst != BLENDER_USE_SOURCE);
// Translate BLENDER_USE_SOURCE and BLENDER_USE_DESTINATION
if (currentSrc == BLENDER_USE_SOURCE)
{
currentSrc = src;
}
if (currentSrc == BLENDER_USE_DESTINATION)
{
currentSrc = dst;
}
if (currentDst == BLENDER_USE_DESTINATION)
{
currentDst = dst;
finished = TRUE;
}
pipelinePtr->Op(currentDst, currentSrc, width, &OperationParameters);
pipelinePtr++;
} while (!finished);
}
/**************************************************************************\
*
* Function Description:
*
* Update the palette/palette map.
*
* Arguments:
*
* dstpal - The destination color palette.
* paletteMap - The palette map for the destination.
*
* Notes:
*
* Return Value:
*
* NONE
*
\**************************************************************************/
VOID
EpAlphaBlender::UpdatePalette(
const ColorPalette *dstpal,
const EpPaletteMap *paletteMap
)
{
ASSERT(dstpal && paletteMap);
BOOL wasVGAOnly = (!OperationParameters.PaletteMap) ||
(OperationParameters.PaletteMap->IsVGAOnly());
OperationParameters.Srcpal = OperationParameters.Dstpal = dstpal;
OperationParameters.PaletteMap = paletteMap;
// Detect whether we need to change the halftone function.
if (wasVGAOnly != paletteMap->IsVGAOnly())
{
ScanOpFunc before, after;
if (wasVGAOnly)
{
before = HalftoneToScreen_sRGB_8_16;
after = HalftoneToScreen_sRGB_8_216;
}
else
{
before = HalftoneToScreen_sRGB_8_216;
after = HalftoneToScreen_sRGB_8_16;
}
// Search the pipeline for the 'before' function, and replace it with
// the 'after' function.
PipelineItem *pipelinePtr = Pipeline;
while (1)
{
if (pipelinePtr->Op == before)
{
pipelinePtr->Op = after;
}
if (pipelinePtr->Dst == BLENDER_USE_DESTINATION)
{
break;
}
pipelinePtr++;
}
}
}