Leaked source code of windows server 2003
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56 lines
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!ifndef GDIPROOT
GDIPROOT=$(ADVCORE_PATH)\gdiplus
!endif
!include $(GDIPROOT)\sources.inc
MAJORCOMP=windows
MINORCOMP=gdiplus
TARGETPATH=$(_OBJ_DIR)
TARGETNAME=render
TARGETTYPE=LIBRARY
INCLUDES=..\Common
SOURCES=\
AARasterizer.cpp \
SolidFill.cpp \
GradientFill.cpp \
TextureFill.cpp \
Line.cpp \
AALine.cpp \
drawimage.cpp \
drawcachedbitmap.cpp \
bicubic.cpp \
nearestneighbor.cpp \
AlphaBlender.cpp \
FormatConverter.cpp \
HtTables.cpp \
ScanOperation.cpp \
CPUSpecificOps.cpp \
SOAlphaMultiply.cpp \
SOBlend.cpp \
SOCTBlend.cpp \
SOConvert.cpp \
SOCopy.cpp \
SODither.cpp \
SOGammaConvert.cpp \
SOHalftone.cpp \
Halftone.cpp \
SOQuantize.cpp \
SOReadRMW.cpp \
SOWriteRMW.cpp \
sRGB.cpp \
PaletteMap.cpp \
scan.cpp \
scandci.cpp \
scandib.cpp \
VGAHash.cpp
!ifndef DISABLE_PCH
PRECOMPILED_INCLUDE=precomp.hpp
PRECOMPILED_PCH=PCHrender.pch
PRECOMPILED_OBJ=PCHrender.obj
!endif