Leaked source code of windows server 2003
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/**************************************************************************\
*
* Copyright (c) 1998 Microsoft Corporation
*
* Module Name:
*
* Dynamic array implementation class
*
* Abstract:
*
* This class contains definitions of functions which can't (or shouldn't)
* be inlined. We use a separate implementation class because this allows us
* to avoid the code bloat template classes produce; every instance of the
* DynArray template can use the same version of each out-of-line member.
*
* The DynArray data members need to be declared here, because they are
* used by DynArrayImpl.
*
* Created:
*
* 2/18/1999 agodfrey
*
\**************************************************************************/
class DynArrayImpl
{
protected:
// Constructor
//
// initalAllocation - the initial allocation, which can be global,
// static or dynamic memory (or NULL)
// allocSize - size of the initial allocation
// (0 if there is none)
// stepSize - number of elements added each time the buffer grows
DynArrayImpl(void *initialAllocation, UINT allocSize, UINT stepSize);
// Shrink the buffer so that it is just big enough for the items
// the dynamic array holds.
VOID ShrinkToSize(UINT eltSize);
// Add space for new elements (if necessary). Does not update Count.
// eltSize - size of each element
// newElements - number of new elements
GpStatus Grow(UINT eltSize, UINT newElements);
// Add new, uninitialized elements, and return a pointer to them.
// eltSize - size of each element
// newElements - number of new elements
void *AddMultiple(UINT eltSize, UINT newElements);
// Add new elements, initializing them with the given data.
// eltSize - size of each element
// newElements - number of new elements
// newData - the data to be copied into the new space
GpStatus AddMultiple(UINT eltSize, UINT newElements, const void *newData);
// Detach the data buffer from the dynamic array.
// Cannot be used if there is an initial allocation.
void *DetachData();
// Capacity, StepSize, AllocSize and Count are all measured in elements,
// not bytes.
void *DataBuffer;
void *InitialAllocation;
UINT AllocSize;
UINT Capacity;
UINT StepSize;
UINT Count;
};