Leaked source code of windows server 2003
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/**************************************************************************\
*
* Copyright (c) 1998-1999 Microsoft Corporation
*
* Abstract:
*
* Debugging routines
*
* Revision History:
*
* 09/07/1999 agodfrey
* Created it.
*
\**************************************************************************/
#include <windows.h>
#include <stdio.h>
#include "debug.h"
#if DBG
// _debugLevel is used to control the amount/severity of debugging messages
// that are actually output.
INT _debugLevel = DBG_VERBOSE;
/**************************************************************************\
*
* Function Description:
*
* Removes the path portion of a pathname
*
* Arguments:
*
* [IN] str - pathname to strip
*
* Return Value:
*
* A pointer to the filename portion of the pathname
*
* History:
*
* 09/07/1999 agodfrey
* Moved from Entry\Initialize.cpp
*
\**************************************************************************/
const CHAR*
StripDirPrefix(
const CHAR* str
)
{
const CHAR* p;
p = strrchr(str, '\\');
return p ? p+1 : str;
}
/**************************************************************************\
*
* Function Description:
*
* Outputs to the debugger
*
* Arguments:
*
* [IN] format - printf-like format string and variable arguments
*
* Return Value:
*
* Zero. This is to conform to NTDLL's definition of DbgPrint.
*
* Notes:
*
* There will be no output if a debugger is not connected.
*
* History:
*
* 09/07/1999 agodfrey
* Moved from Entry\Initialize.cpp
*
\**************************************************************************/
ULONG _cdecl
DbgPrint(
const CHAR* format,
...
)
{
va_list arglist;
va_start(arglist, format);
const int BUFSIZE=1024;
char buf[BUFSIZE];
_vsnprintf(buf, BUFSIZE, format, arglist);
buf[BUFSIZE-1]=0;
OutputDebugStringA(buf);
va_end(arglist);
return 0;
}
#endif // DBG