Leaked source code of windows server 2003
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/******************************Module*Header*******************************\
* Module Name: dcobj.hxx
*
* Definition the the base DC user object
*
* Created: 23-Jul-1989 17:06:20
* Author: Donald Sidoroff [donalds]
*
* Copyright (c) 1990-1999 Microsoft Corporation
\**************************************************************************/
#ifndef _DCOBJHXX_
#define _DCOBJHXX_
#ifndef GDIFLAGS_ONLY // used for gdikdx
//
// STOCKOBJECTS
//
extern HANDLE gahStockObjects[PRIV_STOCK_LAST+1];
#define STOCKOBJ_PAL (HPAL) gahStockObjects[DEFAULT_PALETTE]
#define STOCKFONT(iFont) (HLFONT) gahStockObjects[iFont]
#define STOCKOBJ_SYSFONT (HLFONT) gahStockObjects[SYSTEM_FONT]
#define STOCKOBJ_SYSFIXEDFONT (HLFONT) gahStockObjects[SYSTEM_FIXED_FONT]
#define STOCKOBJ_OEMFIXEDFONT (HLFONT) gahStockObjects[OEM_FIXED_FONT]
#define STOCKOBJ_ANSIFIXEDFONT (HLFONT) gahStockObjects[ANSI_FIXED_FONT]
#define STOCKOBJ_ANSIVARFONT (HLFONT) gahStockObjects[ANSI_VAR_FONT]
#define STOCKOBJ_DEFAULTDEVFONT (HLFONT) gahStockObjects[DEVICE_DEFAULT_FONT]
#define STOCKOBJ_NULLBRUSH (HBRUSH) gahStockObjects[NULL_BRUSH]
#define STOCKOBJ_WHITEPEN (HPEN) gahStockObjects[WHITE_PEN]
#define STOCKOBJ_BLACKPEN (HPEN) gahStockObjects[BLACK_PEN]
#define STOCKOBJ_NULLPEN (HPEN) gahStockObjects[NULL_PEN]
#if(WINVER >= 0x0400)
#define STOCKOBJ_DEFAULTGUIFONT (HLFONT) gahStockObjects[DEFAULT_GUI_FONT]
#endif
#define STOCKOBJ_BITMAP (HBITMAP) gahStockObjects[PRIV_STOCK_BITMAP]
#define STOCKOBJ_COLORSPACE (HCOLORSPACE) gahStockObjects[PRIV_STOCK_COLORSPACE]
BOOL bSetStockObject(HANDLE h,int iObj);
#define MIRRORED_DC(pdc) (pdc->dwLayout() & LAYOUT_RTL)
#define MIRRORED_DC_NO_BITMAP_FLIP(pdc) ((pdc->dwLayout() & (LAYOUT_RTL | LAYOUT_BITMAPORIENTATIONPRESERVED)) == \
(LAYOUT_RTL | LAYOUT_BITMAPORIENTATIONPRESERVED))
#endif // GDIFLAGS_ONLY used for gdikdx
// Flags for dc.fs
#define DC_DISPLAY 0x0001
#define DC_DIRECT 0x0002
#define DC_CANCELED 0x0004
#define DC_PERMANANT 0x0008
#define DC_DIRTY_RAO 0x0010
#define DC_ACCUM_WMGR 0x0020
#define DC_ACCUM_APP 0x0040
#define DC_RESET 0x0080
#define DC_SYNCHRONIZEACCESS 0x0100
#define DC_EPSPRINTINGESCAPE 0x0200
#define DC_TEMPINFODC 0x0400
#define DC_FULLSCREEN 0x0800
#define DC_IN_CLONEPDEV 0x1000
#define DC_REDIRECTION 0x2000
#define DC_SHAREACCESS 0x4000
#define DC_STOCKBITMAP 0x8000
// Flags for flPath in DC
#define DCPATH_ACTIVE 0x0001L // Set if DC in path bracket
#define DCPATH_SAVE 0x0002L // Set if lazy save for path pending
#define DCPATH_CLOCKWISE 0x0004L // Set if arcs to be drawn clockwise
// misc flags
#define CA_DEFAULT 0x8000
#ifndef GDIFLAGS_ONLY // used for gdikdx
//
// Forward Class declarations needed in this file
//
class EWNDOBJ;
class SURFACE;
extern DC_ATTR DcAttrDefault;
#define QUICK_UFI_LINKS 4
/*********************************Class************************************\
* class DC
*
* History:
* 3-Nov-1994 -by- Lingyun Wang [lingyunw]
* Moved some client side attrs over
*
* Thu 09-Aug-1990 20:41:55 -by- Charles Whitmer [chuckwh]
* Separated out the DCLEVEL part. Ripped out lots of fields.
*
* Thu 01-Jun-1989 08:43:17 by Kirk Olynyk [kirko]
* Wrote it.
\**************************************************************************/
// The DCLEVEL is the part of the DC that must be preserved for each saved
// DC level. The rest of the DC belongs to the Window Manager and the DC
// Manager.
class DCLEVEL
{
public:
// *** ASSOCIATED OBJECTS ***
HPAL hpal;
PPALETTE ppal;
// *** COLOR SPACE ***
PVOID pColorSpace;
// *** ICM modes ***
ULONG lIcmMode;
// *** SaveDC INFORMATION ***
LONG lSaveDepth;
LONG lSaveDepthStartDoc;
HDC hdcSave;
// *** BRUSH INFORMATION ***
POINTL ptlKmBrushOrigin; // KM component of ptlBrushOrg
// Brush origin matches dcattr in kmode
PBRUSH pbrFill; // Brush used for filling
PBRUSH pbrLine; // Brush used for lines
PLFONT plfntNew_; // Currently selected font
// *** PATHS DATA ***
HPATH hpath; // DC's active or inactive path
FLONG flPath;
LINEATTRS laPath; // Realized line attributes
// *** REGIONS DATA ***
PREGION prgnClip; // May be NULL
PREGION prgnMeta; // May be NULL
// *** HALFTONE COLOR ADJUSTMENT DATA ***
COLORADJUSTMENT ca;
// *** FONT STATE FLAGS ***
FLONG flFontState;
// *** Forced mapping
UNIVERSAL_FONT_ID ufi; // UFI to which mapping must be forced
// *** Remote font links
UNIVERSAL_FONT_ID aQuickLinks[QUICK_UFI_LINKS];
PUNIVERSAL_FONT_ID pufi; // UFIs which must be linked to font in DC
UINT uNumLinkedFonts; // number of UFIs currently linked
BOOL bTurnOffLinking; // linking must be turned off to match state
// on client machine
// *** General Flags ***
FLONG fl;
// *** brush Flags ***
FLONG flbrush;
// *** TRANSFORMS COMPONENT DATA ***
MATRIX mxWorldToDevice;
MATRIX mxDeviceToWorld;
MATRIX mxWorldToPage;
EFLOAT efM11PtoD; // efM11 of the Page transform
EFLOAT efM22PtoD; // efM22 of the Page transform
EFLOAT efDxPtoD; // efDx of the Page transform
EFLOAT efDyPtoD; // efDy of the Page transform
EFLOAT efM11_TWIPS; // cache the TWIPS values
EFLOAT efM22_TWIPS; //
// *** Set by metafile component. ***
EFLOAT efPr11; // (Page to Device)11 of the metafile recording device
EFLOAT efPr22; // (Page to Device)22 of the metafile recording device
// *** OBJECTS AFFECTED BY DYNAMIC MODE CHANGING ***
//
// These must come at the end of the DCLEVEL structure so that they're not
// overwritten when the DCLEVEL is reset. Look at bCleanDC() to see how
// the DCLEVEL only up to offsetof(DCLEVEL, pSurface) is copied.
SURFACE *pSurface; // Level dependent for DCTYPE_MEMORY.
SIZEL sizl; // Size of the surface or bitmap.
};
#endif // GDIFLAGS_ONLY used for gdikdx
// These are the general flags for fl in the DCLEVEL
#define DC_FL_PAL_BACK 0x00000001
// These flags are used to specify the state of the font selected into the
// DC. When the transform changes such that it may impact the font context,
// the DC_DIRTYFONT_XFORM flag must be set. When the logical font is changed,
// the DC_DIRTYFONT_LFONT flag must be set.
//
#define DC_DIRTYFONT_XFORM 0x00000001
#define DC_DIRTYFONT_LFONT 0x00000002
#define DC_UFI_MAPPING 0x00000004
//
// These flags are used to indicate which realizations may have been dirtied
// since the objects (fonts, brushes, etc) were realized. The flags are set
// where the action takes place, and are gathered here so that we can quickly
// determine which objects need to be re-realized at API time.
#define DC_DIRTYBRUSHES 0x00000001
#ifndef GDIFLAGS_ONLY // used for gdikdx
// used to keep track of remote fonts installed on this DC.
typedef struct tagPFFLIST {
PFF *pPFF;
struct tagPFFLIST *pNext;
} PFFLIST;
// used to keep track of linked font setting from remote machine
// used to keep track of color transform created on this DC.
typedef struct tagCXFLIST {
HANDLE hCXform;
struct tagCXFLIST *pNext;
} CXFLIST, *PCXFLIST;
class PDEV; // Forward reference.
/*********************************Class************************************\
* class DC
*
* History:
* 29-Dec-1994 -by- Eric Kutter [erick]
* Added comment header, rearanged to have methods directly off of DC
\**************************************************************************/
class DC : public OBJECT
{
public:
//
// These fields can be changed asynchronously by dynamic mode changing.
//
DHPDEV dhpdev_; // Driver's dhpdev value
DCTYPE dctp_;
FSHORT fs_;
//
// DC Manager info.
//
PDEV *ppdev_;
HSEMAPHORE hsemDcDevLock_; // Semaphore from the PDEV, not necessarily a Display.
FLONG flGraphicsCaps_; // cached here from pdev
FLONG flGraphicsCaps2_; // cached here from pdev
//
// Level dependent attributes
//
PDC_ATTR pDCAttr;
DCLEVEL dclevel;
DC_ATTR dcattr;
//
// Linked list of DC's off of palette
//
HDC hdcNext_; // linked list of DC's
HDC hdcPrev_;
//
// Window Manager info.
//
ERECTL erclClip_; // This contains the first rectangle of
// the Rao-Region. To quickly check for
// no clip case we compare to this guy.
EPOINTL eptlOrigin_; // DC origin
ERECTL erclWindow_; // Extents of window
ERECTL erclBounds_; // USER/Metafile accumulation
ERECTL erclBoundsApp_; // Application accumulation
REGION *prgnAPI_;
REGION *prgnVis_; // Cached pointer to VisRgn
REGION *prgnRao_; // Cached pointer to RaoRgn
//
// Accelerators for the brush
//
POINTL ptlFillOrigin_; // Alignment origin for brushes
EBRUSHOBJ eboFill_; // Brush used for filling
EBRUSHOBJ eboLine_; // Brush used for lines
EBRUSHOBJ eboText_; // Brush used for text
EBRUSHOBJ eboBackground_; // Brush used for opaque text
//
// Accelerators for Fonts
//
HLFONT hlfntCur_; // handle of the selected LFONT
FLONG flSimulationFlags_; // cached from LFONT
LONG lEscapement_; // cached from LFONT
RFONT *prfnt_; // accelerator for font selection
XCLIPOBJ co_; // cached clip object
//
// Remote font stuff.
//
PFFLIST *pPFFList; // list of remote fonts installed
// on this DC.
//
// Color transform stuff
//
CXFLIST *pCXFList; // list of color transform created
// on this DC.
//
// OpenGL info.
//
SHORT ipfdDevMax_; // Max device pixel formats, init to -1
//
// for printing, remember the copy count
//
ULONG ulCopyCount_; // copy count for printing
SURFACE *psurfInfo_;
POINTL ptlBandPosition_; // current band position in current page.
#if DBG || defined(PRERELEASE)
BOOL bValidateVisrgn_;
#endif
/**************************************************************************\
*
* Attribute methods
*
\**************************************************************************/
public:
DWORD iCS_CP() { return(pDCAttr->iCS_CP); }
DWORD iCS_CP(DWORD dw) { return(pDCAttr->iCS_CP = dw); }
BYTE jROP2() { return(pDCAttr->jROP2); }
BYTE jROP2(BYTE j) { return(pDCAttr->jROP2 = j); }
BYTE jBkMode() { return(pDCAttr->jBkMode); }
BYTE jBkMode(BYTE j) { return(pDCAttr->jBkMode = j); }
LONG lBkMode() { return(pDCAttr->lBkMode); }
LONG lBkMode(LONG l) { return(pDCAttr->lBkMode = l); }
BYTE jFillMode() { return(pDCAttr->jFillMode); }
BYTE jFillMode(BYTE j) { return(pDCAttr->jFillMode = j); }
LONG lFillMode() { return(pDCAttr->lFillMode); }
LONG lFillMode(LONG l) { return(pDCAttr->lFillMode = l); }
BYTE jStretchBltMode() { return(pDCAttr->jStretchBltMode); }
BYTE jStretchBltMode(BYTE j) { return(pDCAttr->jStretchBltMode = j); }
LONG lStretchBltMode() { return(pDCAttr->lStretchBltMode); }
LONG lStretchBltMode(LONG l) { return(pDCAttr->lStretchBltMode = l); }
int iGraphicsMode() { return(pDCAttr->iGraphicsMode); }
int iGraphicsMode(int i) { return(pDCAttr->iGraphicsMode = i); }
COLORREF crBackClr() { return(pDCAttr->crBackgroundClr); }
COLORREF crBackClr(COLORREF cr) { return(pDCAttr->crBackgroundClr = cr); }
ULONG ulBackClr() { return(pDCAttr->ulBackgroundClr); }
ULONG ulBackClr(ULONG ul) { return(pDCAttr->ulBackgroundClr = ul); }
COLORREF crTextClr() { return(pDCAttr->crForegroundClr); }
COLORREF crTextClr(COLORREF cr) { return(pDCAttr->crForegroundClr = cr); }
ULONG ulTextClr() { return(pDCAttr->ulForegroundClr); }
ULONG ulTextClr(COLORREF ul) { return(pDCAttr->ulForegroundClr = ul); }
COLORREF crDCBrushClr() { return(pDCAttr->crDCBrushClr); }
COLORREF crDCBrushClr(COLORREF cr) { return(pDCAttr->crDCBrushClr = cr); }
COLORREF ulDCBrushClr() { return(pDCAttr->ulDCBrushClr); }
COLORREF ulDCBrushClr(ULONG ul) { return(pDCAttr->ulDCBrushClr = ul); }
COLORREF crDCPenClr() { return(pDCAttr->crDCPenClr); }
COLORREF crDCPenClr(COLORREF cr) { return(pDCAttr->crDCPenClr = cr); }
COLORREF ulDCPenClr() { return(pDCAttr->ulDCPenClr); }
COLORREF ulDCPenClr(ULONG ul) { return(pDCAttr->ulDCPenClr = ul); }
FLONG flTextAlign() { return(pDCAttr->flTextAlign); }
FLONG flTextAlign(FLONG fl) { return(pDCAttr->flTextAlign = fl);}
LONG lTextAlign() { return(pDCAttr->lTextAlign); }
LONG lTextAlign(LONG l) { return(pDCAttr->lTextAlign = l); }
LONG lTextExtra() { return(pDCAttr->lTextExtra); }
LONG lTextExtra(LONG l) { return(pDCAttr->lTextExtra = l); }
LONG lBreakExtra() { return(pDCAttr->lBreakExtra); }
LONG cBreak() { return(pDCAttr->cBreak); }
LONG lBreakExtra(LONG l) { return(pDCAttr->lBreakExtra = l);}
LONG cBreak(LONG l) { return(pDCAttr->cBreak = l); }
DWORD dwLayout() { return(pDCAttr->dwLayout); }
void dwLayout(DWORD dwLayout_) { pDCAttr->dwLayout = dwLayout_; }
LONG lRelAbs() { return(pDCAttr->lRelAbs); }
LONG lRelAbs(LONG l) { return(pDCAttr->lRelAbs = l); }
/**************************************************************************\
*
* BRUSH methods
*
\**************************************************************************/
public:
// Return the current logical brush handle.
PBRUSH pbrushFill() { return(dclevel.pbrFill); }
PBRUSH pbrushLine() { return(dclevel.pbrLine); }
PBRUSH pbrushFill(PBRUSH p) { return(dclevel.pbrFill=p); }
PBRUSH pbrushLine(PBRUSH p) { return(dclevel.pbrLine=p); }
FLONG flbrush() { return(dclevel.flbrush);}
FLONG flbrush(FLONG fl) { return(dclevel.flbrush=fl); }
// move brush flags here so that a different process can access this field (when it cannot
// access the one in dc_attr)
FLONG flbrushAdd(LONG lflag) { return(dclevel.flbrush |= lflag);}
FLONG flbrushSub(LONG lflag) { return(dclevel.flbrush &= ~lflag);}
EBRUSHOBJ *peboFill() { return(&eboFill_); }
EBRUSHOBJ *peboLine() { return(&eboLine_); }
EBRUSHOBJ *peboText() { return(&eboText_); }
EBRUSHOBJ *peboBackground() { return(&eboBackground_); }
// ptlFillOrigin -- Return a reference to the filling origin. (window)
POINTL& ptlFillOrigin() { return(ptlFillOrigin_); }
VOID ptlFillOrigin(PPOINTL pptl){ ptlFillOrigin_ = *pptl; }
VOID ptlFillOrigin(LONG x, LONG y)
{
ptlFillOrigin_.x = x;
ptlFillOrigin_.y = y;
}
// Update fill origin. Note: this routine uses the ptlBrushOrigin
// from the dclevel, not pdcattr. This is because the value must
// be visible to all process. This is kept in sync with
// pdcattr->ptlBrushOrigin by a batched command
VOID vCalcFillOrigin()
{
ptlFillOrigin_.x = dclevel.ptlKmBrushOrigin.x + eptlOrigin_.x;
ptlFillOrigin_.y = dclevel.ptlKmBrushOrigin.y + eptlOrigin_.y;
}
// ptlKmBrushOrigin -- Set/return brush origin as set by application
POINTL& ptlBrushOrigin() { return(dclevel.ptlKmBrushOrigin); }
POINTL& ptlBrushOrigin(LONG x, LONG y)
{
dclevel.ptlKmBrushOrigin.x = x;
dclevel.ptlKmBrushOrigin.y = y;
vCalcFillOrigin();
return(dclevel.ptlKmBrushOrigin);
}
HLFONT hlfntNew () { return((HLFONT)pDCAttr->hlfntNew);}
HLFONT hlfntNew (HLFONT _hlfnt)
{
return((HLFONT)(pDCAttr->hlfntNew = (HANDLE) _hlfnt));
}
HBRUSH hbrush() { return((HBRUSH)pDCAttr->hbrush); };
HBRUSH hbrush(HBRUSH h) { return((HBRUSH)(pDCAttr->hbrush = (HANDLE)h));};
HPEN hpen() { return((HPEN)pDCAttr->hpen); };
HPEN hpen(HPEN h) { return((HPEN)(pDCAttr->hpen = (HANDLE)h)); };
ULONG ulDirty() { return(pDCAttr->ulDirty_); };
ULONG ulDirty(ULONG fl) { return(pDCAttr->ulDirty_ = fl); };
ULONG ulDirtyAdd(ULONG fl) { return(pDCAttr->ulDirty_ |= fl); };
ULONG ulDirtySub(ULONG fl) { return(pDCAttr->ulDirty_ &= ~fl); };
/**************************************************************************\
*
* Font methods
*
\**************************************************************************/
public:
RFONT *prfnt() { return(prfnt_); }
RFONT *prfnt(RFONT *prfnt) { return(prfnt_ = prfnt); }
HLFONT hlfntCur() { return(hlfntCur_); }
HLFONT hlfntCur(HLFONT hlfnt) { return(hlfntCur_ = hlfnt); }
FLONG flSimulationFlags() { return(flSimulationFlags_); }
FLONG flSimulationFlags(FLONG fl) { return(flSimulationFlags_ = fl); }
LONG lEscapement() { return(lEscapement_); }
LONG lEscapement(LONG l) { return(lEscapement_ = l); }
BOOL bXFormChange()
{
return(dclevel.flFontState & DC_DIRTYFONT_XFORM);
}
BOOL bForcedMapping( PUNIVERSAL_FONT_ID pufi )
{
if( dclevel.flFontState & DC_UFI_MAPPING )
{
*pufi = *(&dclevel.ufi);
return(TRUE);
}
else
{
return(FALSE);
}
}
VOID vForceMapping( PUNIVERSAL_FONT_ID pufi )
{
*(&dclevel.ufi) = *pufi;
dclevel.flFontState |= DC_UFI_MAPPING;
}
VOID vXformChange(BOOL bDirty)
{
if (bDirty)
dclevel.flFontState |= DC_DIRTYFONT_XFORM;
else
dclevel.flFontState &= ~DC_DIRTYFONT_XFORM;
}
FLONG flFontMapper() { return(pDCAttr->flFontMapper); }
FLONG flFontMapper(FLONG fl) { return(pDCAttr->flFontMapper = fl); }
// pointer to a currently selected logfont object,
// this is somewhat analogous to pbrFill in how it is ref counted.
PLFONT plfntNew() { return (dclevel.plfntNew_); }
PLFONT plfntNew(PLFONT p) { return (dclevel.plfntNew_ = p); }
VOID vPFFListSet(PFFLIST *pPFFList_) { pPFFList = pPFFList_; }
/**************************************************************************\
*
* Palette methods
*
\**************************************************************************/
public:
VOID hpal(HPAL hpal) { dclevel.hpal = hpal; }
HPAL hpal() { return(dclevel.hpal); }
VOID ppal(PPALETTE ppalNew) { dclevel.ppal = ppalNew; }
PPALETTE ppal() { return(dclevel.ppal); }
HDC hdcPrev() { return(hdcPrev_); }
HDC hdcNext() { return(hdcNext_); }
HDC hdcPrev(HDC hdcTemp) { return(hdcPrev_ = hdcTemp); }
HDC hdcNext(HDC hdcTemp) { return(hdcNext_ = hdcTemp); }
/**************************************************************************\
*
* Path methods
*
\**************************************************************************/
public:
// Current position functions. We keep values for both the logical space
// current position (ptlCurrent) and device space current position
// (ptfxCurrent).
//
// We must keep a logical space CP for Win3.x compatibility, and we keep a
// device space CP for speed in functions like TextOut, which updates the
// CP in device space.
//
// At any one time, either ptlCurrent or ptfxCurrent or both are valid;
// the bValidPtlCurrent() or bValidPtfxCurrent() flags must be checked
// before using the value; if it's not valid, apply the appropriate
// transform to the other value.
BOOL bValidPtlCurrent()
{ return(!(pDCAttr->ulDirty_ & DIRTY_PTLCURRENT)); }
BOOL bValidPtfxCurrent()
{ return(!(pDCAttr->ulDirty_ & DIRTY_PTFXCURRENT)); }
POINTFIX& ptfxCurrent(POINTFIX& ptfx)
{ return(pDCAttr->ptfxCurrent.x = ptfx.x,
pDCAttr->ptfxCurrent.y = ptfx.y,
*((POINTFIX*) &pDCAttr->ptfxCurrent)); }
POINTL& ptlCurrent(POINTL& ptl)
{ return(pDCAttr->ptlCurrent.x = ptl.x,
pDCAttr->ptlCurrent.y = ptl.y,
pDCAttr->ptlCurrent); }
VOID vInvalidatePtlCurrent()
{ pDCAttr->ulDirty_ |= DIRTY_PTLCURRENT; }
VOID vInvalidatePtfxCurrent()
{ pDCAttr->ulDirty_ |= DIRTY_PTFXCURRENT; }
VOID vValidatePtlCurrent()
{ pDCAttr->ulDirty_ &= ~DIRTY_PTLCURRENT; }
VOID vValidatePtfxCurrent()
{ pDCAttr->ulDirty_ &= ~DIRTY_PTFXCURRENT; }
VOID vCurrentPosition(const POINTL& ptl, const POINTFIX& ptfx)
{
pDCAttr->ulDirty_ &= ~(DIRTY_PTFXCURRENT | DIRTY_PTLCURRENT);
pDCAttr->ptlCurrent.x = ptl.x;
pDCAttr->ptlCurrent.y = ptl.y;
pDCAttr->ptfxCurrent.x = ptfx.x;
pDCAttr->ptfxCurrent.y = ptfx.y;
}
VOID vCurrentPosition(LONG x, LONG y, FIX fxX, FIX fxY)
{
pDCAttr->ulDirty_ &= ~(DIRTY_PTFXCURRENT | DIRTY_PTLCURRENT);
pDCAttr->ptlCurrent.x = x;
pDCAttr->ptlCurrent.y = y;
pDCAttr->ptfxCurrent.x = fxX;
pDCAttr->ptfxCurrent.y = fxY;
}
VOID vPtfxCurrentPosition(FIX fxX, FIX fxY)
{
pDCAttr->ulDirty_ &= ~DIRTY_PTFXCURRENT;
pDCAttr->ulDirty_ |= DIRTY_PTLCURRENT;
pDCAttr->ptfxCurrent.x = fxX;
pDCAttr->ptfxCurrent.y = fxY;
}
// hpath - return or set path handle
HPATH hpath(HPATH hpath)
{
// Private debug code to catch invalid hpath handle in DC
// 6/24/98 - davidx
ASSERTGDI(hpath == HPATH_INVALID || HmgObjtype(hpath) == PATH_TYPE,
"Private debug breakpoint. Please contact ntgdi.");
return(dclevel.hpath = hpath);
}
// Decide if there is no path, or if in path bracket, or if done bracket
BOOL bNone() { return(dclevel.hpath == HPATH_INVALID);}
BOOL bActive() { return(dclevel.flPath & DCPATH_ACTIVE);}
BOOL bInactive() { return(!bNone() && !bActive()); }
VOID vSetActive() { dclevel.flPath |= DCPATH_ACTIVE; }
VOID vClearActive() { dclevel.flPath &= ~DCPATH_ACTIVE; }
VOID vDestroy() { vClearActive(); hpath(HPATH_INVALID);}
// Set direction in which arcs are drawn
BOOL bClockwise() { return(dclevel.flPath & DCPATH_CLOCKWISE);}
VOID vSetClockwise() { dclevel.flPath |= DCPATH_CLOCKWISE; }
VOID vClearClockwise() { dclevel.flPath &= ~DCPATH_CLOCKWISE; }
// Lazy save flag for SaveDC
BOOL bLazySave() { return(dclevel.flPath & DCPATH_SAVE);}
VOID vSetLazySave() { dclevel.flPath |= DCPATH_SAVE; }
VOID vClearLazySave() { dclevel.flPath &= ~DCPATH_SAVE; }
FLOATL l_eMiterLimit(FLOATL& e) { return(dclevel.laPath.eMiterLimit = e);}
FLOATL l_eMiterLimit() { return(dclevel.laPath.eMiterLimit); }
// Line-state type is LONG if pen selected into DC is a styled cosmetic
// pen, and FLOAT if pen selected is a geometric styled pen (undefined
// otherwise):
FLOAT_LONG elStyleState() { return(dclevel.laPath.elStyleState); }
FLOAT_LONG elStyleState(FLOAT_LONG el){ return(dclevel.laPath.elStyleState = el);}
LONG lStyleState() { return(dclevel.laPath.elStyleState.l); }
LONG lStyleState(LONG l) { return(dclevel.laPath.elStyleState.l = l); }
FLOATL l_eStyleState() { return(dclevel.laPath.elStyleState.e); }
FLOATL l_eStyleState(FLOATL e) { return(dclevel.laPath.elStyleState.e = e); }
// LINEATTRS support:
VOID vRealizeLineAttrs(EXFORMOBJ& exo);
BOOL bOldPenNominal(EXFORMOBJ& exo, LONG lPenWidth);
/**************************************************************************\
*
* Region methods
*
\**************************************************************************/
public:
#if DBG || defined(PRERELEASE)
BOOL bValidateVisrgn() { return(bValidateVisrgn_); }
VOID vValidateVisrgn(BOOL b) { bValidateVisrgn_ = b; }
#endif
REGION *prgnVis() { return(prgnVis_); }
REGION *prgnVis(REGION *prgn) { return(prgnVis_ = prgn); }
REGION *prgnRao() { return(prgnRao_); }
REGION *prgnRao(REGION *prgn) { return(prgnRao_ = prgn); }
VOID vReleaseVis();
VOID vReleaseRao();
BOOL bDirtyRao() { return(fs_ & DC_DIRTY_RAO); }
PREGION prgnAPI() { return(prgnAPI_); }
PREGION prgnAPI(PREGION prgn)
{
vReleaseRao();
return(prgnAPI_ = prgn);
}
PREGION prgnMeta() { return(dclevel.prgnMeta); }
PREGION prgnMeta(PREGION prgn) { return(dclevel.prgnMeta = prgn); }
PREGION prgnClip() { return(dclevel.prgnClip); }
PREGION prgnClip(PREGION prgn) { return(dclevel.prgnClip = prgn); }
INT iSelect(HRGN hrgn,int iMode); // Select in a new clip region
INT iSelect(PREGION prgn,int iMode); // Select in a new clip region
INT iSetMetaRgn(); // Combine the clip and meta rgn's
BOOL bCompute();
LONG iCombine(RECTL *, LONG);
LONG iCombine(EXFORMOBJ *, RECTL *, LONG);
VOID vUpdate_VisRect(REGION *prgn);
BOOL bSetDefaultRegion();
BOOL bReset();
PRECTL prclClip() { return(&erclClip_); }
ERECTL& erclClip() { return(erclClip_); }
VOID erclClip(PRECTL prcl) { erclClip_ = *prcl; }
PRECTL prclWindow() { return(&erclWindow_); }
ERECTL& erclWindow() { return(erclWindow_); }
VOID erclWindow(PRECTL prcl) { erclWindow_ = *prcl; }
EPOINTL& eptlOrigin() { return(eptlOrigin_); }
VOID eptlOrigin(PPOINTL pptl) { eptlOrigin_ = *pptl; }
ERECTL& erclBounds() { return(erclBounds_); }
ERECTL& erclBoundsApp() { return(erclBoundsApp_); }
/**************************************************************************\
*
* Saved level methods
*
\**************************************************************************/
public:
DCTYPE dctp() { return(dctp_); }
DCTYPE dctp(DCTYPE dctp) { return(dctp_ = dctp); }
HDC hdcSave(HDC hdc) { return(dclevel.hdcSave = hdc); }
LONG lIncSaveDepth() { return(++(dclevel.lSaveDepth)); }
PDEV *ppdev(PDEV *ppdev) { return(ppdev_ = ppdev); }
PDEV *ppdev() { return(ppdev_); }
HDEV hdev() { return((HDEV)ppdev_); }
FLONG flGraphicsCaps() { return(flGraphicsCaps_); }
VOID flGraphicsCaps(FLONG fl) { flGraphicsCaps_ = fl; }
FLONG flGraphicsCaps2() { return(flGraphicsCaps2_); }
VOID flGraphicsCaps2(FLONG fl) { flGraphicsCaps2_ = fl; }
//
// The following fields may be changed asynchronously by the dynamic
// mode changing code even if an exclusive DC lock is held -- unless
// an appropriate lock is held.
//
// Note that no lock need be held to determine bHasSurface() since
// the dyanmic mode change code will always ensure that pSurface() will
// be non-NULL if it was already non-NULL, and vice versa.
//
// For checked builds, this does a function call to dcobj.cxx. For
// free builds, it compiles to nothing.
//
#if DBG
VOID vAssertDynaLock(BOOL bDcLevelField);
#else
VOID vAssertDynaLock(BOOL bDcLevelField) {}
#endif
BOOL bHasSurface() { return(dclevel.pSurface != NULL); }
SURFACE *pSurface() { vAssertDynaLock(TRUE); return(dclevel.pSurface);}
VOID pSurface(SURFACE *pSurf) { dclevel.pSurface = pSurf; }
DHPDEV dhpdev() { vAssertDynaLock(FALSE); return(dhpdev_); }
VOID dhpdev(DHPDEV dhpdev) { dhpdev_ = dhpdev; }
SIZEL sizl() { vAssertDynaLock(TRUE); return(dclevel.sizl); }
VOID vGet_sizl(PSIZEL psizl) { vAssertDynaLock(TRUE); *psizl = dclevel.sizl; }
VOID sizl(SIZEL sizl) { dclevel.sizl = sizl; }
//
// WARNING: You don't have to hold a lock to access vGet_sizlWindow,
// but unless you do you won't be guaranteed that you have
// read a consitent value because a mode change could happen
// in the middle of copying both dwords.
//
VOID vGet_sizlWindow(SIZEL *psizl) { *psizl = dclevel.sizl; }
//
// bDisplay -- Set the DC_DISPLAY bit. hsemDcDevLock will be set for all
// DC's that are display related whether they are memory or info.
//
VOID vDisplay(BOOL b)
{
if (b)
fs_ |= DC_DISPLAY;
else
fs_ &= ~DC_DISPLAY;
}
BOOL bDisplay() { return(fs() & DC_DISPLAY); }
//
// bInFullScreen -- Set the DC_FULLSCREEN bit.
//
VOID bInFullScreen(BOOL b)
{
if (b)
fs_ |= DC_FULLSCREEN;
else
fs_ &= ~DC_FULLSCREEN;
}
BOOL bInFullScreen() { return(fs() & DC_FULLSCREEN); }
//
// bRedirection -- Set the DC_REDIRECTION bit.
//
VOID bRedirection(BOOL b)
{
if (b)
fs_ |= DC_REDIRECTION;
else
fs_ &= ~DC_REDIRECTION;
}
BOOL bRedirection() { return(fs() & DC_REDIRECTION); }
//
// bStockBitmap -- Set the DC_STOCKBITMAP bit.
//
VOID bStockBitmap(BOOL b)
{
if (b)
fs_ |= DC_STOCKBITMAP;
else
fs_ &= ~DC_STOCKBITMAP;
}
BOOL bStockBitmap() { return(fs() & DC_STOCKBITMAP); }
//
// bDIBSection true only if DC surface is a DIBSection
//
VOID vDIBSection(BOOL b)
{
if (b)
pDCAttr->ulDirty_ |= DC_DIBSECTION;
else
pDCAttr->ulDirty_ &= ~DC_DIBSECTION;
}
BOOL bDIBSection() { return(pDCAttr->ulDirty_ & DC_DIBSECTION);}
//
// vCopyTo -- Xeroxes the contents to somewhere else. This is designed for
// use only by SaveDC and RestoreDC. Only the level dependent
// stuff is copied. Window Manager stuff is preserved.
//
VOID vCopyTo(XDCOBJ& dco);
/**************************************************************************\
*
* Transform methods
*
\**************************************************************************/
public:
SIZEL szlWindowExt() { return(pDCAttr->szlWindowExt); }
LONG lWindowExtCx() { return(pDCAttr->szlWindowExt.cx); }
LONG lWindowExtCy() { return(pDCAttr->szlWindowExt.cy); }
LONG lWindowExtCx(LONG l) { return(pDCAttr->szlWindowExt.cx=l); }
LONG lWindowExtCy(LONG l) { return(pDCAttr->szlWindowExt.cy=l); }
SIZEL szlViewportExt() { return(pDCAttr->szlViewportExt); }
LONG lViewportExtCx() { return(pDCAttr->szlViewportExt.cx); }
LONG lViewportExtCy() { return(pDCAttr->szlViewportExt.cy); }
LONG lViewportExtCx(LONG l) { return(pDCAttr->szlViewportExt.cx=l); }
LONG lViewportExtCy(LONG l) { return(pDCAttr->szlViewportExt.cy=l); }
POINTL ptlWindowOrg() { return(pDCAttr->ptlWindowOrg); }
LONG lWindowOrgX() { return(pDCAttr->ptlWindowOrg.x); }
LONG lWindowOrgY() { return(pDCAttr->ptlWindowOrg.y); }
LONG lWindowOrgX(LONG l) { return(pDCAttr->ptlWindowOrg.x=l); }
LONG lWindowOrgY(LONG l) { return(pDCAttr->ptlWindowOrg.y=l); }
POINTL ptlViewportOrg() { return(pDCAttr->ptlViewportOrg); }
LONG lViewportOrgX() { return(pDCAttr->ptlViewportOrg.x); }
LONG lViewportOrgY() { return(pDCAttr->ptlViewportOrg.y); }
LONG lViewportOrgX(LONG l) { return(pDCAttr->ptlViewportOrg.x=l); }
LONG lViewportOrgY(LONG l) { return(pDCAttr->ptlViewportOrg.y=l); }
SIZEL szlVirtualDevicePixel() { return(pDCAttr->szlVirtualDevicePixel); }
LONG lVirtualDevicePixelCx() { return(pDCAttr->szlVirtualDevicePixel.cx); }
LONG lVirtualDevicePixelCy() { return(pDCAttr->szlVirtualDevicePixel.cy); }
SIZEL szlVirtualDeviceMm() { return(pDCAttr->szlVirtualDeviceMm); }
LONG lVirtualDeviceMmCx() { return(pDCAttr->szlVirtualDeviceMm.cx); }
LONG lVirtualDeviceMmCy() { return(pDCAttr->szlVirtualDeviceMm.cy); }
LONG lVirtualDeviceCx() { return(pDCAttr->szlVirtualDevice.cx); }
LONG lVirtualDeviceCy() { return(pDCAttr->szlVirtualDevice.cy); }
LONG lVirtualDevicePixelCx(LONG l){ return(pDCAttr->szlVirtualDevicePixel.cx=l); }
LONG lVirtualDevicePixelCy(LONG l){ return(pDCAttr->szlVirtualDevicePixel.cy=l); }
LONG lVirtualDeviceMmCx(LONG l) { return(pDCAttr->szlVirtualDeviceMm.cx=l); }
LONG lVirtualDeviceMmCy(LONG l) { return(pDCAttr->szlVirtualDeviceMm.cy=l); }
LONG lVirtualDeviceCx(LONG l) { return(pDCAttr->szlVirtualDevice.cx=l); }
LONG lVirtualDeviceCy(LONG l) { return(pDCAttr->szlVirtualDevice.cy=l); }
ULONG ulMapMode(ULONG ul) { return(pDCAttr->iMapMode = ul); }
MATRIX& mxWorldToDevice() { return(dclevel.mxWorldToDevice); }
MATRIX& mxDeviceToWorld() { return(dclevel.mxDeviceToWorld); }
MATRIX& mxWorldToPage() { return(dclevel.mxWorldToPage); }
MATRIX& mxUserWorldToDevice() { return((MATRIX &)pDCAttr->mxWtoD); }
MATRIX& mxUserDeviceToWorld() { return((MATRIX &)pDCAttr->mxDtoW); }
MATRIX& mxUserWorldToPage() { return((MATRIX &)pDCAttr->mxWtoP); }
EFLOAT efM11() { return(dclevel.mxWorldToDevice.efM11);}
EFLOAT efM12() { return(dclevel.mxWorldToDevice.efM12);}
EFLOAT efM21() { return(dclevel.mxWorldToDevice.efM21);}
EFLOAT efM22() { return(dclevel.mxWorldToDevice.efM22);}
FIX fxDx() { return(dclevel.mxWorldToDevice.fxDx);}
FIX fxDy() { return(dclevel.mxWorldToDevice.fxDy);}
EFLOAT efM11PtoD() { return(dclevel.efM11PtoD); }
EFLOAT efM22PtoD() { return(dclevel.efM22PtoD); }
EFLOAT efDxPtoD() { return(dclevel.efDxPtoD); }
EFLOAT efDyPtoD() { return(dclevel.efDyPtoD); }
EFLOAT efM11_TWIPS() { return(dclevel.efM11_TWIPS); }
EFLOAT efM22_TWIPS() { return(dclevel.efM22_TWIPS); }
EFLOAT& efrM11PtoD() { return(dclevel.efM11PtoD); }
EFLOAT& efrM22PtoD() { return(dclevel.efM22PtoD); }
EFLOAT& efrDxPtoD() { return(dclevel.efDxPtoD); }
EFLOAT& efrDyPtoD() { return(dclevel.efDyPtoD); }
EFLOAT efM11PtoD(EFLOAT ef) {
pDCAttr->efM11PtoD = ef.Base();
return(dclevel.efM11PtoD = ef);
}
EFLOAT efM22PtoD(EFLOAT ef) {
pDCAttr->efM22PtoD = ef.Base();
return(dclevel.efM22PtoD = ef);
}
EFLOAT efDxPtoD(EFLOAT ef) {
pDCAttr->efDxPtoD = ef.Base();
return(dclevel.efDxPtoD = ef);
}
EFLOAT efDyPtoD(EFLOAT ef) {
pDCAttr->efDyPtoD = ef.Base();
return(dclevel.efDyPtoD = ef);
}
EFLOAT efM11_TWIPS(EFLOAT ef) { return(dclevel.efM11_TWIPS = ef); }
EFLOAT efM22_TWIPS(EFLOAT ef) { return(dclevel.efM22_TWIPS = ef); }
EFLOAT efM11PtoD(LONG l) {
EFLOATEXT ef(l);
pDCAttr->efM11PtoD = ef.Base();
return(dclevel.efM11PtoD = ef);
}
EFLOAT efM22PtoD(LONG l) {
EFLOATEXT ef(l);
pDCAttr->efM22PtoD = ef.Base();
return(dclevel.efM22PtoD = ef);
}
EFLOAT efDxPtoD(LONG l) {
EFLOATEXT ef(l);
pDCAttr->efDxPtoD = ef.Base();
return(dclevel.efDxPtoD =ef);
}
EFLOAT efDyPtoD(LONG l) {
EFLOATEXT ef(l);
pDCAttr->efDyPtoD = ef.Base();
return(dclevel.efDyPtoD = ef);
}
EFLOAT efM11_TWIPS(LONG l) { EFLOATEXT ef(l);return(dclevel.efM11_TWIPS = ef); }
EFLOAT efM22_TWIPS(LONG l) { EFLOATEXT ef(l);return(dclevel.efM22_TWIPS = ef); }
EFLOAT efMetaPtoD11() { return(dclevel.efPr11); }
EFLOAT efMetaPtoD22() { return(dclevel.efPr22); }
ULONG ulMapMode() { return(pDCAttr->iMapMode); }
VOID vUpdateWtoDXform();
FLONG flSet_flXform(FLONG fl) { return(pDCAttr->flXform |= fl); }
FLONG flClr_flXform(FLONG fl) { return(pDCAttr->flXform &= ~fl); }
FLONG flXform() { return(pDCAttr->flXform); }
BOOL bAnisoOrIsoMapMode() { return(pDCAttr->flXform & ISO_OR_ANISO_MAP_MODE);}
FLONG flResetflXform(FLONG fl) { return(pDCAttr->flXform = fl); }
BOOL befM11IsNegative() { return(pDCAttr->flXform & PTOD_EFM11_NEGATIVE);}
BOOL befM22IsNegative() { return(pDCAttr->flXform & PTOD_EFM22_NEGATIVE);}
BOOL bYisUp() { return(pDCAttr->flXform & POSITIVE_Y_IS_UP);}
BOOL bPageExtentsChanged() { return(pDCAttr->flXform & PAGE_EXTENTS_CHANGED);}
BOOL bPageXlateChanged() { return(pDCAttr->flXform & PAGE_XLATE_CHANGED);}
BOOL bWorldToPageIdentity() { return(flXform() & WORLD_TO_PAGE_IDENTITY); }
BOOL bPageToDeviceIdentity() { return(flXform() & PAGE_TO_DEVICE_IDENTITY); }
BOOL bPageToDeviceScaleIdentity(){ return(flXform() & PAGE_TO_DEVICE_SCALE_IDENTITY);}
BOOL bUseMetaPtoD()
{
return(!dclevel.efPr11.bIsZero() && !dclevel.efPr22.bIsZero());
}
VOID vSet_MetaPtoD(FLOATL l_eX, FLOATL l_eY)
{
dclevel.efPr11 = l_eX;
dclevel.efPr22 = l_eY;
}
BOOL bWorldToDeviceIdentity()
{
return( (flXform() & (WORLD_TO_PAGE_IDENTITY|PAGE_TO_DEVICE_IDENTITY)) ==
(WORLD_TO_PAGE_IDENTITY|PAGE_TO_DEVICE_IDENTITY));
}
BOOL bYisUp(BOOL b)
{
if (b)
pDCAttr->flXform |= POSITIVE_Y_IS_UP;
else
pDCAttr->flXform &= ~POSITIVE_Y_IS_UP;
return(b);
}
BOOL bDirtyXform()
{
return(pDCAttr->flXform &
(PAGE_XLATE_CHANGED | PAGE_EXTENTS_CHANGED | WORLD_XFORM_CHANGED));
}
BOOL bDirtyXlateOrExt()
{
return(pDCAttr->flXform &
(PAGE_XLATE_CHANGED | PAGE_EXTENTS_CHANGED | WORLD_XFORM_CHANGED));
}
VOID vSetWorldXformIdentity()
{
flSet_flXform(WORLD_XFORM_CHANGED | DEVICE_TO_WORLD_INVALID |
INVALIDATE_ATTRIBUTES | WORLD_TO_PAGE_IDENTITY |
WORLD_TRANSFORM_SET);
}
VOID vClrWorldXformIdentity()
{
flSet_flXform(WORLD_XFORM_CHANGED | DEVICE_TO_WORLD_INVALID |
INVALIDATE_ATTRIBUTES | WORLD_TRANSFORM_SET);
flClr_flXform(WORLD_TO_PAGE_IDENTITY);
}
VOID vPageExtentsChanged()
{
pDCAttr->flXform |= (INVALIDATE_ATTRIBUTES | PAGE_EXTENTS_CHANGED | DEVICE_TO_WORLD_INVALID);
}
VOID vPageXlateChanged()
{
pDCAttr->flXform |= (PAGE_XLATE_CHANGED | DEVICE_TO_WORLD_INVALID);
}
VOID vSetFlagsMM_TEXT()
{
pDCAttr->flXform |= (INVALIDATE_ATTRIBUTES | PAGE_TO_DEVICE_SCALE_IDENTITY | PAGE_XLATE_CHANGED | DEVICE_TO_WORLD_INVALID);
pDCAttr->flXform &= ~(PTOD_EFM11_NEGATIVE | PTOD_EFM22_NEGATIVE |
POSITIVE_Y_IS_UP | ISO_OR_ANISO_MAP_MODE);
}
VOID vSetFlagsMM_FIXED_CACHED()
{
pDCAttr->flXform |= (INVALIDATE_ATTRIBUTES | POSITIVE_Y_IS_UP |
PTOD_EFM22_NEGATIVE | PAGE_XLATE_CHANGED |
DEVICE_TO_WORLD_INVALID);
pDCAttr->flXform &= ~(ISO_OR_ANISO_MAP_MODE |
PAGE_TO_DEVICE_SCALE_IDENTITY |
PAGE_TO_DEVICE_IDENTITY |
PTOD_EFM11_NEGATIVE);
}
VOID vSetFlagsMM_FIXED()
{
pDCAttr->flXform |= POSITIVE_Y_IS_UP;
pDCAttr->flXform &= ~(ISO_OR_ANISO_MAP_MODE|PAGE_TO_DEVICE_IDENTITY);
}
VOID vSetFlagsMM_ISO_OR_ANISO()
{
pDCAttr->flXform &= ~(POSITIVE_Y_IS_UP|PAGE_TO_DEVICE_IDENTITY);
pDCAttr->flXform |= ISO_OR_ANISO_MAP_MODE;
}
VOID vGet_szlWindowExt(PSIZEL pSizl) { *pSizl = pDCAttr->szlWindowExt; }
VOID vGet_ptlWindowOrg(PPOINTL pPtl) { *pPtl = pDCAttr->ptlWindowOrg; }
VOID vGet_szlViewportExt(PSIZEL pSizl){ *pSizl = pDCAttr->szlViewportExt;}
VOID vGet_ptlViewportOrg(PPOINTL pPtl){ *pPtl = pDCAttr->ptlViewportOrg;}
VOID vSet_szlWindowExt(PSIZEL pSizl) { pDCAttr->szlWindowExt = *pSizl;}
VOID vSet_ptlWindowOrg(PPOINTL pPtl) { pDCAttr->ptlWindowOrg = *pPtl; }
VOID vSet_szlViewportExt(PSIZEL pSizl){ pDCAttr->szlViewportExt = *pSizl;}
VOID vSet_ptlViewportOrg(PPOINTL pPtl){ pDCAttr->ptlViewportOrg = *pPtl; }
VOID vOffset_ptlWindowOrg(PPOINTL pPtl)
{
pDCAttr->ptlWindowOrg.x += pPtl->x;
pDCAttr->ptlWindowOrg.y += pPtl->y;
}
VOID vOffset_ptlViewportOrg(PPOINTL pPtl)
{
pDCAttr->ptlViewportOrg.x += pPtl->x;
pDCAttr->ptlViewportOrg.y += pPtl->y;
}
VOID vSet_szlWindowExt(LONG x, LONG y)
{
ASSERTGDI((sizeof(LONG) <= sizeof(int)), "LONG assigned to int");
pDCAttr->szlWindowExt.cx = (int)x;
pDCAttr->szlWindowExt.cy = (int)y;
}
VOID vSet_szlViewportExt(LONG x, LONG y)
{
ASSERTGDI((sizeof(LONG) <= sizeof(int)), "LONG assigned to int");
pDCAttr->szlViewportExt.cx = (int)x;
pDCAttr->szlViewportExt.cy = (int)y;
}
VOID vSet_szlVirtualDevicePixel(LONG x, LONG y)
{
pDCAttr->szlVirtualDevicePixel.cx = x;
pDCAttr->szlVirtualDevicePixel.cy = y;
}
VOID vSet_szlVirtualDeviceMm(LONG x, LONG y)
{
pDCAttr->szlVirtualDeviceMm.cx = x;
pDCAttr->szlVirtualDeviceMm.cy = y;
}
BOOL bUseVirtualResolution() { return(pDCAttr->szlVirtualDevicePixel.cx != 0); }
VOID vMakeIso();
VOID vComputePageXform();
int iSetMapMode(int iMode);
DWORD dwSetLayout(LONG wox, DWORD dwLayout);
//get the device surface width.
LONG GetDeviceWidth() { return (erclWindow_.right - erclWindow_.left); }
// If the DC is mirrored the mirror the Window X Org. using the logical one.
// Else set it equal the logical WindowOrg.
VOID MirrorWindowOrg()
{
if (pDCAttr->dwLayout & LAYOUT_RTL) {
LONG lViewportExtCx = pDCAttr->szlViewportExt.cx;
if (lViewportExtCx) {
pDCAttr->ptlWindowOrg.x = ((-(erclWindow_.right - erclWindow_.left - 1) * pDCAttr->szlWindowExt.cx) / \
lViewportExtCx) + pDCAttr->lWindowOrgx;
}
} else {
pDCAttr->ptlWindowOrg.x = pDCAttr->lWindowOrgx;
}
}
// Set the logical WindowOrg. and the mirror the WindowOrg.
VOID SetWindowOrgAndMirror(LONG x)
{
pDCAttr->lWindowOrgx = x;
MirrorWindowOrg();
}
/**************************************************************************\
*
* ICM methods
*
\**************************************************************************/
HANDLE hcmXform() { return(pDCAttr->hcmXform); }
HANDLE hcmXform(HANDLE hcmNew) { pDCAttr->hcmXform = hcmNew;return (hcmNew); }
BOOL bValidIcmBrushColor() { return(pDCAttr->ulDirty_ & ICM_BRUSH_TRANSLATED); }
BOOL bValidIcmPenColor() { return(pDCAttr->ulDirty_ & ICM_PEN_TRANSLATED); }
COLORREF crIcmBrushColor() { return(pDCAttr->IcmBrushColor); }
COLORREF crIcmPenColor() { return(pDCAttr->IcmPenColor); }
COLORREF crIcmBrushColor(COLORREF _crColor) {pDCAttr->IcmBrushColor = _crColor;return (_crColor); }
COLORREF crIcmPenColor(COLORREF _crColor) {pDCAttr->IcmPenColor = _crColor;return (_crColor); }
VOID vCXFListSet(CXFLIST *pCXFList_) {pCXFList = pCXFList_;}
HCOLORSPACE hColorSpace(HCOLORSPACE hColorSpace) { pDCAttr->hColorSpace = hColorSpace;return (hColorSpace); }
HCOLORSPACE hColorSpace() { return(pDCAttr->hColorSpace); }
ULONG_PTR dwDIBColorSpace(ULONG_PTR dwColorSpace) { pDCAttr->dwDIBColorSpace = dwColorSpace;return (dwColorSpace); }
ULONG_PTR dwDIBColorSpace() { return(pDCAttr->dwDIBColorSpace); }
PVOID pColorSpace(PVOID pColorSpace) { dclevel.pColorSpace = pColorSpace; return(pColorSpace); }
PVOID pColorSpace() { return(dclevel.pColorSpace); }
LONG lIcmModeClient(LONG Mode) { pDCAttr->lIcmMode = Mode;return (Mode); }
LONG lIcmModeClient() { return(pDCAttr->lIcmMode); }
LONG lIcmMode(LONG Mode) { dclevel.lIcmMode = Mode;return (Mode); }
LONG lIcmMode() { return(dclevel.lIcmMode); }
LONG GetICMMode() { return(dclevel.lIcmMode); } // SHOULD BE DELETED. AND SHOULD USE lIcmMode()
BOOL bIsAppsICM() { return(IS_ICM_OUTSIDEDC(dclevel.lIcmMode)); }
BOOL bIsHostICM() { return(IS_ICM_HOST(dclevel.lIcmMode)); }
BOOL bIsDeviceICM() { return(IS_ICM_DEVICE(dclevel.lIcmMode)); }
BOOL bIsSoftwareICM() { return(bIsAppsICM() || bIsHostICM()); }
BOOL bIsCMYKColor()
{
return(bIsHostICM() &&
(pDCAttr->hcmXform != NULL) &&
IS_CMYK_COLOR(dclevel.lIcmMode));
}
/**************************************************************************\
*
* Miscellaneous methods
*
\**************************************************************************/
FSHORT fs() { return(fs_); }
FSHORT fs(FSHORT fs) { return(fs_ = fs); }
VOID fsSet(FSHORT fs) { fs_ |= fs; }
VOID fsClr(FSHORT fs) { fs_ &= ~fs; }
SURFACE *psurfInfo() { return(psurfInfo_); }
VOID vSavePsurfInfo() { psurfInfo_ = pSurface();
pSurface(NULL); }
VOID vRestorePsurfInfo() { pSurface(psurfInfo_);
psurfInfo_ = NULL; }
BOOL bMakeInfoDC(BOOL bSet);
BOOL bTempInfoDC() { return(fs() & DC_TEMPINFODC); }
VOID vSetTempInfoDC() { fsSet(DC_TEMPINFODC); }
VOID vClearTempInfoDC() { fsClr(DC_TEMPINFODC); }
BOOL bAddRemoteFont( PFF *ppff, BOOL bMergeFont );
BOOL bRemoveMergeFont(UNIVERSAL_FONT_ID ufi);
};
typedef DC *PDC;
/******************************MACRO***************************************\
* SYNC_DRAWING_ATTRS
*
* - sync attributes that can be set in DC_ATTR from user mode
*
* Arguments:
*
* pdc
*
* Return Value:
*
* none
*
* History:
*
* 25-Jan-1996 -by- Mark Enstrom [marke]
*
\**************************************************************************/
#define SYNC_DRAWING_ATTRS(pdc) \
{ \
ULONG ulDirty = pdc->ulDirty(); \
\
if ( ulDirty & DC_BRUSH_DIRTY) \
{ \
GreDCSelectBrush(pdc,pdc->hbrush()); \
} \
\
if ( ulDirty & DC_PEN_DIRTY) \
{ \
GreDCSelectPen(pdc,pdc->hpen()); \
} \
}
/*********************************Class************************************\
* class XDCOBJ
*
* User object for DC class.
*
* History:
* Tue 28-Dec-1993 -by- Patrick Haluptzok [patrickh]
* Make it have do nothing const/destr and derive off it the other classes.
*
* Tue 25-Jun-1991 -by- Patrick Haluptzok [patrickh]
* add all types of locking methods, out of line for now.
*
* Sun 09-Jun-1991 -by- Patrick Haluptzok [patrickh]
* Optimizatize all constructors, destructors via inline.
*
* Fri 12-Apr-1991 10:42:06 -by- Donald Sidoroff [donalds]
* The BIG rewrite
*
* Thu 09-Aug-1990 16:05:20 -by- Charles Whitmer [chuckwh]
* Wrote it.
\**************************************************************************/
class XDCOBJ /* dco */
{
public:
PDC pdc;
public:
XDCOBJ() {pdc = NULL;}
~XDCOBJ() {}
XDCOBJ(HDC hdc)
{
pdc = (PDC) HmgLock((HOBJ)hdc, DC_TYPE);
}
VOID vLock(HDC hdc)
{
pdc = (PDC) HmgLock((HOBJ)hdc, DC_TYPE);
}
// Bug #223129: In GreRestoreDC, we need to get a lock on the saved DC even when
// the process has reached its handle quota (this is OK because the saved DC is
// about to be deleted anyway). This can be achieved via a call to HmgLockAllOwners.
// However, in order to prevent other people from calling vLockAllOwners in the future
// and making a big mess, we designate this a protected function and only allow
// GreRestoreDC to call it. Do not call this routine outside of the above scenario
// unless there's a really good reason!
protected:
friend BOOL GreRestoreDC(HDC hdc,int lDC);
VOID vLockAllOwners(HDC hdc)
{
pdc = (PDC) HmgLockAllOwners((HOBJ)hdc, DC_TYPE);
}
public:
VOID vAltLock(HDC hdc)
{
pdc = (PDC) HmgShareLock((HOBJ)hdc, DC_TYPE);
}
VOID vAltCheckLock(HDC hdc)
{
pdc = (PDC) HmgShareCheckLock((HOBJ)hdc, DC_TYPE);
}
VOID vDontUnlockDC() { pdc = (PDC) NULL; }
// There are 3 different AltUnlock. vAltUnlock checks for NULL before
// unlocking and then sets it to NULL after it's done unlocking so
// a destructor doesn't try and unlock it. This is done when you need
// to unlock a DC early and don't want the destructor to get called again
// later.
VOID vAltUnlock()
{
if (pdc != (PDC) NULL)
{
DEC_SHARE_REF_CNT(pdc);
pdc = (PDC) NULL;
}
}
// This is used by all the destructors because when you go out of scope
// of the DCOBJ you don't need to set the pdc to NULL because it can't
// be referenced again.
VOID vAltUnlockNoNullSet()
{
if (pdc != (PDC) NULL)
{
DEC_SHARE_REF_CNT(pdc);
}
}
// vAltUnlockFast is used when you have a DCOBJ class with no destructor
// to worry about firing off and you know you have it locked down and
// you want to unlock it because your done using it.
VOID vAltUnlockFast()
{
DEC_SHARE_REF_CNT(pdc);
}
// The Unlocks have all the same variations as the AltUnlocks for the
// same reasons and uses.
VOID vUnlock()
{
if (pdc != (PDC) NULL)
{
DEC_EXCLUSIVE_REF_CNT(pdc);
pdc = (PDC) NULL;
}
}
VOID vUnlockNoNullSet()
{
if (pdc != (PDC) NULL)
{
DEC_EXCLUSIVE_REF_CNT(pdc);
}
}
VOID vUnlockFast()
{
DEC_EXCLUSIVE_REF_CNT(pdc);
}
HDC hdc() { return((HDC) pdc->hGet()); }
// bDelete -- Deletes DC memory. Assumes the DC was allocated through
// DCMEMOBJ.
BOOL bDeleteDC(BOOL bProcessCleanup = FALSE);
// Validity testing for DC's is markedly different then most objects. DC's
// can be valid in different senses. The handle can be valid, the physical
// device can be valid, the surface can be valid and finally, the surface may
// not be readable/writable (printers/scanners). This creates the need for
// several validity checks. Most drawing API's can use bValidSurf, most other
// API's will use bValid. Only a very few API's (DC management) can use
// bLocked. Some API's only check bValid upfront and then check bFullScreen
// later, this is to allow bounds accumulation or current position code to
// execute that would be too difficult to do up front.
BOOL bLocked()
{
return(pdc != (DC *) NULL);
}
BOOL bValid()
{
return((pdc != (DC *) NULL));
}
VOID bInFullScreen(BOOL b)
{
pdc->bInFullScreen(b);
}
BOOL bInFullScreen()
{
return(pdc->bInFullScreen());
}
BOOL bFullScreen()
{
return(!pdc->bHasSurface() || pdc->bInFullScreen());
}
BOOL bValidSurf()
{
return((pdc != (DC *) NULL) &&
(pdc->bHasSurface()) &&
!(pdc->bInFullScreen()));
}
BOOL bPrinter()
{
return(pdc->ppdev()->fl & PDEV_PRINTER);
}
BOOL bUMPD()
{
return(pdc->ppdev()->fl & PDEV_UMPD);
}
BOOL bStockBitmap()
{
return(pdc->bStockBitmap());
}
// PFFListGet and PFFListSet are used to transfer remote font list across ResetDC
// calls
PFFLIST *PFFListGet()
{
return(pdc->pPFFList);
}
VOID PFFListSet(PFFLIST *pPFFList_)
{
pdc->pPFFList = pPFFList_;
}
CXFLIST *CXFListGet()
{
return(pdc->pCXFList);
}
VOID CXFListSet(CXFLIST *pCXFList_)
{
pdc->pCXFList = pCXFList_;
}
FSHORT fs() { return(pdc->fs()); }
FSHORT fs(FSHORT fs) { return(pdc->fs(fs)); }
VOID fsSet(FSHORT fs) { pdc->fsSet(fs); }
VOID fsClr(FSHORT fs) { pdc->fsClr(fs); }
// Bounds accumulation.
VOID vAccumulate(ERECTL& ercl);
// Returns some commonly used info from the DC
ECLIPOBJ *pco() { return((ECLIPOBJ *) &(pdc->co_));}
HDEV hdev() { return(pdc->hdev());}
FLONG flGraphicsCaps() { return(pdc->flGraphicsCaps());}
FLONG flGraphicsCaps2() { return(pdc->flGraphicsCaps2());}
HSEMAPHORE hsemDcDevLock() { return(pdc->hsemDcDevLock_);}
HSEMAPHORE hsemDcDevLock(HSEMAPHORE hsem) { return(pdc->hsemDcDevLock_ = hsem);}
DCTYPE dctp() { return(pdc->dctp());}
// The following fields can change asynchronously by the dynamic-mode-change
// code. Make sure you're holding the proper locks to access them.
DHPDEV dhpdev() { return(pdc->dhpdev());}
BOOL bHasSurface() { return(pdc->bHasSurface());}
SURFACE *pSurface() { return(pdc->pSurface());}
SURFACE *pSurfaceEff()
{
if (!pdc->bHasSurface())
return(SURFACE::pdibDefault);
else
return(pdc->pSurface());
}
// bDisplay is only true for display PDEVS that are direct DC's.
BOOL bDisplay() { return(pdc->bDisplay());}
BOOL bRedirection() { return(pdc->bRedirection());}
// bNeedsSomeExcluding is obsolete since the advent of sprites.
BOOL bNeedsSomeExcluding() { return(FALSE);}
BOOL bSynchronizeAccess() { return(fs() & DC_SYNCHRONIZEACCESS);}
BOOL bShareAccess() { return(fs() & DC_SHAREACCESS);}
BOOL bKillReset() { return(fs() & DC_RESET);}
BOOL bAccum() { return(fs() & DC_ACCUM_WMGR);}
BOOL bAccumApp() { return(fs() & DC_ACCUM_APP);}
FCHAR fjAccum()
{
return(fs() & (DC_ACCUM_WMGR | DC_ACCUM_APP));
}
HPAL hpal() { return(pdc->hpal());}
PPALETTE ppal() { return(pdc->ppal());}
HPATH hpath() { return(pdc->dclevel.hpath);}
HDC hdcSave() { return(pdc->dclevel.hdcSave);}
LONG lSaveDepth() { return(pdc->dclevel.lSaveDepth);}
LONG lSaveDepthStartDoc() { return(pdc->dclevel.lSaveDepthStartDoc);}
VOID vSetSaveDepthStartDoc() { pdc->dclevel.lSaveDepthStartDoc = pdc->dclevel.lSaveDepth;}
COLORADJUSTMENT *pColorAdjustment() { return(&pdc->dclevel.ca);}
// ulMapMode -- Get the current mapping mode.
ULONG ulMapMode() { return(pdc->pDCAttr->iMapMode);}
// Get current position in device or logical coords (note that you must
// make sure the values are valid by calling pdc->bValidPtfxCurrent()
// or pdc->bValidPtlCurrent()!)
POINTFIX& ptfxCurrent() { return(*((POINTFIX*)
&pdc->pDCAttr->ptfxCurrent));}
POINTL& ptlCurrent() { return(pdc->pDCAttr->ptlCurrent);}
// erclBounds -- Gets a reference to the bounding rectangle.
ERECTL& erclBounds() { return(pdc->erclBounds());}
ERECTL& erclBoundsApp() { return(pdc->erclBoundsApp());}
// eptlOrigin -- Gets a reference to the DC origin.
EPOINTL& eptlOrigin() { return(pdc->eptlOrigin());}
// erclWindow -- Gets a reference to the Window RECTL.
ERECTL& erclWindow() { return(pdc->erclWindow());}
// erclClip -- Get/Set window rectangle
PRECTL prclClip() { return(pdc->prclClip());}
ERECTL& erclClip() { return(pdc->erclClip());}
VOID erclClip(PRECTL prcl) { pdc->erclClip(prcl);}
// prgnRao -- Get the pointer to the Rao region
REGION *prgnEffRao()
{
if (pdc->prgnRao() != (REGION *) NULL)
return(pdc->prgnRao());
else
return(pdc->prgnVis());
}
// plaRealized -- Return the currently realized LINEATTRS.
LINEATTRS *plaRealized() { return(&pdc->dclevel.laPath);}
// plaRealize -- Returns the currently realized LINEATTRS. This function
// duplicates plaRealized() merely for historical reasons.
LINEATTRS *plaRealize(EXFORMOBJ& exo) {return(plaRealized());}
// bCleanDC -- Forces the default DCLEVEL into the DC, effectively
// returning it to a "clean" state (i.e., like one from
// CreateDC).
BOOL bIsDeleteable() { return(!(fs() & DC_PERMANANT)); }
VOID vMakeDeletable() { fsClr(DC_PERMANANT); }
VOID vMakeUndeletable() { fsSet(DC_PERMANANT); }
BOOL bCleanDC();
// In SelectPalette a bool is passed. We save that flag here and use it
// in RealizePalette.
BOOL bForceBackground() { return(pdc->dclevel.fl & DC_FL_PAL_BACK); }
VOID vSetBackground() { pdc->dclevel.fl |= DC_FL_PAL_BACK; }
VOID vClearBackground() { pdc->dclevel.fl &= ~DC_FL_PAL_BACK; }
// Methods to get and update dirty flags.
//
// Note that these may be called only from the owning process.
ULONG ulDirty() { return(pdc->ulDirty()); };
ULONG ulDirty(ULONG fl) { return(pdc->ulDirty(fl)); };
ULONG ulDirtyAdd(ULONG fl) { return(pdc->ulDirtyAdd(fl)); };
ULONG ulDirtySub(ULONG fl) { return(pdc->ulDirtySub(fl)); };
// The following methods act on both the brush flags stored in the
// user-mode DC_ATTR and the brush flags stored in the DC.
//
// In general, drawing APIs should use these methods and not the
// discrete ulDirty() and flBrush() methods. Both must be used because
// brushes may be invalidate either in user-mode via API operations, or
// while in kernel-mode via dynamic mode changes.
//
// Note that these may be called only from the owning process.
BOOL bDirtyBrush(ULONG fl)
{
// Note that success is not necessarily a value of '1':
return((pdc->ulDirty() | pdc->flbrush()) & fl);
}
VOID vCleanBrush(ULONG fl)
{
pdc->ulDirtySub(fl);
pdc->flbrushSub(fl);
}
// Brushes
EBRUSHOBJ *peboFill() { return(pdc->peboFill() );}
EBRUSHOBJ *peboLine() { return(pdc->peboLine() );}
EBRUSHOBJ *peboText() { return(pdc->peboText() );}
EBRUSHOBJ *peboBackground() { return(pdc->peboBackground());}
// OpenGL
LONG ipfdDevMaxGet();
int ipfdDevMax(int i) { return((int) (pdc->ipfdDevMax_=(SHORT)i));}
int ipfdDevMax() { return((pdc->ipfdDevMax_ >= 0
? (int) pdc->ipfdDevMax_
: (int) ipfdDevMaxGet()));}
// printing
ULONG ulCopyCount() { return(pdc->ulCopyCount_);}
ULONG ulCopyCount(ULONG ul) { return(pdc->ulCopyCount_ = ul);}
VOID vSetPrintBandPos(POINTL *pt) { pdc->ptlBandPosition_ = *pt; }
VOID vResetPrintBandPos() { pdc->ptlBandPosition_.x = 0;
pdc->ptlBandPosition_.y = 0; }
POINTL& ptlPrintBandPos() { return(pdc->ptlBandPosition_); }
BOOL bEpsPrintingEscape() { return(fs() & DC_EPSPRINTINGESCAPE);}
VOID vSetEpsPrintingEscape() { fsSet(DC_EPSPRINTINGESCAPE);}
VOID vClearEpsPrintingEscape() { fsClr(DC_EPSPRINTINGESCAPE);}
// bSynchronizeAccess -- Set the DC_SYNCHRONIZEACCESS bit when all surface
// access is to be synchronized by the DEVLOCK.
BOOL bSynchronizeAccess(BOOL b)
{
if (b)
fsSet(DC_SYNCHRONIZEACCESS);
else
fsClr(DC_SYNCHRONIZEACCESS);
return(b);
}
BOOL bShareAccess(BOOL b)
{
if(b)
fsSet(DC_SHAREACCESS);
else
fsClr(DC_SHAREACCESS);
return(b);
}
BOOL bAddRemoteFont( PFF *ppff );
BOOL bRemoveMergeFont(UNIVERSAL_FONT_ID ufi);
// miscellaneous
BOOL bModifyWorldTransform(CONST XFORML *pxf,ULONG iMode);
// bSupportsJPEG -- Only TRUE for direct DCs that have the GCAPS2_JPEGSRC
// flag set.
BOOL bSupportsJPEG()
{
return ((flGraphicsCaps2() & GCAPS2_JPEGSRC) &&
(dctp() != DCTYPE_MEMORY));
}
// bSupportsPNG -- Only TRUE for direct DCs that have the GCAPS2_PNGSRC
// flag set.
BOOL bSupportsPNG()
{
return ((flGraphicsCaps2() & GCAPS2_PNGSRC) &&
(dctp() != DCTYPE_MEMORY));
}
// bSupportsPassthroughImage -- TRUE for direct DCs that support the
// specified passthrough compression
// format.
BOOL bSupportsPassthroughImage(ULONG ulCompression)
{
ASSERTGDI((ulCompression == BI_JPEG) || (ulCompression == BI_PNG),
"XDCOBJ::bSupportsPassthroughImage: invalid format\n");
if (ulCompression == BI_JPEG)
return bSupportsJPEG();
else if (ulCompression == BI_PNG)
return bSupportsPNG();
return FALSE;
}
// The WNDOBJ pointer for printer and memory bitmap is currently kept in pso.
// We currently do not keep WNDOBJ pointers for display DCs in GDI. They
// are stored in hwnd in User.
// XXX In future, we may want to keep pwo in all DC including the display
// XXX DC. It allows us fast access to pwo but we will need to fix
// XXX bitmap selection, GetDC, ReleaseDC, DeleteDC, SaveDC, RestoreDC
// XXX and others to update this field correctly.
EWNDOBJ *pwo()
{
ASSERTGDI(!bDisplay() || (dctp() != DCTYPE_DIRECT) , "XDCOBJ::pwo(): display DC not allowed\n");
if (bHasSurface())
return(pSurface()->pwo());
else
return((EWNDOBJ *)NULL);
}
VOID pwo(EWNDOBJ *pwo)
{
ASSERTGDI(!bDisplay(), "XDCOBJ::pwo(pwo): display DC not allowed\n");
ASSERTGDI(bHasSurface(), "XDCOBJ::pwo(pwo): no pSurface in DC");
pSurface()->pwo(pwo);
}
BOOL bSetLinkedUFIs(PUNIVERSAL_FONT_ID pufis, UINT uNumUFIs);
UINT uNumberOfLinkedUFIs()
{
return(pdc->dclevel.uNumLinkedFonts);
}
BOOL bLinkingTurnedOff()
{
return(pdc->dclevel.bTurnOffLinking);
}
PUNIVERSAL_FONT_ID pufiLinkedFonts()
{
return(pdc->dclevel.pufi);
}
VOID vSetDefaultFont(BOOL bDisplay);
// ICM (Image Color Matching)
BOOL bAddColorTransform(HANDLE hCXform); // in icmobj.cxx
BOOL bRemoveColorTransform(HANDLE hCXform); // in icmobj.cxx
VOID vCleanupColorTransform(BOOL bProcessCleanup); // in icmobj.cxx
};
typedef XDCOBJ *PXDCOBJ;
/*********************************class************************************\
* class DCOBJ
*
* DC Multi-Lock object
*
* History:
* Tue 28-Dec-1993 -by- Patrick Haluptzok [patrickh]
* Wrote it.
\**************************************************************************/
class DCOBJ : public XDCOBJ /* mdo */
{
public:
DCOBJ() { pdc = (PDC) NULL; }
DCOBJ(HDC hdc) { vLock(hdc); }
~DCOBJ() { vUnlockNoNullSet(); }
};
typedef DCOBJ *PDCOBJ;
/*********************************class************************************\
* class MDCOBJ
*
* DC Multi-Lock object
*
* History:
* Tue 25-Jun-1991 -by- Patrick Haluptzok [patrickh]
* Wrote it.
\**************************************************************************/
class MDCOBJ : public XDCOBJ /* mdo */
{
public:
MDCOBJ() { pdc = (PDC) NULL; }
MDCOBJ(HDC hdc) { vLock(hdc); }
~MDCOBJ() { vUnlockNoNullSet(); }
};
/*********************************class************************************\
* class DCOBJA
*
* DC AltLock object
*
* History:
* Tue 25-Jun-1991 -by- Patrick Haluptzok [patrickh]
* Wrote it.
\**************************************************************************/
class DCOBJA : public XDCOBJ /* doa */
{
public:
DCOBJA() { pdc = (PDC) NULL; }
DCOBJA(HDC hdc) { vAltLock(hdc); }
~DCOBJA() { vAltUnlockNoNullSet(); }
};
/*********************************class************************************\
* class MDCOBJA
*
* DC Multi-lock AltLock object
*
* History:
* Tue 25-Jun-1991 -by- Patrick Haluptzok [patrickh]
* Wrote it.
\**************************************************************************/
class MDCOBJA : public XDCOBJ /* doa */
{
public:
MDCOBJA() { pdc = (PDC) NULL; }
MDCOBJA(HDC hdc) { vAltLock(hdc); }
~MDCOBJA() { vAltUnlockNoNullSet(); }
};
/*********************************Class************************************\
* class DCMEMOBJ
*
* DC memory object
*
* Public Interface:
*
* DCMEMOBJ(DCOBJ&) -- Allocate a DC, fill by copying the given one.
* vKeepIt() -- Don't free the object in the destructor.
*
* History:
* Thu 09-Aug-1990 17:15:27 -by- Charles Whitmer [chuckwh]
* Replaced the flags with the usual bKeep.
*
* Sun 06-Aug-1989 20:20:12 -by- Charles Whitmer [chuckwh]
* Wrote it.
\**************************************************************************/
class DCMEMOBJ : public XDCOBJ /* dcmo */
{
private:
BOOL bKeep;
public:
// This constructor is to be used by OpenDC. It allocates memory and
// copies in default attributes.
DCMEMOBJ(ULONG iType,BOOL bAltType); // DCOBJ.CXX
// This constructor is to be used by SaveDC. It copies the contents of
// the given DC into newly allocated memory.
DCMEMOBJ(DCOBJ& dcobj); // DCOBJ.CXX
~DCMEMOBJ(); // DCOBJ.CXX
VOID vKeepIt() {bKeep = TRUE;}
};
extern DCLEVEL dclevelDefault;
#if DBG
VOID ASSERTDEVLOCK(PDC pdc);
#else
#define ASSERTDEVLOCK(pdc)
#endif
#define _DCOBJ_
#endif // GDIFLAGS_ONLY used for gdikdx
#endif