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1307 lines
36 KiB
1307 lines
36 KiB
/******************************Module*Header*******************************\
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* Module Name: srcblt24.cxx
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*
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* This contains the bitmap simulation functions that blt to a 24 bit/pel
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* DIB surface.
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*
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* Created: 07-Feb-1991 19:27:49
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* Author: Patrick Haluptzok patrickh
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*
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* Copyright (c) 1990-1999 Microsoft Corporation
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*
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\**************************************************************************/
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#include "precomp.hxx"
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// Turn off validations
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#if 1
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// On free builds, don't call any verification code:
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#define VERIFYS16D24(psb)
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#define VERIFYS32D24(psb)
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#else
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// On checked builds, verify the RGB conversions:
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VOID VERIFYS16D24(PBLTINFO psb)
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{
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// We assume we are doing left to right top to bottom blting
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ASSERTGDI(psb->xDir == 1, "vSrcCopyS16D24 - direction not left to right");
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ASSERTGDI(psb->yDir == 1, "vSrcCopyS16D24 - direction not up to down");
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// These are our holding variables
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ULONG ulDst;
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PUSHORT pusSrcTemp;
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PBYTE pjDstTemp;
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ULONG cxTemp;
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PUSHORT pusSrc = (PUSHORT) (psb->pjSrc + (2 * psb->xSrcStart));
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PBYTE pjDst = psb->pjDst + (psb->xDstStart * 3);
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ULONG cx = psb->cx;
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ULONG cy = psb->cy;
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XLATE *pxlo = psb->pxlo;
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ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0");
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while(1)
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{
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pusSrcTemp = pusSrc;
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pjDstTemp = pjDst;
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cxTemp = cx;
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while(cxTemp--)
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{
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ulDst = pxlo->ulTranslate((ULONG) *(pusSrcTemp++));
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if (*(pjDstTemp++) != (BYTE) ulDst)
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RIP("RGB mis-match");
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if (*(pjDstTemp++) != (BYTE) (ulDst >> 8))
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RIP("RGB mis-match");
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if (*(pjDstTemp++) != (BYTE) (ulDst >> 16))
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RIP("RGB mis-match");
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}
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if (--cy)
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{
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pusSrc = (PUSHORT) (((PBYTE) pusSrc) + psb->lDeltaSrc);
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pjDst += psb->lDeltaDst;
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}
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else
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break;
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}
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}
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VOID VERIFYS32D24(PBLTINFO psb)
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{
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// We assume we are doing left to right top to bottom blting
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ASSERTGDI(psb->xDir == 1, "vSrcCopyS32D24 - direction not left to right");
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ASSERTGDI(psb->yDir == 1, "vSrcCopyS32D24 - direction not up to down");
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// These are our holding variables
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ULONG ulDst;
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PULONG pulSrcTemp;
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PBYTE pjDstTemp;
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ULONG cxTemp;
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PULONG pulSrc = (PULONG) (psb->pjSrc + (4 * psb->xSrcStart));
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PBYTE pjDst = psb->pjDst + (psb->xDstStart * 3);
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ULONG cx = psb->cx;
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ULONG cy = psb->cy;
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XLATE *pxlo = psb->pxlo;
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ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0");
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while(1)
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{
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pulSrcTemp = pulSrc;
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pjDstTemp = pjDst;
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cxTemp = cx;
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if ((pxlo == NULL) || (pxlo->flXlate & XO_TRIVIAL))
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{
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while(cxTemp--)
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{
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ulDst = *(pulSrcTemp++);
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if (*(pjDstTemp++) != (BYTE) ulDst)
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RIP("RGB mis-match");
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if (*(pjDstTemp++) != (BYTE) (ulDst >> 8))
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RIP("RGB mis-match");
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if (*(pjDstTemp++) != (BYTE) (ulDst >> 16))
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RIP("RGB mis-match");
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}
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}
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else
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{
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while(cxTemp--)
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{
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ulDst = pxlo->ulTranslate(*(pulSrcTemp++));
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if (*(pjDstTemp++) != (BYTE) ulDst)
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RIP("RGB mis-match");
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if (*(pjDstTemp++) != (BYTE) (ulDst >> 8))
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RIP("RGB mis-match");
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if (*(pjDstTemp++) != (BYTE) (ulDst >> 16))
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RIP("RGB mis-match");
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}
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}
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if (--cy)
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{
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pulSrc = (PULONG) (((PBYTE) pulSrc) + psb->lDeltaSrc);
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pjDst += psb->lDeltaDst;
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}
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else
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break;
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}
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}
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#endif
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/*******************Public*Routine*****************\
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* vSrcCopyS1D24
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*
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* There are three main loops in this function.
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*
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* The first loop deals with the full byte part mapping
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* the Dst while fetching/shifting the matching 8 bits
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* from the Src.
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*
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* The second loop deals with the left starting
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* pixels.
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*
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* The third loop deals with the ending pixels.
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*
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* For the full bytes, we walk thru Src one byte at a time
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* and expand to Dst.
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*
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* We expand the starting/ending pixels one bit
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* at a time.
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*
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* History:
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* 17-Oct-1994 -by- Lingyun Wang [lingyunw]
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* Wrote it.
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\**************************************************/
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VOID vSrcCopyS1D24(PBLTINFO psb)
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{
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// We assume we are doing left to right top to bottom blting
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ASSERTGDI(psb->xDir == 1, "vSrcCopyS1D24 - direction not left to right");
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ASSERTGDI(psb->yDir == 1, "vSrcCopyS1D24 - direction not up to down");
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BYTE jSrc; // holds a source byte
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INT iDst; // Position in the first 8 Dst units
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INT iSrc; // bit position in the first Src byte
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PBYTE pjDst;
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PBYTE pjSrc; // pointer to the Dst bytes
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LONG xSrcEnd = psb->xSrcEnd;
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LONG cy; // number of rows
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LONG cx; // number of pixels
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BYTE jAlignL; // alignment bits to the left
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BYTE jAlignR; // alignment bits to the right
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LONG cFullBytes; //number of full 8 bytes dealed with
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BOOL bNextByte;
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LONG xDstEnd = psb->xDstStart+psb->cx;
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LONG lDeltaDst;
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LONG lDeltaSrc;
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ULONG ulB = (ULONG)(psb->pxlo->pulXlate[0]);
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ULONG ulF = (ULONG)(psb->pxlo->pulXlate[1]);
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UCHAR aucTable[8];
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INT count;
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PBYTE pjTable;
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BOOL bNextSrc=TRUE;
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ASSERTGDI(psb->cy != 0, "ERROR: Src Move cy == 0");
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//DbgPrint ("vsrccopys1d24\n");
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// Generate ulTable. 2 entries.
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ULONG ulValB = ulB;
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ULONG ulValF = ulF;
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*(PULONG) aucTable = ulValB;
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*(PULONG) (aucTable+4) = ulValF;
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//Get Src and Dst start positions
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iSrc = psb->xSrcStart & 0x0007;
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iDst = psb->xDstStart & 0x0007;
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if (iSrc < iDst)
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jAlignL = 8 - (iDst - iSrc);
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// If Dst starting point is ahead of Src
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else
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jAlignL = iSrc - iDst;
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jAlignR = 8 - jAlignL;
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cx=psb->cx;
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lDeltaDst = psb->lDeltaDst;
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lDeltaSrc = psb->lDeltaSrc;
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// if there is a next 8 dwords
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bNextByte = !((xDstEnd>>3) ==
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(psb->xDstStart>>3));
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// if Src and Dst are aligned, use a separete loop
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// to obtain better performance;
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// If not, we shift the Src bytes to match with
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// the Dst - 1 bit expand to 3 bytes
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if (bNextByte)
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{
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long iStrideSrc;
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long iStrideDst;
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PBYTE pjSrcEnd;
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// Get first Dst full 8 dwords
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pjDst = psb->pjDst + 3*((psb->xDstStart+7)&~0x07);
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// Get the Src byte that matches the first Dst
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// full 8 bytes
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pjSrc = psb->pjSrc + ((psb->xSrcStart+((8-iDst)&0x07)) >> 3);
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//Get the number of full bytes to expand
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cFullBytes = (xDstEnd>>3)-((psb->xDstStart+7)>>3);
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//the increment to the full byte on the next scan line
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iStrideDst = lDeltaDst - cFullBytes*8*3;
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iStrideSrc = lDeltaSrc - cFullBytes;
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// deal with our special case
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cy = psb->cy;
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if (!jAlignL)
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{
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while (cy--)
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{
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pjSrcEnd = pjSrc + cFullBytes;
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while (pjSrc != pjSrcEnd)
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{
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jSrc = *pjSrc++;
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pjTable = aucTable + ((jSrc & 0x80) >> (7-2));
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*(pjDst + 0) = *pjTable;
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*(pjDst + 1) = *(pjTable+1);
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*(pjDst + 2) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x40) >> (6-2));
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*(pjDst + 3) = *pjTable;
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*(pjDst + 4) = *(pjTable+1);
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*(pjDst + 5) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x20) >> (5-2));
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*(pjDst + 6) = *pjTable;
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*(pjDst + 7) = *(pjTable+1);
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*(pjDst + 8) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x10) >> (4-2));
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*(pjDst + 9) = *pjTable;
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*(pjDst + 10) = *(pjTable+1);
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*(pjDst + 11) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x08) >> (3-2));
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*(pjDst + 12) = *pjTable;
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*(pjDst + 13) = *(pjTable+1);
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*(pjDst + 14) = *(pjTable+2);
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pjTable = aucTable + (jSrc & 0x04);
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*(pjDst + 15) = *pjTable;
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*(pjDst + 16) = *(pjTable+1);
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*(pjDst + 17) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x02) << 1);
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*(pjDst + 18) = *pjTable;
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*(pjDst + 19) = *(pjTable+1);
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*(pjDst + 20) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x01) << 2);
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*(pjDst + 21) = *pjTable;
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*(pjDst + 22) = *(pjTable+1);
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*(pjDst + 23) = *(pjTable+2);
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pjDst +=3*8;
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}
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pjDst += iStrideDst;
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pjSrc += iStrideSrc;
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}
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} //end of if (!jAlignL)
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else // if not aligned
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// Here comes our general case for the main full
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// bytes part
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{
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BYTE jRem; //remainder
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while (cy--)
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{
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jRem = *pjSrc << jAlignL;
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pjSrcEnd = pjSrc + cFullBytes;
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while (pjSrc != pjSrcEnd)
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{
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jSrc = ((*(++pjSrc))>>jAlignR) | jRem;
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pjTable = aucTable + ((jSrc & 0x80) >> (7-2));
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*(pjDst + 0) = *pjTable;
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*(pjDst + 1) = *(pjTable+1);
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*(pjDst + 2) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x40) >> (6-2));
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*(pjDst + 3) = *pjTable;
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*(pjDst + 4) = *(pjTable+1);
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*(pjDst + 5) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x20) >> (5-2));
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*(pjDst + 6) = *pjTable;
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*(pjDst + 7) = *(pjTable+1);
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*(pjDst + 8) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x10) >> (4-2));
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*(pjDst + 9) = *pjTable;
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*(pjDst + 10) = *(pjTable+1);
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*(pjDst + 11) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x08) >> (3-2));
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*(pjDst + 12) = *pjTable;
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*(pjDst + 13) = *(pjTable+1);
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*(pjDst + 14) = *(pjTable+2);
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pjTable = aucTable + (jSrc & 0x04);
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*(pjDst + 15) = *pjTable;
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*(pjDst + 16) = *(pjTable+1);
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*(pjDst + 17) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x02) << 1);
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*(pjDst + 18) = *pjTable;
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*(pjDst + 19) = *(pjTable+1);
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*(pjDst + 20) = *(pjTable+2);
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pjTable = aucTable + ((jSrc & 0x01) << 2);
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*(pjDst + 21) = *pjTable;
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*(pjDst + 22) = *(pjTable+1);
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*(pjDst + 23) = *(pjTable+2);
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pjDst +=3*8;
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//next remainder
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jRem = *pjSrc << jAlignL;
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}
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// go to the beginging full byte of
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// next scan line
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pjDst += iStrideDst;
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pjSrc += iStrideSrc;
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}
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} //else
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} //if
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// End of our dealing with the full bytes
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// Begin dealing with the left strip of the
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// starting pixels
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if (!bNextByte)
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{
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count = cx;
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bNextSrc = ((iSrc+cx) > 8);
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}
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else
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count = 8-iDst;
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if (iDst | !bNextByte)
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{
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PBYTE pjDstTemp;
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PBYTE pjDstEnd;
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pjDst = psb->pjDst + 3*psb->xDstStart;
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pjSrc = psb->pjSrc + (psb->xSrcStart>>3);
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cy = psb->cy;
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if (iSrc > iDst)
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{
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if (bNextSrc)
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{
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while (cy--)
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{
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jSrc = *pjSrc << jAlignL;
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jSrc |= *(pjSrc+1) >> jAlignR;
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jSrc <<= iDst;
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pjDstTemp = pjDst;
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pjDstEnd = pjDst + 3*count;
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while (pjDstTemp != pjDstEnd)
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{
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pjTable = aucTable + ((jSrc & 0x80) >> (7-2));
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*(pjDstTemp + 0) = *pjTable;
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*(pjDstTemp + 1) = *(pjTable+1);
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*(pjDstTemp + 2) = *(pjTable+2);
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jSrc <<= 1;
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pjDstTemp += 3;
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}
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pjDst += lDeltaDst;
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pjSrc += lDeltaSrc;
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}
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}
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else
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{
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while (cy--)
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{
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jSrc = *pjSrc << jAlignL;
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jSrc <<= iDst;
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pjDstTemp = pjDst;
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pjDstEnd = pjDst + 3*count;
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while (pjDstTemp != pjDstEnd)
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{
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pjTable = aucTable + ((jSrc & 0x80) >> (7-2));
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*(pjDstTemp + 0) = *pjTable;
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*(pjDstTemp + 1) = *(pjTable+1);
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*(pjDstTemp + 2) = *(pjTable+2);
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jSrc <<= 1;
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pjDstTemp += 3;
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}
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pjDst += lDeltaDst;
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pjSrc += lDeltaSrc;
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}
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}
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}
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else //if (iSrc <= iDst)
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{
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while (cy--)
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{
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jSrc = *pjSrc << iSrc;
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pjDstTemp = pjDst;
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pjDstEnd = pjDst + 3*count;
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while (pjDstTemp != pjDstEnd)
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{
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pjTable = aucTable + ((jSrc & 0x80) >> (7-2));
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*(pjDstTemp + 0) = *pjTable;
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*(pjDstTemp + 1) = *(pjTable+1);
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*(pjDstTemp + 2) = *(pjTable+2);
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jSrc <<= 1;
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pjDstTemp += 3;
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}
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pjDst += lDeltaDst;
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pjSrc += lDeltaSrc;
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}
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}
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} //if
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// Begin dealing with the right edge
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// of partial 8 bytes
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// first check if there is any partial
|
|
// byte left
|
|
// and has next 8 bytes
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|
|
if ((xDstEnd & 0x0007)
|
|
&& bNextByte)
|
|
{
|
|
PBYTE pjDstTemp;
|
|
PBYTE pjDstEnd;
|
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|
|
// Get the last partial bytes on the
|
|
// scan line
|
|
pjDst = psb->pjDst+ 3*(xDstEnd&~0x07);
|
|
|
|
// Get the Src byte that matches the
|
|
// right partial Dst 8 bytes
|
|
pjSrc = psb->pjSrc + ((psb->xSrcEnd-1) >>3);
|
|
|
|
// Get the ending position in the last
|
|
// Src and Dst bytes
|
|
iSrc = (psb->xSrcEnd-1) & 0x0007;
|
|
iDst = (xDstEnd-1) & 0x0007;
|
|
|
|
count = iDst+1;
|
|
|
|
cy = psb->cy;
|
|
|
|
if (iSrc >= iDst)
|
|
{
|
|
while (cy--)
|
|
{
|
|
jSrc = *pjSrc << jAlignL;
|
|
|
|
pjDstTemp = pjDst;
|
|
pjDstEnd = pjDst + 3*count;
|
|
|
|
while (pjDstTemp != pjDstEnd)
|
|
{
|
|
pjTable = aucTable + ((jSrc & 0x80) >> (7-2));
|
|
|
|
*(pjDstTemp + 0) = *pjTable;
|
|
*(pjDstTemp + 1) = *(pjTable+1);
|
|
*(pjDstTemp + 2) = *(pjTable+2);
|
|
|
|
jSrc <<= 1;
|
|
pjDstTemp += 3;
|
|
|
|
}
|
|
|
|
pjDst += lDeltaDst;
|
|
pjSrc += lDeltaSrc;
|
|
}
|
|
}
|
|
else //if (iSrc < iDst)
|
|
{
|
|
while (cy--)
|
|
{
|
|
jSrc = *(pjSrc-1) << jAlignL;
|
|
|
|
jSrc |= *pjSrc >> jAlignR;
|
|
|
|
pjDstTemp = pjDst;
|
|
pjDstEnd = pjDst + 3*count;
|
|
|
|
while (pjDstTemp != pjDstEnd)
|
|
{
|
|
pjTable = aucTable + ((jSrc & 0x80) >> (7-2));
|
|
|
|
*(pjDstTemp + 0) = *pjTable;
|
|
*(pjDstTemp + 1) = *(pjTable+1);
|
|
*(pjDstTemp + 2) = *(pjTable+2);
|
|
|
|
jSrc <<= 1;
|
|
pjDstTemp += 3;
|
|
|
|
}
|
|
|
|
pjDst += lDeltaDst;
|
|
pjSrc += lDeltaSrc;
|
|
}
|
|
}
|
|
} //if
|
|
}
|
|
|
|
|
|
/******************************Public*Routine******************************\
|
|
* vSrcCopyS4D24
|
|
*
|
|
*
|
|
* History:
|
|
* 18-Feb-1991 -by- Patrick Haluptzok patrickh
|
|
* Wrote it.
|
|
\**************************************************************************/
|
|
|
|
VOID vSrcCopyS4D24(PBLTINFO psb)
|
|
{
|
|
// We assume we are doing left to right top to bottom blting.
|
|
// If it was on the same surface we would be doing the identity case.
|
|
|
|
ASSERTGDI(psb->xDir == 1, "vSrcCopyS8D24 - direction not left to right");
|
|
ASSERTGDI(psb->yDir == 1, "vSrcCopyS8D24 - direction not up to down");
|
|
|
|
// These are our holding variables
|
|
|
|
#if MESSAGE_BLT
|
|
DbgPrint("Now entering vSrcCopyS8D24\n");
|
|
#endif
|
|
|
|
PBYTE pjSrc = psb->pjSrc + (psb->xSrcStart >> 1);
|
|
PBYTE pjDst = psb->pjDst + (psb->xDstStart * 3);
|
|
ULONG cx = psb->cx;
|
|
ULONG cy = psb->cy;
|
|
PULONG pulXlate = psb->pxlo->pulXlate;
|
|
PBYTE pjDstTemp;
|
|
PBYTE pjSrcTemp;
|
|
ULONG cStartPixels;
|
|
ULONG cMiddlePixels;
|
|
ULONG cEndPixels;
|
|
ULONG i,j;
|
|
ULONG ul;
|
|
ULONG ul0, ul1,ul2,ul3;
|
|
|
|
ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0");
|
|
|
|
// 'cStartPixels' is the minimum number of 3-byte pixels we'll have to
|
|
// write before we have dword alignment on the destination:
|
|
|
|
cStartPixels = (ULONG)((ULONG_PTR) pjDst) & 3;
|
|
|
|
if (cStartPixels > cx)
|
|
{
|
|
cStartPixels = cx;
|
|
}
|
|
cx -= cStartPixels;
|
|
|
|
cMiddlePixels = cx >> 2;
|
|
cEndPixels = cx & 3;
|
|
|
|
while(1)
|
|
{
|
|
// Write pixels a byte at a time until we're 'dword' aligned on
|
|
// the destination:
|
|
|
|
j = psb->xSrcStart;
|
|
|
|
pjDstTemp = pjDst;
|
|
pjSrcTemp = pjSrc;
|
|
|
|
for (i = cStartPixels; i != 0; i--)
|
|
{
|
|
if (j & 0x00000001)
|
|
{
|
|
ul = pulXlate[*pjSrcTemp & 0x0F];
|
|
pjSrcTemp++;
|
|
}
|
|
else
|
|
{
|
|
ul = pulXlate[(((ULONG) (*pjSrcTemp & 0xF0)) >> 4)];
|
|
}
|
|
|
|
*(pjDstTemp) = (BYTE) ul;
|
|
*(pjDstTemp + 1) = (BYTE) (ul >> 8);
|
|
*(pjDstTemp + 2) = (BYTE) (ul >> 16);
|
|
|
|
j++;
|
|
pjDstTemp += 3;
|
|
}
|
|
|
|
//
|
|
// grab 4 pixles at a time
|
|
//
|
|
|
|
for (i = cMiddlePixels; i != 0; i--)
|
|
{
|
|
if (j & 0x00000001)
|
|
{
|
|
ul0 = pulXlate[(*pjSrcTemp & 0x0F)];
|
|
pjSrcTemp++;
|
|
ul1 = pulXlate[(((ULONG) (*pjSrcTemp & 0xF0)) >> 4)];
|
|
ul2 = pulXlate[((ULONG) (*pjSrcTemp & 0x0F))];
|
|
pjSrcTemp++;
|
|
ul3 = pulXlate[((ULONG) (*pjSrcTemp & 0xF0)) >> 4];
|
|
}
|
|
else
|
|
{
|
|
ul0 = pulXlate[(((ULONG) (*pjSrcTemp & 0xF0)) >> 4)];
|
|
ul1 = pulXlate[((ULONG) (*pjSrcTemp & 0x0F))];
|
|
pjSrcTemp++;
|
|
ul2 = pulXlate[(((ULONG) (*pjSrcTemp & 0xF0)) >> 4)];
|
|
ul3 = pulXlate[((ULONG) (*pjSrcTemp & 0x0F))];
|
|
pjSrcTemp++;
|
|
|
|
}
|
|
|
|
*((ULONG*) (pjDstTemp)) = ul0 | (ul1 << 24);
|
|
*((ULONG*) (pjDstTemp + 4)) = (ul1 >> 8) | (ul2 << 16);
|
|
*((ULONG*) (pjDstTemp + 8)) = (ul3 << 8) | (ul2 >> 16);
|
|
|
|
j += 4;
|
|
pjDstTemp += 12;
|
|
}
|
|
|
|
// Take care of the end alignment:
|
|
|
|
for (i = cEndPixels; i != 0; i--)
|
|
{
|
|
if (j & 0x00000001)
|
|
{
|
|
ul = pulXlate[*pjSrcTemp & 0x0F];
|
|
pjSrcTemp++;
|
|
}
|
|
else
|
|
{
|
|
ul = pulXlate[(((ULONG) (*pjSrcTemp & 0xF0)) >> 4)];
|
|
}
|
|
|
|
*(pjDstTemp) = (BYTE) ul;
|
|
*(pjDstTemp + 1) = (BYTE) (ul >> 8);
|
|
*(pjDstTemp + 2) = (BYTE) (ul >> 16);
|
|
|
|
j++;
|
|
pjDstTemp += 3;
|
|
}
|
|
|
|
if (--cy == 0)
|
|
break;
|
|
|
|
pjSrc += psb->lDeltaSrc;
|
|
pjDst += psb->lDeltaDst;
|
|
}
|
|
}
|
|
|
|
|
|
/******************************Public*Routine******************************\
|
|
* vSrcCopyS8D24
|
|
*
|
|
*
|
|
* History:
|
|
* 18-Feb-1991 -by- Patrick Haluptzok patrickh
|
|
* Wrote it.
|
|
\**************************************************************************/
|
|
|
|
VOID vSrcCopyS8D24(PBLTINFO psb)
|
|
{
|
|
// We assume we are doing left to right top to bottom blting.
|
|
// If it was on the same surface we would be doing the identity case.
|
|
|
|
ASSERTGDI(psb->xDir == 1, "vSrcCopyS8D24 - direction not left to right");
|
|
ASSERTGDI(psb->yDir == 1, "vSrcCopyS8D24 - direction not up to down");
|
|
|
|
// These are our holding variables
|
|
|
|
#if MESSAGE_BLT
|
|
DbgPrint("Now entering vSrcCopyS8D24\n");
|
|
#endif
|
|
|
|
PBYTE pjSrc = psb->pjSrc + psb->xSrcStart;
|
|
PBYTE pjDst = psb->pjDst + (psb->xDstStart * 3);
|
|
ULONG cx = psb->cx;
|
|
ULONG cy = psb->cy;
|
|
PULONG pulXlate = psb->pxlo->pulXlate;
|
|
LONG lSrcSkip = psb->lDeltaSrc - cx;
|
|
LONG lDstSkip = psb->lDeltaDst - (cx * 3);
|
|
ULONG cStartPixels;
|
|
ULONG cMiddlePixels;
|
|
ULONG cEndPixels;
|
|
ULONG i;
|
|
ULONG ul;
|
|
ULONG ul0;
|
|
ULONG ul1;
|
|
|
|
ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0");
|
|
|
|
// 'cStartPixels' is the minimum number of 3-byte pixels we'll have to
|
|
// write before we have dword alignment on the destination:
|
|
|
|
cStartPixels = (ULONG)((ULONG_PTR) pjDst) & 3;
|
|
|
|
if (cStartPixels > cx)
|
|
{
|
|
cStartPixels = cx;
|
|
}
|
|
cx -= cStartPixels;
|
|
|
|
cMiddlePixels = cx >> 2;
|
|
cEndPixels = cx & 3;
|
|
|
|
while(1)
|
|
{
|
|
// Write pixels a byte at a time until we're 'dword' aligned on
|
|
// the destination:
|
|
|
|
for (i = cStartPixels; i != 0; i--)
|
|
{
|
|
ul = pulXlate[*pjSrc];
|
|
|
|
*(pjDst) = (BYTE) ul;
|
|
*(pjDst + 1) = (BYTE) (ul >> 8);
|
|
*(pjDst + 2) = (BYTE) (ul >> 16);
|
|
|
|
pjSrc += 1;
|
|
pjDst += 3;
|
|
}
|
|
|
|
// Now write pixels a dword at a time. This is almost a 4x win
|
|
// over doing byte writes if we're writing to frame buffer memory
|
|
// over the PCI bus on Pentium class systems, because the PCI
|
|
// write throughput is so slow:
|
|
|
|
for (i = cMiddlePixels; i != 0; i--)
|
|
{
|
|
ul0 = (pulXlate[*(pjSrc)]);
|
|
ul1 = (pulXlate[*(pjSrc + 1)]);
|
|
|
|
*((ULONG*) (pjDst)) = ul0 | (ul1 << 24);
|
|
|
|
ul0 = (pulXlate[*(pjSrc + 2)]);
|
|
|
|
*((ULONG*) (pjDst + 4)) = (ul1 >> 8) | (ul0 << 16);
|
|
|
|
ul1 = (pulXlate[*(pjSrc + 3)]);
|
|
|
|
*((ULONG*) (pjDst + 8)) = (ul1 << 8) | (ul0 >> 16);
|
|
|
|
pjSrc += 4;
|
|
pjDst += 12;
|
|
}
|
|
|
|
// Take care of the end alignment:
|
|
|
|
for (i = cEndPixels; i != 0; i--)
|
|
{
|
|
ul = pulXlate[*pjSrc];
|
|
|
|
*(pjDst) = (BYTE) ul;
|
|
*(pjDst + 1) = (BYTE) (ul >> 8);
|
|
*(pjDst + 2) = (BYTE) (ul >> 16);
|
|
|
|
pjSrc += 1;
|
|
pjDst += 3;
|
|
}
|
|
|
|
if (--cy == 0)
|
|
break;
|
|
|
|
pjSrc += lSrcSkip;
|
|
pjDst += lDstSkip;
|
|
}
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* vSrcCopyS16D24
|
|
*
|
|
*
|
|
* History:
|
|
* 07-Feb-1991 -by- Patrick Haluptzok patrickh
|
|
* Wrote it.
|
|
\**************************************************************************/
|
|
VOID vSrcCopyS16D24(PBLTINFO psb)
|
|
{
|
|
// We assume we are doing left to right top to bottom blting
|
|
|
|
ASSERTGDI(psb->xDir == 1, "vSrcCopyS16D24 - direction not left to right");
|
|
ASSERTGDI(psb->yDir == 1, "vSrcCopyS16D24 - direction not up to down");
|
|
|
|
// These are our holding variables
|
|
|
|
PBYTE pjSrc = psb->pjSrc + (2 * psb->xSrcStart);
|
|
PBYTE pjDst = psb->pjDst + (3 * psb->xDstStart);
|
|
ULONG cx = psb->cx;
|
|
ULONG cy = psb->cy;
|
|
XLATE *pxlo = psb->pxlo;
|
|
LONG lSrcSkip = psb->lDeltaSrc - (cx * 2);
|
|
LONG lDstSkip = psb->lDeltaDst - (cx * 3);
|
|
PFN_pfnXlate pfnXlate = pxlo->pfnXlateBetweenBitfields();
|
|
ULONG cStartPixels;
|
|
ULONG cMiddlePixels;
|
|
ULONG cEndPixels;
|
|
ULONG ul;
|
|
ULONG ul0;
|
|
ULONG ul1;
|
|
LONG i;
|
|
|
|
ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0");
|
|
|
|
// 'cStartPixels' is the minimum number of 3-byte pixels we'll have to
|
|
// write before we have dword alignment on the destination:
|
|
|
|
cStartPixels = (ULONG)((ULONG_PTR) pjDst) & 3;
|
|
|
|
if (cStartPixels > cx)
|
|
{
|
|
cStartPixels = cx;
|
|
}
|
|
cx -= cStartPixels;
|
|
|
|
cMiddlePixels = cx >> 2;
|
|
cEndPixels = cx & 3;
|
|
|
|
while (1)
|
|
{
|
|
for (i = cStartPixels; i != 0; i--)
|
|
{
|
|
ul = pfnXlate(pxlo, *((USHORT*) pjSrc));
|
|
|
|
*(pjDst) = (BYTE) (ul);
|
|
*(pjDst + 1) = (BYTE) (ul >> 8);
|
|
*(pjDst + 2) = (BYTE) (ul >> 16);
|
|
|
|
pjSrc += 2;
|
|
pjDst += 3;
|
|
}
|
|
|
|
for (i = cMiddlePixels; i != 0; i--)
|
|
{
|
|
ul0 = pfnXlate(pxlo, *((USHORT*) (pjSrc)));
|
|
ul1 = pfnXlate(pxlo, *((USHORT*) (pjSrc + 2)));
|
|
|
|
*((ULONG*) (pjDst)) = ul0 | (ul1 << 24);
|
|
|
|
ul0 = pfnXlate(pxlo, *((USHORT*) (pjSrc + 4)));
|
|
|
|
*((ULONG*) (pjDst + 4)) = (ul1 >> 8) | (ul0 << 16);
|
|
|
|
ul1 = pfnXlate(pxlo, *((USHORT*) (pjSrc + 6)));
|
|
|
|
*((ULONG*) (pjDst + 8)) = (ul1 << 8) | (ul0 >> 16);
|
|
|
|
pjSrc += 8;
|
|
pjDst += 12;
|
|
}
|
|
|
|
for (i = cEndPixels; i != 0; i--)
|
|
{
|
|
ul = pfnXlate(pxlo, *((USHORT*) pjSrc));
|
|
|
|
*(pjDst) = (BYTE) (ul);
|
|
*(pjDst + 1) = (BYTE) (ul >> 8);
|
|
*(pjDst + 2) = (BYTE) (ul >> 16);
|
|
|
|
pjSrc += 2;
|
|
pjDst += 3;
|
|
}
|
|
|
|
if (--cy == 0)
|
|
break;
|
|
|
|
pjSrc += lSrcSkip;
|
|
pjDst += lDstSkip;
|
|
}
|
|
|
|
VERIFYS16D24(psb);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* vSrcCopyS24D24
|
|
*
|
|
*
|
|
* History:
|
|
* 18-Feb-1991 -by- Patrick Haluptzok patrickh
|
|
* Wrote it.
|
|
\**************************************************************************/
|
|
|
|
VOID vSrcCopyS24D24(PBLTINFO psb)
|
|
{
|
|
// We assume we are doing left to right top to bottom blting
|
|
|
|
ASSERTGDI(psb->xDir == 1, "vSrcCopyS24D24 - direction not left to right");
|
|
ASSERTGDI(psb->yDir == 1, "vSrcCopyS24D24 - direction not up to down");
|
|
|
|
// These are our holding variables
|
|
|
|
#if MESSAGE_BLT
|
|
DbgPrint("Now entering vSrcCopyS8D24\n");
|
|
#endif
|
|
|
|
PBYTE pjSrcTemp;
|
|
PBYTE pjDstTemp;
|
|
PBYTE pjSrc = psb->pjSrc + (psb->xSrcStart * 3);
|
|
PBYTE pjDst = psb->pjDst + (psb->xDstStart * 3);
|
|
ULONG cx = psb->cx;
|
|
ULONG cy = psb->cy;
|
|
XLATE *pxlo = psb->pxlo;
|
|
ULONG cStartPixels;
|
|
ULONG cMiddlePixels;
|
|
ULONG cEndPixels;
|
|
ULONG i,j;
|
|
ULONG ul;
|
|
ULONG ul0,ul1,ul2,ul3;
|
|
|
|
ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0");
|
|
|
|
// 'cStartPixels' is the minimum number of 3-byte pixels we'll have to
|
|
// write before we have dword alignment on the destination:
|
|
|
|
cStartPixels = (ULONG)((ULONG_PTR) pjDst) & 3;
|
|
|
|
if (cStartPixels > cx)
|
|
{
|
|
cStartPixels = cx;
|
|
}
|
|
cx -= cStartPixels;
|
|
|
|
cMiddlePixels = cx >> 2;
|
|
cEndPixels = cx & 3;
|
|
|
|
while(1)
|
|
{
|
|
// Write pixels a byte at a time until we're 'dword' aligned on
|
|
// the destination:
|
|
|
|
j = psb->xSrcStart;
|
|
|
|
pjDstTemp = pjDst;
|
|
pjSrcTemp = pjSrc;
|
|
|
|
for (i = cStartPixels; i != 0; i--)
|
|
{
|
|
ul = (ULONG) *(pjSrcTemp + 2);
|
|
ul = ul << 8;
|
|
ul |= (ULONG) *(pjSrcTemp + 1);
|
|
ul = ul << 8;
|
|
ul |= (ULONG) *pjSrcTemp;
|
|
|
|
ul = pxlo->ulTranslate(ul);
|
|
|
|
*(pjDstTemp++) = (BYTE) ul;
|
|
*(pjDstTemp++) = (BYTE) (ul >> 8);
|
|
*(pjDstTemp++) = (BYTE) (ul >> 16);
|
|
|
|
pjSrcTemp += 3;
|
|
}
|
|
|
|
//
|
|
// grab 4 pixles at a time
|
|
//
|
|
for (i = cMiddlePixels; i != 0; i--)
|
|
{
|
|
ul0 = (ULONG) *(pjSrcTemp + 2);
|
|
ul0 = ul0 << 8;
|
|
ul0 |= (ULONG) *(pjSrcTemp + 1);
|
|
ul0 = ul0 << 8;
|
|
ul0 |= (ULONG) *pjSrcTemp;
|
|
ul0 = pxlo->ulTranslate(ul0);
|
|
|
|
pjSrcTemp += 3;
|
|
|
|
ul1 = (ULONG) *(pjSrcTemp + 2);
|
|
ul1 = ul1 << 8;
|
|
ul1 |= (ULONG) *(pjSrcTemp + 1);
|
|
ul1 = ul1 << 8;
|
|
ul1 |= (ULONG) *pjSrcTemp;
|
|
ul1 = pxlo->ulTranslate(ul1);
|
|
|
|
pjSrcTemp += 3;
|
|
|
|
ul2 = (ULONG) *(pjSrcTemp + 2);
|
|
ul2 = ul2 << 8;
|
|
ul2 |= (ULONG) *(pjSrcTemp + 1);
|
|
ul2 = ul2 << 8;
|
|
ul2 |= (ULONG) *pjSrcTemp;
|
|
ul2 = pxlo->ulTranslate(ul2);
|
|
|
|
pjSrcTemp += 3;
|
|
|
|
ul3 = (ULONG) *(pjSrcTemp + 2);
|
|
ul3 = ul3 << 8;
|
|
ul3 |= (ULONG) *(pjSrcTemp + 1);
|
|
ul3 = ul3 << 8;
|
|
ul3 |= (ULONG) *pjSrcTemp;
|
|
ul3 = pxlo->ulTranslate(ul3);
|
|
|
|
pjSrcTemp += 3;
|
|
|
|
*((ULONG*) (pjDstTemp)) = ul0 | (ul1 << 24);
|
|
*((ULONG*) (pjDstTemp + 4)) = (ul1 >> 8) | (ul2 << 16);
|
|
*((ULONG*) (pjDstTemp + 8)) = (ul3 << 8) | (ul2 >> 16);
|
|
|
|
pjDstTemp += 12;
|
|
}
|
|
|
|
// Take care of the end alignment:
|
|
|
|
for (i = cEndPixels; i != 0; i--)
|
|
{
|
|
ul = (ULONG) *(pjSrcTemp + 2);
|
|
ul = ul << 8;
|
|
ul |= (ULONG) *(pjSrcTemp + 1);
|
|
ul = ul << 8;
|
|
ul |= (ULONG) *pjSrcTemp;
|
|
|
|
ul = pxlo->ulTranslate(ul);
|
|
|
|
*(pjDstTemp++) = (BYTE) ul;
|
|
*(pjDstTemp++) = (BYTE) (ul >> 8);
|
|
*(pjDstTemp++) = (BYTE) (ul >> 16);
|
|
|
|
pjSrcTemp += 3;
|
|
|
|
}
|
|
|
|
if (--cy == 0)
|
|
break;
|
|
|
|
pjSrc += psb->lDeltaSrc;
|
|
pjDst += psb->lDeltaDst;
|
|
}
|
|
}
|
|
/******************************Public*Routine******************************\
|
|
* vSrcCopyS24D24Identity
|
|
*
|
|
* This is the special case no translate blting. All the SmDn should have
|
|
* them if m==n. Identity xlates only occur amoung matching format bitmaps
|
|
* and screens.
|
|
*
|
|
* History:
|
|
* 18-Feb-1991 -by- Patrick Haluptzok patrickh
|
|
* Wrote it.
|
|
\**************************************************************************/
|
|
|
|
VOID vSrcCopyS24D24Identity(PBLTINFO psb)
|
|
{
|
|
PBYTE pjSrc = psb->pjSrc + (psb->xSrcStart * 3);
|
|
PBYTE pjDst = psb->pjDst + (psb->xDstStart * 3);
|
|
ULONG cx = psb->cx * 3;
|
|
ULONG cy = psb->cy;
|
|
|
|
ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0");
|
|
|
|
#if MESSAGE_BLT
|
|
DbgPrint("xdir: %ld cy: %lu xSrcStart %lu xDstStart %lu xSrcEnd %lu cx %lu\n",
|
|
psb->xDir, cy, psb->xSrcStart, psb->xDstStart, psb->xSrcEnd, cx);
|
|
#endif
|
|
|
|
if (psb->xDir < 0)
|
|
{
|
|
pjSrc -= (cx - 3);
|
|
pjDst -= (cx - 3);
|
|
}
|
|
|
|
while(1)
|
|
{
|
|
if(psb->fSrcAlignedRd)
|
|
vSrcAlignCopyMemory(pjDst, pjSrc, cx);
|
|
else
|
|
RtlMoveMemory((PVOID)pjDst, (PVOID)pjSrc, cx);
|
|
|
|
if (--cy)
|
|
{
|
|
pjSrc += psb->lDeltaSrc;
|
|
pjDst += psb->lDeltaDst;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* vSrcCopyS32D24
|
|
*
|
|
*
|
|
* History:
|
|
* 07-Feb-1991 -by- Patrick Haluptzok patrickh
|
|
* Wrote it.
|
|
\**************************************************************************/
|
|
VOID vSrcCopyS32D24(PBLTINFO psb)
|
|
{
|
|
// We assume we are doing left to right top to bottom blting
|
|
|
|
ASSERTGDI(psb->xDir == 1, "vSrcCopyS32D24 - direction not left to right");
|
|
ASSERTGDI(psb->yDir == 1, "vSrcCopyS32D24 - direction not up to down");
|
|
|
|
// These are our holding variables
|
|
|
|
PBYTE pjSrc = psb->pjSrc + (4 * psb->xSrcStart);
|
|
PBYTE pjDst = psb->pjDst + (3 * psb->xDstStart);
|
|
ULONG cx = psb->cx;
|
|
ULONG cy = psb->cy;
|
|
XLATE *pxlo = psb->pxlo;
|
|
XEPALOBJ palSrc(pxlo->ppalSrc);
|
|
XEPALOBJ palDst(pxlo->ppalDst);
|
|
LONG lSrcSkip = psb->lDeltaSrc - (cx * 4);
|
|
LONG lDstSkip = psb->lDeltaDst - (cx * 3);
|
|
PFN_pfnXlate pfnXlate;
|
|
ULONG cStartPixels;
|
|
ULONG cMiddlePixels;
|
|
ULONG cEndPixels;
|
|
ULONG ul;
|
|
ULONG ul0;
|
|
ULONG ul1;
|
|
LONG i;
|
|
|
|
ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0");
|
|
|
|
if (palSrc.bIsBGR() && palDst.bIsBGR())
|
|
{
|
|
// 'cStartPixels' is the minimum number of 3-byte pixels we'll have to
|
|
// write before we have dword alignment on the destination:
|
|
|
|
cStartPixels = (ULONG)((ULONG_PTR) pjDst) & 3;
|
|
|
|
if (cStartPixels > cx)
|
|
{
|
|
cStartPixels = cx;
|
|
}
|
|
cx -= cStartPixels;
|
|
|
|
cMiddlePixels = cx >> 2;
|
|
cEndPixels = cx & 3;
|
|
|
|
while (1)
|
|
{
|
|
for (i = cStartPixels; i != 0; i--)
|
|
{
|
|
*(pjDst) = *(pjSrc);
|
|
*(pjDst + 1) = *(pjSrc + 1);
|
|
*(pjDst + 2) = *(pjSrc + 2);
|
|
|
|
pjSrc += 4;
|
|
pjDst += 3;
|
|
}
|
|
|
|
for (i = cMiddlePixels; i != 0; i--)
|
|
{
|
|
ul0 = *((ULONG *) (pjSrc));
|
|
ul1 = *((ULONG *) (pjSrc + 4));
|
|
|
|
*((ULONG*) (pjDst)) = (ul0 & 0xffffff) | (ul1 << 24);
|
|
|
|
ul0 = *((ULONG *) (pjSrc + 8));
|
|
|
|
*((ULONG*) (pjDst + 4)) = ((ul1 >> 8) & 0xffff) | (ul0 << 16);
|
|
|
|
ul1 = *((ULONG *) (pjSrc + 12));
|
|
|
|
*((ULONG*) (pjDst + 8)) = (ul1 << 8) | ((ul0 >> 16) & 0xff);
|
|
|
|
pjSrc += 16;
|
|
pjDst += 12;
|
|
}
|
|
|
|
for (i = cEndPixels; i != 0; i--)
|
|
{
|
|
*(pjDst) = *(pjSrc);
|
|
*(pjDst + 1) = *(pjSrc + 1);
|
|
*(pjDst + 2) = *(pjSrc + 2);
|
|
|
|
pjSrc += 4;
|
|
pjDst += 3;
|
|
}
|
|
|
|
if (--cy == 0)
|
|
break;
|
|
|
|
pjSrc += lSrcSkip;
|
|
pjDst += lDstSkip;
|
|
}
|
|
|
|
VERIFYS32D24(psb);
|
|
return;
|
|
}
|
|
|
|
pfnXlate = pxlo->pfnXlateBetweenBitfields();
|
|
|
|
while (1)
|
|
{
|
|
i = cx;
|
|
do {
|
|
ul = pfnXlate(pxlo, *((ULONG*) pjSrc));
|
|
|
|
*(pjDst) = (BYTE) (ul);
|
|
*(pjDst + 1) = (BYTE) (ul >> 8);
|
|
*(pjDst + 2) = (BYTE) (ul >> 16);
|
|
|
|
pjSrc += 4;
|
|
pjDst += 3;
|
|
|
|
} while (--i != 0);
|
|
|
|
if (--cy == 0)
|
|
break;
|
|
|
|
pjSrc += lSrcSkip;
|
|
pjDst += lDstSkip;
|
|
}
|
|
|
|
VERIFYS32D24(psb);
|
|
}
|