Leaked source code of windows server 2003
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65 lines
1.8 KiB

#ifndef ROBJ_DEFINED
#define ROBJ_DEFINED
#include "lsimeth.h"
#define REVERSE_VERSION 0x300
/* Prototype for Reverse Object enumeration callback */
typedef LSERR (WINAPI * PFNREVERSEENUM)(
POLS pols, /*(IN): client context */
PLSRUN plsrun, /*(IN): from DNODE */
PCLSCHP plschp, /*(IN): from DNODE */
LSCP cp, /*(IN): from DNODE */
LSDCP dcp, /*(IN): from DNODE */
LSTFLOW lstflow, /*(IN): text flow */
BOOL fReverse, /*(IN): enumerate in reverse order */
BOOL fGeometryNeeded, /*(IN): */
const POINT* pt, /*(IN): starting position (top left), iff fGeometryNeeded */
PCHEIGHTS pcheights, /*(IN): from DNODE, relevant iff fGeometryNeeded */
long dupRun, /*(IN): from DNODE, relevant iff fGeometryNeeded */
LSTFLOW lstflowSubline, /*(IN): lstflow of subline in reverse object */
PLSSUBL plssubl); /*(IN): subline in reverse object. */
/*
*
* Reverse Object initialization data that the client application must return
* when the Reverse Object handler calls the GetObjectHandlerInfo callback.
*
*/
/* Prototype for Reverse Object get info */
typedef LSERR (WINAPI * PFNREVERSEGETINFO)
(
POLS pols,
LSCP cp,
PLSRUN plsrun,
BOOL * pfDoNotBreakAround,
BOOL * pfSuppressTrailingSpaces
);
typedef struct REVERSEINIT
{
DWORD dwVersion; /* Version. Must be REVERSE_VERSION */
WCHAR wchEndReverse; /* Escape char for end of Reverse Object */
WCHAR wchUnused1; /* Unused for alignment */
PFNREVERSEGETINFO pfnGetRobjInfo; /* Callback GetInfo */
PFNREVERSEENUM pfnEnum; /* Enumeration callback */
} REVERSEINIT;
LSERR WINAPI LsGetReverseLsimethods(
LSIMETHODS *plsim);
/* GetReverseLsimethods
*
* plsim (OUT): Reverse Object Handler methods for Line Services.
*
*/
#endif /* ROBJ_DEFINED */