Leaked source code of windows server 2003
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/*
* _UTIL.H
*
* Purpose:
* declarations for various useful utility functions
*
* Author:
* alexgo (4/25/95)
*/
#ifndef __UTIL_H__
#define __UTIL_H__
HGLOBAL DuplicateHGlobal( HGLOBAL hglobal );
INT CountMatchingBits(const DWORD *a, const DWORD *b, INT total);
HRESULT ObjectReadSiteFlags(REOBJECT * preobj);
//Default values for drag scrolling
//(that aren't already defined by windows).
#define DEFSCROLLMAXVEL 100 //Cursor velocity above which we will not
//drag scroll (units=.01 in/sec).
#define DEFSCROLLVAMOUNT 50 //Vert. scroll amount per interval (units=.01 in)
#define DEFSCROLLHAMOUNT 50 //Horz. scroll amount per interval (units=.01 in)
//Stuff from OLESTD samples
//Ole clipboard format defines.
#define CF_EMBEDSOURCE "Embed Source"
#define CF_EMBEDDEDOBJECT "Embedded Object"
#define CF_LINKSOURCE "Link Source"
#define CF_OBJECTDESCRIPTOR "Object Descriptor"
#define CF_FILENAME "FileName"
#define CF_OWNERLINK "OwnerLink"
HRESULT OleStdSwitchDisplayAspect(
LPOLEOBJECT lpOleObj,
LPDWORD lpdwCurAspect,
DWORD dwNewAspect,
HGLOBAL hMetaPict,
BOOL fDeleteOldAspect,
BOOL fSetupViewAdvise,
LPADVISESINK lpAdviseSink,
BOOL FAR * lpfMustUpdate);
LPUNKNOWN OleStdQueryInterface(
LPUNKNOWN lpUnk,
REFIID riid);
void OleUIDrawShading(LPRECT lpRect, HDC hdc);
VOID OleSaveSiteFlags(LPSTORAGE pstg, DWORD dwFlags, DWORD dwUser, DWORD dvAspect);
INT AppendString( BYTE **, BYTE *, int *, int * );
/****************************************************************************/
/* Stabilization classes */
/* These are used to stabilize objects during re-entrant calls */
/****************************************************************************/
//+-------------------------------------------------------------------------
//
// Class: CSafeRefCount
//
// Purpose: A concrete class for objects like the default handler to
// inherit from. CSafeRefCount will keep track of reference
// counts, nesting counts, and zombie states, allowing objects
// to easily manage the liveness of their memory images.
//
// Interface:
//
// History: dd-mmm-yy Author Comment
// 01-Aug-94 alexgo author
//
//--------------------------------------------------------------------------
class CSafeRefCount
{
public:
ULONG SafeAddRef();
ULONG SafeRelease();
ULONG IncrementNestCount();
ULONG DecrementNestCount();
BOOL IsZombie();
CSafeRefCount();
virtual ~CSafeRefCount();
protected:
VOID Zombie();
private:
ULONG m_cRefs;
ULONG m_cNest;
ULONG m_fInDelete :1;
ULONG m_fForceZombie :1;
};
//+-------------------------------------------------------------------------
//
// Class: CStabilize
//
// Purpose: An instance of this class should be allocated on the
// stack of every object method that makes an outgoing call.
// The contstructor takes a pointer to the object's base
// CSafeRefCount class.
//
// Interface:
//
// History: dd-mmm-yy Author Comment
// 01-Aug-94 alexgo author
//
// Notes: The constructor will increment the nest count of the
// object while the destructor will decrement it.
//
//--------------------------------------------------------------------------
class CStabilize
{
public:
inline CStabilize( CSafeRefCount *pObjSafeRefCount );
inline ~CStabilize();
private:
CSafeRefCount * m_pObjSafeRefCount;
};
inline CStabilize::CStabilize( CSafeRefCount *pObjSafeRefCount )
{
pObjSafeRefCount->IncrementNestCount();
m_pObjSafeRefCount = pObjSafeRefCount;
}
inline CStabilize::~CStabilize()
{
m_pObjSafeRefCount->DecrementNestCount();
}
/*
* SafeReleaseAndNULL(IUnknown **ppUnk)
*
* Purpose:
* Helper for getting stable pointers during destruction or other times
*
* Notes:
* Not thread safe, must provide higher level synchronization.
*/
inline void SafeReleaseAndNULL(IUnknown **ppUnk)
{
if (*ppUnk != NULL)
{
IUnknown *pUnkSave = *ppUnk;
*ppUnk = NULL;
pUnkSave->Release();
}
}
BOOL FIsIconMetafilePict(HGLOBAL hmfp);
HANDLE OleStdGetMetafilePictFromOleObject(
LPOLEOBJECT lpOleObj,
DWORD dwDrawAspect,
LPSIZEL lpSizelHim,
DVTARGETDEVICE FAR* ptd);
HGLOBAL OleGetObjectDescriptorDataFromOleObject(
LPOLEOBJECT pObj,
DWORD dwAspect,
POINTL ptl,
LPSIZEL pszl);
// Default size for stack buffer
#define MAX_STACK_BUF 256
/*
* CTempBuf
*
* @class A simple temporary buffer allocator class that will allocate
* buffers on the stack up to MAX_STACK_BUF and then use the
* heap thereafter.
*/
class CTempBuf
{
//@access Public Data
public:
//@cmember Constructor
CTempBuf();
//@cmember Destructor
~CTempBuf();
//@cmember Get buffer of size cb
void * GetBuf(LONG cb);
//@access Private Data
private:
//@cmember Sets up initial state of object
void Init();
//@cmember Frees any buffers allocated from heap
void FreeBuf();
//@cmember Buffer on stack to use
char _chBuf[MAX_STACK_BUF];
//@cmember Pointer to buffer to use
void * _pv;
//@cmember Size of currently allocated buffer
LONG _cb;
};
/*
* CTempBuf::CTempBuf
*
* @mfunc Initialize object
*
*/
inline CTempBuf::CTempBuf()
{
Init();
}
/*
* CTempBuf::~CTempBuf
*
* @mfunc Free any resources attached to this object
*
*/
inline CTempBuf::~CTempBuf()
{
FreeBuf();
}
/*
* CTempCharBuf
*
* @class A wrapper for the temporary buffer allocater that returns a buffer of
* char's.
*
* @base private | CTempBuf
*/
class CTempWcharBuf : private CTempBuf
{
//@access Public Data
public:
//@cmember Get buffer of size cch wide characters
WCHAR * GetBuf(LONG cch);
};
/*
* CTempBuf::GetBuf
*
* @mfunc Get a buffer of the requested size
*
* @rdesc Pointer to buffer or NULL if one could not be allocated
*
*/
inline WCHAR *CTempWcharBuf::GetBuf(
LONG cch) //@parm size of buffer needed in *characters*
{
return (WCHAR *) CTempBuf::GetBuf(cch * sizeof(WCHAR));
}
/*
* CTempCharBuf
*
* @class A wrapper for the temporary buffer allocater that returns a buffer of
* char's.
*
* @base private | CTempBuf
*/
class CTempCharBuf : private CTempBuf
{
//@access Public Data
public:
//@cmember Get buffer of size cch characters
char * GetBuf(LONG cch);
};
/*
* CTempBuf::GetBuf
*
* @mfunc Get a buffer of the requested size
*
* @rdesc Pointer to buffer or NULL if one could not be allocated
*
*/
inline char *CTempCharBuf::GetBuf(LONG cch)
{
return (char *) CTempBuf::GetBuf(cch * sizeof(TCHAR));
}
// Author revision color table
extern const COLORREF rgcrRevisions[];
// Only fixed number of revision color so don't let the table overflow.
#define REVMASK 7
#endif // !__UTIL_H__