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816 lines
17 KiB
816 lines
17 KiB
/*
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* Text Breaker & Bit stream break array class implementation
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*
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* File: txtbrk.cpp
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* Create: Mar 29, 1998
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* Author: Worachai Chaoweeraprasit (wchao)
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*
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* Copyright (c) 1998, Microsoft Corporation. All rights reserved.
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*/
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//#include "stdafx.h"
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//#include "Array.h"
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#include "_common.h"
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#ifndef BITVIEW
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#include "_frunptr.h"
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#include "_range.h"
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#include "_notmgr.h"
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#endif
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#include "_txtbrk.h"
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CBreakArray::CBreakArray()
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{
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_ibGap = 0;
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_cbGap = 0;
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_cbSize = 0;
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_cbBreak = 0;
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}
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inline ITEM* CBreakArray::Elem(LONG iel) const
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{
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Assert(iel < Count());
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return iel < Count() ? CArray<ITEM>::Elem(iel) : NULL;
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}
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void CBreakArray::CheckArray ()
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{
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if (!IsValid())
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{
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// Add the first element. This is required to be a sentinel.
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Add(1, NULL);
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}
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}
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// Remove <cchOld> and insert <cchNew> break items at <cp>
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LONG CBreakArray::ReplaceBreak (
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LONG cp, // insertion cp
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LONG cchOld, // number of break item to be deleted
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LONG cchNew) // number of break item to be inserted
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{
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PUSH_STATE(cp, cchNew, REPLACER);
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if (!cchOld && cchNew)
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return VALIDATE(InsertBreak (cp, cchNew));
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if (cchOld && !cchNew)
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return VALIDATE(RemoveBreak (cp, cchOld));
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LONG cRep = 0; // number of new break inserted after replacing
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if (cchOld > cchNew)
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{
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cRep = RemoveBreak(cp+cchNew, cchOld-cchNew);
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ClearBreak(cp, cchNew);
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}
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else if (cchOld < cchNew)
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{
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cRep = InsertBreak(cp+cchOld, cchNew-cchOld);
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ClearBreak(cp, cchOld);
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}
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else if (cchNew)
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{
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ClearBreak(cp, cchNew);
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}
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return VALIDATE(cRep);
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}
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// Add <cch> break items at <cp>
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// note: This routine assumes there is no gap left in the bit array
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LONG CBreakArray::AddBreak(
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LONG cp,
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LONG cch)
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{
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Assert (cp == _cbBreak);
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LONG cchAdd = min(cch, _cbSize - _cbBreak);
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LONG c;
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_cbBreak += cchAdd;
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cch -= cchAdd;
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if (cch > 0)
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{
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cp += cchAdd;
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c = (cch + RSIZE-1)/RSIZE;
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Insert (cp / RSIZE, c);
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_cbSize += c * RSIZE;
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_cbBreak += cch;
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cchAdd += cch;
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}
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return cchAdd;
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}
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// Insert <cch> break items at <cp>
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// <detail see: bitrun.html>
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LONG CBreakArray::InsertBreak (
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LONG cp, // insertion point cp
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LONG cch) // number of break item to be inserted
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{
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LONG cIns = 0; // number of break inserted
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ITEM *peli, *pelj;
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LONG cchSave = cch;
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PUSH_STATE(cp, cch, INSERTER);
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// Make sure we establish the array
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CheckArray();
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if (cp == _ibGap)
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{
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// The insertion takes place at the gap,
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// reposition and shrink the gap down
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for (cIns=0 ; cch > 0 && cIns < _cbGap; cIns++, cch--, cp++)
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{
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peli = Elem(cp / RSIZE);
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*peli &= ~(1<<(cp % RSIZE));
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}
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_cbGap -= cIns;
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_ibGap += cIns;
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_cbBreak += cIns;
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}
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else
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{
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// The insertion point is outside the gap,
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// Collapse the gap and go as normal.
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CollapseGap();
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}
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if (cch <= 0)
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return VALIDATE(cIns);
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if (cp == _cbBreak)
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return VALIDATE(cIns + AddBreak(cp, cch));
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Assert (_cbGap == 0 && cp < _cbBreak);
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LONG cit = (cch+RSIZE-1) / RSIZE;
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LONG i = cp / RSIZE;
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LONG j;
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ITEM uh, ul; // H: high-mask after cp, L: low-mask before cp
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// Insert items
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Insert (i+1, cit);
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cIns += (cit * RSIZE);
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// Get the [i]
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peli = Elem(i);
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// Create the high/low mask & keep the masked values
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ul = MASK_LOW (-1, cp % RSIZE);
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uh = ~ul;
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ul &= *peli;
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uh &= *peli;
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// Reference the [j]
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j = i + cit;
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// Move L to [i]; move H to [j]
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*peli = ul;
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pelj = Elem(j);
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Assert (pelj);
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*pelj = uh;
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// Calculate gap position
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_ibGap = cp + (cch / RSIZE) * RSIZE;
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_cbGap = cit*RSIZE - cch;
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Assert(_cbGap < RSIZE && cIns - _cbGap == cchSave);
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_cbSize += (cIns - cchSave + cch);
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_cbBreak += cch;
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return VALIDATE(cIns - _cbGap);
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}
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// Remove <cch> break items at <cp>
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// <detail see: bitrun.html>
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LONG CBreakArray::RemoveBreak (
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LONG cp, // deletion point cp
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LONG cch) // number of break item to be deleted
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{
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Assert (IsValid() && cp + cch <= _cbBreak);
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PUSH_STATE(cp, cch, REMOVER);
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LONG i = cp / RSIZE;
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LONG j;
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LONG cDel = 0; // number of break deleted
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if (cp == _ibGap)
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{
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// The deletion takes place at the gap,
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// reposition and expand the gap
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cDel = cch;
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_cbGap += cch;
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_cbBreak -= cch;
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cch = 0;
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// Optimise the gap size:
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// Keep the gap small so we dont spend much time collapsing it.
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j = (_ibGap+_cbGap) / RSIZE - i - 1;
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if (j > 0)
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{
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Remove(i+1, j);
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_cbGap -= j * RSIZE;
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_cbSize -= j * RSIZE;
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}
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}
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else
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{
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// The deletion point is outside the gap,
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// Collapse the gap and go as normal.
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CollapseGap();
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}
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if (!cch)
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return VALIDATE(-cDel);
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LONG cit = cch / RSIZE;
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ITEM uh, ul; // H: high-mask after cp, L: low-mask before cp
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ITEM *peli, *pelj;
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j = (cp+cch) / RSIZE;
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// Get the [i] and [j]
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peli = Elem(i);
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pelj = Elem(j);
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// Create the high/low mask & keep the masked values
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ul = MASK_LOW (-1, cp % RSIZE);
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uh = ~MASK_LOW (-1, (cp+cch) % RSIZE);
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ul &= *peli;
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uh &= pelj ? *pelj : 0;
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// Remove <cch/RSIZE> items
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if (cit)
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{
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Remove(i, cit);
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cDel += (cit * RSIZE);
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}
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// Zero [i]
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peli = Elem(i);
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*peli = 0;
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// Reference the (new) [j]
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j -= cit;
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// Move H to [j]
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pelj = Elem(j);
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if (pelj)
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*pelj = uh;
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// Or L to [i]
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*peli |= ul;
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// Calculate gap position
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_ibGap = cp;
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_cbGap = cch % RSIZE;
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Assert(_cbGap < RSIZE && cDel + _cbGap == cch);
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_cbSize -= cDel;
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_cbBreak -= cch;
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return VALIDATE(-cDel - _cbGap);
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}
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// Determine if we can break between char[cp-1] and [cp]
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BOOL CBreakArray::GetBreak (LONG cp)
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{
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if (!IsValid() || cp >= _cbBreak)
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return FALSE;
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cp += cp < _ibGap ? 0 : _cbGap;
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if (cp / RSIZE < Count() - 1)
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return GetAt(cp / RSIZE) & (1<<(cp % RSIZE));
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return FALSE;
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}
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// Set break at cp, so it's breakable between char[cp-1] and [cp]
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void CBreakArray::SetBreak (LONG cp, BOOL fOn)
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{
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if (cp >= _cbBreak)
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return;
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CheckArray();
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cp += cp < _ibGap ? 0 : _cbGap;
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ITEM *pel = Elem(cp / RSIZE);
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*pel = fOn ? *pel | (1<<(cp % RSIZE)) : *pel & ~(1<<(cp % RSIZE));
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}
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// Clear break in range <cch> start at position <cp>
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void CBreakArray::ClearBreak (
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LONG cp,
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LONG cch)
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{
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if (!cch)
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return;
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Assert (cch > 0 && cp < _cbBreak);
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CheckArray();
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cp += cp < _ibGap ? 0 : _cbGap;
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cch += cp < _ibGap && cp + cch > _ibGap ? _cbGap : 0;
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LONG i = cp / RSIZE;
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LONG j = (cp+cch) / RSIZE;
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ITEM uMaskl, uMaskh;
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ITEM *pel;
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uMaskl = MASK_LOW(-1, cp % RSIZE);
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uMaskh = ~MASK_LOW(-1, (cp+cch) % RSIZE);
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if (i==j)
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{
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uMaskl |= uMaskh;
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uMaskh = uMaskl;
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}
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// clear first item
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pel = Elem(i);
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*pel &= uMaskl;
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if (uMaskh != (ITEM)-1)
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{
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// clear last item
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pel = Elem(j);
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*pel &= uMaskh;
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}
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// clear items in between
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i++;
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while (i < j)
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{
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pel = Elem(i);
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*pel = 0;
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i++;
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}
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}
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// Collapse the gap down to 0 using bit shifting
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// (using the 'bits remove with shifting' algorithm)
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//
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LONG CBreakArray::CollapseGap ()
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{
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#ifdef BITVIEW
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_cCollapse++;
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#endif
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if (_cbGap == 0)
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return 0; // No gap
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PUSH_STATE(0, 0, COLLAPSER);
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LONG cit = _cbGap / RSIZE;
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LONG i = _ibGap / RSIZE;
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LONG j = (_ibGap+_cbGap) / RSIZE;
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LONG cDel = 0; // number of break deleted
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ITEM uh, ul; // H: high-mask after cp, L: low-mask before cp
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ITEM *peli, *pelj;
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Assert (IsValid());
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// Get the [i] and [j]
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peli = Elem(i);
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pelj = Elem(j);
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// Create the high/low mask & keep the masked values
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ul = MASK_LOW (-1, _ibGap % RSIZE);
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uh = ~MASK_LOW (-1, (_ibGap+_cbGap) % RSIZE);
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ul &= *peli;
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uh &= pelj ? *pelj : 0;
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// Remove items
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if (cit)
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{
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Remove(i, cit);
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cDel += (cit * RSIZE);
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_cbSize -= cDel;
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if (!_cbSize)
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return VALIDATE(cDel);
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}
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// Zero [i]
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peli = Elem(i);
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*peli = 0;
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// Reference the (new) [j]
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j -= cit;
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cit = Count() - 1;
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// Move H to [j]
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pelj = Elem(j);
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if (pelj)
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*pelj = uh;
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// Shifting bits down <cit-i> items starting@[i]
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ShDn(i, cit-i, _cbGap % RSIZE);
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cDel += (_cbGap % RSIZE);
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// Or L to [i]
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*peli |= ul;
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Assert (cit > 0 && cDel == _cbGap);
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_cbGap = 0;
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if (_cbSize - _cbBreak > RSIZE)
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{
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// The last item was shifted til empty.
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// No need to keep it around.
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Remove(cit-1, 1);
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_cbSize -= RSIZE;
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}
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return VALIDATE(0);
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}
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// Shifting <cel> dword n bits UPWARD
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void CBreakArray::ShUp (LONG iel, LONG cel, LONG n)
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{
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if (n < RSIZE)
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{
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ITEM *pel;
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ITEM uo; // shifting overflow
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ITEM ua = 0; // shifting addendum
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ITEM uMask = MASK_HIGH(-1, n);
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while (cel > 0)
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{
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pel = Elem(iel);
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Assert (pel);
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uo = (*pel & uMask) >> (RSIZE-n);
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*pel = (*pel << n) | ua;
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ua = uo;
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iel++;
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cel--;
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}
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}
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}
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// Shifting <cel> dword n bits DOWNWARD
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void CBreakArray::ShDn (LONG iel, LONG cel, LONG n)
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{
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if (n < RSIZE)
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{
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ITEM *pel;
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ITEM uo; // shifting overflow
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ITEM ua = 0; // shifting addendum
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ITEM uMask = MASK_LOW(-1, n);
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iel += cel-1;
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while (cel > 0)
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{
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pel = Elem(iel);
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Assert (pel);
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uo = (*pel & uMask) << (RSIZE-n);
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*pel = (*pel >> n) | ua;
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ua = uo;
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iel--;
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cel--;
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}
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}
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}
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#ifdef BVDEBUG
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LONG CBreakArray::Validate (LONG cchRet)
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{
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Assert(_cbSize >= 0 && (Count() - 1)*RSIZE == _cbSize);
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Assert(_cbBreak - _s.cbBreak == cchRet);
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return cchRet;
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}
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void CBreakArray::PushState (LONG cp, LONG cch, LONG who)
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{
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_s.who = who;
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_s.ibGap = _ibGap;
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_s.cbGap = _cbGap;
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_s.cbSize = _cbSize;
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_s.cbBreak = _cbBreak;
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_s.cp = cp;
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_s.cch = cch;
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}
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#endif
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#ifdef BITVIEW
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LONG CBreakArray::SetCollapseCount ()
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{
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LONG cc = _cCollapse;
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_cCollapse = 0;
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return cc;
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}
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#endif
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#ifndef BITVIEW
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/////// CTxtBreaker class implementation
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//
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//
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CTxtBreaker::CTxtBreaker(
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CTxtEdit* ped)
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{
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// Register ourself in the notification list
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// so we get notified when backing store changed.
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CNotifyMgr *pnm = ped->GetNotifyMgr();
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if(pnm)
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pnm->Add((ITxNotify *)this);
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_ped = ped;
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}
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CTxtBreaker::~CTxtBreaker()
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{
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CNotifyMgr *pnm = _ped->GetNotifyMgr();
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if(pnm)
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pnm->Remove((ITxNotify *)this);
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// Clear break arrays
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if (_pbrkWord)
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{
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_pbrkWord->Clear(AF_DELETEMEM);
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delete _pbrkWord;
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}
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if (_pbrkChar)
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{
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_pbrkChar->Clear(AF_DELETEMEM);
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delete _pbrkChar;
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}
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}
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// Adding the breaker
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// return TRUE means we plug something in.
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BOOL CTxtBreaker::AddBreaker(
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UINT brkUnit)
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{
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BOOL fr = FALSE;
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CUniscribe* pusp = _ped->Getusp();
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if (pusp && pusp->IsValid())
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{
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// Initialize proper bit mask used to test breaking bits
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if (!_pbrkWord && (brkUnit & BRK_WORD))
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{
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_pbrkWord = new CBreakArray();
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Assert(_pbrkWord);
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if (_pbrkWord)
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fr = TRUE;
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}
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if (!_pbrkChar && (brkUnit & BRK_CLUSTER))
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{
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_pbrkChar = new CBreakArray();
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Assert(_pbrkChar);
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if (_pbrkChar)
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fr = TRUE;
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}
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}
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return fr;
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}
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// <devnote:> The "cluster" break array actually contains invert logic.
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// This is for speed since it's likely to be a sparse array.
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CTxtBreaker::CanBreakCp(
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BREAK_UNIT brk, // kind of break
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LONG cp) // given cp
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{
|
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Assert (brk != BRK_BOTH);
|
|
if (brk == BRK_WORD && _pbrkWord)
|
|
return _pbrkWord->GetBreak(cp);
|
|
if (brk == BRK_CLUSTER && _pbrkChar)
|
|
return !_pbrkChar->GetBreak(cp);
|
|
return FALSE;
|
|
}
|
|
|
|
void CTxtBreaker::OnPreReplaceRange (
|
|
LONG cp,
|
|
LONG cchDel,
|
|
LONG cchNew,
|
|
LONG cpFormatMin,
|
|
LONG cpFormatMax)
|
|
{
|
|
#ifdef DEBUG
|
|
if (_pbrkWord)
|
|
Assert (_pbrkWord->GetCchBreak() == _ped->GetTextLength());
|
|
if (_pbrkChar)
|
|
Assert (_pbrkChar->GetCchBreak() == _ped->GetTextLength());
|
|
#endif
|
|
}
|
|
|
|
|
|
// Sync up the breaking result of each available breaker.
|
|
void CTxtBreaker::Refresh()
|
|
{
|
|
CBreakArray* pbrk = _pbrkWord;
|
|
LONG len = _ped->GetTextLength();
|
|
|
|
for (int i=0; i<2; i++)
|
|
{
|
|
if (pbrk && pbrk->GetCchBreak())
|
|
{
|
|
// (temporarily) collapse the breaking result
|
|
pbrk->RemoveBreak(0, len);
|
|
}
|
|
pbrk = _pbrkChar;
|
|
}
|
|
// Now announce the new coming text of the whole document.
|
|
// (we recalculate both results at once here since the ScriptBreak returns
|
|
// both kind of information in one call. No need to slow thing down by making 2 calls.)
|
|
OnPostReplaceRange(0, 0, len, 0, 0);
|
|
}
|
|
|
|
|
|
// This method gets called once backing store changed.
|
|
// Produce correct breaking positions for the text range effected by the change.
|
|
//
|
|
void CTxtBreaker::OnPostReplaceRange (
|
|
LONG cp,
|
|
LONG cchDel,
|
|
LONG cchNew,
|
|
LONG cpFormatMin,
|
|
LONG cpFormatMax)
|
|
{
|
|
if (!cchDel && !cchNew)
|
|
return;
|
|
|
|
#ifdef DEBUG
|
|
LONG cchbrkw = _pbrkWord ? _pbrkWord->GetCchBreak() : 0;
|
|
LONG cchbrkc = _pbrkChar ? _pbrkChar->GetCchBreak() : 0;
|
|
#endif
|
|
|
|
CTxtPtr tp(_ped, cp);
|
|
LONG cpBreak = cp > 0 ? cp - 1 : 0;
|
|
CBreakArray* pSyncObj = NULL; // Break object to retrieve sync point
|
|
LONG cBrks = 1, cBrksSave;
|
|
BOOL fStop = TRUE; // default: looking for stop
|
|
LONG cpStart, cpEnd;
|
|
|
|
|
|
// Figure a boundary limited by whitespaces
|
|
tp.FindWhiteSpaceBound(cchNew, cpStart, cpEnd);
|
|
|
|
|
|
Assert (_pbrkWord || _pbrkChar);
|
|
|
|
// Use wordbreak array (if available) to figure sync point,
|
|
// otherwise use cluster break array
|
|
if (_pbrkWord)
|
|
{
|
|
pSyncObj = _pbrkWord;
|
|
cBrks = CWORD_TILLSYNC;
|
|
}
|
|
else if (_pbrkChar)
|
|
{
|
|
pSyncObj = _pbrkChar;
|
|
cBrks = CCLUSTER_TILLSYNC;
|
|
|
|
// for perf reason, we kept cluster breaks in invert logic.
|
|
// Logic TRUE in the array means "NOT A CLUSTER BREAK". The array is
|
|
// like a sparse metric full of 0.
|
|
fStop = FALSE;
|
|
}
|
|
|
|
// Figure sync point so we can go from there.
|
|
cBrksSave = cBrks;
|
|
while (pSyncObj && cpBreak > cpStart)
|
|
{
|
|
if (pSyncObj->GetBreak(cpBreak) == fStop)
|
|
if (!cBrks--)
|
|
break;
|
|
cpBreak--;
|
|
}
|
|
|
|
cpStart = cpBreak;
|
|
tp.SetCp(cpStart);
|
|
|
|
cBrks = cBrksSave;
|
|
|
|
// adjust the end boundary to the state of break array.
|
|
cpEnd -= cchNew - cchDel;
|
|
cpBreak = cp + cchDel;
|
|
while (pSyncObj && cpBreak < cpEnd)
|
|
{
|
|
if (pSyncObj->GetBreak(cpBreak) == fStop)
|
|
if (!cBrks--)
|
|
break;
|
|
cpBreak++;
|
|
}
|
|
cpEnd = cpBreak;
|
|
|
|
// adjust the end boundary back to the state of the backing store.
|
|
cpEnd -= cchDel - cchNew;
|
|
|
|
Assert (cpStart >= 0 && cpEnd >= 0 && cpStart <= cpEnd);
|
|
|
|
if (cpStart == cpEnd)
|
|
{
|
|
// This is deletion process
|
|
if (_pbrkWord)
|
|
_pbrkWord->ReplaceBreak(cp, cchDel, 0);
|
|
if (_pbrkChar)
|
|
_pbrkChar->ReplaceBreak(cp, cchDel, 0);
|
|
}
|
|
else
|
|
{
|
|
CUniscribe* pusp;
|
|
const SCRIPT_PROPERTIES* psp;
|
|
SCRIPT_ITEM* pi;
|
|
SCRIPT_LOGATTR* pl;
|
|
PUSP_CLIENT pc = NULL;
|
|
BYTE pbBufIn[MAX_CLIENT_BUF];
|
|
WCHAR* pwchString;
|
|
LONG cchString = cpEnd - cpStart;
|
|
int cItems;
|
|
|
|
// Now with the minimum range, we begin itemize and break the word/clusters.
|
|
// :The process is per item basis.
|
|
|
|
// prepare Uniscribe
|
|
pusp = _ped->Getusp();
|
|
if (!pusp)
|
|
{
|
|
// No Uniscribe instance allowed to be created.
|
|
// We failed badly!
|
|
Assert (FALSE);
|
|
return;
|
|
}
|
|
|
|
// allocate temp buffer for itemization
|
|
pusp->CreateClientStruc(pbBufIn, MAX_CLIENT_BUF, &pc, cchString, cli_Itemize | cli_Break);
|
|
if (!pc)
|
|
// nom!
|
|
return;
|
|
|
|
Assert (tp.GetCp() == cpStart);
|
|
|
|
tp.GetText(cchString, pc->si->pwchString);
|
|
|
|
if (pusp->ItemizeString (pc, 0, &cItems, pc->si->pwchString, cchString, 0) > 0)
|
|
{
|
|
// Prepare room in the break array(s) to put the break results
|
|
if (_pbrkWord)
|
|
_pbrkWord->ReplaceBreak (cp, cchDel, cchNew);
|
|
if (_pbrkChar)
|
|
_pbrkChar->ReplaceBreak (cp, cchDel, cchNew);
|
|
|
|
// Initial working pointers
|
|
pi = pc->si->psi;
|
|
pwchString = pc->si->pwchString;
|
|
pl = pc->sb->psla;
|
|
|
|
for (int i=0; i < cItems; i++)
|
|
{
|
|
psp = pusp->GeteProp(pi[i].a.eScript);
|
|
if (psp->fComplex &&
|
|
(psp->fNeedsWordBreaking || psp->fNeedsCaretInfo))
|
|
{
|
|
// Break only the item needing text break
|
|
if ( ScriptBreak(&pwchString[pi[i].iCharPos], pi[i+1].iCharPos - pi[i].iCharPos,
|
|
&pi[i].a, pl) != S_OK )
|
|
{
|
|
TRACEWARNSZ ("Calling ScriptBreak FAILED!");
|
|
break;
|
|
}
|
|
// Fill in the breaking result
|
|
cp = cpStart + pi[i].iCharPos;
|
|
for (int j = pi[i+1].iCharPos - pi[i].iCharPos - 1; j >= 0; j--)
|
|
{
|
|
if (_pbrkWord)
|
|
_pbrkWord->SetBreak(cp+j, pl[j].fWordStop);
|
|
if (_pbrkChar)
|
|
_pbrkChar->SetBreak(cp+j, !pl[j].fCharStop);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Note: ClearBreak is faster than ZeroMemory the CArray::ArInsert()
|
|
if (_pbrkWord)
|
|
_pbrkWord->ClearBreak(cpStart + pi[i].iCharPos, pi[i+1].iCharPos - pi[i].iCharPos);
|
|
if (_pbrkChar)
|
|
_pbrkChar->ClearBreak(cpStart + pi[i].iCharPos, pi[i+1].iCharPos - pi[i].iCharPos);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pc && pbBufIn != (BYTE*)pc)
|
|
delete pc;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
if (_pbrkWord)
|
|
Assert (_pbrkWord->GetCchBreak() - cchbrkw == cchNew - cchDel);
|
|
if (_pbrkChar)
|
|
Assert (_pbrkChar->GetCchBreak() - cchbrkc == cchNew - cchDel);
|
|
#endif
|
|
}
|
|
|
|
#endif // !BITVIEW
|