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590 lines
17 KiB
590 lines
17 KiB
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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!IF "$(CFG)" == ""
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CFG=Snapin - Win32 Unicode Debug
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!MESSAGE No configuration specified. Defaulting to Snapin - Win32 Unicode\
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Debug.
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!ENDIF
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!IF "$(CFG)" != "Snapin - Win32 Unicode Release" && "$(CFG)" !=\
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"Snapin - Win32 Unicode Debug"
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!MESSAGE Invalid configuration "$(CFG)" specified.
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!MESSAGE You can specify a configuration when running NMAKE on this makefile
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "snapin.mak" CFG="Snapin - Win32 Unicode Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Snapin - Win32 Unicode Release" (based on\
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"Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Snapin - Win32 Unicode Debug" (based on\
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"Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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!ERROR An invalid configuration is specified.
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!ENDIF
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!IF "$(OS)" == "Windows_NT"
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NULL=
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!ELSE
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NULL=nul
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!ENDIF
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################################################################################
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# Begin Project
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# PROP Target_Last_Scanned "Snapin - Win32 Unicode Debug"
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CPP=cl.exe
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RSC=rc.exe
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MTL=mktyplib.exe
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!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
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INTDIR=.\ReleaseU
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# Begin Custom Macros
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OutDir=.\ReleaseU
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ALL : ".\snapin.dll" "$(OUTDIR)\regsvr32.trg"
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CLEAN :
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-@erase "$(INTDIR)\About.obj"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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# ADD BASE CPP /nologo /I "..\..\..\include" /MT /W3 /GR /GX /GR /GR /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /c
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# ADD CPP /nologo /I "..\..\..\include" /MT /W3 /GX /GR /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" /Yc /c
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CPP_PROJ=/nologo /I "..\..\..\include" /MT /W3 /GR /GX /GR /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
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/Fo"$(INTDIR)/" /c
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CPP_OBJS=.\ReleaseU/
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CPP_SBRS=.\.
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# ADD BASE MTL /nologo /D "NDEBUG" /win32
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# ADD MTL /nologo /D "NDEBUG" /win32
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MTL_PROJ=/nologo /D "NDEBUG" /win32
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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BSC32_FLAGS=/nologo
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BSC32_SBRS= \
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"snapin.dll"
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LINK32_FLAGS=/nologo /subsystem:windows /dll /incremental:no\
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/pdb:"$(OUTDIR)/snapin.pdb" /machine:I386 /def:".\Snapin.def" /out:"snapin.dll"\
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/implib:"$(OUTDIR)/snapin.lib" /libpath:"..\..\..\lib"
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DEF_FILE= \
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".\Snapin.def"
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LINK32_OBJS= \
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"$(INTDIR)\About.obj" \
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"$(INTDIR)\CSnapin.obj" \
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"$(INTDIR)\DataObj.obj" \
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"$(INTDIR)\events.obj" \
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"$(INTDIR)\genpage.obj" \
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"$(INTDIR)\Service.obj" \
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"$(INTDIR)\Snapin.obj" \
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"$(INTDIR)\Snapin.res" \
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"$(INTDIR)\StdAfx.obj"
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".\snapin.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) /libpath:"..\..\..\lib" @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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# Begin Custom Build
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OutDir=.\ReleaseU
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TargetPath=.\snapin.dll
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InputPath=.\snapin.dll
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SOURCE=$(InputPath)
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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regsvr32 /s /c "$(TargetPath)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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# End Custom Build
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!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
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# PROP BASE Use_MFC 1
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Unicode Debug"
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# PROP BASE Intermediate_Dir "Unicode Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 1
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "DebugU"
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# PROP Intermediate_Dir "DebugU"
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# PROP Target_Dir ""
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OUTDIR=.\DebugU
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INTDIR=.\DebugU
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# Begin Custom Macros
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OutDir=.\DebugU
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# End Custom Macros
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ALL : ".\snapin.dll" "$(OUTDIR)\regsvr32.trg"
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CLEAN :
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-@erase "$(INTDIR)\About.obj"
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-@erase "$(INTDIR)\CSnapin.obj"
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-@erase "$(INTDIR)\DataObj.obj"
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-@erase "$(INTDIR)\events.obj"
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-@erase "$(INTDIR)\genpage.obj"
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-@erase "$(INTDIR)\Service.obj"
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-@erase "$(INTDIR)\Snapin.res"
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-@erase "$(INTDIR)\StdAfx.obj"
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-@erase "$(INTDIR)\vc40.idb"
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-@erase "$(INTDIR)\vc40.pdb"
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-@erase "$(OUTDIR)\regsvr32.trg"
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-@erase "$(OUTDIR)\snapin.exp"
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-@erase "$(OUTDIR)\snapin.lib"
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-@erase "$(OUTDIR)\snapin.pdb"
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-@erase ".\snapin.dll"
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-@erase ".\snapin.ilk"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /GR /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /GR /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" /Yc /c
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CPP_PROJ=/nologo /I "..\..\..\include" /MTd /W3 /Gm /GR /GX /GR /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
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/D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" /Yc\
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/Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
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CPP_OBJS=.\DebugU/
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CPP_SBRS=.\.
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# ADD BASE MTL /nologo /D "_DEBUG" /win32
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# ADD MTL /nologo /D "_DEBUG" /win32
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MTL_PROJ=/nologo /D "_DEBUG" /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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BSC32_SBRS= \
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386
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# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /out:"snapin.dll"
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LINK32_FLAGS=/nologo /subsystem:windows /dll /incremental:yes\
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/pdb:"$(OUTDIR)/snapin.pdb" /debug /machine:I386 /def:".\Snapin.def"\
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/out:"snapin.dll" /implib:"$(OUTDIR)/snapin.lib" /libpath:"..\..\..\lib"
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DEF_FILE= \
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".\Snapin.def"
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LINK32_OBJS= \
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"$(INTDIR)\DataObj.obj" \
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"$(INTDIR)\events.obj" \
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"$(INTDIR)\genpage.obj" \
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"$(INTDIR)\Service.obj" \
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"$(INTDIR)\Snapin.obj" \
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"$(INTDIR)\Snapin.res" \
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"$(INTDIR)\StdAfx.obj"
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".\snapin.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) /libpath:"..\..\..\lib" @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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# Begin Custom Build
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OutDir=.\DebugU
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TargetPath=.\snapin.dll
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InputPath=.\snapin.dll
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SOURCE=$(InputPath)
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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regsvr32 /s /c "$(TargetPath)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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# End Custom Build
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!ENDIF
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.c{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.c{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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################################################################################
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# Begin Target
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# Name "Snapin - Win32 Unicode Release"
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# Name "Snapin - Win32 Unicode Debug"
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!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
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!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
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!ENDIF
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################################################################################
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# Begin Source File
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SOURCE=.\About.cpp
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DEP_CPP_SERVI=\
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".\CSnapin.h"\
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".\StdAfx.h"\
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{$(INCLUDE)}"\atlbase.h"\
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{$(INCLUDE)}"\atlcom.h"\
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{$(INCLUDE)}"\mmc.h"\
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|
|
|
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!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
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# ADD CPP /Yu"stdafx.h"
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"$(INTDIR)\About.obj" : $(SOURCE) $(DEP_CPP_SERVI) "$(INTDIR)"
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$(CPP) /nologo /I "..\..\..\include" /MT /W3 /GX /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
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"_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
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/Yu"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE)
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!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
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# ADD CPP /Yu"stdafx.h"
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"$(INTDIR)\About.obj" : $(SOURCE) $(DEP_CPP_SERVI) "$(INTDIR)"
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$(CPP) /nologo /I "..\..\..\include" /MTd /W3 /Gm /GX /GR /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
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/D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
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/Yu"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE)
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!ENDIF
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\Service.cpp
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DEP_CPP_SERVI=\
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".\CSnapin.h"\
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".\Service.h"\
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".\StdAfx.h"\
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{$(INCLUDE)}"\atlbase.h"\
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{$(INCLUDE)}"\atlcom.h"\
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{$(INCLUDE)}"\mmc.h"\
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!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
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# ADD CPP /Yu"stdafx.h"
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"$(INTDIR)\Service.obj" : $(SOURCE) $(DEP_CPP_SERVI) "$(INTDIR)"
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$(CPP) /nologo /I "..\..\..\include" /MT /W3 /GX /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
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"_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
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/Yu"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE)
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!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
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# ADD CPP /Yu"stdafx.h"
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"$(INTDIR)\Service.obj" : $(SOURCE) $(DEP_CPP_SERVI) "$(INTDIR)"
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$(CPP) /nologo /I "..\..\..\include" /MTd /W3 /Gm /GX /GR /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
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/D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
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/Yu"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE)
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!ENDIF
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\DataObj.cpp
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DEP_CPP_DATAO=\
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".\CSnapin.h"\
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".\DataObj.h"\
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".\Service.h"\
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".\StdAfx.h"\
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|
{$(INCLUDE)}"\atlbase.h"\
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|
{$(INCLUDE)}"\atlcom.h"\
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|
{$(INCLUDE)}"\mmc.h"\
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|
|
|
|
!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
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# ADD CPP /Yu"stdafx.h"
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"$(INTDIR)\DataObj.obj" : $(SOURCE) $(DEP_CPP_DATAO) "$(INTDIR)"
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$(CPP) /nologo /I "..\..\..\include" /MT /W3 /GX /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
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"_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
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/Yu"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE)
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|
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|
|
!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
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|
# ADD CPP /Yu"stdafx.h"
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|
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"$(INTDIR)\DataObj.obj" : $(SOURCE) $(DEP_CPP_DATAO) "$(INTDIR)"
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$(CPP) /nologo /I "..\..\..\include" /MTd /W3 /Gm /GX /GR /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
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|
/D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
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/Yu"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE)
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!ENDIF
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\events.cpp
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DEP_CPP_EVENT=\
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".\CSnapin.h"\
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".\Service.h"\
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".\StdAfx.h"\
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{$(INCLUDE)}"\atlbase.h"\
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|
{$(INCLUDE)}"\atlcom.h"\
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{$(INCLUDE)}"\mmc.h"\
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|
|
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|
!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
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# ADD CPP /Yu"stdafx.h"
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"$(INTDIR)\events.obj" : $(SOURCE) $(DEP_CPP_EVENT) "$(INTDIR)"
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$(CPP) /nologo /I "..\..\..\include" /MT /W3 /GX /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
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|
"_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
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/Yu"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE)
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|
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|
|
!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
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|
# ADD CPP /Yu"stdafx.h"
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"$(INTDIR)\events.obj" : $(SOURCE) $(DEP_CPP_EVENT) "$(INTDIR)"
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|
$(CPP) /nologo /I "..\..\..\include" /MTd /W3 /Gm /GX /GR /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
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|
/D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
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/Yu"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE)
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!ENDIF
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# End Source File
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|
################################################################################
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# Begin Source File
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SOURCE=.\CSnapin.cpp
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DEP_CPP_CSNAP=\
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|
".\CSnapin.h"\
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|
".\DataObj.h"\
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|
".\genpage.h"\
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|
".\Service.h"\
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|
".\StdAfx.h"\
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|
{$(INCLUDE)}"\atlbase.h"\
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|
{$(INCLUDE)}"\atlcom.h"\
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|
{$(INCLUDE)}"\mmc.h"\
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|
|
|
|
!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
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|
|
# ADD CPP /Yu"stdafx.h"
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|
|
|
"$(INTDIR)\CSnapin.obj" : $(SOURCE) $(DEP_CPP_CSNAP) "$(INTDIR)"
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|
$(CPP) /nologo /I "..\..\..\include" /MT /W3 /GX /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
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|
"_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
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|
/Yu"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE)
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|
|
|
|
!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
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|
|
# ADD CPP /Yu"stdafx.h"
|
|
|
|
"$(INTDIR)\CSnapin.obj" : $(SOURCE) $(DEP_CPP_CSNAP) "$(INTDIR)"
|
|
$(CPP) /nologo /I "..\..\..\include" /MTd /W3 /Gm /GX /GR /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
|
|
/D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
|
|
/Yu"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Snapin.cpp
|
|
DEP_CPP_SNAPI=\
|
|
".\CSnapin.h"\
|
|
".\Service.h"\
|
|
".\StdAfx.h"\
|
|
{$(INCLUDE)}"\atlbase.h"\
|
|
{$(INCLUDE)}"\atlcom.h"\
|
|
{$(INCLUDE)}"\mmc.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
|
|
|
|
# ADD CPP /Yu"stdafx.h"
|
|
|
|
"$(INTDIR)\Snapin.obj" : $(SOURCE) $(DEP_CPP_SNAPI) "$(INTDIR)"
|
|
$(CPP) /nologo /I "..\..\..\include" /MT /W3 /GX /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
|
|
"_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
|
|
/Yu"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
|
|
|
|
# ADD CPP /Yu"stdafx.h"
|
|
|
|
"$(INTDIR)\Snapin.obj" : $(SOURCE) $(DEP_CPP_SNAPI) "$(INTDIR)"
|
|
$(CPP) /nologo /I "..\..\..\include" /MTd /W3 /Gm /GX /GR /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
|
|
/D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
|
|
/Yu"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Snapin.rc
|
|
DEP_RSC_SNAPIN=\
|
|
".\folder.ico"\
|
|
".\nodes16.bmp"\
|
|
".\nodes32.bmp"\
|
|
|
|
|
|
"$(INTDIR)\Snapin.res" : $(SOURCE) $(DEP_RSC_SNAPIN) "$(INTDIR)"
|
|
$(RSC) $(RSC_PROJ) $(SOURCE)
|
|
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\StdAfx.cpp
|
|
DEP_CPP_STDAF=\
|
|
".\StdAfx.h"\
|
|
{$(INCLUDE)}"\atlbase.h"\
|
|
{$(INCLUDE)}"\atlcom.h"\
|
|
{$(INCLUDE)}"\atlimpl.cpp"\
|
|
{$(INCLUDE)}"\mmc.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
|
|
|
|
# ADD CPP /Yc"stdafx.h"
|
|
|
|
BuildCmds= \
|
|
$(CPP) /nologo /I "..\..\..\include" /MT /W3 /GX /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
|
|
"_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
|
|
/Yc"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE) \
|
|
|
|
|
|
"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
|
|
$(BuildCmds)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
|
|
|
|
# ADD CPP /Yc"stdafx.h"
|
|
|
|
BuildCmds= \
|
|
$(CPP) /nologo /I "..\..\..\include" /MTd /W3 /Gm /GX /GR /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
|
|
/D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
|
|
/Yc"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
|
|
|
|
|
|
"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
|
|
$(BuildCmds)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Snapin.def
|
|
|
|
!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
|
|
|
|
!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\genpage.cpp
|
|
DEP_CPP_GENPA=\
|
|
".\genpage.h"\
|
|
".\snapin.h"\
|
|
".\StdAfx.h"\
|
|
{$(INCLUDE)}"\atlbase.h"\
|
|
{$(INCLUDE)}"\atlcom.h"\
|
|
{$(INCLUDE)}"\mmc.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "Snapin - Win32 Unicode Release"
|
|
|
|
# ADD CPP /Yu"stdafx.h"
|
|
|
|
"$(INTDIR)\genpage.obj" : $(SOURCE) $(DEP_CPP_GENPA) "$(INTDIR)"
|
|
$(CPP) /nologo /I "..\..\..\include" /MT /W3 /GX /GR /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
|
|
"_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
|
|
/Yu"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "Snapin - Win32 Unicode Debug"
|
|
|
|
# ADD CPP /Yu"stdafx.h"
|
|
|
|
"$(INTDIR)\genpage.obj" : $(SOURCE) $(DEP_CPP_GENPA) "$(INTDIR)"
|
|
$(CPP) /nologo /I "..\..\..\include" /MTd /W3 /Gm /GX /GR /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
|
|
/D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" \
|
|
/Yu"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Target
|
|
# End Project
|
|
################################################################################
|