Leaked source code of windows server 2003
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// Copyright (c) 1997-1999 Microsoft Corporation
//
// Property Page base class
//
// 9-9-97 sburns
#ifndef PROPPAGE_HPP_INCLUDED
#define PROPPAGE_HPP_INCLUDED
// PropertyPage extends the Dialog class to provide message cracking for
// property page notifications.
class PropertyPage : public Dialog
{
public:
// Calls CreatePropertySheetPage and returns the resulting HPROPSHEETPAGE.
// Normally, the HPROPSHEETPAGE is deleted by a later call to the Win32
// API ::PropertySheet. If the HPROPSHEETPAGE is not passed to
// PropertySheet, or PropertySheet fails, it should be deleted with
// ::DestroyPropertySheetPage.
virtual
HPROPSHEETPAGE
Create();
protected:
// Invoked upon receipt of the PSN_APPLY notification message. Return true
// if you handle the messages, false if you do not. The default
// implementation returns false.
//
// isClosing - true if the sheet is closing (OK was pressed), false if
// not (Apply was pressed).
virtual
bool
OnApply(bool isClosing);
// Invoked upon receipt of the PSN_HELP notification message. Return true
// if you handle the message, false if you do not. The default
// implementation returns false.
virtual
bool
OnHelp();
// Invoked upon receipt of the PSN_KILLACTIVE notification message. Return
// true if you handle the messages, false if you do not. The default
// implementation returns false.
virtual
bool
OnKillActive();
// Invoked upon receipt of the PSN_SETACTIVE notification message. Return
// true if you handle the messages, false if you do not. The default
// implementation returns false.
virtual
bool
OnSetActive();
// Invoked upon receipt of the PSN_QUERYCANCEL notification message.
// Return true if you handle the messages, false if you do not. The
// default implementation returns false.
virtual
bool
OnQueryCancel();
// Invoked upon receipt of the PSN_RESET notification message. Return
// true if you handle the messages, false if you do not. The default
// implementation returns false.
virtual
bool
OnReset();
// Invoked upon receipt of the PSN_WIZBACK notification message. Return
// true if you handle the messages, false if you do not. The default
// implementation returns false.
virtual
bool
OnWizBack();
// Invoked upon receipt of the PSN_WIZNEXT notification message. Return
// true if you handle the messages, false if you do not. The default
// implementation returns false.
virtual
bool
OnWizNext();
// Invoked upon receipt of the PSN_WIZFINISH notification message. Return
// true if you handle the messages, false if you do not. The default
// implementation returns false.
// The handler must set the DWLP_MSGRESULT by calling Win::SetWindowLongPtr
// to tell the sheet whether or not to shutdown the wizard.
virtual
bool
OnWizFinish();
// Constructs a new instance. Declared protected so that this class
// only functions as base class
//
// dialogResID - resource identifier of the dialog template resource.
//
// helpMap - array mapping dialog control IDs to context help IDs. The
// array must be in the following form:
// {
// controlID1, helpID1,
// controlID2, helpID2,
// controlIDn, helpIDn,
// 0, 0
// }
//
// To indicate that a control does not have help, the value of its
// corresponding help ID should be -1. This array is copied by the
// constuctor.
//
// deleteOnRelease - true to delete the instance when the Win32
// ::PropertySheet function is about to destroy the sheet, and sends the
// PSPCB_RELEASE message to each page's callback. false if the page
// instance will be deleted at a later point.
PropertyPage(
unsigned dialogResID,
const DWORD helpMap[],
bool deleteOnRelease = true);
// protected dtor so that the dtors of derived classes can call this,
// the base class' dtor, and to suggest that prop pages are self-deleting.
virtual ~PropertyPage();
static
INT_PTR APIENTRY
propPageDialogProc(
HWND dialog,
UINT message,
WPARAM wparam,
LPARAM lparam);
static
UINT CALLBACK
PropSheetPageCallback(HWND hwnd, UINT uMsg, PROPSHEETPAGE* page);
private:
static
PropertyPage*
getPage(HWND pageDialog);
// not implemented: no copying allowed
PropertyPage(const PropertyPage&);
const PropertyPage& operator=(const PropertyPage&);
bool deleteOnRelease;
};
#endif // PROPPAGE_HPP_INCLUDED