Leaked source code of windows server 2003
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# @@ COPY_RIGHT_HERE
# @@ ROADMAP :: The Makefile for the $(UI)\shell project
DLL=TRUE
!include $(UI)\common\src\rules.mk
!ifndef NTMAKEENV
####### Globals
# Resource stuff
WINNET_RES = $(BINARIES_WIN)\acledit.res
#WIN30HELP = $(BINARIES_WIN)\lm30_w30.hlp
#WIN31HELP = $(BINARIES_WIN)\lm30_w31.hlp
# NOTE, if the default value of AINC is used, the MASM command
# line becomes too long. Hence, since the one .asm file here doesn't
# include the other stuff, AINC is cleared at this point.
#
AINC=
# fix PATH for Win RCPP, and Glock GCPP
# This breaks NT build in shell\xlate!
PATH=$(LOCALCXX)\binp;$(WIN_BASEDIR)\bin;$(PATH)
# set CINC for winnet
CINC = -I$(UI)\acledit\h -I$(UI)\acledit\xlate $(CINC) -I$(UI)\..\INC -I$(_NTDRIVE)\nt\public\sdk\inc
# set CFLAGS for winnet
!ifndef CODEVIEW
CFLAGS=$(CFLAGS) -Oas
!endif
# set RC to use Windows RC
RC=$(WIN_BASEDIR)\bin\rcwin3.exe
# set link flags and targets
LINKFLAGS = /NOEXTDICTIONARY /NOPACKCODE /NODEFAULTLIBRARYSEARCH /NOIGNORECASE /ALIGN:16
!ifdef CODEVIEW
LINKFLAGS = $(LINKFLAGS) /CODEVIEW
!endif
!endif # !NTMAKEENV