Leaked source code of windows server 2003
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//-------------------------------------------------------------------
//
// FILE: CLicReg.Hpp
//
// Summary;
// Class definition for handling the licensing api registration
//
// Notes;
//
// History
// 11/15/94 MikeMi Created
// Apr-26-95 MikeMi Added Computer name and remoting
//
//-------------------------------------------------------------------
#ifndef __CLicReg_HPP__
#define __CLicReg_HPP__
const WCHAR FILEPRINT_SERVICE_REG_KEY[] = L"FilePrint";
const WCHAR FILEPRINT_SERVICE_DISPLAY_NAME[] = L"Windows Server";
const WCHAR FILEPRINT_SERVICE_FAMILY_DISPLAY_NAME[] = L"Windows Server";
// license modes to pass to SetMode
//
enum LICENSE_MODE
{
LICMODE_PERSEAT,
LICMODE_PERSERVER,
LICMODE_UNDEFINED
};
//-------------------------------------------------------------------
// Root class of all registry classes
//
class CLicReg
{
public:
CLicReg();
~CLicReg();
LONG CommitNow();
LONG Close();
protected:
HKEY _hkey;
};
//-------------------------------------------------------------------
// License Registry Key, for initialization and enumeration
//
class CLicRegLicense : public CLicReg
{
public:
LONG Open( BOOL& fNew, LPCWSTR pszComputer = NULL );
LONG EnumService( DWORD iService, LPWSTR pszBuffer, DWORD& cBuffer );
};
//-------------------------------------------------------------------
// Services under the License Registry Key
//
class CLicRegLicenseService : public CLicReg
{
public:
CLicRegLicenseService( LPCWSTR pszService = NULL );
LONG Open( LPCWSTR pszComputer = NULL, BOOL fCreate = TRUE );
void SetService( LPCWSTR pszService );
BOOL CanChangeMode();
LONG SetChangeFlag( BOOL fHasChanged );
LONG SetMode( LICENSE_MODE lm );
LONG SetUserLimit( DWORD dwLimit );
LONG GetMode( LICENSE_MODE& lm );
LONG GetUserLimit( DWORD& dwLimit );
LONG GetDisplayName( LPWSTR pszName, DWORD& cchName );
LONG SetDisplayName( LPCWSTR pszName );
LONG GetFamilyDisplayName( LPWSTR pszName, DWORD& cchName );
LONG SetFamilyDisplayName( LPCWSTR pszName );
private:
PWCHAR _pszService;
};
#endif