Leaked source code of windows server 2003
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133 lines
3.2 KiB

<HTML>
<HEAD>
<META NAME="GENERATOR" Content="Microsoft Developer Studio">
<META HTTP-EQUIV="Content-Type" content="text/html; charset=iso-8859-1">
<OBJECT ID=pchealth classid=CLSID:FC7D9E02-3F9E-11d3-93C0-00C04F72DAF7></OBJECT>
<TITLE>Document Title</TITLE>
</HEAD>
<BODY>
<SCRIPT LANGUAGE=javascript>
<!--
var UL_NOTACTIVE = 0x00000000; // Status before first Activate() call.
var UL_ACTIVE = 0x00000001; // Status after Activate() call.
var UL_SUSPENDED = 0x00000002; // Status after Suspend() call.
var UL_TRANSMITTING = 0x00000003; // Status while actually transmitted.
var UL_ABORTED = 0x00000004; // Status after a temporary failure (no connection, etc.)
var UL_FAILED = 0x00000005; // Status after a permanent failure (server deny, ect.)
var UL_COMPLETED = 0x00000006; // Status after successful transmission.
var UL_DELETED = 0x00000007; // status after deletion.
var UL_MODE_BACKGROUND = 0x00000000;
var UL_MODE_FOREGROUND = 0x00000001;
var g_ul = null;
var g_job = null;
function ul_onStatusChange( job, status )
{
Print( "onStatusChange " + status );
Print( "Change = " + job.Status );
// if(status == UL_FAILED ||
// status == UL_COMPLETED ||
// status == UL_DELETED )
// {
// g_job = null;
// }
}
function ul_onProgressChange( job, lDone, lTotal )
{
Print( "onProgress " + lDone + " " + lTotal );
Print( "Change = " + job.Status );
}
/////////////////////////////////////////////////////////////////////////////
function Print( line )
{
out.innerHTML = out.innerHTML + line + "<BR>";
}
function Clear()
{
out.innerHTML = "";
}
function button_exec()
{
Clear();
g_ul = new ActiveXObject( "UploadManager.MPCUpload" );
for(var e = new Enumerator( g_ul ); !e.atEnd(); e.moveNext())
{
var job = e.item();
job.Delete();
}
g_job = g_ul.CreateJob();
g_job.Sig = ""; // Generate ID automatically.
g_job.Server = "http://dmassare2/pchealth/uploadserver.dll";
g_job.ProviderID = "Esc";
g_job.Mode = UL_MODE_BACKGROUND;
g_job.Mode = UL_MODE_FOREGROUND;
g_job.History = 2; // 2 = Keep Log and Data
g_job.Compressed = true;
g_job.PersistToDisk = true;
g_job.GetDataFromFile( idFile1.value );
g_job.onStatusChange = ul_onStatusChange;
g_job.onProgressChange = ul_onProgressChange;
g_job.ActivateAsync();
}
function button_abort()
{
if(g_job != null)
{
g_job.Delete();
}
}
////////////////////
function button_getdata()
{
if(g_job)
{
g_job.PutDataIntoFile( idFile2.value );
}
}
function button_getresp()
{
if(g_job)
{
var stream = g_job.GetResponseAsStream();
}
}
//-->
</SCRIPT>
<INPUT type="file" id="idFile1">&nbsp;
<INPUT type="button" value="Start Upload" onClick="button_exec();">&nbsp;
<INPUT type="button" value="Abort" onClick="button_abort();"><BR><P>
<INPUT type="file" id="idFile2">&nbsp;
<INPUT type="button" value="Get Data" onClick="button_getdata();">&nbsp;
<INPUT type="button" value="Get Response" onClick="button_getresp();"><BR><P>
<DIV ID=out></DIV>
</BODY>
</HTML>