Leaked source code of windows server 2003
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// Copyright (C) 2001 Microsoft Corporation
//
// Dialog to display Query progress
//
// Author hiteshr, ported from sburns DCPromo implementation
#include "headers.hxx"
struct Wrapper_ThreadProcParams
{
CProgressDialog* dialog;
CProgressDialog::ThreadProc realProc;
};
DWORD WINAPI
wrapper_ThreadProc(void* p)
{
ASSERT(p);
Wrapper_ThreadProcParams* params =
reinterpret_cast<Wrapper_ThreadProcParams*>(p);
ASSERT(params->dialog);
ASSERT(params->realProc);
return params->realProc(*(params->dialog));
}
CProgressDialog::CProgressDialog
(
ThreadProc ThreadProc,
int iAnimationResId,
DWORD dwWaitTime,
CRow * pRow,
ULONG flProcess,
BOOL bXForest,
const CObjectPicker &rop,
const CScope &Scope,
const String &strUserEnteredString,
CDsObjectList *pdsolMatches
):
m_hThread(NULL),
m_ThreadProc(ThreadProc),
m_pThreadParams(NULL),
m_iAnimationResId(iAnimationResId),
m_dwWaitTime(dwWaitTime),
m_bStop(FALSE),
m_hWorkerThreadEvent(NULL),
m_hSemaphore(NULL),
m_pRow(pRow),
m_flProcess(flProcess),
m_bXForest(bXForest),
m_rop(rop),
m_Scope(Scope),
m_strUserEnteredString(strUserEnteredString),
m_pdsolMatches(pdsolMatches)
{
ASSERT(m_ThreadProc);
ASSERT(m_iAnimationResId > 0);
m_hWorkerThreadEvent = CreateEvent(NULL, FALSE,FALSE,NULL);
ASSERT(m_hWorkerThreadEvent);
m_hSemaphore = CreateSemaphore(NULL,1,1,NULL);
ASSERT(m_hSemaphore);
}
CProgressDialog::~CProgressDialog()
{
if(m_pThreadParams)
LocalFree(m_pThreadParams);
if(m_hWorkerThreadEvent)
CloseHandle(m_hWorkerThreadEvent);
if(m_hSemaphore)
CloseHandle(m_hSemaphore);
if(m_hThread)
CloseHandle(m_hThread);
}
HRESULT
CProgressDialog::CreateProgressDialog(HWND hwndParent)
{
HRESULT hr = S_OK;
m_hwndParent=hwndParent;
hr = CreateThread();
if(FAILED(hr))
{
return hr;
}
//
//Wait for m_dwWaitTime milliseconds for Worker thread to finish.
//Worker thread will signal m_hThreadDone event once it's done.
//
DWORD dwWaitResult = WaitForSingleObject(m_hWorkerThreadEvent, m_dwWaitTime);//Step1
if(dwWaitResult == WAIT_TIMEOUT)
{
//
//Wait for the Semaphore
//
dwWaitResult= WaitForSingleObject(m_hSemaphore,INFINITE);//Step2
if(dwWaitResult == WAIT_OBJECT_0)
{
//
//Check if the WorkerThread is done between Step1 and Step2
//
dwWaitResult = WaitForSingleObject(m_hWorkerThreadEvent,0);
if(dwWaitResult == WAIT_TIMEOUT)
{
//
//Worker thread is not done. Show the dialog box.
//Now worker thread cannot finish until we release the
//semaphore in WM_INIT.
//
DoModalDlg(hwndParent);
}
else
{
ULONG lUnused = 0;
ReleaseSemaphore(m_hSemaphore, 1, (LPLONG)&lUnused);
ASSERT(lUnused == 0);
}
}
}
//
//Wait for worker thread to finish
//
WaitForSingleObject(m_hThread, INFINITE);
return hr;
}
HRESULT
CProgressDialog::ThreadDone()
{
DWORD dwWaitResult = 0;
//
//Wait for the semaphore
//
dwWaitResult = WaitForSingleObject(m_hSemaphore,INFINITE);
if(dwWaitResult == WAIT_OBJECT_0)
{
//
//If the dialog box is created, send a message to it.
//
if(GetHwnd())
{
PostMessage(GetHwnd(),THREAD_SUCCEEDED,0,0);
}
SetEvent(m_hWorkerThreadEvent);
ULONG lUnused = 0;
ReleaseSemaphore(m_hSemaphore, 1, (LPLONG)&lUnused);
ASSERT(lUnused == 0);
}
return S_OK;
}
void
CProgressDialog::UpdateText(const String& message)
{
SetDlgItemText(GetHwnd(), IDC_PRO_STATIC,message.c_str());
}
HRESULT
CProgressDialog::_OnInit(BOOL * /*pfSetFocus*/)
{
Animate_Open(GetDlgItem(GetHwnd(), IDC_ANIMATION),
MAKEINTRESOURCE(m_iAnimationResId));
//
//Release the semaphore. This semaphore is acquired
//before creating the dialogbox window by calling
//DoModal
//
ULONG lUnused = 0;
ReleaseSemaphore(m_hSemaphore, 1, (LPLONG)&lUnused);
ASSERT(lUnused == 0);
return S_OK;
}
HRESULT
CProgressDialog::CreateThread()
{
m_pThreadParams = (Wrapper_ThreadProcParams*)
LocalAlloc(LPTR,sizeof Wrapper_ThreadProcParams);
if(!m_pThreadParams)
return E_OUTOFMEMORY;
m_pThreadParams->dialog = this;
m_pThreadParams->realProc = m_ThreadProc;
//
//Start worker thread
//
ULONG idThread = 0;
m_hThread = ::CreateThread( NULL,
0,
wrapper_ThreadProc,
m_pThreadParams,
0,
&idThread);
if(!m_hThread)
{
return HRESULT_FROM_WIN32(GetLastError());
}
return S_OK;
}
BOOL
CProgressDialog::_OnCommand(WPARAM wParam, LPARAM /*lParam*/)
{
BOOL fHandled = TRUE;
switch (LOWORD(wParam))
{
case IDCANCEL:
SafeEnableWindow(GetDlgItem(GetHwnd(),IDCANCEL),false);
m_bStop = TRUE;
break;
default:
fHandled = FALSE;
break;
}
return fHandled;
}
BOOL
CProgressDialog::OnProgressMessage(
UINT message,
WPARAM /*wparam*/ ,
LPARAM /*lparam*/ )
{
switch (message)
{
case THREAD_SUCCEEDED:
{
Animate_Stop(GetDlgItem(GetHwnd(), IDC_ANIMATION));
BOOL result = EndDialog(GetHwnd(), THREAD_SUCCEEDED);
ASSERT(result==TRUE);
return true;
}
case THREAD_FAILED:
{
Animate_Stop(GetDlgItem(GetHwnd(), IDC_ANIMATION));
BOOL result = EndDialog(GetHwnd(), THREAD_FAILED);
ASSERT(result==TRUE);
return true;
}
default:
{
// do nothing
break;
}
}
return false;
}