Leaked source code of windows server 2003
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#ifndef __BasicTREE_CPP
#define __BasicTREE_CPP
/*
* Class:
*
* WmiAllocator
*
* Description:
*
* Provides abstraction above heap allocation functions
*
* Version:
*
* Initial
*
* Last Changed:
*
* See Source Depot for change history
*
*/
#if 0
#include <precomp.h>
#include <windows.h>
#include <stdio.h>
#include <BasicTree.h>
#endif
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement>
WmiBasicTree <WmiKey,WmiElement> :: WmiBasicTree <WmiKey,WmiElement> (
WmiAllocator &a_Allocator
) : m_Allocator ( a_Allocator ) ,
m_Size ( 0 ) ,
m_Root ( NULL )
{
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement>
WmiBasicTree <WmiKey,WmiElement> :: ~WmiBasicTree <WmiKey,WmiElement> ()
{
WmiStatusCode t_StatusCode = UnInitialize () ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement>
WmiStatusCode WmiBasicTree <WmiKey,WmiElement> :: Initialize ()
{
WmiStatusCode t_StatusCode = e_StatusCode_Success ;
return t_StatusCode ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement>
WmiStatusCode WmiBasicTree <WmiKey,WmiElement> :: UnInitialize ()
{
WmiStatusCode t_StatusCode = e_StatusCode_Success ;
if ( m_Root )
{
t_StatusCode = RecursiveUnInitialize ( m_Root ) ;
m_Root = NULL ;
}
return t_StatusCode ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement>
WmiStatusCode WmiBasicTree <WmiKey,WmiElement> :: RecursiveUnInitialize ( WmiBasicNode *a_Node )
{
WmiStatusCode t_StatusCode = e_StatusCode_Success ;
WmiBasicNode *t_Left = a_Node->m_Left ;
if ( t_Left )
{
t_StatusCode = RecursiveUnInitialize ( t_Left ) ;
t_Left->~WmiBasicNode () ;
WmiStatusCode t_TempStatusCode = m_Allocator.Delete (
( void * ) t_Left
) ;
t_Left = NULL ;
}
WmiBasicNode *t_Right = a_Node->m_Right ;
if ( t_Right )
{
t_StatusCode = RecursiveUnInitialize ( t_Right ) ;
t_Right->~WmiBasicNode () ;
WmiStatusCode t_TempStatusCode = m_Allocator.Delete (
( void * ) t_Right
) ;
t_Right = NULL ;
}
return t_StatusCode ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement>
WmiStatusCode WmiBasicTree <WmiKey,WmiElement> :: Insert (
const WmiKey &a_Key ,
const WmiElement &a_Element ,
Iterator &a_Iterator
)
{
if ( m_Root )
{
WmiBasicNode *t_Node = m_Root ;
while ( t_Node )
{
LONG t_Compare = CompareElement ( a_Key , t_Node->m_Key ) ;
if ( t_Compare == 0 )
{
return e_StatusCode_AlreadyExists ;
}
else
{
if ( t_Compare < 0 )
{
if ( t_Node->m_Left )
{
t_Node = t_Node->m_Left ;
}
else
{
WmiBasicNode *t_AllocNode ;
WmiStatusCode t_StatusCode = m_Allocator.New (
( void ** ) & t_AllocNode ,
sizeof ( WmiBasicNode )
) ;
if ( t_StatusCode == e_StatusCode_Success )
{
:: new ( ( void* ) t_AllocNode ) WmiBasicNode () ;
try
{
t_AllocNode->m_Element = a_Element ;
t_AllocNode->m_Key = a_Key ;
}
catch ( Wmi_Heap_Exception &a_Exception )
{
t_AllocNode->~WmiBasicNode () ;
WmiStatusCode t_StatusCode = m_Allocator.Delete (
( void * ) t_AllocNode
) ;
return e_StatusCode_OutOfMemory ;
}
catch ( ... )
{
t_AllocNode->~WmiBasicNode () ;
WmiStatusCode t_StatusCode = m_Allocator.Delete (
( void * ) t_AllocNode
) ;
return e_StatusCode_Unknown ;
}
a_Iterator = Iterator ( t_AllocNode ) ;
t_AllocNode->m_Parent = t_Node ;
t_Node->m_Left = t_AllocNode ;
m_Size ++ ;
}
return t_StatusCode ;
}
}
else
{
if ( t_Node->m_Right )
{
t_Node = t_Node->m_Right ;
}
else
{
WmiBasicNode *t_AllocNode ;
WmiStatusCode t_StatusCode = m_Allocator.New (
( void ** ) & t_AllocNode ,
sizeof ( WmiBasicNode )
) ;
if ( t_StatusCode == e_StatusCode_Success )
{
:: new ( ( void* ) t_AllocNode ) WmiBasicNode () ;
try
{
t_AllocNode->m_Element = a_Element ;
t_AllocNode->m_Key = a_Key ;
}
catch ( Wmi_Heap_Exception &a_Exception )
{
t_AllocNode->~WmiBasicNode () ;
WmiStatusCode t_StatusCode = m_Allocator.Delete (
( void * ) t_AllocNode
) ;
return e_StatusCode_OutOfMemory ;
}
catch ( ... )
{
t_AllocNode->~WmiBasicNode () ;
WmiStatusCode t_StatusCode = m_Allocator.Delete (
( void * ) t_AllocNode
) ;
return e_StatusCode_Unknown ;
}
a_Iterator = Iterator ( t_AllocNode ) ;
t_AllocNode->m_Parent = t_Node ;
t_Node->m_Right = t_AllocNode ;
m_Size ++ ;
}
return t_StatusCode ;
}
}
}
}
return e_StatusCode_Failed ;
}
else
{
WmiBasicNode *t_AllocNode ;
WmiStatusCode t_StatusCode = m_Allocator.New (
( void ** ) & t_AllocNode ,
sizeof ( WmiBasicNode )
) ;
if ( t_StatusCode == e_StatusCode_Success )
{
:: new ( ( void* ) t_AllocNode ) WmiBasicNode () ;
try
{
t_AllocNode->m_Element = a_Element ;
t_AllocNode->m_Key = a_Key ;
}
catch ( Wmi_Heap_Exception &a_Exception )
{
t_AllocNode->~WmiBasicNode () ;
WmiStatusCode t_StatusCode = m_Allocator.Delete (
( void * ) t_AllocNode
) ;
return e_StatusCode_OutOfMemory ;
}
catch ( ... )
{
t_AllocNode->~WmiBasicNode () ;
WmiStatusCode t_StatusCode = m_Allocator.Delete (
( void * ) t_AllocNode
) ;
return e_StatusCode_Unknown ;
}
a_Iterator = Iterator ( t_AllocNode ) ;
m_Root = t_AllocNode ;
m_Size ++ ;
}
return t_StatusCode ;
}
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement>
WmiStatusCode WmiBasicTree <WmiKey,WmiElement> :: Delete (
const WmiKey &a_Key
)
{
WmiBasicNode *t_Node = m_Root ;
while ( t_Node )
{
LONG t_Compare = CompareElement ( a_Key , t_Node->m_Key ) ;
if ( t_Compare == 0 )
{
m_Size -- ;
return DeleteFixup ( t_Node ) ;
}
else
{
if ( t_Compare < 0 )
{
t_Node = t_Node->m_Left ;
}
else
{
t_Node = t_Node->m_Right ;
}
}
}
return e_StatusCode_NotFound ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement>
WmiStatusCode WmiBasicTree <WmiKey,WmiElement> :: Find (
const WmiKey &a_Key ,
Iterator &a_Iterator
)
{
WmiBasicNode *t_Node = m_Root ;
while ( t_Node )
{
LONG t_Compare = CompareElement ( a_Key , t_Node->m_Key ) ;
if ( t_Compare == 0 )
{
a_Iterator = Iterator ( t_Node ) ;
return e_StatusCode_Success ;
}
else
{
if ( t_Compare < 0 )
{
t_Node = t_Node->m_Left ;
}
else
{
t_Node = t_Node->m_Right ;
}
}
}
return e_StatusCode_NotFound ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement>
WmiStatusCode WmiBasicTree <WmiKey,WmiElement> :: FindNext (
const WmiKey &a_Key ,
Iterator &a_Iterator
)
{
WmiBasicNode *t_Node = m_Root ;
while ( t_Node )
{
LONG t_Compare = CompareElement ( a_Key , t_Node->m_Key ) ;
if ( t_Compare == 0 )
{
a_Iterator = Iterator ( t_Node ).Increment () ;
return a_Iterator.Null () ? e_StatusCode_NotFound : e_StatusCode_Success ; ;
}
else
{
if ( t_Compare < 0 )
{
if ( t_Node->m_Left )
{
t_Node = t_Node->m_Left ;
}
else
{
a_Iterator = Iterator ( t_Node ) ;
return e_StatusCode_Success ;
}
}
else
{
if ( t_Node->m_Right )
{
t_Node = t_Node->m_Right ;
}
else
{
a_Iterator = Iterator ( t_Node ).Increment () ;
return a_Iterator.Null () ? e_StatusCode_NotFound : e_StatusCode_Success ;
}
}
}
}
return e_StatusCode_NotFound ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement>
WmiStatusCode WmiBasicTree <WmiKey,WmiElement> :: DeleteFixup ( WmiBasicNode *a_Node )
{
WmiStatusCode t_StatusCode = e_StatusCode_Success ;
WmiBasicNode *t_Left = a_Node->m_Left ;
WmiBasicNode *t_Right = a_Node->m_Right ;
WmiBasicNode *t_Parent = a_Node->m_Parent ;
if ( t_Left && t_Right )
{
Iterator t_Iterator ( a_Node ) ;
t_Iterator.Increment () ;
WmiBasicNode *t_Successor = t_Iterator.m_Node ;
if ( t_Parent )
{
if ( t_Parent->m_Left == a_Node )
{
t_Parent->m_Left = t_Successor ;
}
else
{
t_Parent->m_Right = t_Successor;
}
}
else
{
m_Root = t_Successor ;
}
if ( t_Successor->m_Parent != a_Node )
{
if ( a_Node->m_Left )
{
a_Node->m_Left->m_Parent = t_Successor ;
}
if ( a_Node->m_Right )
{
a_Node->m_Right->m_Parent = t_Successor ;
}
WmiBasicNode *t_Node = t_Successor->m_Parent ;
t_Successor->m_Parent->m_Left = t_Successor->m_Right ;
if ( t_Successor->m_Left )
{
t_Successor->m_Left->m_Parent = t_Successor->m_Parent ;
}
if ( t_Successor->m_Right )
{
t_Successor->m_Right->m_Parent = t_Successor->m_Parent ;
}
t_Successor->m_Left = a_Node->m_Left ;
t_Successor->m_Right = a_Node->m_Right ;
t_Successor->m_Parent = a_Node->m_Parent ;
}
else
{
if ( a_Node->m_Left )
{
a_Node->m_Left->m_Parent = t_Successor ;
}
if ( a_Node->m_Right )
{
a_Node->m_Right->m_Parent = t_Successor ;
}
t_Successor->m_Left = a_Node->m_Left ;
t_Successor->m_Parent = a_Node->m_Parent ;
}
}
else
{
if ( t_Left )
{
t_Left->m_Parent = a_Node->m_Parent ;
}
else if ( t_Right )
{
t_Right->m_Parent = a_Node->m_Parent ;
}
if ( t_Parent )
{
if ( t_Parent->m_Left == a_Node )
{
t_Parent->m_Left = t_Left ? t_Left : t_Right ;
}
else
{
t_Parent->m_Right = t_Left ? t_Left : t_Right ;
}
}
else
{
m_Root = a_Node->m_Left ? a_Node->m_Left : a_Node->m_Right ;
}
}
a_Node->~WmiBasicNode () ;
t_StatusCode = m_Allocator.Delete (
( void * ) a_Node
) ;
return t_StatusCode ;
}
/******************************************************************************
*
* Name:
*
*
* Description:
*
*
*****************************************************************************/
template <class WmiKey,class WmiElement>
WmiStatusCode WmiBasicTree <WmiKey,WmiElement> :: Merge (
WmiBasicTree <WmiKey,WmiElement> &a_Tree
)
{
WmiStatusCode t_StatusCode = e_StatusCode_Success ;
Iterator t_Iterator = a_Tree.Root ();
while ( ( ! t_Iterator.Null () ) && ( t_StatusCode == e_StatusCode_Success ) )
{
Iterator t_InsertIterator ;
t_StatusCode = Insert ( t_Iterator.GetKey () , t_Iterator.GetElement () , t_InsertIterator ) ;
if ( t_StatusCode == e_StatusCode_Success )
{
t_StatusCode = a_Tree.Delete ( t_Iterator.GetKey () ) ;
}
t_Iterator = a_Tree.Root () ;
}
return t_StatusCode ;
}
#endif __BasicTREE_CPP